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Releases: MEEPofFaith/prog-mats-java

v18.2 - Adjustments to Valexitite

04 Nov 17:30
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  • Renamed to "Tenelium"
  • Some stats based on thorium
    • 0.1 explosiveness (0.2 on thorium)
    • 1.2 radioactivity (1 on thorium)

v18.1 - Minor Bug Fixes

04 Nov 00:56
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  • Fixed Arbalset details being hidden
  • Fixed Sentries not drawing correctly as payloads
  • Fixed Downpour rocket weapons drawing on the wrong layer
  • Added back Sargeant's charge time
  • Slightly increased Strikedown and Arbalest fire speed

v18.0 - Rocket Payload Turret - The True Return of "MEEPofFaith/ohno-missiles"

02 Nov 08:56
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rocket-banner

  • New turret: Arbalest
    • Fires rockets that are built from the same constructors used for Strikedown and Trinity
    • Very fast and long-range rockets
  • Other changes:
    • "Masquerade" renamed to "Ball"
    • "Violet" renamed to "Masquerade"
    • "Tinker" renamed to "Sergeant"
    • "Strike Sentry" renamed to "Missile Sentry"
    • Mention of "strike missiles" in descriptions changed to "arc missiles"
    • Decreased build time and cost of Strikedown missiles
    • Status effect icons are now properly colored and outlined
    • Minor change to Tinker's Sergeant's base sprite
    • Downpour now has small underside missiles
    • Missile and Sentry payloads now have proper damage drawing for when they're blocks, rather than this mess:
      what the fu-

v17.3 - Sentry stuff

26 Oct 08:20
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  • PayloadTurret now actually saves its variables
  • "Tinker" renamed to "Sergeant"
  • "Strike Sentry" renamed to "Missile Sentry"
  • Added more missiles to Downpour
    • Kaboom? Kaboom.

v17.2 - Drone resprite by @FlinTyX

22 Oct 05:45
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Thanks for the much-needed repsrite, I can't draw for carp
drone-full.

v17.1 - Various crash fixes

20 Oct 06:24
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  • Fixed various crashes though I'm sure people will report more of them.
  • Apotheosis laser draw code is much better now.

v17.0 - Drones

16 Oct 08:39
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v16.2 - Small Damage Bug Fix

06 Oct 08:45
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  • Sword Turrets, Inferno, Tesla Turrets, Apotheosis, and black holes now properly damage units in their radius.

v16.1 - Omega Charger

05 Oct 08:29
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  • Apotheosis Omega Charger, sandbox only version of the charge tower, 1x1, and overpowered. Requested by @SMOLKEYS
  • Fixed a small crash error

v16.0 - Apotheosis

05 Oct 05:51
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banner-apotheosis

  • Apotheosis Nexus, a massive superweapon that fires a laser into the sky that arcs and destroys where it lands
    • Apotheosis Charge Tower, boosts the Nexus, but has diminishing returns as more are added
  • Static Nodes are more power efficient
  • Sandbox Walls now have a toggleable DPS tracker
  • Better explosion effects and sounds for the missile turrets
  • Other small things I'm forgetting
  • Bug fixes:
    • Tesla Turret not using efficiency
    • Trails updated to v7
    • Probably other things I'm forgetting