From 46b947a748d9ca02bcc9f7deffae84da723284f1 Mon Sep 17 00:00:00 2001
From: MathewHDYT <48954742+MathewHDYT@users.noreply.github.com>
Date: Mon, 18 Jul 2022 08:52:51 +0200
Subject: [PATCH 1/6] Integrate AudioManagerSettings fix
Fixed bug that caused the AudioManagerSettings to make NullReferenceExpection, because when restarting a scene that contains one it attempted to create another one overwriting the old one and deleting the AudioSources.
---
.../AudioManager/Provider/AudioManagerSettings.cs | 10 ++++++++++
1 file changed, 10 insertions(+)
diff --git a/Example_Project/Assets/Scripts/AudioManager/Provider/AudioManagerSettings.cs b/Example_Project/Assets/Scripts/AudioManager/Provider/AudioManagerSettings.cs
index f19d30bb..0c925a93 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Provider/AudioManagerSettings.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Provider/AudioManagerSettings.cs
@@ -22,6 +22,8 @@ public class AudioManagerSettings : MonoBehaviour {
[Tooltip("Inital sounds that should be registered on Awake with the AudioManager and the given settings.")]
private AudioSourceSetting[] settings;
+ private static AudioManagerSettings instance;
+
private void OnEnable() {
// When the gameObject first gets enabled we set the given hideFlags.
gameObject.hideFlags = customHideFlags;
@@ -32,6 +34,14 @@ private void Awake() {
// as all audioSources and emtpy gameObjects get attached or parented to the passed gameObject in the AudioManager constructor.
DontDestroyOnLoad(gameObject);
+ // Ensure this is the only instance that has been registered as DontDestroyOnLoad, if not detroy this instance.
+ // This is done to ensure we don't create a new instance each time we reload the scene.
+ if (instance is not null) {
+ Destroy(gameObject);
+ return;
+ }
+ instance = this;
+
SettingsHelper.SetupSounds(out var sounds, settings, this.gameObject);
ServiceLocator.RegisterService(new DefaultAudioManager(sounds, this.gameObject));
// Only register a logger if we are in the Editor and the logging level is higher than LoggingLevel.NONE.
From 0a5866f9d7d5680d70f00c9f560713c9b77c082b Mon Sep 17 00:00:00 2001
From: MathewHDYT <48954742+MathewHDYT@users.noreply.github.com>
Date: Fri, 22 Jul 2022 16:13:50 +0200
Subject: [PATCH 2/6] Added custom decorator for changing methods
Added custom decorator called FluentAudioManager that allows using the underlying methods as a fluent interface. Meaning multiple methods can be chained into one line. Where an error will result in the following methods in the chain being skipped.
---
Example_Project/Assets/Scenes/Main.unity | 48 +-
.../Scripts/AudioManager/Core/Constants.cs | 2 +
.../AudioManager/Core/IAudioManager.cs | 2 +-
.../AudioManager/Core/IFluentAudioManager.cs | 186 +++
.../Core/IFluentAudioManager.cs.meta | 11 +
.../AudioManager/Helper/AudioHelper.cs | 4 +
.../AudioManager/Logger/AudioLogger.cs | 6 +-
.../Logger/AudioManager.Logger.asmdef | 3 +-
.../AudioManager/Logger/LoggedAudioManager.cs | 74 +-
.../Provider/AudioManagerSettings.cs | 7 +-
.../AudioManager/Service/AudioChainer.cs | 45 +
.../AudioManager/Service/AudioChainer.cs.meta | 11 +
.../Service/DefaultAudioManager.cs | 4 +-
.../Service/FluentAudioManager.cs | 291 ++++
.../Service/FluentAudioManager.cs.meta | 11 +
Example_Project/Assets/Scripts/MethodCalls.cs | 3 +-
.../Core/TestAudioSourceWrapper.cs | 2 +-
.../Provider/TestAudioManagerSettings.cs | 5 +
.../Provider/Tests.Provider.asmdef | 3 +-
.../UserSettings/Layouts/default-2021.dwlt | 1232 ++++++++---------
20 files changed, 1186 insertions(+), 764 deletions(-)
create mode 100644 Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
create mode 100644 Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs.meta
create mode 100644 Example_Project/Assets/Scripts/AudioManager/Service/AudioChainer.cs
create mode 100644 Example_Project/Assets/Scripts/AudioManager/Service/AudioChainer.cs.meta
create mode 100644 Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
create mode 100644 Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs.meta
diff --git a/Example_Project/Assets/Scenes/Main.unity b/Example_Project/Assets/Scenes/Main.unity
index 4ae8f801..9b495ede 100644
--- a/Example_Project/Assets/Scenes/Main.unity
+++ b/Example_Project/Assets/Scenes/Main.unity
@@ -1675,7 +1675,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMax.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMin.x
@@ -1683,15 +1683,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMin.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_SizeDelta.x
- value: 319.375
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_SizeDelta.y
- value: 90
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_LocalPosition.x
@@ -1723,11 +1723,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchoredPosition.x
- value: 1140.3125
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchoredPosition.y
- value: -45
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -5072,7 +5072,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMax.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMin.x
@@ -5080,15 +5080,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMin.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_SizeDelta.x
- value: 319.375
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_SizeDelta.y
- value: 90
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_LocalPosition.x
@@ -5120,11 +5120,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchoredPosition.x
- value: 159.6875
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchoredPosition.y
- value: -45
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -6055,7 +6055,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMax.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMin.x
@@ -6063,15 +6063,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMin.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_SizeDelta.x
- value: 319.375
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_SizeDelta.y
- value: 90
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_LocalPosition.x
@@ -6103,11 +6103,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchoredPosition.x
- value: 486.5625
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchoredPosition.y
- value: -45
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
@@ -6411,7 +6411,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMax.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMin.x
@@ -6419,15 +6419,15 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchorMin.y
- value: 1
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_SizeDelta.x
- value: 319.375
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_SizeDelta.y
- value: 90
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_LocalPosition.x
@@ -6459,11 +6459,11 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchoredPosition.x
- value: 813.4375
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_AnchoredPosition.y
- value: -45
+ value: 0
objectReference: {fileID: 0}
- target: {fileID: 3059982397299704815, guid: e3951d9cae915f74fb22c23ccddf9c99, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
diff --git a/Example_Project/Assets/Scripts/AudioManager/Core/Constants.cs b/Example_Project/Assets/Scripts/AudioManager/Core/Constants.cs
index ac78b937..496d8b69 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Core/Constants.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Core/Constants.cs
@@ -11,6 +11,8 @@ public struct Constants {
public const float MIN_PROGRESS = 1f - MAX_PROGRESS;
// Max. spatial blend value that still counts as 2D.
public const float SPATIAL_BLEND_2D = 0f;
+ // AudioError if the given IAudioManager is not initalized yet.
+ public const AudioError NULL_AUDIO_ERROR = AudioError.NOT_INITIALIZED;
// Default values for method parameters.
public const float F_NULL_VALUE = float.NaN;
diff --git a/Example_Project/Assets/Scripts/AudioManager/Core/IAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Core/IAudioManager.cs
index c5a8e546..588555a7 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Core/IAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Core/IAudioManager.cs
@@ -247,8 +247,8 @@ public interface IAudioManager {
/// Gets the value of the given exposed parameter for the complete of the given sound.
///
/// Name of the registered sound.
- /// Variable the current exposed parameter will be copied into ( on failure).
/// Name of the exposed parameter we want to get.
+ /// Variable the current exposed parameter will be copied into ( on failure).
/// , showing wheter and how getting the current exposed parameter value failed.
public AudioError GetGroupValue(string name, string exposedParameterName, out float currentValue);
diff --git a/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
new file mode 100644
index 00000000..ca6d1cf4
--- /dev/null
+++ b/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
@@ -0,0 +1,186 @@
+using UnityEngine;
+using UnityEngine.Audio;
+
+namespace AudioManager.Core {
+ public interface IFluentAudioManager {
+ ///
+ ///
+ ///
+ /// , showing wheter and how playing the sound failed.
+ public AudioError Play();
+
+ ///
+ ///
+ ///
+ /// , showing wheter and how playing the sound from the given startTime failed.
+ public AudioError PlayAtTimeStamp(float startTime);
+
+ ///
+ ///
+ ///
+ /// , showing wheter and how playing the sound after the given amount of time failed.
+ public AudioError PlayDelayed(float delay);
+
+ ///
+ ///
+ ///
+ /// , showing wheter and how playing the sound once failed.
+ public AudioError PlayOneShot();
+
+ ///
+ ///
+ ///
+ /// , showing wheter and how playing the sound after the given amount of time failed.
+ public AudioError PlayScheduled(double time);
+
+ ///
+ ///
+ ///
+ /// , showing wheter and how stopping the sound failed.
+ public AudioError Stop();
+
+ ///
+ ///
+ ///
+ /// , showing wheter and how removing the sound failed.
+ public AudioError RemoveSound();
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager GetPlaybackPosition(out float time);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager SetPlaybackDirection(float pitch = Constants.DEFAULT_REVERSE_PITCH);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager ChangePitch(float minPitch, float maxPitch);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager GetClipLength(out double length);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager ToggleMute();
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager TogglePause();
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager SubscribeSourceChanged(SourceChangedCallback callback);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager UnsubscribeSourceChanged(SourceChangedCallback callback);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager SubscribeProgressCoroutine(float progress, ProgressCoroutineCallback callback);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager UnsubscribeProgressCoroutine(float progress);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager GetProgress(out float progress);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager TryGetSource(out AudioSourceWrapper source);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager LerpPitch(float endValue, float duration = Constants.DEFAULT_DURATION);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager LerpVolume(float endValue, float duration = Constants.DEFAULT_DURATION);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager ChangeGroupValue(string exposedParameterName, float newValue);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager GetGroupValue(string exposedParameterName, out float currentValue);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager ResetGroupValue(string exposedParameterName);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager LerpGroupValue(string exposedParameterName, float endValue, float duration = Constants.DEFAULT_DURATION);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager RemoveGroup();
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager AddGroup(AudioMixerGroup mixerGroup);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager Set3DAudioOptions(float minDistance = Constants.DEFAULT_MIN_DISTANCE, float maxDistance = Constants.DEFAULT_MAX_DISTANCE, float spatialBlend = Constants.DEFAULT_BLEND, float spreadAngle = Constants.DEFAULT_ANGLE, float dopplerLevel = Constants.DEFAULT_DOPPLER, AudioRolloffMode rolloffMode = Constants.DEFAULT_MODE);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager SetStartTime(float startTime);
+
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager SkipTime(float time);
+ }
+}
\ No newline at end of file
diff --git a/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs.meta b/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs.meta
new file mode 100644
index 00000000..762d4fc5
--- /dev/null
+++ b/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 016d3b3ec4b661049acee20384a9acdb
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Example_Project/Assets/Scripts/AudioManager/Helper/AudioHelper.cs b/Example_Project/Assets/Scripts/AudioManager/Helper/AudioHelper.cs
index 4315fefe..25c5eddc 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Helper/AudioHelper.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Helper/AudioHelper.cs
@@ -43,5 +43,9 @@ public static void SetTransformParent(Transform child, Transform parent) {
public static void SetTransformPosition(Transform transform, Vector3 position) {
transform.position = position;
}
+
+ public static AudioError ConvertToAudioError(AudioError? error) {
+ return error ?? Constants.NULL_AUDIO_ERROR;
+ }
}
}
diff --git a/Example_Project/Assets/Scripts/AudioManager/Logger/AudioLogger.cs b/Example_Project/Assets/Scripts/AudioManager/Logger/AudioLogger.cs
index 90c18edc..67012933 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Logger/AudioLogger.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Logger/AudioLogger.cs
@@ -87,15 +87,15 @@ public void LogAssertFormat(bool condition, string format, LoggingLevel level, O
}
private bool CanLog(LoggingLevel level, params object[] args) {
- return args is object && level <= m_logLevel;
+ return args is not null && level <= m_logLevel;
}
private bool CanLog(object message, LoggingLevel level) {
- return message is object && level <= m_logLevel;
+ return message is not null && level <= m_logLevel;
}
private bool CanLog(System.Exception exception, LoggingLevel level) {
- return exception is object && level <= m_logLevel;
+ return exception is not null && level <= m_logLevel;
}
}
}
diff --git a/Example_Project/Assets/Scripts/AudioManager/Logger/AudioManager.Logger.asmdef b/Example_Project/Assets/Scripts/AudioManager/Logger/AudioManager.Logger.asmdef
index e297609a..7c18e782 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Logger/AudioManager.Logger.asmdef
+++ b/Example_Project/Assets/Scripts/AudioManager/Logger/AudioManager.Logger.asmdef
@@ -2,7 +2,8 @@
"name": "AudioManager.Logger",
"rootNamespace": "",
"references": [
- "GUID:2510443271ef8f74ba27a53daf582389"
+ "GUID:2510443271ef8f74ba27a53daf582389",
+ "GUID:81e22f46ddc2c4344b3cc97fef78d184"
],
"includePlatforms": [],
"excludePlatforms": [],
diff --git a/Example_Project/Assets/Scripts/AudioManager/Logger/LoggedAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Logger/LoggedAudioManager.cs
index 5b3f2fe3..3247bb6a 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Logger/LoggedAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Logger/LoggedAudioManager.cs
@@ -1,4 +1,5 @@
using AudioManager.Core;
+using AudioManager.Helper;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
@@ -8,9 +9,6 @@ namespace AudioManager.Logger {
/// Logger instances of the IAudioManager interface, simply wraps the given IAudioManager instance, to seperate logging from the actual method implementation and to easily disable logging if needed.
///
public class LoggedAudioManager : IAudioManager {
- // Private constant member variables.
- private const AudioError nullError = AudioError.NOT_INITIALIZED;
-
// Readonly private member variables.
// Class used for logging.
private readonly IAudioLogger m_logger;
@@ -42,7 +40,7 @@ public AudioError AddSoundFromPath(string name, string path, float volume, float
const string exitLogBase = "Registering new AudioSource entry with the AudioManager";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.AddSoundFromPath(name, path, volume, pitch, loop, source, mixerGroup));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.AddSoundFromPath(name, path, volume, pitch, loop, source, mixerGroup));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -64,7 +62,7 @@ public AudioError Play(string name, ChildType child) {
const string exitLogBase = "Playing registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.Play(name, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Play(name, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -75,7 +73,7 @@ public AudioError PlayAtTimeStamp(string name, float startTime, ChildType child)
const string exitLogBase = "Playing registered AudioSource entry at the given timeStamp";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.PlayAtTimeStamp(name, startTime, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayAtTimeStamp(name, startTime, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -87,7 +85,7 @@ public AudioError GetPlaybackPosition(string name, out float time, ChildType chi
time = Constants.F_NULL_VALUE;
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.GetPlaybackPosition(name, out time, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetPlaybackPosition(name, out time, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -98,7 +96,7 @@ public AudioError SetPlaybackDirection(string name, float pitch, ChildType child
const string exitLogBase = "Setting playback direction of the given registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.SetPlaybackDirection(name, pitch, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SetPlaybackDirection(name, pitch, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -110,7 +108,7 @@ public AudioError RegisterChildAt3DPos(string name, Vector3 position, out ChildT
child = ChildType.AT_3D_POS;
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.RegisterChildAt3DPos(name, position, out child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RegisterChildAt3DPos(name, position, out child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -122,7 +120,7 @@ public AudioError RegisterChildAttachedToGo(string name, GameObject gameObject,
child = ChildType.ATTCHD_TO_GO;
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.RegisterChildAttachedToGo(name, gameObject, out child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RegisterChildAttachedToGo(name, gameObject, out child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -133,7 +131,7 @@ public AudioError PlayDelayed(string name, float delay, ChildType child) {
const string exitLogBase = "Starting to play the given registered AudioSource entry delayed";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.PlayDelayed(name, delay, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayDelayed(name, delay, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -144,7 +142,7 @@ public AudioError PlayOneShot(string name, ChildType child) {
const string exitLogBase = "Starting to play the given registered AudioSource entry once";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.PlayOneShot(name, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayOneShot(name, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -155,7 +153,7 @@ public AudioError ChangePitch(string name, float minPitch, float maxPitch, Child
const string exitLogBase = "Randomly changing pitch of the given registered AudioSource entry to a random value between the given min and max values";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.ChangePitch(name, minPitch, maxPitch, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ChangePitch(name, minPitch, maxPitch, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -167,7 +165,7 @@ public AudioError GetClipLength(string name, out double length, ChildType child)
length = Constants.D_NULL_VALUE;
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.GetClipLength(name, out length, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetClipLength(name, out length, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -178,7 +176,7 @@ public AudioError PlayScheduled(string name, double time, ChildType child) {
const string exitLogBase = "Starting to play the given registered AudioSource entry scheduled";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.PlayScheduled(name, time, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayScheduled(name, time, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -189,7 +187,7 @@ public AudioError Stop(string name, ChildType child) {
const string exitLogBase = "Stopping the given registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.Stop(name, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Stop(name, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -200,7 +198,7 @@ public AudioError ToggleMute(string name, ChildType child) {
const string exitLogBase = "Toggling mute for the given registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.ToggleMute(name, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ToggleMute(name, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -211,7 +209,7 @@ public AudioError TogglePause(string name, ChildType child) {
const string exitLogBase = "Toggling pause for the given registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.TogglePause(name, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.TogglePause(name, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -222,7 +220,7 @@ public AudioError SubscribeSourceChanged(string name, SourceChangedCallback call
const string exitLogBase = "Subscribing to the registered AudioSource entry being changed";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.SubscribeSourceChanged(name, callback));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SubscribeSourceChanged(name, callback));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -233,7 +231,7 @@ public AudioError UnsubscribeSourceChanged(string name, SourceChangedCallback ca
const string exitLogBase = "Unsubscribing to the registered AudioSource entry being changed";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.UnsubscribeSourceChanged(name, callback));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.UnsubscribeSourceChanged(name, callback));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -244,7 +242,7 @@ public AudioError SubscribeProgressCoroutine(string name, float progress, Progre
const string exitLogBase = "Subscribing to the registered AudioSource entry finishing to the given progress";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.SubscribeProgressCoroutine(name, progress, callback));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SubscribeProgressCoroutine(name, progress, callback));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -255,7 +253,7 @@ public AudioError UnsubscribeProgressCoroutine(string name, float progress) {
const string exitLogBase = "Unsubscribing to the registered AudioSource entry finishing to the given progress";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.UnsubscribeProgressCoroutine(name, progress));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.UnsubscribeProgressCoroutine(name, progress));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -267,7 +265,7 @@ public AudioError GetProgress(string name, out float progress, ChildType child)
progress = Constants.F_NULL_VALUE;
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.GetProgress(name, out progress, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetProgress(name, out progress, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -279,7 +277,7 @@ public AudioError TryGetSource(string name, out AudioSourceWrapper source) {
source = null;
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.TryGetSource(name, out source));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.TryGetSource(name, out source));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -290,7 +288,7 @@ public AudioError LerpPitch(string name, float endValue, float duration, ChildTy
const string exitLogBase = "Lerping pitch of the registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.LerpPitch(name, endValue, duration, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpPitch(name, endValue, duration, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -301,7 +299,7 @@ public AudioError LerpVolume(string name, float endValue, float duration, ChildT
const string exitLogBase = "Lerping volume of the registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.LerpVolume(name, endValue, duration, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpVolume(name, endValue, duration, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -312,7 +310,7 @@ public AudioError ChangeGroupValue(string name, string exposedParameterName, flo
const string exitLogBase = "Changing group value of the registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.ChangeGroupValue(name, exposedParameterName, newValue));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ChangeGroupValue(name, exposedParameterName, newValue));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -324,7 +322,7 @@ public AudioError GetGroupValue(string name, string exposedParameterName, out fl
currentValue = Constants.F_NULL_VALUE;
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.GetGroupValue(name, exposedParameterName, out currentValue));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetGroupValue(name, exposedParameterName, out currentValue));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -335,7 +333,7 @@ public AudioError ResetGroupValue(string name, string exposedParameterName) {
const string exitLogBase = "Resetting group value of the registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.ResetGroupValue(name, exposedParameterName));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ResetGroupValue(name, exposedParameterName));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -346,7 +344,7 @@ public AudioError LerpGroupValue(string name, string exposedParameterName, float
const string exitLogBase = "Lerping group value of the registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.LerpGroupValue(name, exposedParameterName, endValue, duration));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpGroupValue(name, exposedParameterName, endValue, duration));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -357,7 +355,7 @@ public AudioError RemoveGroup(string name, ChildType child) {
const string exitLogBase = "Removing group from the registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.RemoveGroup(name, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RemoveGroup(name, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -368,7 +366,7 @@ public AudioError AddGroup(string name, AudioMixerGroup mixerGroup, ChildType ch
const string exitLogBase = "Adding group to the registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.AddGroup(name, mixerGroup, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.AddGroup(name, mixerGroup, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -379,7 +377,7 @@ public AudioError RemoveSound(string name) {
const string exitLogBase = "Removing registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.RemoveSound(name));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RemoveSound(name));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -390,7 +388,7 @@ public AudioError Set3DAudioOptions(string name, float minDistance, float maxDis
const string exitLogBase = "Setting 3D audio options of the registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.Set3DAudioOptions(name, minDistance, maxDistance, child, spatialBlend, spreadAngle, dopplerLevel, rolloffMode));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Set3DAudioOptions(name, minDistance, maxDistance, child, spatialBlend, spreadAngle, dopplerLevel, rolloffMode));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -401,7 +399,7 @@ public AudioError SetStartTime(string name, float startTime, ChildType child) {
const string exitLogBase = "Setting start time of the given registered AudioSource entry";
OnMethodEnter(enterLogBase, name);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.SetStartTime(name, startTime, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SetStartTime(name, startTime, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -412,7 +410,7 @@ public AudioError SkipTime(string name, float time, ChildType child) {
const string exitLogBase = "Skipping the given registered AudioSource entry forward or backward";
OnMethodEnter(enterLogBase);
- AudioError error = ConvertToAudioError(m_wrappedInstance?.SkipTime(name, time, child));
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SkipTime(name, time, child));
OnReceivedError(exitLogBase, error);
OnMethodExit(exitLogBase, error);
return error;
@@ -456,9 +454,5 @@ private void OnMethodExit(string baselogMessage, AudioError error) {
m_logger?.Log(string.Join(" ", baselogMessage, "successfull"), LoggingLevel.INTERMEDIATE, LoggingType.NORMAL, m_logContext);
}
-
- private AudioError ConvertToAudioError(AudioError? error) {
- return error.HasValue ? error.Value : nullError;
- }
}
}
diff --git a/Example_Project/Assets/Scripts/AudioManager/Provider/AudioManagerSettings.cs b/Example_Project/Assets/Scripts/AudioManager/Provider/AudioManagerSettings.cs
index 0c925a93..f090ec25 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Provider/AudioManagerSettings.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Provider/AudioManagerSettings.cs
@@ -22,7 +22,7 @@ public class AudioManagerSettings : MonoBehaviour {
[Tooltip("Inital sounds that should be registered on Awake with the AudioManager and the given settings.")]
private AudioSourceSetting[] settings;
- private static AudioManagerSettings instance;
+ private static AudioManagerSettings m_instace;
private void OnEnable() {
// When the gameObject first gets enabled we set the given hideFlags.
@@ -36,11 +36,11 @@ private void Awake() {
// Ensure this is the only instance that has been registered as DontDestroyOnLoad, if not detroy this instance.
// This is done to ensure we don't create a new instance each time we reload the scene.
- if (instance is not null) {
+ if (m_instace is not null) {
Destroy(gameObject);
return;
}
- instance = this;
+ m_instace = this;
SettingsHelper.SetupSounds(out var sounds, settings, this.gameObject);
ServiceLocator.RegisterService(new DefaultAudioManager(sounds, this.gameObject));
@@ -72,6 +72,7 @@ public void TestOnEnable() {
}
public void TestAwake() {
+ m_instace = null;
Awake();
}
#endif // UNITY_EDITOR
diff --git a/Example_Project/Assets/Scripts/AudioManager/Service/AudioChainer.cs b/Example_Project/Assets/Scripts/AudioManager/Service/AudioChainer.cs
new file mode 100644
index 00000000..c88baef2
--- /dev/null
+++ b/Example_Project/Assets/Scripts/AudioManager/Service/AudioChainer.cs
@@ -0,0 +1,45 @@
+using AudioManager.Core;
+using AudioManager.Helper;
+using UnityEngine;
+using UnityEngine.Audio;
+
+namespace AudioManager.Service {
+ public static class AudioChainer {
+ private static FluentAudioManager m_instance;
+
+ public static IFluentAudioManager AddSoundFromPath(IAudioManager am, string name, string audioPath, float volume = Constants.DEFAULT_VOLUME, float pitch = Constants.DEFAULT_PITCH, bool loop = Constants.DEFAULT_LOOP, AudioSource source = Constants.DEFAULT_SOURCE, AudioMixerGroup mixerGroup = Constants.DEFAULT_GROUP) {
+ AudioError error = AudioHelper.ConvertToAudioError(am?.AddSoundFromPath(name, audioPath, volume, pitch, loop, source, mixerGroup));
+ return am?.GetInstance(name, ChildType.PARENT, error);
+ }
+
+ public static IFluentAudioManager SelectSound(IAudioManager am, string name, ChildType child = Constants.DEFAULT_CHILD_TYPE) {
+ return am?.GetInstance(name, child);
+ }
+
+ public static IFluentAudioManager RegisterChildAt3DPos(IAudioManager am, string name, Vector3 position) {
+ ChildType child = ChildType.AT_3D_POS;
+ AudioError error = AudioHelper.ConvertToAudioError(am?.RegisterChildAt3DPos(name, position, out child));
+ return am?.GetInstance(name, child, error);
+ }
+
+ public static IFluentAudioManager RegisterChildAttachedToGo(IAudioManager am, string name, GameObject gameObject) {
+ ChildType child = ChildType.ATTCHD_TO_GO;
+ AudioError error = AudioHelper.ConvertToAudioError(am?.RegisterChildAttachedToGo(name, gameObject, out child));
+ return am?.GetInstance(name, child, error);
+ }
+
+ //************************************************************************************************************************
+ // Private Section
+ //************************************************************************************************************************
+
+ private static FluentAudioManager GetInstance(this IAudioManager audioManager, string name, ChildType child = Constants.DEFAULT_CHILD_TYPE, AudioError error = AudioError.OK) {
+ if (m_instance is null) {
+ m_instance = new FluentAudioManager(audioManager, name, child, error);
+ }
+ else {
+ m_instance.ReuseInstance(audioManager, name, child, error);
+ }
+ return m_instance;
+ }
+ }
+}
diff --git a/Example_Project/Assets/Scripts/AudioManager/Service/AudioChainer.cs.meta b/Example_Project/Assets/Scripts/AudioManager/Service/AudioChainer.cs.meta
new file mode 100644
index 00000000..c8b077fb
--- /dev/null
+++ b/Example_Project/Assets/Scripts/AudioManager/Service/AudioChainer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3b9150ee3d8983f44b97f47a186d7789
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Example_Project/Assets/Scripts/AudioManager/Service/DefaultAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Service/DefaultAudioManager.cs
index 47db5352..00792ff8 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Service/DefaultAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Service/DefaultAudioManager.cs
@@ -13,8 +13,8 @@ public class DefaultAudioManager : IAudioManager {
private readonly Transform m_parentTransform;
// Private member variables.
- private IDictionary> m_soundProgressDictionary;
- private IDictionary m_soundDictionary;
+ private readonly IDictionary> m_soundProgressDictionary;
+ private readonly IDictionary m_soundDictionary;
public DefaultAudioManager(IDictionary sounds, GameObject parentGameObject) {
m_soundProgressDictionary = new Dictionary>();
diff --git a/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
new file mode 100644
index 00000000..373687a4
--- /dev/null
+++ b/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
@@ -0,0 +1,291 @@
+using AudioManager.Core;
+using AudioManager.Helper;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Audio;
+
+namespace AudioManager.Service {
+ ///
+ /// Fluent instance of the IFluentAudioManager interface, simply wraps the given IAudioManager instance, to seperate fluent interface behaviour from the actual method implementation and to easily not use that behaviour if not needed.
+ ///
+ public class FluentAudioManager : IFluentAudioManager {
+ // Private member variables.
+ private IAudioManager m_wrappedInstance;
+ private string m_name;
+ private ChildType m_child;
+ private AudioError m_error;
+
+ ///
+ /// Constructs a decorartor that wraps the given IAudioManager instance and allows the usage as a fluent interface.
+ ///
+ /// IAudioManager instance that should be wrapped and allow method chaining.
+ /// Name of the registered sound.
+ /// Child that we want to chain methods on.
+ /// Inital error the class should be set too, everything besides causes the methods to not be called anymore.
+ public FluentAudioManager(IAudioManager audioManager, string name, ChildType child, AudioError error) {
+ m_wrappedInstance = audioManager;
+ m_name = name;
+ m_child = child;
+ m_error = error;
+ }
+
+ ///
+ /// Adjust this decorator to wrap another IAudioManager instance with other settings instead. Done to make it possible to reuse the same class instance.
+ ///
+ /// IAudioManager instance that should be wrapped and allow method chaining.
+ /// Name of the registered sound.
+ /// Child that we want to chain methods on.
+ /// Inital error the class should be set too, everything besides causes the methods to not be called anymore.
+ public void ReuseInstance(IAudioManager audioManager, string name, ChildType child, AudioError error) {
+ m_wrappedInstance = audioManager;
+ m_name = name;
+ m_child = child;
+ m_error = error;
+ }
+
+ public AudioError Play() {
+ if (m_error != AudioError.OK) {
+ return m_error;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Play(m_name, m_child));
+ return m_error;
+ }
+
+ public AudioError PlayAtTimeStamp(float startTime) {
+ if (m_error != AudioError.OK) {
+ return m_error;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayAtTimeStamp(m_name, startTime, m_child));
+ return m_error;
+ }
+
+ public IFluentAudioManager GetPlaybackPosition(out float time) {
+ time = Constants.F_NULL_VALUE;
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetPlaybackPosition(m_name, out time, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager SetPlaybackDirection(float pitch) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SetPlaybackDirection(m_name, pitch, m_child));
+ return this;
+ }
+
+ public AudioError PlayDelayed(float delay) {
+ if (m_error != AudioError.OK) {
+ return m_error;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayDelayed(m_name, delay, m_child));
+ return m_error;
+ }
+
+ public AudioError PlayOneShot() {
+ if (m_error != AudioError.OK) {
+ return m_error;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayOneShot(m_name, m_child));
+ return m_error;
+ }
+
+ public IFluentAudioManager ChangePitch(float minPitch, float maxPitch) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ChangePitch(m_name, minPitch, maxPitch, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager GetClipLength(out double length) {
+ length = Constants.D_NULL_VALUE;
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetClipLength(m_name, out length, m_child));
+ return this;
+ }
+
+ public AudioError PlayScheduled(double time) {
+ if (m_error != AudioError.OK) {
+ return m_error;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayScheduled(m_name, time, m_child));
+ return m_error;
+ }
+
+ public AudioError Stop() {
+ if (m_error != AudioError.OK) {
+ return m_error;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Stop(m_name, m_child));
+ return m_error;
+ }
+
+ public IFluentAudioManager ToggleMute() {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ToggleMute(m_name, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager TogglePause() {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.TogglePause(m_name, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager SubscribeSourceChanged(SourceChangedCallback callback) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SubscribeSourceChanged(m_name, callback));
+ return this;
+ }
+
+ public IFluentAudioManager UnsubscribeSourceChanged(SourceChangedCallback callback) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.UnsubscribeSourceChanged(m_name, callback));
+ return this;
+ }
+
+ public IFluentAudioManager SubscribeProgressCoroutine(float progress, ProgressCoroutineCallback callback) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SubscribeProgressCoroutine(m_name, progress, callback));
+ return this;
+ }
+
+ public IFluentAudioManager UnsubscribeProgressCoroutine(float progress) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.UnsubscribeProgressCoroutine(m_name, progress));
+ return this;
+ }
+
+ public IFluentAudioManager GetProgress(out float progress) {
+ progress = Constants.F_NULL_VALUE;
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetProgress(m_name, out progress, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager TryGetSource(out AudioSourceWrapper source) {
+ source = null;
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.TryGetSource(m_name, out source));
+ return this;
+ }
+
+ public IFluentAudioManager LerpPitch(float endValue, float duration) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpPitch(m_name, endValue, duration, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager LerpVolume(float endValue, float duration) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpVolume(m_name, endValue, duration, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager ChangeGroupValue(string exposedParameterName, float newValue) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ChangeGroupValue(m_name, exposedParameterName, newValue));
+ return this;
+ }
+
+ public IFluentAudioManager GetGroupValue(string exposedParameterName, out float currentValue) {
+ currentValue = Constants.F_NULL_VALUE;
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetGroupValue(m_name, exposedParameterName, out currentValue));
+ return this;
+ }
+
+ public IFluentAudioManager ResetGroupValue(string exposedParameterName) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ResetGroupValue(m_name, exposedParameterName));
+ return this;
+ }
+
+ public IFluentAudioManager LerpGroupValue(string exposedParameterName, float endValue, float duration) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpGroupValue(m_name, exposedParameterName, endValue, duration));
+ return this;
+ }
+
+ public IFluentAudioManager RemoveGroup() {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RemoveGroup(m_name, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager AddGroup(AudioMixerGroup mixerGroup) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.AddGroup(m_name, mixerGroup, m_child));
+ return this;
+ }
+
+ public AudioError RemoveSound() {
+ if (m_error != AudioError.OK) {
+ return m_error;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RemoveSound(m_name));
+ return m_error;
+ }
+
+ public IFluentAudioManager Set3DAudioOptions(float minDistance, float maxDistance, float spatialBlend, float spreadAngle, float dopplerLevel, AudioRolloffMode rolloffMode) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Set3DAudioOptions(m_name, minDistance, maxDistance, m_child, spatialBlend, spreadAngle, dopplerLevel, rolloffMode));
+ return this;
+ }
+
+ public IFluentAudioManager SetStartTime(float startTime) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SetStartTime(m_name, startTime, m_child));
+ return this;
+ }
+
+ public IFluentAudioManager SkipTime(float time) {
+ if (m_error != AudioError.OK) {
+ return this;
+ }
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SkipTime(m_name, time, m_child));
+ return this;
+ }
+ }
+}
diff --git a/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs.meta b/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs.meta
new file mode 100644
index 00000000..c06519d4
--- /dev/null
+++ b/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3d5a3eab84dc7ae4b96d027858bac011
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Example_Project/Assets/Scripts/MethodCalls.cs b/Example_Project/Assets/Scripts/MethodCalls.cs
index 31318076..63f97bcd 100644
--- a/Example_Project/Assets/Scripts/MethodCalls.cs
+++ b/Example_Project/Assets/Scripts/MethodCalls.cs
@@ -1,6 +1,7 @@
using AudioManager.Core;
using AudioManager.Locator;
using AudioManager.Logger;
+using AudioManager.Service;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
@@ -176,7 +177,7 @@ public void RegisterAttachedToGoClicked() {
ClearText();
float randomXPos = Random.Range(-15f, 15f);
float randomYPos = Random.Range(-7.5f, 10f);
- Vector3 worldPosition = new Vector3(randomXPos, randomYPos, 5f);
+ var worldPosition = new Vector3(randomXPos, randomYPos, 5f);
var selectedSoundName = soundNameDropDown.options[soundNameDropDown.value].text;
am.RegisterChildAttachedToGo(selectedSoundName, radio, out _);
diff --git a/Example_Project/Assets/Tests/AudioManager/Core/TestAudioSourceWrapper.cs b/Example_Project/Assets/Tests/AudioManager/Core/TestAudioSourceWrapper.cs
index 858f503d..6af96f9f 100644
--- a/Example_Project/Assets/Tests/AudioManager/Core/TestAudioSourceWrapper.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Core/TestAudioSourceWrapper.cs
@@ -13,7 +13,7 @@ public class TestAudioSourceWrapper {
[SetUp]
public void TestSetUp() {
- GameObject gameObject = new GameObject();
+ var gameObject = new GameObject();
m_source = gameObject.AddComponent();
m_groupSource = gameObject.AddComponent();
AudioMixer mixer = Resources.Load("Mixer");
diff --git a/Example_Project/Assets/Tests/AudioManager/Provider/TestAudioManagerSettings.cs b/Example_Project/Assets/Tests/AudioManager/Provider/TestAudioManagerSettings.cs
index 675fdb7b..4f6bc05f 100644
--- a/Example_Project/Assets/Tests/AudioManager/Provider/TestAudioManagerSettings.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Provider/TestAudioManagerSettings.cs
@@ -1,5 +1,6 @@
using AudioManager.Core;
using AudioManager.Locator;
+using AudioManager.Service;
using AudioManager.Logger;
using AudioManager.Provider;
using AudioManager.Settings;
@@ -37,7 +38,11 @@ public void TestOnEnable() {
public void TestAwake() {
m_settings.TestAwake();
IAudioManager audioManager = ServiceLocator.GetService();
+#if UNITY_EDITOR
Assert.IsTrue(audioManager is LoggedAudioManager);
+#else
+ Assert.IsTrue(audioManager is DefaultAudioManager);
+#endif // UNITY_EDITOR
audioManager.TryGetSource(m_soundName, out var source);
Assert.IsNotNull(source);
}
diff --git a/Example_Project/Assets/Tests/AudioManager/Provider/Tests.Provider.asmdef b/Example_Project/Assets/Tests/AudioManager/Provider/Tests.Provider.asmdef
index 7eee0ac2..10b85c5a 100644
--- a/Example_Project/Assets/Tests/AudioManager/Provider/Tests.Provider.asmdef
+++ b/Example_Project/Assets/Tests/AudioManager/Provider/Tests.Provider.asmdef
@@ -8,7 +8,8 @@
"AudioManager.Logger",
"AudioManager.Settings",
"AudioManager.Locator",
- "AudioManager.Core"
+ "AudioManager.Core",
+ "AudioManager.Service"
],
"includePlatforms": [],
"excludePlatforms": [],
diff --git a/Example_Project/UserSettings/Layouts/default-2021.dwlt b/Example_Project/UserSettings/Layouts/default-2021.dwlt
index 2c516251..4564804c 100644
--- a/Example_Project/UserSettings/Layouts/default-2021.dwlt
+++ b/Example_Project/UserSettings/Layouts/default-2021.dwlt
@@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
- controlID: 94
+ controlID: 25
--- !u!114 &6
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -144,7 +144,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 16192, y: 16192}
vertical: 1
- controlID: 72
+ controlID: 32
--- !u!114 &7
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -169,7 +169,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 8096}
vertical: 0
- controlID: 73
+ controlID: 33
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -253,7 +253,7 @@ MonoBehaviour:
- {fileID: 20}
- {fileID: 12}
m_Selected: 2
- m_LastSelected: 0
+ m_LastSelected: 3
--- !u!114 &11
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -583,7 +583,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 8a7effffca7effff0086ffff2c8cffff6c8cffffa293ffffe69affff269bffff6ca2ffff4aa9ffff8aa9ffffb8b0fffff0b6ffff30b7ffff66beffffa2c4ffffe2c4ffff10ccffff9ed1ffffded1ffff4ad9ffffe0deffff20dfffff6ee6ffff9eecffffdeecffff32f4ffff26fbffff
+ m_ExpandedIDs: 26edffff66edffffc0f4ffff26fbffff
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -953,22 +953,22 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- - Assets/Tests/AudioManager/Service
+ - Assets/Tests/AudioManager/Provider
m_Globs: []
m_OriginalText:
m_ViewMode: 1
m_StartGridSize: 64
m_LastFolders:
- - Assets/Tests/AudioManager/Service
+ - Assets/Tests/AudioManager/Provider
m_LastFoldersGridSize: -1
m_LastProjectPath: C:\Users\Mathew\Unity-Audio-Manager\Example_Project
m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
- scrollPos: {x: 0, y: 151}
- m_SelectedIDs: f84d0000
- m_LastClickedID: 19960
- m_ExpandedIDs: 00000000c24d0000c44d0000c64d0000c84d0000ca4d000000ca9a3b
+ scrollPos: {x: 0, y: 311}
+ m_SelectedIDs: f64d0000
+ m_LastClickedID: 19958
+ m_ExpandedIDs: 00000000c84d0000ca4d0000cc4d0000ce4d0000d04d0000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -996,7 +996,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 00000000c24d0000c44d0000c64d0000c84d0000ca4d0000
+ m_ExpandedIDs: 00000000c84d0000ca4d0000cc4d0000ce4d0000d04d0000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1023,7 +1023,7 @@ MonoBehaviour:
m_ListAreaState:
m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0
- m_HadKeyboardFocusLastEvent: 1
+ m_HadKeyboardFocusLastEvent: 0
m_ExpandedInstanceIDs: c623000000000000ce4a0000
m_RenameOverlay:
m_UserAcceptedRename: 0
@@ -1109,7 +1109,7 @@ MonoBehaviour:
m_LastAppliedPresetName: Default
m_SaveData: []
m_Spl:
- ID: 103
+ ID: 115
splitterInitialOffset: 264
currentActiveSplitter: -1
realSizes:
@@ -1141,7 +1141,7 @@ MonoBehaviour:
name: Example Project
fullName: Example Project
resultStatus: 1
- duration: 18.662325
+ duration: 18.578632
messages:
output:
stacktrace:
@@ -1157,7 +1157,7 @@ MonoBehaviour:
name: Tests.Core.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Core.dll
resultStatus: 1
- duration: 0.0480369
+ duration: 0.0473993
messages:
output:
stacktrace:
@@ -1173,7 +1173,7 @@ MonoBehaviour:
name: TestAudioSourceWrapper
fullName: TestAudioSourceWrapper
resultStatus: 1
- duration: 0.0425058
+ duration: 0.0413479
messages:
output:
stacktrace:
@@ -1189,7 +1189,7 @@ MonoBehaviour:
name: TestConstructor
fullName: TestAudioSourceWrapper.TestConstructor
resultStatus: 1
- duration: 0.0124278
+ duration: 0.0121364
messages:
output:
stacktrace:
@@ -1206,7 +1206,7 @@ MonoBehaviour:
name: TestGet
fullName: TestAudioSourceWrapper.TestGet
resultStatus: 1
- duration: 0.0064293
+ duration: 0.0063355
messages:
output:
stacktrace:
@@ -1223,7 +1223,7 @@ MonoBehaviour:
name: TestGetChildSource
fullName: TestAudioSourceWrapper.TestGetChildSource
resultStatus: 1
- duration: 0.0012379
+ duration: 0.0012136
messages:
output:
stacktrace:
@@ -1240,7 +1240,7 @@ MonoBehaviour:
name: TestInvokeChild
fullName: TestAudioSourceWrapper.TestInvokeChild
resultStatus: 1
- duration: 0.00132
+ duration: 0.0012757
messages:
output:
stacktrace:
@@ -1257,7 +1257,7 @@ MonoBehaviour:
name: TestInvokeChildBool
fullName: TestAudioSourceWrapper.TestInvokeChildBool
resultStatus: 1
- duration: 0.0012819
+ duration: 0.0012299
messages:
output:
stacktrace:
@@ -1274,7 +1274,7 @@ MonoBehaviour:
name: TestInvokeChildDouble
fullName: TestAudioSourceWrapper.TestInvokeChildDouble
resultStatus: 1
- duration: 0.0021606
+ duration: 0.0020696
messages:
output:
stacktrace:
@@ -1291,7 +1291,7 @@ MonoBehaviour:
name: TestInvokeChildFloat
fullName: TestAudioSourceWrapper.TestInvokeChildFloat
resultStatus: 1
- duration: 0.0015519
+ duration: 0.0015179
messages:
output:
stacktrace:
@@ -1308,7 +1308,7 @@ MonoBehaviour:
name: TestSet
fullName: TestAudioSourceWrapper.TestSet
resultStatus: 1
- duration: 0.003296
+ duration: 0.0030756
messages:
output:
stacktrace:
@@ -1325,7 +1325,7 @@ MonoBehaviour:
name: Tests.Locator.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Locator.dll
resultStatus: 1
- duration: 0.0271118
+ duration: 0.0211817
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -1344,7 +1344,7 @@ MonoBehaviour:
name: TestNullAudioManager
fullName: TestNullAudioManager
resultStatus: 1
- duration: 0.0189911
+ duration: 0.0134825
messages:
output:
stacktrace:
@@ -1360,7 +1360,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestNullAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0005998
+ duration: 0.0005551
messages:
output:
stacktrace:
@@ -1377,7 +1377,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestNullAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0002132
+ duration: 0.000214
messages:
output:
stacktrace:
@@ -1394,7 +1394,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestNullAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0001999
+ duration: 0.0002036
messages:
output:
stacktrace:
@@ -1411,7 +1411,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestNullAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0001956
+ duration: 0.0002002
messages:
output:
stacktrace:
@@ -1428,7 +1428,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestNullAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0002012
+ duration: 0.000209
messages:
output:
stacktrace:
@@ -1445,7 +1445,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestNullAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0001913
+ duration: 0.0001931
messages:
output:
stacktrace:
@@ -1462,7 +1462,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestNullAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0001972
+ duration: 0.0002312
messages:
output:
stacktrace:
@@ -1479,7 +1479,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestNullAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0001994
+ duration: 0.0002113
messages:
output:
stacktrace:
@@ -1496,7 +1496,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestNullAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.000191
+ duration: 0.0002232
messages:
output:
stacktrace:
@@ -1513,7 +1513,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestNullAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0001832
+ duration: 0.0001899
messages:
output:
stacktrace:
@@ -1530,7 +1530,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestNullAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.000187
+ duration: 0.0001937
messages:
output:
stacktrace:
@@ -1547,7 +1547,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestNullAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.000193
+ duration: 0.0001936
messages:
output:
stacktrace:
@@ -1564,7 +1564,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestNullAudioManager.TestPlay
resultStatus: 1
- duration: 0.0001856
+ duration: 0.0001869
messages:
output:
stacktrace:
@@ -1581,7 +1581,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestNullAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0001841
+ duration: 0.0001859
messages:
output:
stacktrace:
@@ -1598,7 +1598,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestNullAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0001775
+ duration: 0.0001814
messages:
output:
stacktrace:
@@ -1615,7 +1615,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestNullAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0001852
+ duration: 0.0002135
messages:
output:
stacktrace:
@@ -1632,7 +1632,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestNullAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0001904
+ duration: 0.0001842
messages:
output:
stacktrace:
@@ -1649,7 +1649,7 @@ MonoBehaviour:
name: TestRegisterAttachedToGo
fullName: TestNullAudioManager.TestRegisterAttachedToGo
resultStatus: 1
- duration: 0.0002253
+ duration: 0.000208
messages:
output:
stacktrace:
@@ -1666,7 +1666,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestNullAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0002382
+ duration: 0.0002092
messages:
output:
stacktrace:
@@ -1683,7 +1683,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestNullAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0001991
+ duration: 0.0001808
messages:
output:
stacktrace:
@@ -1700,7 +1700,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestNullAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0002046
+ duration: 0.0001915
messages:
output:
stacktrace:
@@ -1717,7 +1717,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestNullAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.000204
+ duration: 0.0001878
messages:
output:
stacktrace:
@@ -1734,7 +1734,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestNullAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0002013
+ duration: 0.0001944
messages:
output:
stacktrace:
@@ -1751,7 +1751,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestNullAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0001961
+ duration: 0.0001837
messages:
output:
stacktrace:
@@ -1768,7 +1768,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestNullAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.000204
+ duration: 0.000188
messages:
output:
stacktrace:
@@ -1785,7 +1785,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestNullAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0001932
+ duration: 0.0001821
messages:
output:
stacktrace:
@@ -1802,7 +1802,7 @@ MonoBehaviour:
name: TestStop
fullName: TestNullAudioManager.TestStop
resultStatus: 1
- duration: 0.0002002
+ duration: 0.0001897
messages:
output:
stacktrace:
@@ -1819,7 +1819,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestNullAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0002555
+ duration: 0.0001829
messages:
output:
stacktrace:
@@ -1836,7 +1836,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestNullAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0002102
+ duration: 0.0001936
messages:
output:
stacktrace:
@@ -1853,7 +1853,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestNullAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0002035
+ duration: 0.000179
messages:
output:
stacktrace:
@@ -1870,7 +1870,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestNullAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0002038
+ duration: 0.0001863
messages:
output:
stacktrace:
@@ -1887,7 +1887,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestNullAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0002157
+ duration: 0.0002002
messages:
output:
stacktrace:
@@ -1904,7 +1904,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestNullAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0002061
+ duration: 0.0001823
messages:
output:
stacktrace:
@@ -1921,7 +1921,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestNullAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0001926
+ duration: 0.0001793
messages:
output:
stacktrace:
@@ -1938,7 +1938,7 @@ MonoBehaviour:
name: TestServiceLocator
fullName: TestServiceLocator
resultStatus: 1
- duration: 0.0042163
+ duration: 0.0031278
messages:
output:
stacktrace:
@@ -1954,7 +1954,7 @@ MonoBehaviour:
name: TestGetService
fullName: TestServiceLocator.TestGetService
resultStatus: 1
- duration: 0.0005206
+ duration: 0.0004405
messages:
output:
stacktrace:
@@ -1971,7 +1971,7 @@ MonoBehaviour:
name: TestRegisterLogger
fullName: TestServiceLocator.TestRegisterLogger
resultStatus: 1
- duration: 0.0005067
+ duration: 0.000408
messages:
output:
stacktrace:
@@ -1988,7 +1988,7 @@ MonoBehaviour:
name: TestRegisterService
fullName: TestServiceLocator.TestRegisterService
resultStatus: 1
- duration: 0.0003207
+ duration: 0.0002689
messages:
output:
stacktrace:
@@ -2005,7 +2005,7 @@ MonoBehaviour:
name: Tests.Logger.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Logger.dll
resultStatus: 1
- duration: 0.092222
+ duration: 0.0822726
messages:
output:
stacktrace:
@@ -2021,7 +2021,7 @@ MonoBehaviour:
name: TestAudioLogger
fullName: TestAudioLogger
resultStatus: 1
- duration: 0.0587922
+ duration: 0.0537465
messages:
output:
stacktrace:
@@ -2037,7 +2037,7 @@ MonoBehaviour:
name: TestLog
fullName: TestAudioLogger.TestLog
resultStatus: 1
- duration: 0.0187817
+ duration: 0.0175163
messages:
output: '
@@ -2150,7 +2150,7 @@ MonoBehaviour:
name: TestLogAssert
fullName: TestAudioLogger.TestLogAssert
resultStatus: 1
- duration: 0.0039761
+ duration: 0.0036377
messages:
output: '
@@ -2191,7 +2191,7 @@ MonoBehaviour:
name: TestLogAssertFormat
fullName: TestAudioLogger.TestLogAssertFormat
resultStatus: 1
- duration: 0.0041802
+ duration: 0.0037762
messages:
output: '
@@ -2232,7 +2232,7 @@ MonoBehaviour:
name: TestLogException
fullName: TestAudioLogger.TestLogException
resultStatus: 1
- duration: 0.0100434
+ duration: 0.0094187
messages:
output: 'NullReferenceException: Object reference not set to an instance of
an object.
@@ -2285,7 +2285,7 @@ MonoBehaviour:
name: TestLogFormat
fullName: TestAudioLogger.TestLogFormat
resultStatus: 1
- duration: 0.0188722
+ duration: 0.0170416
messages:
output: '
@@ -2398,7 +2398,7 @@ MonoBehaviour:
name: TestErrorToStringConvertor
fullName: TestErrorToStringConvertor
resultStatus: 1
- duration: 0.0042795
+ duration: 0.0033787
messages:
output:
stacktrace:
@@ -2414,7 +2414,7 @@ MonoBehaviour:
name: TestErrorToMessage
fullName: TestErrorToStringConvertor.TestErrorToMessage
resultStatus: 1
- duration: 0.0016832
+ duration: 0.0014391
messages:
output:
stacktrace:
@@ -2431,7 +2431,7 @@ MonoBehaviour:
name: TestLoggedAudioManager
fullName: TestLoggedAudioManager
resultStatus: 1
- duration: 0.0262763
+ duration: 0.0229068
messages:
output:
stacktrace:
@@ -2447,7 +2447,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestLoggedAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0015729
+ duration: 0.0014354
messages:
output:
stacktrace:
@@ -2464,7 +2464,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestLoggedAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0005149
+ duration: 0.0004959
messages:
output:
stacktrace:
@@ -2481,7 +2481,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestLoggedAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0005034
+ duration: 0.000491
messages:
output:
stacktrace:
@@ -2498,7 +2498,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestLoggedAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0004758
+ duration: 0.0004582
messages:
output:
stacktrace:
@@ -2515,7 +2515,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestLoggedAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0004874
+ duration: 0.0005033
messages:
output:
stacktrace:
@@ -2532,7 +2532,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestLoggedAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0004451
+ duration: 0.0004127
messages:
output:
stacktrace:
@@ -2549,7 +2549,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestLoggedAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0005366
+ duration: 0.0005121
messages:
output:
stacktrace:
@@ -2566,7 +2566,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestLoggedAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0005701
+ duration: 0.0004956
messages:
output:
stacktrace:
@@ -2583,7 +2583,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestLoggedAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.000496
+ duration: 0.0004762
messages:
output:
stacktrace:
@@ -2600,7 +2600,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestLoggedAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0004928
+ duration: 0.0004671
messages:
output:
stacktrace:
@@ -2617,7 +2617,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestLoggedAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.0004684
+ duration: 0.000453
messages:
output:
stacktrace:
@@ -2634,7 +2634,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestLoggedAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0004573
+ duration: 0.0004563
messages:
output:
stacktrace:
@@ -2651,7 +2651,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestLoggedAudioManager.TestPlay
resultStatus: 1
- duration: 0.0004554
+ duration: 0.0004317
messages:
output:
stacktrace:
@@ -2668,7 +2668,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestLoggedAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0004664
+ duration: 0.0004405
messages:
output:
stacktrace:
@@ -2685,7 +2685,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestLoggedAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0004495
+ duration: 0.0004326
messages:
output:
stacktrace:
@@ -2702,7 +2702,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestLoggedAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0004551
+ duration: 0.0004575
messages:
output:
stacktrace:
@@ -2719,7 +2719,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestLoggedAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0004531
+ duration: 0.0004409
messages:
output:
stacktrace:
@@ -2736,7 +2736,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestLoggedAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0005054
+ duration: 0.0005225
messages:
output:
stacktrace:
@@ -2753,7 +2753,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestLoggedAudioManager.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0004724
+ duration: 0.000485
messages:
output:
stacktrace:
@@ -2770,7 +2770,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestLoggedAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0004439
+ duration: 0.0004286
messages:
output:
stacktrace:
@@ -2787,7 +2787,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestLoggedAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.000504
+ duration: 0.0004333
messages:
output:
stacktrace:
@@ -2804,7 +2804,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestLoggedAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0004792
+ duration: 0.0004513
messages:
output:
stacktrace:
@@ -2821,7 +2821,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestLoggedAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0004841
+ duration: 0.0004519
messages:
output:
stacktrace:
@@ -2838,7 +2838,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestLoggedAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0004623
+ duration: 0.0004312
messages:
output:
stacktrace:
@@ -2855,7 +2855,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestLoggedAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0004644
+ duration: 0.000435
messages:
output:
stacktrace:
@@ -2872,7 +2872,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestLoggedAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0004574
+ duration: 0.0004335
messages:
output:
stacktrace:
@@ -2889,7 +2889,7 @@ MonoBehaviour:
name: TestStop
fullName: TestLoggedAudioManager.TestStop
resultStatus: 1
- duration: 0.0004534
+ duration: 0.0004292
messages:
output:
stacktrace:
@@ -2906,7 +2906,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestLoggedAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0004468
+ duration: 0.0004391
messages:
output:
stacktrace:
@@ -2923,7 +2923,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestLoggedAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0004662
+ duration: 0.0004425
messages:
output:
stacktrace:
@@ -2940,7 +2940,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestLoggedAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0004472
+ duration: 0.0004217
messages:
output:
stacktrace:
@@ -2957,7 +2957,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestLoggedAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0004428
+ duration: 0.0004637
messages:
output:
stacktrace:
@@ -2974,7 +2974,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestLoggedAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0004822
+ duration: 0.0004735
messages:
output:
stacktrace:
@@ -2991,7 +2991,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestLoggedAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0004484
+ duration: 0.0004299
messages:
output:
stacktrace:
@@ -3008,7 +3008,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestLoggedAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0004928
+ duration: 0.0004188
messages:
output:
stacktrace:
@@ -3025,7 +3025,7 @@ MonoBehaviour:
name: Tests.Provider.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Provider.dll
resultStatus: 1
- duration: 0.014667
+ duration: 0.0132724
messages:
output:
stacktrace:
@@ -3041,7 +3041,7 @@ MonoBehaviour:
name: TestAudioManagerSettings
fullName: TestAudioManagerSettings
resultStatus: 1
- duration: 0.0124856
+ duration: 0.0116856
messages:
output:
stacktrace:
@@ -3057,7 +3057,7 @@ MonoBehaviour:
name: TestAwake
fullName: TestAudioManagerSettings.TestAwake
resultStatus: 1
- duration: 0.0038294
+ duration: 0.0036385
messages:
output: 'Getting registered AudioSource entry failed.
@@ -3079,7 +3079,7 @@ MonoBehaviour:
name: TestOnEnable
fullName: TestAudioManagerSettings.TestOnEnable
resultStatus: 1
- duration: 0.0002902
+ duration: 0.0002843
messages:
output:
stacktrace:
@@ -3096,7 +3096,7 @@ MonoBehaviour:
name: Tests.Service.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Service.dll
resultStatus: 1
- duration: 18.347914
+ duration: 18.303144
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3115,7 +3115,7 @@ MonoBehaviour:
name: TestDefaultAudioManager
fullName: TestDefaultAudioManager
resultStatus: 1
- duration: 18.337852
+ duration: 18.29782
messages:
output:
stacktrace:
@@ -3131,7 +3131,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestDefaultAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0039839
+ duration: 0.0036687
messages:
output:
stacktrace:
@@ -3148,7 +3148,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestDefaultAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0009458
+ duration: 0.0008819
messages:
output:
stacktrace:
@@ -3165,7 +3165,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestDefaultAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0029599
+ duration: 0.0028978
messages:
output: "Exposed name does not exist: \r\nExposed name does not exist: \r\nExposed
name does not exist: \r\nExposed name does not exist: \r\nExposed name does
@@ -3185,7 +3185,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestDefaultAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.000986
+ duration: 0.0009418
messages:
output:
stacktrace:
@@ -3202,7 +3202,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestDefaultAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0010129
+ duration: 0.0009843
messages:
output:
stacktrace:
@@ -3219,7 +3219,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestDefaultAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.000294
+ duration: 0.0002797
messages:
output:
stacktrace:
@@ -3236,7 +3236,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestDefaultAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0065941
+ duration: 0.0027614
messages:
output: "Exposed name does not exist: \r\nExposed name does not exist: \r\nExposed
name does not exist: \r\nExposed name does not exist: \r\nExposed name does
@@ -3256,7 +3256,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestDefaultAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0007215
+ duration: 0.0006895
messages:
output:
stacktrace:
@@ -3273,7 +3273,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestDefaultAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0437208
+ duration: 0.041116
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3299,9 +3299,6 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -3317,7 +3314,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestDefaultAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0570441
+ duration: 0.0559872
messages:
output: "Exposed name does not exist: \r\n"
stacktrace:
@@ -3334,7 +3331,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestDefaultAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.1087868
+ duration: 0.1075153
messages:
output:
stacktrace:
@@ -3351,7 +3348,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestDefaultAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.1067151
+ duration: 0.1076199
messages:
output:
stacktrace:
@@ -3368,7 +3365,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestDefaultAudioManager.TestPlay
resultStatus: 1
- duration: 0.0006167
+ duration: 0.0006014
messages:
output:
stacktrace:
@@ -3385,7 +3382,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestDefaultAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 2.2433143
+ duration: 2.243063
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3495,37 +3492,6 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -3541,7 +3507,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestDefaultAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0009634
+ duration: 0.0009665
messages:
output:
stacktrace:
@@ -3558,7 +3524,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestDefaultAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0008172
+ duration: 0.0007595
messages:
output:
stacktrace:
@@ -3575,7 +3541,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestDefaultAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0007885
+ duration: 0.0008005
messages:
output:
stacktrace:
@@ -3592,7 +3558,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestDefaultAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0006956
+ duration: 0.0006762
messages:
output:
stacktrace:
@@ -3609,7 +3575,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestDefaultAudioManager.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0008427
+ duration: 0.0008299
messages:
output:
stacktrace:
@@ -3626,7 +3592,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestDefaultAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0006328
+ duration: 0.0006401
messages:
output:
stacktrace:
@@ -3643,7 +3609,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestDefaultAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0004075
+ duration: 0.0004083
messages:
output:
stacktrace:
@@ -3660,7 +3626,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestDefaultAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0012629
+ duration: 0.0011126
messages:
output: "Exposed name does not exist: \r\n"
stacktrace:
@@ -3677,7 +3643,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestDefaultAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0007637
+ duration: 0.0007328
messages:
output:
stacktrace:
@@ -3694,7 +3660,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestDefaultAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0005827
+ duration: 0.000571
messages:
output:
stacktrace:
@@ -3711,7 +3677,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestDefaultAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0005849
+ duration: 0.0005666
messages:
output:
stacktrace:
@@ -3728,7 +3694,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestDefaultAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0010147
+ duration: 0.0010587
messages:
output:
stacktrace:
@@ -3745,7 +3711,7 @@ MonoBehaviour:
name: TestStop
fullName: TestDefaultAudioManager.TestStop
resultStatus: 1
- duration: 0.0004569
+ duration: 0.0004443
messages:
output:
stacktrace:
@@ -3762,7 +3728,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestDefaultAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 15.669086
+ duration: 15.670331
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -50306,6 +50272,388 @@ MonoBehaviour:
There are no audio listeners in the scene.
Please ensure there is always one audio listener in the scene
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
'
stacktrace:
notRunnable: 0
@@ -50321,7 +50669,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestDefaultAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.001239
+ duration: 0.0013049
messages:
output:
stacktrace:
@@ -50338,7 +50686,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestDefaultAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0007081
+ duration: 0.0006422
messages:
output:
stacktrace:
@@ -50355,7 +50703,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestDefaultAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0008792
+ duration: 0.0007809
messages:
output:
stacktrace:
@@ -50372,7 +50720,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestDefaultAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0004161
+ duration: 0.0004157
messages:
output:
stacktrace:
@@ -50389,7 +50737,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestDefaultAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0361773
+ duration: 0.0298888
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -50457,6 +50805,9 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
'
stacktrace:
notRunnable: 0
@@ -50472,7 +50823,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestDefaultAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0008667
+ duration: 0.0007301
messages:
output:
stacktrace:
@@ -50489,7 +50840,7 @@ MonoBehaviour:
name: Tests.Settings.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Settings.dll
resultStatus: 1
- duration: 0.0126784
+ duration: 0.0052442
messages:
output:
stacktrace:
@@ -50505,7 +50856,7 @@ MonoBehaviour:
name: TestShowIfAttribute
fullName: TestShowIfAttribute
resultStatus: 1
- duration: 0.0043468
+ duration: 0.002167
messages:
output:
stacktrace:
@@ -50521,7 +50872,7 @@ MonoBehaviour:
name: TestConstructor
fullName: TestShowIfAttribute.TestConstructor
resultStatus: 1
- duration: 0.0005319
+ duration: 0.0004981
messages:
output:
stacktrace:
@@ -50533,514 +50884,21 @@ MonoBehaviour:
- Uncategorized
parentId: 1118
parentUniqueId: Tests.Settings.dll/[Tests.Settings][TestShowIfAttribute][suite]
- m_ResultText: 'TestSubscribeProgressCoroutine (15.669s)
+ m_ResultText: 'TestAwake (0.004s)
---
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene. Please
- ensure there is always one audio listener in the scene
-
- There are no
- audio listeners in the scene. Please ensure there is always one audio listener
- in the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are no audio listeners in the scene. Please ensure
- there is always one audio listener in the scene
-
- There are no audio
- listeners in the scene. Please ensure there is always one audio listener in
- the scene
-
- There are...
-
+ Getting registered AudioSource
+ entry failed.
- ---MESSAGE TRUNCATED AT 15000 CHARACTERS---'
+ Sound does not have an AudioClip component
+ that can be played'
m_ResultStacktrace:
m_TestListState:
scrollPos: {x: 0, y: 0}
- m_SelectedIDs: 29d85471
- m_LastClickedID: 1901385769
- m_ExpandedIDs: 53704a9abf76aebac61c70be6f866fcd29f7c9f51cee13fe69990b0e546af82627498529ffffff7f
+ m_SelectedIDs: 17429b0e
+ m_LastClickedID: 245056023
+ m_ExpandedIDs: 53704a9abf76aeba6f866fcd29f7c9f51cee13fe546af82627498529ffffff7f
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
From dd90994c5a707719f60a6d3aab61170b8c355dd3 Mon Sep 17 00:00:00 2001
From: MathewHDYT <48954742+MathewHDYT@users.noreply.github.com>
Date: Sun, 24 Jul 2022 22:27:49 +0200
Subject: [PATCH 3/6] Added unit tests for new classes
---
.../AudioManager/Core/IFluentAudioManager.cs | 6 +
.../Service/FluentAudioManager.cs | 155 +--
.../AudioManager/Service/DummyAudioManager.cs | 149 +++
.../Service/DummyAudioManager.cs.meta | 11 +
.../AudioManager/Service/TestAudioChainer.cs | 79 ++
.../Service/TestAudioChainer.cs.meta | 11 +
.../Service/TestFluentAudioManager.cs | 622 +++++++++
.../Service/TestFluentAudioManager.cs.meta | 11 +
.../UserSettings/Layouts/default-2021.dwlt | 1118 ++++++++++++-----
9 files changed, 1724 insertions(+), 438 deletions(-)
create mode 100644 Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs
create mode 100644 Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs.meta
create mode 100644 Example_Project/Assets/Tests/AudioManager/Service/TestAudioChainer.cs
create mode 100644 Example_Project/Assets/Tests/AudioManager/Service/TestAudioChainer.cs.meta
create mode 100644 Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs
create mode 100644 Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs.meta
diff --git a/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
index ca6d1cf4..a62c894c 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
@@ -3,6 +3,12 @@
namespace AudioManager.Core {
public interface IFluentAudioManager {
+ ///
+ /// Stops the chaining of methods and returns if any the error we received that stopped the other methods from being called.
+ ///
+ /// , showing wheter and how calling the previously called method failed.
+ public AudioError Execute();
+
///
///
///
diff --git a/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
index 373687a4..b80dbc58 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
@@ -1,6 +1,5 @@
using AudioManager.Core;
using AudioManager.Helper;
-using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Audio;
@@ -43,248 +42,222 @@ public void ReuseInstance(IAudioManager audioManager, string name, ChildType chi
m_error = error;
}
+ public AudioError Execute() {
+ return m_error;
+ }
+
public AudioError Play() {
- if (m_error != AudioError.OK) {
- return m_error;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Play(m_name, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Play(m_name, m_child));
return m_error;
}
public AudioError PlayAtTimeStamp(float startTime) {
- if (m_error != AudioError.OK) {
- return m_error;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayAtTimeStamp(m_name, startTime, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayAtTimeStamp(m_name, startTime, m_child));
return m_error;
}
public IFluentAudioManager GetPlaybackPosition(out float time) {
time = Constants.F_NULL_VALUE;
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetPlaybackPosition(m_name, out time, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetPlaybackPosition(m_name, out time, m_child));
return this;
}
public IFluentAudioManager SetPlaybackDirection(float pitch) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SetPlaybackDirection(m_name, pitch, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SetPlaybackDirection(m_name, pitch, m_child));
return this;
}
public AudioError PlayDelayed(float delay) {
- if (m_error != AudioError.OK) {
- return m_error;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayDelayed(m_name, delay, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayDelayed(m_name, delay, m_child));
return m_error;
}
public AudioError PlayOneShot() {
- if (m_error != AudioError.OK) {
- return m_error;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayOneShot(m_name, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayOneShot(m_name, m_child));
return m_error;
}
public IFluentAudioManager ChangePitch(float minPitch, float maxPitch) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ChangePitch(m_name, minPitch, maxPitch, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ChangePitch(m_name, minPitch, maxPitch, m_child));
return this;
}
public IFluentAudioManager GetClipLength(out double length) {
length = Constants.D_NULL_VALUE;
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetClipLength(m_name, out length, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetClipLength(m_name, out length, m_child));
return this;
}
public AudioError PlayScheduled(double time) {
- if (m_error != AudioError.OK) {
- return m_error;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayScheduled(m_name, time, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.PlayScheduled(m_name, time, m_child));
return m_error;
}
public AudioError Stop() {
- if (m_error != AudioError.OK) {
- return m_error;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Stop(m_name, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Stop(m_name, m_child));
return m_error;
}
public IFluentAudioManager ToggleMute() {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ToggleMute(m_name, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ToggleMute(m_name, m_child));
return this;
}
public IFluentAudioManager TogglePause() {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.TogglePause(m_name, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.TogglePause(m_name, m_child));
return this;
}
public IFluentAudioManager SubscribeSourceChanged(SourceChangedCallback callback) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SubscribeSourceChanged(m_name, callback));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SubscribeSourceChanged(m_name, callback));
return this;
}
public IFluentAudioManager UnsubscribeSourceChanged(SourceChangedCallback callback) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.UnsubscribeSourceChanged(m_name, callback));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.UnsubscribeSourceChanged(m_name, callback));
return this;
}
public IFluentAudioManager SubscribeProgressCoroutine(float progress, ProgressCoroutineCallback callback) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SubscribeProgressCoroutine(m_name, progress, callback));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SubscribeProgressCoroutine(m_name, progress, callback));
return this;
}
public IFluentAudioManager UnsubscribeProgressCoroutine(float progress) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.UnsubscribeProgressCoroutine(m_name, progress));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.UnsubscribeProgressCoroutine(m_name, progress));
return this;
}
public IFluentAudioManager GetProgress(out float progress) {
progress = Constants.F_NULL_VALUE;
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetProgress(m_name, out progress, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetProgress(m_name, out progress, m_child));
return this;
}
public IFluentAudioManager TryGetSource(out AudioSourceWrapper source) {
source = null;
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.TryGetSource(m_name, out source));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.TryGetSource(m_name, out source));
return this;
}
public IFluentAudioManager LerpPitch(float endValue, float duration) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpPitch(m_name, endValue, duration, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpPitch(m_name, endValue, duration, m_child));
return this;
}
public IFluentAudioManager LerpVolume(float endValue, float duration) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpVolume(m_name, endValue, duration, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpVolume(m_name, endValue, duration, m_child));
return this;
}
public IFluentAudioManager ChangeGroupValue(string exposedParameterName, float newValue) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ChangeGroupValue(m_name, exposedParameterName, newValue));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ChangeGroupValue(m_name, exposedParameterName, newValue));
return this;
}
public IFluentAudioManager GetGroupValue(string exposedParameterName, out float currentValue) {
currentValue = Constants.F_NULL_VALUE;
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetGroupValue(m_name, exposedParameterName, out currentValue));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.GetGroupValue(m_name, exposedParameterName, out currentValue));
return this;
}
public IFluentAudioManager ResetGroupValue(string exposedParameterName) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ResetGroupValue(m_name, exposedParameterName));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.ResetGroupValue(m_name, exposedParameterName));
return this;
}
public IFluentAudioManager LerpGroupValue(string exposedParameterName, float endValue, float duration) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpGroupValue(m_name, exposedParameterName, endValue, duration));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.LerpGroupValue(m_name, exposedParameterName, endValue, duration));
return this;
}
public IFluentAudioManager RemoveGroup() {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RemoveGroup(m_name, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RemoveGroup(m_name, m_child));
return this;
}
public IFluentAudioManager AddGroup(AudioMixerGroup mixerGroup) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.AddGroup(m_name, mixerGroup, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.AddGroup(m_name, mixerGroup, m_child));
return this;
}
public AudioError RemoveSound() {
- if (m_error != AudioError.OK) {
- return m_error;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RemoveSound(m_name));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.RemoveSound(m_name));
return m_error;
}
public IFluentAudioManager Set3DAudioOptions(float minDistance, float maxDistance, float spatialBlend, float spreadAngle, float dopplerLevel, AudioRolloffMode rolloffMode) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Set3DAudioOptions(m_name, minDistance, maxDistance, m_child, spatialBlend, spreadAngle, dopplerLevel, rolloffMode));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Set3DAudioOptions(m_name, minDistance, maxDistance, m_child, spatialBlend, spreadAngle, dopplerLevel, rolloffMode));
return this;
}
public IFluentAudioManager SetStartTime(float startTime) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SetStartTime(m_name, startTime, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SetStartTime(m_name, startTime, m_child));
return this;
}
public IFluentAudioManager SkipTime(float time) {
- if (m_error != AudioError.OK) {
- return this;
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SkipTime(m_name, time, m_child));
}
- m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.SkipTime(m_name, time, m_child));
return this;
}
}
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs
new file mode 100644
index 00000000..b45bb477
--- /dev/null
+++ b/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs
@@ -0,0 +1,149 @@
+using AudioManager.Core;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.Audio;
+
+public class DummyAudioManager : IAudioManager {
+ public AudioError AddSoundFromPath(string name, string path, float volume, float pitch, bool loop, AudioSource source, AudioMixerGroup mixerGroup) {
+ return AudioError.OK;
+ }
+
+ public IEnumerable GetEnumerator() {
+ return null;
+ }
+
+ public AudioError Play(string name, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError PlayAtTimeStamp(string name, float startTime, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError GetPlaybackPosition(string name, out float time, ChildType child) {
+ time = Constants.F_NULL_VALUE;
+ return AudioError.OK;
+ }
+
+ public AudioError SetPlaybackDirection(string name, float pitch, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError RegisterChildAt3DPos(string name, Vector3 position, out ChildType child) {
+ child = ChildType.AT_3D_POS;
+ return AudioError.OK;
+ }
+
+ public AudioError RegisterChildAttachedToGo(string name, GameObject gameObject, out ChildType child) {
+ child = ChildType.ATTCHD_TO_GO;
+ return AudioError.OK;
+ }
+
+ public AudioError PlayDelayed(string name, float delay, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError PlayOneShot(string name, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError ChangePitch(string name, float minPitch, float maxPitch, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError GetClipLength(string name, out double length, ChildType child) {
+ length = Constants.D_NULL_VALUE;
+ return AudioError.OK;
+ }
+
+ public AudioError PlayScheduled(string name, double time, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError Stop(string name, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError ToggleMute(string name, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError TogglePause(string name, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError SubscribeSourceChanged(string name, SourceChangedCallback callback) {
+ return AudioError.OK;
+ }
+
+ public AudioError UnsubscribeSourceChanged(string name, SourceChangedCallback callback) {
+ return AudioError.OK;
+ }
+
+ public AudioError SubscribeProgressCoroutine(string name, float progress, ProgressCoroutineCallback callback) {
+ return AudioError.OK;
+ }
+
+ public AudioError UnsubscribeProgressCoroutine(string name, float progress) {
+ return AudioError.OK;
+ }
+
+ public AudioError GetProgress(string name, out float progress, ChildType child) {
+ progress = Constants.F_NULL_VALUE;
+ return AudioError.OK;
+ }
+
+ public AudioError TryGetSource(string name, out AudioSourceWrapper source) {
+ source = null;
+ return AudioError.OK;
+ }
+
+ public AudioError LerpPitch(string name, float endValue, float duration, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError LerpVolume(string name, float endValue, float duration, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError ChangeGroupValue(string name, string exposedParameterName, float newValue) {
+ return AudioError.OK;
+ }
+
+ public AudioError GetGroupValue(string name, string exposedParameterName, out float currentValue) {
+ currentValue = Constants.F_NULL_VALUE;
+ return AudioError.OK;
+ }
+
+ public AudioError ResetGroupValue(string name, string exposedParameterName) {
+ return AudioError.OK;
+ }
+
+ public AudioError LerpGroupValue(string name, string exposedParameterName, float endValue, float duration) {
+ return AudioError.OK;
+ }
+
+ public AudioError RemoveGroup(string name, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError AddGroup(string name, AudioMixerGroup mixerGroup, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError RemoveSound(string name) {
+ return AudioError.OK;
+ }
+
+ public AudioError Set3DAudioOptions(string name, float minDistance, float maxDistance, ChildType child, float spatialBlend, float spread, float dopplerLevel, AudioRolloffMode rolloffMode) {
+ return AudioError.OK;
+ }
+
+ public AudioError SetStartTime(string name, float startTime, ChildType child) {
+ return AudioError.OK;
+ }
+
+ public AudioError SkipTime(string name, float time, ChildType child) {
+ return AudioError.OK;
+ }
+}
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs.meta b/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs.meta
new file mode 100644
index 00000000..d56f51d9
--- /dev/null
+++ b/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 9d5f4b3ade669384f9cd5243ca7e7c78
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/TestAudioChainer.cs b/Example_Project/Assets/Tests/AudioManager/Service/TestAudioChainer.cs
new file mode 100644
index 00000000..7d859bfa
--- /dev/null
+++ b/Example_Project/Assets/Tests/AudioManager/Service/TestAudioChainer.cs
@@ -0,0 +1,79 @@
+using AudioManager.Core;
+using AudioManager.Service;
+using NUnit.Framework;
+using UnityEngine;
+using UnityEngine.Audio;
+
+public class TestAudioChainer {
+ DummyAudioManager m_audioManager;
+
+ [SetUp]
+ public void TestSetUp() {
+ m_audioManager = null;
+ }
+
+ [Test]
+ public void TestAddSoundFromPath() {
+ string name = string.Empty;
+ string audioPath = string.Empty;
+ float volume = float.NaN;
+ float pitch = float.NaN;
+ bool loop = false;
+ AudioSource source = null;
+ AudioMixerGroup mixerGroup = null;
+
+ var fluentAudioManager = AudioChainer.AddSoundFromPath(m_audioManager, name, audioPath, volume, pitch, loop, source, mixerGroup);
+ Assert.IsNull(fluentAudioManager);
+ m_audioManager = new DummyAudioManager();
+
+ fluentAudioManager = AudioChainer.AddSoundFromPath(m_audioManager, name, audioPath, volume, pitch, loop, source, mixerGroup);
+ Assert.IsNotNull(fluentAudioManager);
+ AudioError error = fluentAudioManager.Execute();
+ Assert.AreEqual(AudioError.OK, error);
+ }
+
+ [Test]
+ public void TestRegisterChildAt3DPos() {
+ string name = string.Empty;
+ Vector3 position = Vector3.zero;
+
+ var fluentAudioManager = AudioChainer.RegisterChildAt3DPos(m_audioManager, name, position);
+ Assert.IsNull(fluentAudioManager);
+ m_audioManager = new DummyAudioManager();
+
+ fluentAudioManager = AudioChainer.RegisterChildAt3DPos(m_audioManager, name, position);
+ Assert.IsNotNull(fluentAudioManager);
+ AudioError error = fluentAudioManager.Execute();
+ Assert.AreEqual(AudioError.OK, error);
+ }
+
+ [Test]
+ public void TestRegisterChildAttachedToGo() {
+ string name = string.Empty;
+ GameObject gameObject = null;
+
+ var fluentAudioManager = AudioChainer.RegisterChildAttachedToGo(m_audioManager, name, gameObject);
+ Assert.IsNull(fluentAudioManager);
+ m_audioManager = new DummyAudioManager();
+
+ fluentAudioManager = AudioChainer.RegisterChildAttachedToGo(m_audioManager, name, gameObject);
+ Assert.IsNotNull(fluentAudioManager);
+ AudioError error = fluentAudioManager.Execute();
+ Assert.AreEqual(AudioError.OK, error);
+ }
+
+ [Test]
+ public void TestSelectSound() {
+ string name = string.Empty;
+ ChildType child = ChildType.PARENT;
+
+ var fluentAudioManager = AudioChainer.SelectSound(m_audioManager, name, child);
+ Assert.IsNull(fluentAudioManager);
+ m_audioManager = new DummyAudioManager();
+
+ fluentAudioManager = AudioChainer.SelectSound(m_audioManager, name, child);
+ Assert.IsNotNull(fluentAudioManager);
+ AudioError error = fluentAudioManager.Execute();
+ Assert.AreEqual(AudioError.OK, error);
+ }
+}
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/TestAudioChainer.cs.meta b/Example_Project/Assets/Tests/AudioManager/Service/TestAudioChainer.cs.meta
new file mode 100644
index 00000000..bdbf9d28
--- /dev/null
+++ b/Example_Project/Assets/Tests/AudioManager/Service/TestAudioChainer.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: c77e1fca2a09bea4997c3abf685f2041
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs
new file mode 100644
index 00000000..55852c38
--- /dev/null
+++ b/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs
@@ -0,0 +1,622 @@
+using AudioManager.Core;
+using AudioManager.Service;
+using NUnit.Framework;
+using UnityEngine;
+using UnityEngine.Audio;
+
+public class TestFluentAudioManager {
+ string m_audioSourceName;
+ ChildType m_childType;
+ AudioError m_audioError;
+ DummyAudioManager m_audioManager;
+ FluentAudioManager m_fluentAudioManager;
+
+ [SetUp]
+ public void TestSetUp() {
+ m_audioSourceName = string.Empty;
+ m_childType = ChildType.PARENT;
+ m_audioError = AudioError.DOES_NOT_EXIST;
+ m_audioManager = new DummyAudioManager();
+ m_fluentAudioManager = new FluentAudioManager(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ }
+
+ [Test]
+ public void TestPlay() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.Play();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.Play();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestPlayAtTimeStamp() {
+ float startTime = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.PlayAtTimeStamp(startTime);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.PlayAtTimeStamp(startTime);
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestGetPlaybackPosition() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.GetPlaybackPosition(out float time).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.IsNaN(time);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.GetPlaybackPosition(out time).Execute();
+ Assert.AreEqual(m_audioError, error);
+ Assert.IsNaN(time);
+ }
+
+ [Test]
+ public void TestSetPlaybackDirection() {
+ float pitch = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.SetPlaybackDirection(pitch).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.SetPlaybackDirection(pitch).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestPlayDelayed() {
+ float delay = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.PlayDelayed(delay);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.PlayDelayed(delay);
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestPlayOneShot() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.PlayOneShot();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.PlayOneShot();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestChangePitch() {
+ float minPitch = float.NaN;
+ float maxPitch = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.ChangePitch(minPitch, maxPitch).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.ChangePitch(minPitch, maxPitch).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestPlayScheduled() {
+ double time = double.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.PlayScheduled(time);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.PlayScheduled(time);
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestStop() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.Stop();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.Stop();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestToggleMute() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.ToggleMute().Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.ToggleMute().Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestTogglePause() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.TogglePause().Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.TogglePause().Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestSubscribeSourceChanged() {
+ SourceChangedCallback cb = null;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.SubscribeSourceChanged(cb).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.SubscribeSourceChanged(cb).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestUnsubscribeSourceChanged() {
+ SourceChangedCallback cb = null;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.UnsubscribeSourceChanged(cb).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.UnsubscribeSourceChanged(cb).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestSubscribeProgressCoroutine() {
+ float progress = float.NaN;
+ ProgressCoroutineCallback cb = null;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.SubscribeProgressCoroutine(progress, cb).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.SubscribeProgressCoroutine(progress, cb).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestUnsubscribeProgressCoroutine() {
+ float progress = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.UnsubscribeProgressCoroutine(progress).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.UnsubscribeProgressCoroutine(progress).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestGetProgress() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.GetProgress(out float progress).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.IsNaN(progress);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.GetProgress(out progress).Execute();
+ Assert.AreEqual(m_audioError, error);
+ Assert.IsNaN(progress);
+ }
+
+ [Test]
+ public void TestTryGetSource() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.TryGetSource(out var source).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.IsNull(source);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.TryGetSource(out source).Execute();
+ Assert.AreEqual(m_audioError, error);
+ Assert.IsNull(source);
+ }
+
+ [Test]
+ public void TestLerpPitch() {
+ float endValue = float.NaN;
+ float duration = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.LerpPitch(endValue, duration).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.LerpPitch(endValue, duration).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestLerpVolume() {
+ float endValue = float.NaN;
+ float duration = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.LerpVolume(endValue, duration).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.LerpVolume(endValue, duration).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestChangeGroupValue() {
+ string exposedParameterName = string.Empty;
+ float newValue = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.ChangeGroupValue(exposedParameterName, newValue).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.ChangeGroupValue(exposedParameterName, newValue).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestGetGroupValue() {
+ string exposedParameterName = string.Empty;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.GetGroupValue(exposedParameterName, out float currentValue).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.IsNaN(currentValue);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.GetGroupValue(exposedParameterName, out currentValue).Execute();
+ Assert.AreEqual(m_audioError, error);
+ Assert.IsNaN(currentValue);
+ }
+
+ [Test]
+ public void TestResetGroupValue() {
+ string exposedParameterName = string.Empty;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.ResetGroupValue(exposedParameterName).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.ResetGroupValue(exposedParameterName).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestLerpGroupValue() {
+ string exposedParameterName = string.Empty;
+ float endValue = float.NaN;
+ float duration = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.LerpGroupValue(exposedParameterName, endValue, duration).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.LerpGroupValue(exposedParameterName, endValue, duration).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestRemoveGroup() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.RemoveGroup().Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.RemoveGroup().Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestAddGroup() {
+ AudioMixerGroup mixerGroup = null;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.AddGroup(mixerGroup).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.AddGroup(mixerGroup).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestRemoveSound() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.RemoveSound();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.RemoveSound();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestSet3DAudioOptions() {
+ float minDistance = float.NaN;
+ float maxDistance = float.NaN;
+ float spatialBlend = float.NaN;
+ float spreadAngle = float.NaN;
+ float dopplerLevel = float.NaN;
+ AudioRolloffMode rolloffMode = AudioRolloffMode.Logarithmic;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.Set3DAudioOptions(minDistance, maxDistance, spatialBlend, spreadAngle, dopplerLevel, rolloffMode).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.Set3DAudioOptions(minDistance, maxDistance, spatialBlend, spreadAngle, dopplerLevel, rolloffMode).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestGetClipLength() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.GetClipLength(out double length).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.IsNaN(length);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.GetClipLength(out length).Execute();
+ Assert.AreEqual(m_audioError, error);
+ Assert.IsNaN(length);
+ }
+
+ [Test]
+ public void TestSetStartTime() {
+ float startTime = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.SetStartTime(startTime).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.SetStartTime(startTime).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
+ [Test]
+ public void TestSkipTime() {
+ float time = float.NaN;
+
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.SkipTime(time).Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.SkipTime(time).Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+}
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs.meta b/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs.meta
new file mode 100644
index 00000000..2c6b5af6
--- /dev/null
+++ b/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Example_Project/UserSettings/Layouts/default-2021.dwlt b/Example_Project/UserSettings/Layouts/default-2021.dwlt
index 4564804c..240f8349 100644
--- a/Example_Project/UserSettings/Layouts/default-2021.dwlt
+++ b/Example_Project/UserSettings/Layouts/default-2021.dwlt
@@ -19,7 +19,7 @@ MonoBehaviour:
width: 1920
height: 997
m_ShowMode: 4
- m_Title: Hierarchy
+ m_Title: Project
m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000}
@@ -119,7 +119,7 @@ MonoBehaviour:
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m_MaxSize: {x: 24288, y: 16192}
vertical: 0
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m_MaxSize: {x: 16192, y: 16192}
vertical: 1
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m_MaxSize: {x: 16192, y: 8096}
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m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
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width: 1348
height: 390
- m_MinSize: {x: 101, y: 121}
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- m_ActualView: {fileID: 18}
+ m_MinSize: {x: 231, y: 271}
+ m_MaxSize: {x: 10001, y: 10021}
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m_Panes:
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- {fileID: 20}
- {fileID: 12}
- m_Selected: 2
- m_LastSelected: 3
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m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 26edffff66edffffc0f4ffff26fbffff
+ m_ExpandedIDs: 6ad3feffaad3feff0edcfeffaae9feffeae9feff4ef2feff02fbfeff42fbfeffa603ffffde11ffff1e12ffff621affff9020ffffd020ffff1429ffffb62efffff62effff3a37ffff2e6effff6e6effffc276ffff5a98ffff9a98ffffeea0ffff16a7ffff56a7ffffaaafffff4cb5ffff8cb5ffffe0bdffff72c3ffffb2c3ffff86caffff22e8ffff62e8ffff22f2ffff26fbffff
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m_Name:
@@ -953,22 +953,22 @@ MonoBehaviour:
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m_SearchArea: 1
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+ - Assets/Tests/AudioManager/Service
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m_StartGridSize: 64
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m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
- scrollPos: {x: 0, y: 311}
- m_SelectedIDs: f64d0000
- m_LastClickedID: 19958
- m_ExpandedIDs: 00000000c84d0000ca4d0000cc4d0000ce4d0000d04d0000
+ scrollPos: {x: 0, y: 151}
+ m_SelectedIDs: fe4d0000
+ m_LastClickedID: 19966
+ m_ExpandedIDs: 00000000c84d0000ca4d0000cc4d0000ce4d0000d04d000000ca9a3b
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1023,7 +1023,7 @@ MonoBehaviour:
m_ListAreaState:
m_SelectedInstanceIDs:
m_LastClickedInstanceID: 0
- m_HadKeyboardFocusLastEvent: 0
+ m_HadKeyboardFocusLastEvent: 1
m_ExpandedInstanceIDs: c623000000000000ce4a0000
m_RenameOverlay:
m_UserAcceptedRename: 0
@@ -1109,7 +1109,7 @@ MonoBehaviour:
m_LastAppliedPresetName: Default
m_SaveData: []
m_Spl:
- ID: 115
+ ID: 103
splitterInitialOffset: 264
currentActiveSplitter: -1
realSizes:
@@ -1141,7 +1141,7 @@ MonoBehaviour:
name: Example Project
fullName: Example Project
resultStatus: 1
- duration: 18.578632
+ duration: 18.653883
messages:
output:
stacktrace:
@@ -1157,7 +1157,7 @@ MonoBehaviour:
name: Tests.Core.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Core.dll
resultStatus: 1
- duration: 0.0473993
+ duration: 0.0571959
messages:
output:
stacktrace:
@@ -1173,7 +1173,7 @@ MonoBehaviour:
name: TestAudioSourceWrapper
fullName: TestAudioSourceWrapper
resultStatus: 1
- duration: 0.0413479
+ duration: 0.0507654
messages:
output:
stacktrace:
@@ -1189,7 +1189,7 @@ MonoBehaviour:
name: TestConstructor
fullName: TestAudioSourceWrapper.TestConstructor
resultStatus: 1
- duration: 0.0121364
+ duration: 0.013852
messages:
output:
stacktrace:
@@ -1206,7 +1206,7 @@ MonoBehaviour:
name: TestGet
fullName: TestAudioSourceWrapper.TestGet
resultStatus: 1
- duration: 0.0063355
+ duration: 0.0079467
messages:
output:
stacktrace:
@@ -1223,7 +1223,7 @@ MonoBehaviour:
name: TestGetChildSource
fullName: TestAudioSourceWrapper.TestGetChildSource
resultStatus: 1
- duration: 0.0012136
+ duration: 0.0012511
messages:
output:
stacktrace:
@@ -1240,7 +1240,7 @@ MonoBehaviour:
name: TestInvokeChild
fullName: TestAudioSourceWrapper.TestInvokeChild
resultStatus: 1
- duration: 0.0012757
+ duration: 0.0013201
messages:
output:
stacktrace:
@@ -1257,7 +1257,7 @@ MonoBehaviour:
name: TestInvokeChildBool
fullName: TestAudioSourceWrapper.TestInvokeChildBool
resultStatus: 1
- duration: 0.0012299
+ duration: 0.0012797
messages:
output:
stacktrace:
@@ -1274,7 +1274,7 @@ MonoBehaviour:
name: TestInvokeChildDouble
fullName: TestAudioSourceWrapper.TestInvokeChildDouble
resultStatus: 1
- duration: 0.0020696
+ duration: 0.002217
messages:
output:
stacktrace:
@@ -1291,7 +1291,7 @@ MonoBehaviour:
name: TestInvokeChildFloat
fullName: TestAudioSourceWrapper.TestInvokeChildFloat
resultStatus: 1
- duration: 0.0015179
+ duration: 0.0015902
messages:
output:
stacktrace:
@@ -1308,7 +1308,7 @@ MonoBehaviour:
name: TestSet
fullName: TestAudioSourceWrapper.TestSet
resultStatus: 1
- duration: 0.0030756
+ duration: 0.0049604
messages:
output:
stacktrace:
@@ -1325,7 +1325,7 @@ MonoBehaviour:
name: Tests.Locator.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Locator.dll
resultStatus: 1
- duration: 0.0211817
+ duration: 0.0235589
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -1344,7 +1344,7 @@ MonoBehaviour:
name: TestNullAudioManager
fullName: TestNullAudioManager
resultStatus: 1
- duration: 0.0134825
+ duration: 0.0158082
messages:
output:
stacktrace:
@@ -1360,7 +1360,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestNullAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0005551
+ duration: 0.0006044
messages:
output:
stacktrace:
@@ -1377,7 +1377,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestNullAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.000214
+ duration: 0.000207
messages:
output:
stacktrace:
@@ -1394,7 +1394,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestNullAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0002036
+ duration: 0.0001991
messages:
output:
stacktrace:
@@ -1411,7 +1411,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestNullAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0002002
+ duration: 0.0001992
messages:
output:
stacktrace:
@@ -1428,7 +1428,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestNullAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.000209
+ duration: 0.0002077
messages:
output:
stacktrace:
@@ -1445,7 +1445,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestNullAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0001931
+ duration: 0.0001928
messages:
output:
stacktrace:
@@ -1462,7 +1462,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestNullAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0002312
+ duration: 0.0001986
messages:
output:
stacktrace:
@@ -1479,7 +1479,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestNullAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0002113
+ duration: 0.0002044
messages:
output:
stacktrace:
@@ -1496,7 +1496,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestNullAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0002232
+ duration: 0.0001938
messages:
output:
stacktrace:
@@ -1513,7 +1513,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestNullAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0001899
+ duration: 0.0001842
messages:
output:
stacktrace:
@@ -1530,7 +1530,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestNullAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.0001937
+ duration: 0.0001895
messages:
output:
stacktrace:
@@ -1547,7 +1547,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestNullAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0001936
+ duration: 0.0001952
messages:
output:
stacktrace:
@@ -1564,7 +1564,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestNullAudioManager.TestPlay
resultStatus: 1
- duration: 0.0001869
+ duration: 0.0001845
messages:
output:
stacktrace:
@@ -1581,7 +1581,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestNullAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0001859
+ duration: 0.0001836
messages:
output:
stacktrace:
@@ -1598,7 +1598,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestNullAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0001814
+ duration: 0.0001934
messages:
output:
stacktrace:
@@ -1615,7 +1615,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestNullAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0002135
+ duration: 0.0001923
messages:
output:
stacktrace:
@@ -1632,7 +1632,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestNullAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0001842
+ duration: 0.0001839
messages:
output:
stacktrace:
@@ -1649,7 +1649,7 @@ MonoBehaviour:
name: TestRegisterAttachedToGo
fullName: TestNullAudioManager.TestRegisterAttachedToGo
resultStatus: 1
- duration: 0.000208
+ duration: 0.000211
messages:
output:
stacktrace:
@@ -1666,7 +1666,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestNullAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0002092
+ duration: 0.0002076
messages:
output:
stacktrace:
@@ -1683,7 +1683,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestNullAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0001808
+ duration: 0.0001832
messages:
output:
stacktrace:
@@ -1700,7 +1700,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestNullAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0001915
+ duration: 0.0001884
messages:
output:
stacktrace:
@@ -1717,7 +1717,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestNullAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0001878
+ duration: 0.0001882
messages:
output:
stacktrace:
@@ -1734,7 +1734,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestNullAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0001944
+ duration: 0.0001882
messages:
output:
stacktrace:
@@ -1751,7 +1751,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestNullAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0001837
+ duration: 0.0001804
messages:
output:
stacktrace:
@@ -1768,7 +1768,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestNullAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.000188
+ duration: 0.0001835
messages:
output:
stacktrace:
@@ -1785,7 +1785,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestNullAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0001821
+ duration: 0.0001792
messages:
output:
stacktrace:
@@ -1802,7 +1802,7 @@ MonoBehaviour:
name: TestStop
fullName: TestNullAudioManager.TestStop
resultStatus: 1
- duration: 0.0001897
+ duration: 0.0001923
messages:
output:
stacktrace:
@@ -1819,7 +1819,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestNullAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0001829
+ duration: 0.0001825
messages:
output:
stacktrace:
@@ -1836,7 +1836,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestNullAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0001936
+ duration: 0.0001894
messages:
output:
stacktrace:
@@ -1853,7 +1853,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestNullAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.000179
+ duration: 0.0001808
messages:
output:
stacktrace:
@@ -1870,7 +1870,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestNullAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0001863
+ duration: 0.0001841
messages:
output:
stacktrace:
@@ -1887,7 +1887,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestNullAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0002002
+ duration: 0.0002032
messages:
output:
stacktrace:
@@ -1904,7 +1904,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestNullAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0001823
+ duration: 0.0001846
messages:
output:
stacktrace:
@@ -1921,7 +1921,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestNullAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0001793
+ duration: 0.0001752
messages:
output:
stacktrace:
@@ -1938,7 +1938,7 @@ MonoBehaviour:
name: TestServiceLocator
fullName: TestServiceLocator
resultStatus: 1
- duration: 0.0031278
+ duration: 0.0040464
messages:
output:
stacktrace:
@@ -1954,7 +1954,7 @@ MonoBehaviour:
name: TestGetService
fullName: TestServiceLocator.TestGetService
resultStatus: 1
- duration: 0.0004405
+ duration: 0.0004851
messages:
output:
stacktrace:
@@ -1971,7 +1971,7 @@ MonoBehaviour:
name: TestRegisterLogger
fullName: TestServiceLocator.TestRegisterLogger
resultStatus: 1
- duration: 0.000408
+ duration: 0.0004625
messages:
output:
stacktrace:
@@ -1988,7 +1988,7 @@ MonoBehaviour:
name: TestRegisterService
fullName: TestServiceLocator.TestRegisterService
resultStatus: 1
- duration: 0.0002689
+ duration: 0.0002804
messages:
output:
stacktrace:
@@ -2005,7 +2005,7 @@ MonoBehaviour:
name: Tests.Logger.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Logger.dll
resultStatus: 1
- duration: 0.0822726
+ duration: 0.0961912
messages:
output:
stacktrace:
@@ -2021,7 +2021,7 @@ MonoBehaviour:
name: TestAudioLogger
fullName: TestAudioLogger
resultStatus: 1
- duration: 0.0537465
+ duration: 0.0594609
messages:
output:
stacktrace:
@@ -2037,7 +2037,7 @@ MonoBehaviour:
name: TestLog
fullName: TestAudioLogger.TestLog
resultStatus: 1
- duration: 0.0175163
+ duration: 0.0217383
messages:
output: '
@@ -2150,7 +2150,7 @@ MonoBehaviour:
name: TestLogAssert
fullName: TestAudioLogger.TestLogAssert
resultStatus: 1
- duration: 0.0036377
+ duration: 0.0040531
messages:
output: '
@@ -2191,7 +2191,7 @@ MonoBehaviour:
name: TestLogAssertFormat
fullName: TestAudioLogger.TestLogAssertFormat
resultStatus: 1
- duration: 0.0037762
+ duration: 0.0041182
messages:
output: '
@@ -2232,7 +2232,7 @@ MonoBehaviour:
name: TestLogException
fullName: TestAudioLogger.TestLogException
resultStatus: 1
- duration: 0.0094187
+ duration: 0.0099606
messages:
output: 'NullReferenceException: Object reference not set to an instance of
an object.
@@ -2285,7 +2285,7 @@ MonoBehaviour:
name: TestLogFormat
fullName: TestAudioLogger.TestLogFormat
resultStatus: 1
- duration: 0.0170416
+ duration: 0.0167118
messages:
output: '
@@ -2398,7 +2398,7 @@ MonoBehaviour:
name: TestErrorToStringConvertor
fullName: TestErrorToStringConvertor
resultStatus: 1
- duration: 0.0033787
+ duration: 0.0040931
messages:
output:
stacktrace:
@@ -2414,7 +2414,7 @@ MonoBehaviour:
name: TestErrorToMessage
fullName: TestErrorToStringConvertor.TestErrorToMessage
resultStatus: 1
- duration: 0.0014391
+ duration: 0.001601
messages:
output:
stacktrace:
@@ -2431,7 +2431,7 @@ MonoBehaviour:
name: TestLoggedAudioManager
fullName: TestLoggedAudioManager
resultStatus: 1
- duration: 0.0229068
+ duration: 0.0298493
messages:
output:
stacktrace:
@@ -2447,7 +2447,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestLoggedAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0014354
+ duration: 0.001657
messages:
output:
stacktrace:
@@ -2464,7 +2464,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestLoggedAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0004959
+ duration: 0.0005174
messages:
output:
stacktrace:
@@ -2481,7 +2481,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestLoggedAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.000491
+ duration: 0.0005017
messages:
output:
stacktrace:
@@ -2498,7 +2498,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestLoggedAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0004582
+ duration: 0.0004814
messages:
output:
stacktrace:
@@ -2515,7 +2515,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestLoggedAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0005033
+ duration: 0.0005096
messages:
output:
stacktrace:
@@ -2532,7 +2532,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestLoggedAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0004127
+ duration: 0.0004435
messages:
output:
stacktrace:
@@ -2549,7 +2549,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestLoggedAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0005121
+ duration: 0.0005483
messages:
output:
stacktrace:
@@ -2566,7 +2566,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestLoggedAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0004956
+ duration: 0.0005237
messages:
output:
stacktrace:
@@ -2583,7 +2583,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestLoggedAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0004762
+ duration: 0.0005002
messages:
output:
stacktrace:
@@ -2600,7 +2600,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestLoggedAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0004671
+ duration: 0.0005172
messages:
output:
stacktrace:
@@ -2617,7 +2617,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestLoggedAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.000453
+ duration: 0.0005252
messages:
output:
stacktrace:
@@ -2634,7 +2634,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestLoggedAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0004563
+ duration: 0.0004718
messages:
output:
stacktrace:
@@ -2651,7 +2651,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestLoggedAudioManager.TestPlay
resultStatus: 1
- duration: 0.0004317
+ duration: 0.0004631
messages:
output:
stacktrace:
@@ -2668,7 +2668,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestLoggedAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0004405
+ duration: 0.0004687
messages:
output:
stacktrace:
@@ -2685,7 +2685,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestLoggedAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0004326
+ duration: 0.0004569
messages:
output:
stacktrace:
@@ -2702,7 +2702,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestLoggedAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0004575
+ duration: 0.0004593
messages:
output:
stacktrace:
@@ -2719,7 +2719,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestLoggedAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0004409
+ duration: 0.00046
messages:
output:
stacktrace:
@@ -2736,7 +2736,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestLoggedAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0005225
+ duration: 0.0005139
messages:
output:
stacktrace:
@@ -2753,7 +2753,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestLoggedAudioManager.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.000485
+ duration: 0.0004834
messages:
output:
stacktrace:
@@ -2770,7 +2770,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestLoggedAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0004286
+ duration: 0.0034373
messages:
output:
stacktrace:
@@ -2787,7 +2787,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestLoggedAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0004333
+ duration: 0.0004996
messages:
output:
stacktrace:
@@ -2804,7 +2804,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestLoggedAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0004513
+ duration: 0.0004932
messages:
output:
stacktrace:
@@ -2821,7 +2821,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestLoggedAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0004519
+ duration: 0.0004977
messages:
output:
stacktrace:
@@ -2838,7 +2838,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestLoggedAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0004312
+ duration: 0.0005188
messages:
output:
stacktrace:
@@ -2855,7 +2855,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestLoggedAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.000435
+ duration: 0.0004784
messages:
output:
stacktrace:
@@ -2872,7 +2872,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestLoggedAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0004335
+ duration: 0.0004651
messages:
output:
stacktrace:
@@ -2889,7 +2889,7 @@ MonoBehaviour:
name: TestStop
fullName: TestLoggedAudioManager.TestStop
resultStatus: 1
- duration: 0.0004292
+ duration: 0.0004607
messages:
output:
stacktrace:
@@ -2906,7 +2906,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestLoggedAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0004391
+ duration: 0.0004773
messages:
output:
stacktrace:
@@ -2923,7 +2923,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestLoggedAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0004425
+ duration: 0.0004715
messages:
output:
stacktrace:
@@ -2940,7 +2940,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestLoggedAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0004217
+ duration: 0.0004487
messages:
output:
stacktrace:
@@ -2957,7 +2957,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestLoggedAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0004637
+ duration: 0.0004496
messages:
output:
stacktrace:
@@ -2974,7 +2974,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestLoggedAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0004735
+ duration: 0.0004918
messages:
output:
stacktrace:
@@ -2991,7 +2991,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestLoggedAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0004299
+ duration: 0.0004634
messages:
output:
stacktrace:
@@ -3008,7 +3008,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestLoggedAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0004188
+ duration: 0.0004541
messages:
output:
stacktrace:
@@ -3025,7 +3025,7 @@ MonoBehaviour:
name: Tests.Provider.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Provider.dll
resultStatus: 1
- duration: 0.0132724
+ duration: 0.016478
messages:
output:
stacktrace:
@@ -3041,7 +3041,7 @@ MonoBehaviour:
name: TestAudioManagerSettings
fullName: TestAudioManagerSettings
resultStatus: 1
- duration: 0.0116856
+ duration: 0.012136
messages:
output:
stacktrace:
@@ -3057,7 +3057,7 @@ MonoBehaviour:
name: TestAwake
fullName: TestAudioManagerSettings.TestAwake
resultStatus: 1
- duration: 0.0036385
+ duration: 0.0040065
messages:
output: 'Getting registered AudioSource entry failed.
@@ -3079,7 +3079,7 @@ MonoBehaviour:
name: TestOnEnable
fullName: TestAudioManagerSettings.TestOnEnable
resultStatus: 1
- duration: 0.0002843
+ duration: 0.0003074
messages:
output:
stacktrace:
@@ -3096,7 +3096,7 @@ MonoBehaviour:
name: Tests.Service.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Service.dll
resultStatus: 1
- duration: 18.303144
+ duration: 18.341553
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3110,12 +3110,96 @@ MonoBehaviour:
categories: []
parentId: 1004
parentUniqueId: '[Example Project][suite]'
+ - id: 1099
+ uniqueId: Tests.Service.dll/[Tests.Service][TestAudioChainer][suite]
+ name: TestAudioChainer
+ fullName: TestAudioChainer
+ resultStatus: 1
+ duration: 0.007449
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 1
+ categories: []
+ parentId: 1170
+ parentUniqueId: '[Tests.Service][C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Service.dll][suite]'
+ - id: 1100
+ uniqueId: Tests.Service.dll/TestAudioChainer/[Tests.Service][TestAudioChainer.TestAddSoundFromPath]
+ name: TestAddSoundFromPath
+ fullName: TestAudioChainer.TestAddSoundFromPath
+ resultStatus: 1
+ duration: 0.0007025
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1099
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestAudioChainer][suite]
+ - id: 1101
+ uniqueId: Tests.Service.dll/TestAudioChainer/[Tests.Service][TestAudioChainer.TestRegisterChildAt3DPos]
+ name: TestRegisterChildAt3DPos
+ fullName: TestAudioChainer.TestRegisterChildAt3DPos
+ resultStatus: 1
+ duration: 0.0004174
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1099
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestAudioChainer][suite]
+ - id: 1102
+ uniqueId: Tests.Service.dll/TestAudioChainer/[Tests.Service][TestAudioChainer.TestRegisterChildAttachedToGo]
+ name: TestRegisterChildAttachedToGo
+ fullName: TestAudioChainer.TestRegisterChildAttachedToGo
+ resultStatus: 1
+ duration: 0.0003269
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1099
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestAudioChainer][suite]
+ - id: 1103
+ uniqueId: Tests.Service.dll/TestAudioChainer/[Tests.Service][TestAudioChainer.TestSelectSound]
+ name: TestSelectSound
+ fullName: TestAudioChainer.TestSelectSound
+ resultStatus: 1
+ duration: 0.0002445
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1099
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestAudioChainer][suite]
- id: 1087
uniqueId: Tests.Service.dll/[Tests.Service][TestDefaultAudioManager][suite]
name: TestDefaultAudioManager
fullName: TestDefaultAudioManager
resultStatus: 1
- duration: 18.29782
+ duration: 18.308342
messages:
output:
stacktrace:
@@ -3131,7 +3215,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestDefaultAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0036687
+ duration: 0.0042691
messages:
output:
stacktrace:
@@ -3148,7 +3232,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestDefaultAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0008819
+ duration: 0.0010527
messages:
output:
stacktrace:
@@ -3165,7 +3249,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestDefaultAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0028978
+ duration: 0.0034344
messages:
output: "Exposed name does not exist: \r\nExposed name does not exist: \r\nExposed
name does not exist: \r\nExposed name does not exist: \r\nExposed name does
@@ -3185,7 +3269,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestDefaultAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0009418
+ duration: 0.0010488
messages:
output:
stacktrace:
@@ -3202,7 +3286,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestDefaultAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0009843
+ duration: 0.0011928
messages:
output:
stacktrace:
@@ -3219,7 +3303,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestDefaultAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0002797
+ duration: 0.0003088
messages:
output:
stacktrace:
@@ -3236,7 +3320,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestDefaultAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0027614
+ duration: 0.0029082
messages:
output: "Exposed name does not exist: \r\nExposed name does not exist: \r\nExposed
name does not exist: \r\nExposed name does not exist: \r\nExposed name does
@@ -3256,7 +3340,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestDefaultAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0006895
+ duration: 0.0007634
messages:
output:
stacktrace:
@@ -3273,7 +3357,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestDefaultAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.041116
+ duration: 0.0438952
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3292,13 +3376,6 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -3314,7 +3391,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestDefaultAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0559872
+ duration: 0.0593
messages:
output: "Exposed name does not exist: \r\n"
stacktrace:
@@ -3331,7 +3408,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestDefaultAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.1075153
+ duration: 0.1074443
messages:
output:
stacktrace:
@@ -3348,7 +3425,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestDefaultAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.1076199
+ duration: 0.1072942
messages:
output:
stacktrace:
@@ -3365,7 +3442,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestDefaultAudioManager.TestPlay
resultStatus: 1
- duration: 0.0006014
+ duration: 0.0006392
messages:
output:
stacktrace:
@@ -3382,7 +3459,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestDefaultAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 2.243063
+ duration: 2.2435668
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3471,27 +3548,6 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -3507,7 +3563,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestDefaultAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0009665
+ duration: 0.0009666
messages:
output:
stacktrace:
@@ -3524,7 +3580,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestDefaultAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0007595
+ duration: 0.0007986
messages:
output:
stacktrace:
@@ -3541,7 +3597,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestDefaultAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0008005
+ duration: 0.0007339
messages:
output:
stacktrace:
@@ -3558,7 +3614,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestDefaultAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0006762
+ duration: 0.0006772
messages:
output:
stacktrace:
@@ -3575,7 +3631,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestDefaultAudioManager.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0008299
+ duration: 0.0008987
messages:
output:
stacktrace:
@@ -3592,7 +3648,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestDefaultAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0006401
+ duration: 0.0006343
messages:
output:
stacktrace:
@@ -3609,7 +3665,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestDefaultAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0004083
+ duration: 0.000397
messages:
output:
stacktrace:
@@ -3626,7 +3682,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestDefaultAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0011126
+ duration: 0.0011479
messages:
output: "Exposed name does not exist: \r\n"
stacktrace:
@@ -3643,7 +3699,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestDefaultAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0007328
+ duration: 0.0007324
messages:
output:
stacktrace:
@@ -3660,7 +3716,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestDefaultAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.000571
+ duration: 0.0005688
messages:
output:
stacktrace:
@@ -3677,7 +3733,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestDefaultAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0005666
+ duration: 0.0005596
messages:
output:
stacktrace:
@@ -3694,7 +3750,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestDefaultAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0010587
+ duration: 0.0009607
messages:
output:
stacktrace:
@@ -3711,7 +3767,7 @@ MonoBehaviour:
name: TestStop
fullName: TestDefaultAudioManager.TestStop
resultStatus: 1
- duration: 0.0004443
+ duration: 0.0004318
messages:
output:
stacktrace:
@@ -3728,7 +3784,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestDefaultAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 15.670331
+ duration: 15.670485
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -50507,153 +50563,6 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -50669,7 +50578,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestDefaultAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0013049
+ duration: 0.0012624
messages:
output:
stacktrace:
@@ -50686,7 +50595,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestDefaultAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0006422
+ duration: 0.0006721
messages:
output:
stacktrace:
@@ -50703,7 +50612,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestDefaultAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0007809
+ duration: 0.0007877
messages:
output:
stacktrace:
@@ -50720,7 +50629,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestDefaultAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0004157
+ duration: 0.0004734
messages:
output:
stacktrace:
@@ -50737,7 +50646,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestDefaultAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0298888
+ duration: 0.0308349
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -50805,9 +50714,6 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -50823,7 +50729,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestDefaultAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0007301
+ duration: 0.0007461
messages:
output:
stacktrace:
@@ -50835,12 +50741,538 @@ MonoBehaviour:
- Uncategorized
parentId: 1091
parentUniqueId: Tests.Service.dll/[Tests.Service][TestDefaultAudioManager][suite]
+ - id: 1134
+ uniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ name: TestFluentAudioManager
+ fullName: TestFluentAudioManager
+ resultStatus: 1
+ duration: 0.0203838
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 1
+ categories: []
+ parentId: 1169
+ parentUniqueId: '[Tests.Service][C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Service.dll][suite]'
+ - id: 1163
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestAddGroup]
+ name: TestAddGroup
+ fullName: TestFluentAudioManager.TestAddGroup
+ resultStatus: 1
+ duration: 0.0005137
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1158
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestChangeGroupValue]
+ name: TestChangeGroupValue
+ fullName: TestFluentAudioManager.TestChangeGroupValue
+ resultStatus: 1
+ duration: 0.0003533
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1145
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestChangePitch]
+ name: TestChangePitch
+ fullName: TestFluentAudioManager.TestChangePitch
+ resultStatus: 1
+ duration: 0.0003525
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1166
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestGetClipLength]
+ name: TestGetClipLength
+ fullName: TestFluentAudioManager.TestGetClipLength
+ resultStatus: 1
+ duration: 0.0003656
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1159
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestGetGroupValue]
+ name: TestGetGroupValue
+ fullName: TestFluentAudioManager.TestGetGroupValue
+ resultStatus: 1
+ duration: 0.000361
+ messages:
+ output:
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+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
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+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1139
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestGetPlaybackPosition]
+ name: TestGetPlaybackPosition
+ fullName: TestFluentAudioManager.TestGetPlaybackPosition
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+ duration: 0.0003511
+ messages:
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+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1154
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestGetProgress]
+ name: TestGetProgress
+ fullName: TestFluentAudioManager.TestGetProgress
+ resultStatus: 1
+ duration: 0.0003402
+ messages:
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+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1161
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestLerpGroupValue]
+ name: TestLerpGroupValue
+ fullName: TestFluentAudioManager.TestLerpGroupValue
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+ duration: 0.000333
+ messages:
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+ description:
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+ categories:
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+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1156
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+ duration: 0.0003526
+ messages:
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+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
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+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
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+ fullName: TestFluentAudioManager.TestLerpVolume
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+ duration: 0.0003306
+ messages:
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+ ignoredOrSkipped: 0
+ description:
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+ categories:
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+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
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+ fullName: TestFluentAudioManager.TestPlay
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+ description:
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+ categories:
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+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
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+ name: TestPlayAtTimeStamp
+ fullName: TestFluentAudioManager.TestPlayAtTimeStamp
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+ duration: 0.0003139
+ messages:
+ output:
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+ description:
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+ categories:
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+ parentId: 1134
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+ name: TestTogglePause
+ fullName: TestFluentAudioManager.TestTogglePause
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+ messages:
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+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1155
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestTryGetSource]
+ name: TestTryGetSource
+ fullName: TestFluentAudioManager.TestTryGetSource
+ resultStatus: 1
+ duration: 0.0003521
+ messages:
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+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1153
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestUnsubscribeProgressCoroutine]
+ name: TestUnsubscribeProgressCoroutine
+ fullName: TestFluentAudioManager.TestUnsubscribeProgressCoroutine
+ resultStatus: 1
+ duration: 0.0003241
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1134
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1151
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestUnsubscribeSourceChanged]
+ name: TestUnsubscribeSourceChanged
+ fullName: TestFluentAudioManager.TestUnsubscribeSourceChanged
+ resultStatus: 1
+ duration: 0.0003101
+ messages:
+ output:
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+ categories:
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+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
- id: 1120
uniqueId: '[Tests.Settings][C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Settings.dll][suite]'
name: Tests.Settings.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Settings.dll
resultStatus: 1
- duration: 0.0052442
+ duration: 0.0080221
messages:
output:
stacktrace:
@@ -50856,7 +51288,7 @@ MonoBehaviour:
name: TestShowIfAttribute
fullName: TestShowIfAttribute
resultStatus: 1
- duration: 0.002167
+ duration: 0.0044591
messages:
output:
stacktrace:
@@ -50872,7 +51304,7 @@ MonoBehaviour:
name: TestConstructor
fullName: TestShowIfAttribute.TestConstructor
resultStatus: 1
- duration: 0.0004981
+ duration: 0.0005488
messages:
output:
stacktrace:
@@ -50884,21 +51316,13 @@ MonoBehaviour:
- Uncategorized
parentId: 1118
parentUniqueId: Tests.Settings.dll/[Tests.Settings][TestShowIfAttribute][suite]
- m_ResultText: 'TestAwake (0.004s)
-
- ---
-
- Getting registered AudioSource
- entry failed.
-
- Sound does not have an AudioClip component
- that can be played'
+ m_ResultText: TestAddSoundFromPath (0.001s)
m_ResultStacktrace:
m_TestListState:
scrollPos: {x: 0, y: 0}
- m_SelectedIDs: 17429b0e
- m_LastClickedID: 245056023
- m_ExpandedIDs: 53704a9abf76aeba6f866fcd29f7c9f51cee13fe546af82627498529ffffff7f
+ m_SelectedIDs: 57215412
+ m_LastClickedID: 307503447
+ m_ExpandedIDs: 53704a9abf76aebac61c70be6f866fcd29f7c9f51cee13fe546af826274985291e03e5450b174a55ffffff7f
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
From 1d2f597f32138c3b212721a479cd65a0aeaaa4b8 Mon Sep 17 00:00:00 2001
From: MathewHDYT <48954742+MathewHDYT@users.noreply.github.com>
Date: Fri, 29 Jul 2022 16:39:53 +0200
Subject: [PATCH 4/6] Added new DeregisterChild method
Added new method to deregister children once they are not needed anymore and adjusted RemoveSound to delete the children as well as the underlying AudioSources in the scene.
---
.../InitTestScene637919591345270553.unity | 457 ------------
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.../InitTestScene637929877696497596.unity | 458 ------------
...InitTestScene637929877696497596.unity.meta | 7 -
.../AudioManager/Core/AudioSourceWrapper.cs | 27 +-
.../AudioManager/Core/IAudioManager.cs | 12 +-
.../AudioManager/Locator/NullAudioManager.cs | 4 +
.../AudioManager/Logger/LoggedAudioManager.cs | 12 +
.../Service/DefaultAudioManager.cs | 46 +-
.../AudioManager/Locator/DummyAudioManager.cs | 4 +
.../Locator/TestNullAudioManager.cs | 8 +
.../AudioManager/Logger/DummyAudioManager.cs | 4 +
.../Logger/TestLoggedAudioManager.cs | 39 ++
.../AudioManager/Service/DummyAudioManager.cs | 4 +
.../Service/TestDefaultAudioManager.cs | 78 +++
.../UserSettings/Layouts/default-2021.dwlt | 654 +++++++-----------
138 files changed, 473 insertions(+), 29712 deletions(-)
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deleted file mode 100644
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+++ /dev/null
@@ -1,7 +0,0 @@
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diff --git a/Example_Project/Assets/Scripts/AudioManager/Core/AudioSourceWrapper.cs b/Example_Project/Assets/Scripts/AudioManager/Core/AudioSourceWrapper.cs
index d5d7cbb2..96954e26 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Core/AudioSourceWrapper.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Core/AudioSourceWrapper.cs
@@ -1,5 +1,4 @@
using System.Collections.Generic;
-using System.Linq;
using UnityEngine;
using UnityEngine.Audio;
@@ -28,10 +27,12 @@ namespace AudioManager.Core {
/// Source that we want to change the given value on.
public delegate void SetCallback(T value, AudioSourceWrapper source);
public class AudioSourceWrapper {
+ // Private readonly member variables.
+ private readonly AudioSource m_wrappedSource;
+ private readonly IDictionary m_childrenDictionary;
+
// Private member variables.
private SourceChangedCallback m_cb;
- private AudioSource m_wrappedSource;
- private IDictionary m_childrenDictionary;
// Private delegate helpers.
private delegate void SetValueCallback(T value, AudioSource source);
@@ -55,6 +56,24 @@ public bool TryGetRegisteredChild(ChildType child, out AudioSource childSource)
return m_childrenDictionary.TryGetValue(child, out childSource);
}
+ public void DeregisterChildren() {
+ foreach (var childSource in GetChildren()) {
+ Object.Destroy(childSource);
+ }
+ m_childrenDictionary.Clear();
+ }
+
+ public AudioError DeregisterChild(ChildType child) {
+ AudioError error = AudioError.OK;
+ if (!TryGetRegisteredChild(child, out var childSource)) {
+ error = AudioError.INVALID_CHILD;
+ return error;
+ }
+ Object.Destroy(childSource);
+ m_childrenDictionary.Remove(child);
+ return error;
+ }
+
public void RegisterNewChild(ChildType child, AudioSource childSource) {
m_childrenDictionary.Add(child, childSource);
}
@@ -176,7 +195,7 @@ private T GetS(GetValueCallback get) where T : struct {
private bool HasSameValue(T newValue, T currValue) {
bool? result = currValue?.Equals(newValue);
- return result.HasValue ? result.Value : (newValue is null);
+ return result ?? newValue is null;
}
}
}
diff --git a/Example_Project/Assets/Scripts/AudioManager/Core/IAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Core/IAudioManager.cs
index 588555a7..6ebecb99 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Core/IAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Core/IAudioManager.cs
@@ -88,6 +88,14 @@ public interface IAudioManager {
/// , showing wheter and how registering the child sound attached to the given failed.
public AudioError RegisterChildAttachedToGo(string name, GameObject attachGameObject, out ChildType child);
+ ///
+ /// Deregisters and deletes the underlying AudioSource component of a previously registered child sound.
+ ///
+ /// Name of the registered sound.
+ /// Type of the child we want to deregister.
+ /// , showing wheter and how registering the child sound attached to the given failed.
+ public AudioError DeregisterChild(string name, ChildType child);
+
///
/// Plays the sound with the given after the given delay time.
///
@@ -168,7 +176,7 @@ public interface IAudioManager {
/// , showing wheter and how subscribing the callback failed.
public AudioError SubscribeSourceChanged(string name, SourceChangedCallback callback);
- ///
+ ///
/// Unsubscribes the previously via. subscribed ,
/// so that it will not be called anymore when the sound with the given underlying has been changed.
///
@@ -291,7 +299,7 @@ public interface IAudioManager {
public AudioError AddGroup(string name, AudioMixerGroup mixerGroup, ChildType child = Constants.DEFAULT_CHILD_TYPE);
///
- /// Deregister a sound with the AudioManager so it can't be played anymore.
+ /// Deregisters and deletes the underlying AudioSource component of a sound with the AudioManager so it can't be played anymore.
///
/// Name of the registered sound.
/// , showing wheter and how removing the sound failed.
diff --git a/Example_Project/Assets/Scripts/AudioManager/Locator/NullAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Locator/NullAudioManager.cs
index 35fb2fd3..c7748cf8 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Locator/NullAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Locator/NullAudioManager.cs
@@ -43,6 +43,10 @@ public AudioError RegisterChildAttachedToGo(string name, GameObject gameObject,
return AudioError.NOT_INITIALIZED;
}
+ public AudioError DeregisterChild(string name, ChildType child) {
+ return AudioError.NOT_INITIALIZED;
+ }
+
public AudioError PlayDelayed(string name, float delay, ChildType child) {
return AudioError.NOT_INITIALIZED;
}
diff --git a/Example_Project/Assets/Scripts/AudioManager/Logger/LoggedAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Logger/LoggedAudioManager.cs
index 3247bb6a..944aa7e3 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Logger/LoggedAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Logger/LoggedAudioManager.cs
@@ -126,6 +126,18 @@ public AudioError RegisterChildAttachedToGo(string name, GameObject gameObject,
return error;
}
+ public AudioError DeregisterChild(string name, ChildType child) {
+ const string enterLogBase = "Attempting to deregister previously registered child";
+ const string exitLogBase = "Deregistering the previously registered child";
+
+ OnMethodEnter(enterLogBase, name);
+ AudioError error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.DeregisterChild(name, child));
+ OnReceivedError(exitLogBase, error);
+ OnMethodExit(exitLogBase, error);
+ return error;
+
+ }
+
public AudioError PlayDelayed(string name, float delay, ChildType child) {
const string enterLogBase = "Attempting to play the registered AudioSource entry delayed";
const string exitLogBase = "Starting to play the given registered AudioSource entry delayed";
diff --git a/Example_Project/Assets/Scripts/AudioManager/Service/DefaultAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Service/DefaultAudioManager.cs
index 00792ff8..59d86a69 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Service/DefaultAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Service/DefaultAudioManager.cs
@@ -157,6 +157,24 @@ public AudioError RegisterChildAttachedToGo(string name, GameObject attachGameOb
return error;
}
+ public AudioError DeregisterChild(string name, ChildType child) {
+ AudioError error = TryGetSource(name, out var parentSource);
+
+ // Couldn't find source.
+ if (error != AudioError.OK) {
+ return error;
+ }
+
+ // Check if all children should be deregistered instead.
+ if (child == ChildType.ALL) {
+ parentSource.DeregisterChildren();
+ return error;
+ }
+
+ error = parentSource.DeregisterChild(child);
+ return error;
+ }
+
public AudioError PlayDelayed(string name, float delay, ChildType child) {
AudioError error = TryGetSource(name, out var source);
@@ -510,12 +528,7 @@ public AudioError AddGroup(string name, AudioMixerGroup mixerGroup, ChildType ch
}
public AudioError RemoveSound(string name) {
- AudioError error = AudioError.OK;
-
- if (!DeregisterSound(name)) {
- error = AudioError.DOES_NOT_EXIST;
- }
- return error;
+ return DeregisterSound(name);
}
public AudioError Set3DAudioOptions(string name, float minDistance, float maxDistance, ChildType child, float spatialBlend, float spreadAngle, float dopplerLevel, AudioRolloffMode rolloffMode) {
@@ -651,8 +664,25 @@ private void RegisterSound(string name, AudioSource source) {
m_soundDictionary.Add(name, new AudioSourceWrapper(source));
}
- private bool DeregisterSound(string name) {
- return m_soundDictionary.Remove(name);
+ private AudioError DeregisterSound(string name) {
+ AudioError error = AudioError.OK;
+ if (!m_soundDictionary.TryGetValue(name, out var source)) {
+ error = AudioError.DOES_NOT_EXIST;
+ return error;
+ }
+
+ DeregisterChildren(source);
+ DestroySound(name, source.Source);
+ return error;
+ }
+
+ private void DeregisterChildren(AudioSourceWrapper source) {
+ source.DeregisterChildren();
+ }
+
+ private void DestroySound(string name, AudioSource source) {
+ Object.Destroy(source);
+ m_soundDictionary.Remove(name);
}
private bool TryGetRegisteredAudioSource(string name, out AudioSourceWrapper sourceWrapper) {
diff --git a/Example_Project/Assets/Tests/AudioManager/Locator/DummyAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Locator/DummyAudioManager.cs
index bd94aa98..a3d33147 100644
--- a/Example_Project/Assets/Tests/AudioManager/Locator/DummyAudioManager.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Locator/DummyAudioManager.cs
@@ -39,6 +39,10 @@ public AudioError RegisterChildAttachedToGo(string name, GameObject gameObject,
return AudioError.NOT_INITIALIZED;
}
+ public AudioError DeregisterChild(string name, ChildType child) {
+ return AudioError.NOT_INITIALIZED;
+ }
+
public AudioError PlayDelayed(string name, float delay, ChildType child) {
return AudioError.NOT_INITIALIZED;
}
diff --git a/Example_Project/Assets/Tests/AudioManager/Locator/TestNullAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Locator/TestNullAudioManager.cs
index 610fe407..08081ae8 100644
--- a/Example_Project/Assets/Tests/AudioManager/Locator/TestNullAudioManager.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Locator/TestNullAudioManager.cs
@@ -9,6 +9,7 @@ public class TestNullAudioManager {
private IAudioManager m_am;
private string m_text;
private float m_val;
+ private ChildType m_child;
private Vector3 m_pos;
private GameObject m_go;
private ProgressCoroutineCallback m_pCb;
@@ -19,6 +20,7 @@ public class TestNullAudioManager {
public void TestSetUp() {
m_text = string.Empty;
m_val = float.NaN;
+ m_child = ChildType.ALL;
m_pos = Vector3.zero;
m_go = null;
m_pCb = null;
@@ -96,6 +98,12 @@ public void TestChangePitch() {
Assert.AreEqual(AudioError.NOT_INITIALIZED, error);
}
+ [Test]
+ public void TestDeregisterChild() {
+ AudioError error = m_am.DeregisterChild(m_text, m_child);
+ Assert.AreEqual(AudioError.NOT_INITIALIZED, error);
+ }
+
[Test]
public void TestPlayScheduled() {
AudioError error = m_am.PlayScheduled(m_text, m_val);
diff --git a/Example_Project/Assets/Tests/AudioManager/Logger/DummyAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Logger/DummyAudioManager.cs
index b45bb477..6d1bd26b 100644
--- a/Example_Project/Assets/Tests/AudioManager/Logger/DummyAudioManager.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Logger/DummyAudioManager.cs
@@ -39,6 +39,10 @@ public AudioError RegisterChildAttachedToGo(string name, GameObject gameObject,
return AudioError.OK;
}
+ public AudioError DeregisterChild(string name, ChildType child) {
+ return AudioError.OK;
+ }
+
public AudioError PlayDelayed(string name, float delay, ChildType child) {
return AudioError.OK;
}
diff --git a/Example_Project/Assets/Tests/AudioManager/Logger/TestLoggedAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Logger/TestLoggedAudioManager.cs
index 15f022c2..e36cabde 100644
--- a/Example_Project/Assets/Tests/AudioManager/Logger/TestLoggedAudioManager.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Logger/TestLoggedAudioManager.cs
@@ -460,6 +460,45 @@ public void TestChangePitch() {
Assert.IsNotNull(m_audioLogger.Context);
}
+ [Test]
+ public void TestDeregisterChild() {
+ ChildType child = ChildType.PARENT;
+
+ /// ---------------------------------------------
+ /// Invalid case (AudioError.NOT_INITIALIZED) / Missing IAudioManager, IAudioLogger and Context
+ /// ---------------------------------------------
+ AudioError error = m_loggedAudioManager.DeregisterChild(m_name, child);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(AudioError.NOT_INITIALIZED, error);
+
+ /// ---------------------------------------------
+ /// Valid case (AudioError.OK) / Missing IAudioLogger and Context
+ /// ---------------------------------------------
+ m_loggedAudioManager = new LoggedAudioManager(null, m_audioManager, null);
+ error = m_loggedAudioManager.DeregisterChild(m_name, child);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsFalse(m_audioLogger.Logged);
+ Assert.IsNull(m_audioLogger.Context);
+
+ /// ---------------------------------------------
+ /// Valid case (AudioError.OK) / Missing Context
+ /// ---------------------------------------------
+ m_loggedAudioManager = new LoggedAudioManager(m_audioLogger, m_audioManager, null);
+ error = m_loggedAudioManager.DeregisterChild(m_name, child);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsTrue(m_audioLogger.Logged);
+ Assert.IsNull(m_audioLogger.Context);
+
+ /// ---------------------------------------------
+ /// Valid case (AudioError.OK)
+ /// ---------------------------------------------
+ m_loggedAudioManager = new LoggedAudioManager(m_audioLogger, m_audioManager, m_context);
+ error = m_loggedAudioManager.DeregisterChild(m_name, child);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsTrue(m_audioLogger.Logged);
+ Assert.IsNotNull(m_audioLogger.Context);
+ }
+
[Test]
public void TestPlayScheduled() {
ChildType child = ChildType.PARENT;
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs
index b45bb477..6d1bd26b 100644
--- a/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Service/DummyAudioManager.cs
@@ -39,6 +39,10 @@ public AudioError RegisterChildAttachedToGo(string name, GameObject gameObject,
return AudioError.OK;
}
+ public AudioError DeregisterChild(string name, ChildType child) {
+ return AudioError.OK;
+ }
+
public AudioError PlayDelayed(string name, float delay, ChildType child) {
return AudioError.OK;
}
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/TestDefaultAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Service/TestDefaultAudioManager.cs
index c8117b6d..5ee5049f 100644
--- a/Example_Project/Assets/Tests/AudioManager/Service/TestDefaultAudioManager.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Service/TestDefaultAudioManager.cs
@@ -678,6 +678,78 @@ public void TestChangePitch() {
Assert.IsTrue(m_source.pitch >= minPitch && m_source.pitch <= maxPitch);
}
+ [Test]
+ public void TestDeregisterChild() {
+ ChildType child = ChildType.AT_3D_POS;
+
+ /// ---------------------------------------------
+ /// Invalid case (AudioError.DOES_NOT_EXIST)
+ /// ---------------------------------------------
+ AudioError error = m_audioManager.DeregisterChild(m_unregisteredAudioSourceName, child);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(AudioError.DOES_NOT_EXIST, error);
+ Assert.IsFalse(m_source.isPlaying);
+
+ /// ---------------------------------------------
+ /// Invalid case (AudioError.MISSING_WRAPPER)
+ /// ---------------------------------------------
+ error = m_audioManager.DeregisterChild(m_nullAudioSourceWrapperName, child);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(AudioError.MISSING_WRAPPER, error);
+ Assert.IsFalse(m_source.isPlaying);
+
+ /// ---------------------------------------------
+ /// Invalid case (AudioError.MISSING_SOURCE)
+ /// ---------------------------------------------
+ error = m_audioManager.DeregisterChild(m_nullAudioSourceName, child);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(AudioError.MISSING_SOURCE, error);
+ Assert.IsFalse(m_source.isPlaying);
+
+ /// ---------------------------------------------
+ /// Invalid case (AudioError.MISSING_CLIP)
+ /// ---------------------------------------------
+ error = m_audioManager.DeregisterChild(m_audioSourceName, child);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(AudioError.MISSING_CLIP, error);
+ Assert.IsFalse(m_source.isPlaying);
+
+ /// ---------------------------------------------
+ /// Invalid case (AudioError.INVALID_CHILD)
+ /// ---------------------------------------------
+ m_source.clip = m_clip;
+ error = m_audioManager.DeregisterChild(m_audioSourceName, child);
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(AudioError.INVALID_CHILD, error);
+ Assert.IsFalse(m_source.isPlaying);
+
+ /// ---------------------------------------------
+ /// Valid case (AudioError.OK)
+ /// ---------------------------------------------
+ m_source.spatialBlend = 1f;
+ m_audioManager = new DefaultAudioManager(m_sounds, m_gameObject);
+ error = m_audioManager.RegisterChildAttachedToGo(m_audioSourceName, m_gameObject, out child);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsTrue(m_wrapper.TryGetRegisteredChild(child, out _));
+
+ error = m_audioManager.DeregisterChild(m_audioSourceName, child);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsFalse(m_wrapper.TryGetRegisteredChild(child, out _));
+
+ error = m_audioManager.RegisterChildAttachedToGo(m_audioSourceName, m_gameObject, out child);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsTrue(m_wrapper.TryGetRegisteredChild(child, out _));
+
+ error = m_audioManager.RegisterChildAt3DPos(m_audioSourceName, Vector3.zero, out child);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsTrue(m_wrapper.TryGetRegisteredChild(child, out _));
+
+ error = m_audioManager.DeregisterChild(m_audioSourceName, ChildType.ALL);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsFalse(m_wrapper.TryGetRegisteredChild(ChildType.AT_3D_POS, out _));
+ Assert.IsFalse(m_wrapper.TryGetRegisteredChild(ChildType.ATTCHD_TO_GO, out _));
+ }
+
[Test]
public void TestPlayScheduled() {
ChildType child = ChildType.AT_3D_POS;
@@ -2038,6 +2110,12 @@ public void TestRemoveSound() {
/// ---------------------------------------------
/// Valid case (AudioError.OK)
/// ---------------------------------------------
+ m_source.spatialBlend = 1f;
+ m_source.clip = m_clip;
+ error = m_audioManager.RegisterChildAttachedToGo(m_audioSourceName, m_gameObject, out var child);
+ Assert.AreEqual(AudioError.OK, error);
+ Assert.IsTrue(m_wrapper.TryGetRegisteredChild(child, out _));
+
error = m_audioManager.RemoveSound(m_audioSourceName);
Assert.AreEqual(AudioError.OK, error);
Assert.IsFalse(m_sounds.ContainsKey(m_audioSourceName));
diff --git a/Example_Project/UserSettings/Layouts/default-2021.dwlt b/Example_Project/UserSettings/Layouts/default-2021.dwlt
index 240f8349..985d59ab 100644
--- a/Example_Project/UserSettings/Layouts/default-2021.dwlt
+++ b/Example_Project/UserSettings/Layouts/default-2021.dwlt
@@ -19,7 +19,7 @@ MonoBehaviour:
width: 1920
height: 997
m_ShowMode: 4
- m_Title: Project
+ m_Title: Test Runner
m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000}
@@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
- controlID: 21
+ controlID: 68
--- !u!114 &6
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -144,7 +144,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 16192, y: 16192}
vertical: 1
- controlID: 54
+ controlID: 46
--- !u!114 &7
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -169,7 +169,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 8096}
vertical: 0
- controlID: 55
+ controlID: 47
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -233,7 +233,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
- m_Name: ProjectBrowser
+ m_Name: TestRunnerWindow
m_EditorClassIdentifier:
m_Children: []
m_Position:
@@ -242,9 +242,9 @@ MonoBehaviour:
y: 557
width: 1348
height: 390
- m_MinSize: {x: 231, y: 271}
- m_MaxSize: {x: 10001, y: 10021}
- m_ActualView: {fileID: 16}
+ m_MinSize: {x: 101, y: 121}
+ m_MaxSize: {x: 4001, y: 4021}
+ m_ActualView: {fileID: 18}
m_Panes:
- {fileID: 16}
- {fileID: 17}
@@ -252,8 +252,8 @@ MonoBehaviour:
- {fileID: 19}
- {fileID: 20}
- {fileID: 12}
- m_Selected: 0
- m_LastSelected: 2
+ m_Selected: 2
+ m_LastSelected: 3
--- !u!114 &11
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -273,8 +273,8 @@ MonoBehaviour:
y: 0
width: 572
height: 947
- m_MinSize: {x: 276, y: 71}
- m_MaxSize: {x: 4001, y: 4021}
+ m_MinSize: {x: 275, y: 50}
+ m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 21}
m_Panes:
- {fileID: 21}
@@ -583,7 +583,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 6ad3feffaad3feff0edcfeffaae9feffeae9feff4ef2feff02fbfeff42fbfeffa603ffffde11ffff1e12ffff621affff9020ffffd020ffff1429ffffb62efffff62effff3a37ffff2e6effff6e6effffc276ffff5a98ffff9a98ffffeea0ffff16a7ffff56a7ffffaaafffff4cb5ffff8cb5ffffe0bdffff72c3ffffb2c3ffff86caffff22e8ffff62e8ffff22f2ffff26fbffff
+ m_ExpandedIDs: 8ec1feffcec1feff44cafeff52e2feff92e2feffeceafeff96f0feffd6f0feff30f9feffdc00ffff1c01ffff9009ffff260fffff660fffffd417ffff001effff401effff9826ffff342effff742effffcc36fffff03cffff303dffff8645ffff764cffffb64cffff2055ffffde5bffff1e5cffff7464fffffe69ffff3e6affff2a71ffffc076ffff0077ffff567fffff0486ffff4486ffff9a8effff2494ffff6494ffffe29effffd6a6ffff16a7ffff8cafffff2ebaffff6ebaffffd2c2ffff0cd7ffff4cd7ffffb4dfffff24fbfffff4ffffff
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -953,22 +953,22 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- - Assets/Tests/AudioManager/Service
+ - Assets/Scripts
m_Globs: []
m_OriginalText:
m_ViewMode: 1
m_StartGridSize: 64
m_LastFolders:
- - Assets/Tests/AudioManager/Service
+ - Assets/Scripts
m_LastFoldersGridSize: -1
m_LastProjectPath: C:\Users\Mathew\Unity-Audio-Manager\Example_Project
m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
- scrollPos: {x: 0, y: 151}
- m_SelectedIDs: fe4d0000
- m_LastClickedID: 19966
- m_ExpandedIDs: 00000000c84d0000ca4d0000cc4d0000ce4d0000d04d000000ca9a3b
+ scrollPos: {x: 0, y: 0}
+ m_SelectedIDs: d44d0000
+ m_LastClickedID: 19924
+ m_ExpandedIDs: 00000000d04d0000d24d0000d64d000000ca9a3b
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -996,7 +996,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 00000000c84d0000ca4d0000cc4d0000ce4d0000d04d0000
+ m_ExpandedIDs: 00000000d04d0000d24d0000d44d0000d64d0000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1109,7 +1109,7 @@ MonoBehaviour:
m_LastAppliedPresetName: Default
m_SaveData: []
m_Spl:
- ID: 103
+ ID: 1839
splitterInitialOffset: 264
currentActiveSplitter: -1
realSizes:
@@ -1141,7 +1141,7 @@ MonoBehaviour:
name: Example Project
fullName: Example Project
resultStatus: 1
- duration: 18.653883
+ duration: 18.659967
messages:
output:
stacktrace:
@@ -1157,7 +1157,7 @@ MonoBehaviour:
name: Tests.Core.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Core.dll
resultStatus: 1
- duration: 0.0571959
+ duration: 0.0552969
messages:
output:
stacktrace:
@@ -1173,7 +1173,7 @@ MonoBehaviour:
name: TestAudioSourceWrapper
fullName: TestAudioSourceWrapper
resultStatus: 1
- duration: 0.0507654
+ duration: 0.0465391
messages:
output:
stacktrace:
@@ -1189,7 +1189,7 @@ MonoBehaviour:
name: TestConstructor
fullName: TestAudioSourceWrapper.TestConstructor
resultStatus: 1
- duration: 0.013852
+ duration: 0.0130397
messages:
output:
stacktrace:
@@ -1206,7 +1206,7 @@ MonoBehaviour:
name: TestGet
fullName: TestAudioSourceWrapper.TestGet
resultStatus: 1
- duration: 0.0079467
+ duration: 0.0074676
messages:
output:
stacktrace:
@@ -1223,7 +1223,7 @@ MonoBehaviour:
name: TestGetChildSource
fullName: TestAudioSourceWrapper.TestGetChildSource
resultStatus: 1
- duration: 0.0012511
+ duration: 0.00125
messages:
output:
stacktrace:
@@ -1240,7 +1240,7 @@ MonoBehaviour:
name: TestInvokeChild
fullName: TestAudioSourceWrapper.TestInvokeChild
resultStatus: 1
- duration: 0.0013201
+ duration: 0.0013336
messages:
output:
stacktrace:
@@ -1257,7 +1257,7 @@ MonoBehaviour:
name: TestInvokeChildBool
fullName: TestAudioSourceWrapper.TestInvokeChildBool
resultStatus: 1
- duration: 0.0012797
+ duration: 0.0012421
messages:
output:
stacktrace:
@@ -1274,7 +1274,7 @@ MonoBehaviour:
name: TestInvokeChildDouble
fullName: TestAudioSourceWrapper.TestInvokeChildDouble
resultStatus: 1
- duration: 0.002217
+ duration: 0.0021844
messages:
output:
stacktrace:
@@ -1291,7 +1291,7 @@ MonoBehaviour:
name: TestInvokeChildFloat
fullName: TestAudioSourceWrapper.TestInvokeChildFloat
resultStatus: 1
- duration: 0.0015902
+ duration: 0.0015624
messages:
output:
stacktrace:
@@ -1308,7 +1308,7 @@ MonoBehaviour:
name: TestSet
fullName: TestAudioSourceWrapper.TestSet
resultStatus: 1
- duration: 0.0049604
+ duration: 0.0037278
messages:
output:
stacktrace:
@@ -1325,7 +1325,7 @@ MonoBehaviour:
name: Tests.Locator.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Locator.dll
resultStatus: 1
- duration: 0.0235589
+ duration: 0.0238651
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -1344,7 +1344,7 @@ MonoBehaviour:
name: TestNullAudioManager
fullName: TestNullAudioManager
resultStatus: 1
- duration: 0.0158082
+ duration: 0.0161111
messages:
output:
stacktrace:
@@ -1360,7 +1360,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestNullAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0006044
+ duration: 0.0006089
messages:
output:
stacktrace:
@@ -1377,7 +1377,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestNullAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.000207
+ duration: 0.000216
messages:
output:
stacktrace:
@@ -1394,7 +1394,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestNullAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0001991
+ duration: 0.0001894
messages:
output:
stacktrace:
@@ -1411,7 +1411,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestNullAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0001992
+ duration: 0.0001941
messages:
output:
stacktrace:
@@ -1423,12 +1423,29 @@ MonoBehaviour:
- Uncategorized
parentId: 1009
parentUniqueId: Tests.Locator.dll/[Tests.Locator][TestNullAudioManager][suite]
+ - id: 1023
+ uniqueId: Tests.Locator.dll/TestNullAudioManager/[Tests.Locator][TestNullAudioManager.TestDeregisterChild]
+ name: TestDeregisterChild
+ fullName: TestNullAudioManager.TestDeregisterChild
+ resultStatus: 1
+ duration: 0.0002444
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1011
+ parentUniqueId: Tests.Locator.dll/[Tests.Locator][TestNullAudioManager][suite]
- id: 1039
uniqueId: Tests.Locator.dll/TestNullAudioManager/[Tests.Locator][TestNullAudioManager.TestGetClipLength]
name: TestGetClipLength
fullName: TestNullAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0002077
+ duration: 0.0002052
messages:
output:
stacktrace:
@@ -1445,7 +1462,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestNullAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0001928
+ duration: 0.0001867
messages:
output:
stacktrace:
@@ -1462,7 +1479,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestNullAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0001986
+ duration: 0.0002041
messages:
output:
stacktrace:
@@ -1479,7 +1496,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestNullAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0002044
+ duration: 0.0002024
messages:
output:
stacktrace:
@@ -1496,7 +1513,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestNullAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0001938
+ duration: 0.0002005
messages:
output:
stacktrace:
@@ -1513,7 +1530,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestNullAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0001842
+ duration: 0.0001936
messages:
output:
stacktrace:
@@ -1530,7 +1547,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestNullAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.0001895
+ duration: 0.0001844
messages:
output:
stacktrace:
@@ -1547,7 +1564,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestNullAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0001952
+ duration: 0.0001783
messages:
output:
stacktrace:
@@ -1564,7 +1581,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestNullAudioManager.TestPlay
resultStatus: 1
- duration: 0.0001845
+ duration: 0.0001826
messages:
output:
stacktrace:
@@ -1581,7 +1598,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestNullAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0001836
+ duration: 0.0001763
messages:
output:
stacktrace:
@@ -1598,7 +1615,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestNullAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0001934
+ duration: 0.0001752
messages:
output:
stacktrace:
@@ -1615,7 +1632,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestNullAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0001923
+ duration: 0.000176
messages:
output:
stacktrace:
@@ -1632,7 +1649,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestNullAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0001839
+ duration: 0.0001785
messages:
output:
stacktrace:
@@ -1649,7 +1666,7 @@ MonoBehaviour:
name: TestRegisterAttachedToGo
fullName: TestNullAudioManager.TestRegisterAttachedToGo
resultStatus: 1
- duration: 0.000211
+ duration: 0.0002043
messages:
output:
stacktrace:
@@ -1666,7 +1683,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestNullAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0002076
+ duration: 0.0002026
messages:
output:
stacktrace:
@@ -1683,7 +1700,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestNullAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0001832
+ duration: 0.0001723
messages:
output:
stacktrace:
@@ -1700,7 +1717,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestNullAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0001884
+ duration: 0.000189
messages:
output:
stacktrace:
@@ -1717,7 +1734,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestNullAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0001882
+ duration: 0.0001751
messages:
output:
stacktrace:
@@ -1734,7 +1751,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestNullAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0001882
+ duration: 0.0001795
messages:
output:
stacktrace:
@@ -1751,7 +1768,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestNullAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0001804
+ duration: 0.0001854
messages:
output:
stacktrace:
@@ -1768,7 +1785,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestNullAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0001835
+ duration: 0.0001808
messages:
output:
stacktrace:
@@ -1785,7 +1802,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestNullAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0001792
+ duration: 0.0001754
messages:
output:
stacktrace:
@@ -1802,7 +1819,7 @@ MonoBehaviour:
name: TestStop
fullName: TestNullAudioManager.TestStop
resultStatus: 1
- duration: 0.0001923
+ duration: 0.0001806
messages:
output:
stacktrace:
@@ -1819,7 +1836,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestNullAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0001825
+ duration: 0.0001777
messages:
output:
stacktrace:
@@ -1836,7 +1853,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestNullAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0001894
+ duration: 0.0001879
messages:
output:
stacktrace:
@@ -1853,7 +1870,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestNullAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0001808
+ duration: 0.0001753
messages:
output:
stacktrace:
@@ -1870,7 +1887,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestNullAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0001841
+ duration: 0.0001723
messages:
output:
stacktrace:
@@ -1887,7 +1904,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestNullAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0002032
+ duration: 0.0001964
messages:
output:
stacktrace:
@@ -1904,7 +1921,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestNullAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0001846
+ duration: 0.0001749
messages:
output:
stacktrace:
@@ -1921,7 +1938,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestNullAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0001752
+ duration: 0.0001777
messages:
output:
stacktrace:
@@ -1938,7 +1955,7 @@ MonoBehaviour:
name: TestServiceLocator
fullName: TestServiceLocator
resultStatus: 1
- duration: 0.0040464
+ duration: 0.0040099
messages:
output:
stacktrace:
@@ -1954,7 +1971,7 @@ MonoBehaviour:
name: TestGetService
fullName: TestServiceLocator.TestGetService
resultStatus: 1
- duration: 0.0004851
+ duration: 0.0005287
messages:
output:
stacktrace:
@@ -1971,7 +1988,7 @@ MonoBehaviour:
name: TestRegisterLogger
fullName: TestServiceLocator.TestRegisterLogger
resultStatus: 1
- duration: 0.0004625
+ duration: 0.0004527
messages:
output:
stacktrace:
@@ -1988,7 +2005,7 @@ MonoBehaviour:
name: TestRegisterService
fullName: TestServiceLocator.TestRegisterService
resultStatus: 1
- duration: 0.0002804
+ duration: 0.0002767
messages:
output:
stacktrace:
@@ -2005,7 +2022,7 @@ MonoBehaviour:
name: Tests.Logger.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Logger.dll
resultStatus: 1
- duration: 0.0961912
+ duration: 0.0965488
messages:
output:
stacktrace:
@@ -2021,7 +2038,7 @@ MonoBehaviour:
name: TestAudioLogger
fullName: TestAudioLogger
resultStatus: 1
- duration: 0.0594609
+ duration: 0.0592538
messages:
output:
stacktrace:
@@ -2037,7 +2054,7 @@ MonoBehaviour:
name: TestLog
fullName: TestAudioLogger.TestLog
resultStatus: 1
- duration: 0.0217383
+ duration: 0.0188591
messages:
output: '
@@ -2150,7 +2167,7 @@ MonoBehaviour:
name: TestLogAssert
fullName: TestAudioLogger.TestLogAssert
resultStatus: 1
- duration: 0.0040531
+ duration: 0.0069404
messages:
output: '
@@ -2191,7 +2208,7 @@ MonoBehaviour:
name: TestLogAssertFormat
fullName: TestAudioLogger.TestLogAssertFormat
resultStatus: 1
- duration: 0.0041182
+ duration: 0.0045802
messages:
output: '
@@ -2232,7 +2249,7 @@ MonoBehaviour:
name: TestLogException
fullName: TestAudioLogger.TestLogException
resultStatus: 1
- duration: 0.0099606
+ duration: 0.0099038
messages:
output: 'NullReferenceException: Object reference not set to an instance of
an object.
@@ -2285,7 +2302,7 @@ MonoBehaviour:
name: TestLogFormat
fullName: TestAudioLogger.TestLogFormat
resultStatus: 1
- duration: 0.0167118
+ duration: 0.0160986
messages:
output: '
@@ -2398,7 +2415,7 @@ MonoBehaviour:
name: TestErrorToStringConvertor
fullName: TestErrorToStringConvertor
resultStatus: 1
- duration: 0.0040931
+ duration: 0.0041576
messages:
output:
stacktrace:
@@ -2414,7 +2431,7 @@ MonoBehaviour:
name: TestErrorToMessage
fullName: TestErrorToStringConvertor.TestErrorToMessage
resultStatus: 1
- duration: 0.001601
+ duration: 0.0016401
messages:
output:
stacktrace:
@@ -2431,7 +2448,7 @@ MonoBehaviour:
name: TestLoggedAudioManager
fullName: TestLoggedAudioManager
resultStatus: 1
- duration: 0.0298493
+ duration: 0.0302295
messages:
output:
stacktrace:
@@ -2447,7 +2464,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestLoggedAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.001657
+ duration: 0.0015621
messages:
output:
stacktrace:
@@ -2464,7 +2481,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestLoggedAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0005174
+ duration: 0.0005096
messages:
output:
stacktrace:
@@ -2481,7 +2498,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestLoggedAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0005017
+ duration: 0.0005018
messages:
output:
stacktrace:
@@ -2498,7 +2515,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestLoggedAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0004814
+ duration: 0.0004836
messages:
output:
stacktrace:
@@ -2510,12 +2527,29 @@ MonoBehaviour:
- Uncategorized
parentId: 1052
parentUniqueId: Tests.Logger.dll/[Tests.Logger][TestLoggedAudioManager][suite]
+ - id: 1071
+ uniqueId: Tests.Logger.dll/TestLoggedAudioManager/[Tests.Logger][TestLoggedAudioManager.TestDeregisterChild]
+ name: TestDeregisterChild
+ fullName: TestLoggedAudioManager.TestDeregisterChild
+ resultStatus: 1
+ duration: 0.0005194
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1059
+ parentUniqueId: Tests.Logger.dll/[Tests.Logger][TestLoggedAudioManager][suite]
- id: 1087
uniqueId: Tests.Logger.dll/TestLoggedAudioManager/[Tests.Logger][TestLoggedAudioManager.TestGetClipLength]
name: TestGetClipLength
fullName: TestLoggedAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0005096
+ duration: 0.0004877
messages:
output:
stacktrace:
@@ -2532,7 +2566,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestLoggedAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0004435
+ duration: 0.000431
messages:
output:
stacktrace:
@@ -2549,7 +2583,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestLoggedAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0005483
+ duration: 0.0005468
messages:
output:
stacktrace:
@@ -2566,7 +2600,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestLoggedAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0005237
+ duration: 0.000564
messages:
output:
stacktrace:
@@ -2600,7 +2634,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestLoggedAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0005172
+ duration: 0.0004826
messages:
output:
stacktrace:
@@ -2617,7 +2651,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestLoggedAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.0005252
+ duration: 0.0004811
messages:
output:
stacktrace:
@@ -2634,7 +2668,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestLoggedAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0004718
+ duration: 0.0004626
messages:
output:
stacktrace:
@@ -2651,7 +2685,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestLoggedAudioManager.TestPlay
resultStatus: 1
- duration: 0.0004631
+ duration: 0.0004526
messages:
output:
stacktrace:
@@ -2668,7 +2702,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestLoggedAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0004687
+ duration: 0.0004539
messages:
output:
stacktrace:
@@ -2685,7 +2719,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestLoggedAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0004569
+ duration: 0.0004468
messages:
output:
stacktrace:
@@ -2702,7 +2736,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestLoggedAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0004593
+ duration: 0.000443
messages:
output:
stacktrace:
@@ -2719,7 +2753,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestLoggedAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.00046
+ duration: 0.0004551
messages:
output:
stacktrace:
@@ -2736,7 +2770,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestLoggedAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0005139
+ duration: 0.0005018
messages:
output:
stacktrace:
@@ -2753,7 +2787,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestLoggedAudioManager.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0004834
+ duration: 0.0004763
messages:
output:
stacktrace:
@@ -2770,7 +2804,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestLoggedAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0034373
+ duration: 0.0004508
messages:
output:
stacktrace:
@@ -2787,7 +2821,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestLoggedAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0004996
+ duration: 0.0005028
messages:
output:
stacktrace:
@@ -2804,7 +2838,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestLoggedAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0004932
+ duration: 0.0004725
messages:
output:
stacktrace:
@@ -2821,7 +2855,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestLoggedAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0004977
+ duration: 0.0004828
messages:
output:
stacktrace:
@@ -2838,7 +2872,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestLoggedAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0005188
+ duration: 0.0004548
messages:
output:
stacktrace:
@@ -2855,7 +2889,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestLoggedAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0004784
+ duration: 0.000451
messages:
output:
stacktrace:
@@ -2872,7 +2906,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestLoggedAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0004651
+ duration: 0.0035578
messages:
output:
stacktrace:
@@ -2889,7 +2923,7 @@ MonoBehaviour:
name: TestStop
fullName: TestLoggedAudioManager.TestStop
resultStatus: 1
- duration: 0.0004607
+ duration: 0.0005166
messages:
output:
stacktrace:
@@ -2906,7 +2940,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestLoggedAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0004773
+ duration: 0.0004817
messages:
output:
stacktrace:
@@ -2923,7 +2957,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestLoggedAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0004715
+ duration: 0.0004608
messages:
output:
stacktrace:
@@ -2940,7 +2974,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestLoggedAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0004487
+ duration: 0.0004443
messages:
output:
stacktrace:
@@ -2957,7 +2991,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestLoggedAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0004496
+ duration: 0.0004386
messages:
output:
stacktrace:
@@ -2974,7 +3008,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestLoggedAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0004918
+ duration: 0.0004773
messages:
output:
stacktrace:
@@ -2991,7 +3025,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestLoggedAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0004634
+ duration: 0.0004402
messages:
output:
stacktrace:
@@ -3008,7 +3042,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestLoggedAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0004541
+ duration: 0.0004832
messages:
output:
stacktrace:
@@ -3025,7 +3059,7 @@ MonoBehaviour:
name: Tests.Provider.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Provider.dll
resultStatus: 1
- duration: 0.016478
+ duration: 0.017055
messages:
output:
stacktrace:
@@ -3041,7 +3075,7 @@ MonoBehaviour:
name: TestAudioManagerSettings
fullName: TestAudioManagerSettings
resultStatus: 1
- duration: 0.012136
+ duration: 0.0118156
messages:
output:
stacktrace:
@@ -3057,7 +3091,7 @@ MonoBehaviour:
name: TestAwake
fullName: TestAudioManagerSettings.TestAwake
resultStatus: 1
- duration: 0.0040065
+ duration: 0.0038816
messages:
output: 'Getting registered AudioSource entry failed.
@@ -3079,7 +3113,7 @@ MonoBehaviour:
name: TestOnEnable
fullName: TestAudioManagerSettings.TestOnEnable
resultStatus: 1
- duration: 0.0003074
+ duration: 0.0002864
messages:
output:
stacktrace:
@@ -3096,7 +3130,7 @@ MonoBehaviour:
name: Tests.Service.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Service.dll
resultStatus: 1
- duration: 18.341553
+ duration: 18.349297
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3115,7 +3149,7 @@ MonoBehaviour:
name: TestAudioChainer
fullName: TestAudioChainer
resultStatus: 1
- duration: 0.007449
+ duration: 0.0075012
messages:
output:
stacktrace:
@@ -3131,7 +3165,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestAudioChainer.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0007025
+ duration: 0.0006889
messages:
output:
stacktrace:
@@ -3148,7 +3182,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestAudioChainer.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0004174
+ duration: 0.000405
messages:
output:
stacktrace:
@@ -3165,7 +3199,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestAudioChainer.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0003269
+ duration: 0.0003194
messages:
output:
stacktrace:
@@ -3182,7 +3216,7 @@ MonoBehaviour:
name: TestSelectSound
fullName: TestAudioChainer.TestSelectSound
resultStatus: 1
- duration: 0.0002445
+ duration: 0.0002538
messages:
output:
stacktrace:
@@ -3199,7 +3233,7 @@ MonoBehaviour:
name: TestDefaultAudioManager
fullName: TestDefaultAudioManager
resultStatus: 1
- duration: 18.308342
+ duration: 18.316229
messages:
output:
stacktrace:
@@ -3215,7 +3249,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestDefaultAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0042691
+ duration: 0.0041344
messages:
output:
stacktrace:
@@ -3232,7 +3266,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestDefaultAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0010527
+ duration: 0.0009588
messages:
output:
stacktrace:
@@ -3249,7 +3283,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestDefaultAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0034344
+ duration: 0.0032921
messages:
output: "Exposed name does not exist: \r\nExposed name does not exist: \r\nExposed
name does not exist: \r\nExposed name does not exist: \r\nExposed name does
@@ -3269,7 +3303,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestDefaultAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0010488
+ duration: 0.0010281
messages:
output:
stacktrace:
@@ -3281,12 +3315,29 @@ MonoBehaviour:
- Uncategorized
parentId: 1087
parentUniqueId: Tests.Service.dll/[Tests.Service][TestDefaultAudioManager][suite]
+ - id: 1116
+ uniqueId: Tests.Service.dll/TestDefaultAudioManager/[Tests.Service][TestDefaultAudioManager.TestDeregisterChild]
+ name: TestDeregisterChild
+ fullName: TestDefaultAudioManager.TestDeregisterChild
+ resultStatus: 1
+ duration: 0.0025182
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1104
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestDefaultAudioManager][suite]
- id: 1125
uniqueId: Tests.Service.dll/TestDefaultAudioManager/[Tests.Service][TestDefaultAudioManager.TestGetClipLength]
name: TestGetClipLength
fullName: TestDefaultAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0011928
+ duration: 0.0010367
messages:
output:
stacktrace:
@@ -3303,7 +3354,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestDefaultAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0003088
+ duration: 0.0002778
messages:
output:
stacktrace:
@@ -3320,7 +3371,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestDefaultAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0029082
+ duration: 0.0030542
messages:
output: "Exposed name does not exist: \r\nExposed name does not exist: \r\nExposed
name does not exist: \r\nExposed name does not exist: \r\nExposed name does
@@ -3340,7 +3391,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestDefaultAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0007634
+ duration: 0.0007752
messages:
output:
stacktrace:
@@ -3357,7 +3408,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestDefaultAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0438952
+ duration: 0.0408332
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3391,7 +3442,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestDefaultAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0593
+ duration: 0.0586718
messages:
output: "Exposed name does not exist: \r\n"
stacktrace:
@@ -3408,7 +3459,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestDefaultAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.1074443
+ duration: 0.1065692
messages:
output:
stacktrace:
@@ -3425,7 +3476,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestDefaultAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.1072942
+ duration: 0.1230169
messages:
output:
stacktrace:
@@ -3442,7 +3493,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestDefaultAudioManager.TestPlay
resultStatus: 1
- duration: 0.0006392
+ duration: 0.0005607
messages:
output:
stacktrace:
@@ -3459,7 +3510,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestDefaultAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 2.2435668
+ duration: 2.2437243
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3544,10 +3595,6 @@ MonoBehaviour:
There are no audio listeners in the scene.
Please ensure there is always one audio listener in the scene
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -3563,7 +3610,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestDefaultAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0009666
+ duration: 0.0009578
messages:
output:
stacktrace:
@@ -3580,7 +3627,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestDefaultAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0007986
+ duration: 0.0007479
messages:
output:
stacktrace:
@@ -3597,7 +3644,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestDefaultAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0007339
+ duration: 0.0007063
messages:
output:
stacktrace:
@@ -3614,7 +3661,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestDefaultAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0006772
+ duration: 0.0006766
messages:
output:
stacktrace:
@@ -3631,7 +3678,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestDefaultAudioManager.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0008987
+ duration: 0.0005794
messages:
output:
stacktrace:
@@ -3648,7 +3695,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestDefaultAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0006343
+ duration: 0.0005993
messages:
output:
stacktrace:
@@ -3665,7 +3712,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestDefaultAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.000397
+ duration: 0.0005752
messages:
output:
stacktrace:
@@ -3682,7 +3729,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestDefaultAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0011479
+ duration: 0.0012237
messages:
output: "Exposed name does not exist: \r\n"
stacktrace:
@@ -3699,7 +3746,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestDefaultAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0007324
+ duration: 0.000719
messages:
output:
stacktrace:
@@ -3716,7 +3763,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestDefaultAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0005688
+ duration: 0.0005544
messages:
output:
stacktrace:
@@ -3733,7 +3780,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestDefaultAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0005596
+ duration: 0.0005512
messages:
output:
stacktrace:
@@ -3750,7 +3797,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestDefaultAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0009607
+ duration: 0.0009425
messages:
output:
stacktrace:
@@ -3767,7 +3814,7 @@ MonoBehaviour:
name: TestStop
fullName: TestDefaultAudioManager.TestStop
resultStatus: 1
- duration: 0.0004318
+ duration: 0.0004404
messages:
output:
stacktrace:
@@ -3784,7 +3831,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestDefaultAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 15.670485
+ duration: 15.668905
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -50360,209 +50407,6 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -50578,7 +50422,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestDefaultAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0012624
+ duration: 0.001244
messages:
output:
stacktrace:
@@ -50595,7 +50439,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestDefaultAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0006721
+ duration: 0.000645
messages:
output:
stacktrace:
@@ -50612,7 +50456,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestDefaultAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0007877
+ duration: 0.0007862
messages:
output:
stacktrace:
@@ -50629,7 +50473,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestDefaultAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0004734
+ duration: 0.0003983
messages:
output:
stacktrace:
@@ -50646,7 +50490,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestDefaultAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0308349
+ duration: 0.028113
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -50729,7 +50573,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestDefaultAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0007461
+ duration: 0.0007038
messages:
output:
stacktrace:
@@ -50746,7 +50590,7 @@ MonoBehaviour:
name: TestFluentAudioManager
fullName: TestFluentAudioManager
resultStatus: 1
- duration: 0.0203838
+ duration: 0.0203283
messages:
output:
stacktrace:
@@ -50762,7 +50606,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestFluentAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0005137
+ duration: 0.0004596
messages:
output:
stacktrace:
@@ -50779,7 +50623,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestFluentAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0003533
+ duration: 0.0004152
messages:
output:
stacktrace:
@@ -50796,7 +50640,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestFluentAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0003525
+ duration: 0.0003469
messages:
output:
stacktrace:
@@ -50813,7 +50657,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestFluentAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0003656
+ duration: 0.0003616
messages:
output:
stacktrace:
@@ -50830,7 +50674,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestFluentAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.000361
+ duration: 0.000343
messages:
output:
stacktrace:
@@ -50847,7 +50691,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestFluentAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0003511
+ duration: 0.0003464
messages:
output:
stacktrace:
@@ -50864,7 +50708,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestFluentAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0003402
+ duration: 0.0003396
messages:
output:
stacktrace:
@@ -50881,7 +50725,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestFluentAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.000333
+ duration: 0.0003254
messages:
output:
stacktrace:
@@ -50898,7 +50742,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestFluentAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.0003526
+ duration: 0.0003286
messages:
output:
stacktrace:
@@ -50915,7 +50759,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestFluentAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0003306
+ duration: 0.0003293
messages:
output:
stacktrace:
@@ -50932,7 +50776,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestFluentAudioManager.TestPlay
resultStatus: 1
- duration: 0.0003225
+ duration: 0.0003279
messages:
output:
stacktrace:
@@ -50949,7 +50793,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestFluentAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0003139
+ duration: 0.0003345
messages:
output:
stacktrace:
@@ -50966,7 +50810,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestFluentAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0003212
+ duration: 0.0003168
messages:
output:
stacktrace:
@@ -50983,7 +50827,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestFluentAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0003184
+ duration: 0.0003023
messages:
output:
stacktrace:
@@ -51000,7 +50844,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestFluentAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0003131
+ duration: 0.0003074
messages:
output:
stacktrace:
@@ -51017,7 +50861,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestFluentAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0003751
+ duration: 0.0003028
messages:
output:
stacktrace:
@@ -51034,7 +50878,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestFluentAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0003122
+ duration: 0.0003139
messages:
output:
stacktrace:
@@ -51051,7 +50895,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestFluentAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0003195
+ duration: 0.0003074
messages:
output:
stacktrace:
@@ -51068,7 +50912,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestFluentAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.000342
+ duration: 0.000339
messages:
output:
stacktrace:
@@ -51085,7 +50929,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestFluentAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0003129
+ duration: 0.0003118
messages:
output:
stacktrace:
@@ -51102,7 +50946,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestFluentAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0003127
+ duration: 0.000327
messages:
output:
stacktrace:
@@ -51119,7 +50963,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestFluentAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0003145
+ duration: 0.0003255
messages:
output:
stacktrace:
@@ -51136,7 +50980,7 @@ MonoBehaviour:
name: TestStop
fullName: TestFluentAudioManager.TestStop
resultStatus: 1
- duration: 0.0003079
+ duration: 0.0003109
messages:
output:
stacktrace:
@@ -51153,7 +50997,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestFluentAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0003229
+ duration: 0.0003138
messages:
output:
stacktrace:
@@ -51170,7 +51014,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestFluentAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0003206
+ duration: 0.0003531
messages:
output:
stacktrace:
@@ -51187,7 +51031,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestFluentAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0003158
+ duration: 0.0003052
messages:
output:
stacktrace:
@@ -51204,7 +51048,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestFluentAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0003046
+ duration: 0.0002992
messages:
output:
stacktrace:
@@ -51221,7 +51065,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestFluentAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0003521
+ duration: 0.0003432
messages:
output:
stacktrace:
@@ -51238,7 +51082,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestFluentAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0003241
+ duration: 0.0003242
messages:
output:
stacktrace:
@@ -51255,7 +51099,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestFluentAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0003101
+ duration: 0.0003116
messages:
output:
stacktrace:
@@ -51272,7 +51116,7 @@ MonoBehaviour:
name: Tests.Settings.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Settings.dll
resultStatus: 1
- duration: 0.0080221
+ duration: 0.0097712
messages:
output:
stacktrace:
@@ -51288,7 +51132,7 @@ MonoBehaviour:
name: TestShowIfAttribute
fullName: TestShowIfAttribute
resultStatus: 1
- duration: 0.0044591
+ duration: 0.0058608
messages:
output:
stacktrace:
@@ -51304,7 +51148,7 @@ MonoBehaviour:
name: TestConstructor
fullName: TestShowIfAttribute.TestConstructor
resultStatus: 1
- duration: 0.0005488
+ duration: 0.000512
messages:
output:
stacktrace:
@@ -51316,13 +51160,13 @@ MonoBehaviour:
- Uncategorized
parentId: 1118
parentUniqueId: Tests.Settings.dll/[Tests.Settings][TestShowIfAttribute][suite]
- m_ResultText: TestAddSoundFromPath (0.001s)
+ m_ResultText: TestRemoveSound (0.001s)
m_ResultStacktrace:
m_TestListState:
scrollPos: {x: 0, y: 0}
- m_SelectedIDs: 57215412
- m_LastClickedID: 307503447
- m_ExpandedIDs: 53704a9abf76aebac61c70be6f866fcd29f7c9f51cee13fe546af826274985291e03e5450b174a55ffffff7f
+ m_SelectedIDs: 8f563da2
+ m_LastClickedID: -1573038449
+ m_ExpandedIDs: 53704a9abf76aebac61c70be6f866fcd29f7c9f51cee13fe69990b0e546af826274985291e03e5450b174a55ffffff7f
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
From cdaeebf57258624e8ada34a4899a7a4b7e20d6f1 Mon Sep 17 00:00:00 2001
From: MathewHDYT <48954742+MathewHDYT@users.noreply.github.com>
Date: Fri, 29 Jul 2022 19:34:46 +0200
Subject: [PATCH 5/6] Integrated new method into fluent interface
---
.../AudioManager/Core/IFluentAudioManager.cs | 6 +
.../Service/FluentAudioManager.cs | 7 +
.../Service/TestFluentAudioManager.cs | 18 +
.../UserSettings/Layouts/default-2021.dwlt | 450 ++++++++++--------
4 files changed, 273 insertions(+), 208 deletions(-)
diff --git a/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
index a62c894c..c07c5a9e 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Core/IFluentAudioManager.cs
@@ -39,6 +39,12 @@ public interface IFluentAudioManager {
/// , showing wheter and how playing the sound after the given amount of time failed.
public AudioError PlayScheduled(double time);
+ ///
+ ///
+ ///
+ /// , class that allows chaining.
+ public IFluentAudioManager DeregisterChild();
+
///
///
///
diff --git a/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs b/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
index b80dbc58..1dd6a7fb 100644
--- a/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
+++ b/Example_Project/Assets/Scripts/AudioManager/Service/FluentAudioManager.cs
@@ -111,6 +111,13 @@ public AudioError PlayScheduled(double time) {
return m_error;
}
+ public IFluentAudioManager DeregisterChild() {
+ if (m_error == AudioError.OK) {
+ m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.DeregisterChild(m_name, m_child));
+ }
+ return this;
+ }
+
public AudioError Stop() {
if (m_error == AudioError.OK) {
m_error = AudioHelper.ConvertToAudioError(m_wrappedInstance?.Stop(m_name, m_child));
diff --git a/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs b/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs
index 55852c38..cab7f58f 100644
--- a/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs
+++ b/Example_Project/Assets/Tests/AudioManager/Service/TestFluentAudioManager.cs
@@ -177,6 +177,24 @@ public void TestPlayScheduled() {
Assert.AreEqual(m_audioError, error);
}
+ [Test]
+ public void TestDeregisterChild() {
+ /// ---------------------------------------------
+ /// Invalid case (Method skipped)
+ /// ---------------------------------------------
+ AudioError error = m_fluentAudioManager.DeregisterChild().Execute();
+ Assert.AreNotEqual(AudioError.OK, error);
+ Assert.AreEqual(m_audioError, error);
+
+ /// ---------------------------------------------
+ /// Valid case (Method executed)
+ /// ---------------------------------------------
+ m_audioError = AudioError.OK;
+ m_fluentAudioManager.ReuseInstance(m_audioManager, m_audioSourceName, m_childType, m_audioError);
+ error = m_fluentAudioManager.DeregisterChild().Execute();
+ Assert.AreEqual(m_audioError, error);
+ }
+
[Test]
public void TestStop() {
/// ---------------------------------------------
diff --git a/Example_Project/UserSettings/Layouts/default-2021.dwlt b/Example_Project/UserSettings/Layouts/default-2021.dwlt
index 985d59ab..cb0db687 100644
--- a/Example_Project/UserSettings/Layouts/default-2021.dwlt
+++ b/Example_Project/UserSettings/Layouts/default-2021.dwlt
@@ -19,7 +19,7 @@ MonoBehaviour:
width: 1920
height: 997
m_ShowMode: 4
- m_Title: Test Runner
+ m_Title: Hierarchy
m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000}
@@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
- controlID: 68
+ controlID: 25
--- !u!114 &6
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -144,7 +144,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 16192, y: 16192}
vertical: 1
- controlID: 46
+ controlID: 26
--- !u!114 &7
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -169,7 +169,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 8096}
vertical: 0
- controlID: 47
+ controlID: 27
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -189,8 +189,8 @@ MonoBehaviour:
y: 0
width: 295
height: 557
- m_MinSize: {x: 201, y: 221}
- m_MaxSize: {x: 4001, y: 4021}
+ m_MinSize: {x: 200, y: 200}
+ m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 14}
m_Panes:
- {fileID: 14}
@@ -215,8 +215,8 @@ MonoBehaviour:
y: 0
width: 1053
height: 557
- m_MinSize: {x: 202, y: 221}
- m_MaxSize: {x: 4002, y: 4021}
+ m_MinSize: {x: 200, y: 200}
+ m_MaxSize: {x: 4000, y: 4000}
m_ActualView: {fileID: 13}
m_Panes:
- {fileID: 15}
@@ -233,7 +233,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 1
m_Script: {fileID: 12006, guid: 0000000000000000e000000000000000, type: 0}
- m_Name: TestRunnerWindow
+ m_Name: ProjectBrowser
m_EditorClassIdentifier:
m_Children: []
m_Position:
@@ -242,9 +242,9 @@ MonoBehaviour:
y: 557
width: 1348
height: 390
- m_MinSize: {x: 101, y: 121}
- m_MaxSize: {x: 4001, y: 4021}
- m_ActualView: {fileID: 18}
+ m_MinSize: {x: 231, y: 271}
+ m_MaxSize: {x: 10001, y: 10021}
+ m_ActualView: {fileID: 16}
m_Panes:
- {fileID: 16}
- {fileID: 17}
@@ -252,8 +252,8 @@ MonoBehaviour:
- {fileID: 19}
- {fileID: 20}
- {fileID: 12}
- m_Selected: 2
- m_LastSelected: 3
+ m_Selected: 0
+ m_LastSelected: 2
--- !u!114 &11
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -273,8 +273,8 @@ MonoBehaviour:
y: 0
width: 572
height: 947
- m_MinSize: {x: 275, y: 50}
- m_MaxSize: {x: 4000, y: 4000}
+ m_MinSize: {x: 276, y: 71}
+ m_MaxSize: {x: 4001, y: 4021}
m_ActualView: {fileID: 21}
m_Panes:
- {fileID: 21}
@@ -583,7 +583,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 8ec1feffcec1feff44cafeff52e2feff92e2feffeceafeff96f0feffd6f0feff30f9feffdc00ffff1c01ffff9009ffff260fffff660fffffd417ffff001effff401effff9826ffff342effff742effffcc36fffff03cffff303dffff8645ffff764cffffb64cffff2055ffffde5bffff1e5cffff7464fffffe69ffff3e6affff2a71ffffc076ffff0077ffff567fffff0486ffff4486ffff9a8effff2494ffff6494ffffe29effffd6a6ffff16a7ffff8cafffff2ebaffff6ebaffffd2c2ffff0cd7ffff4cd7ffffb4dfffff24fbfffff4ffffff
+ m_ExpandedIDs: 14e4ffff54e4fffff8ecffff26fbffff
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -953,22 +953,22 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- - Assets/Scripts
+ - Assets/Scripts/AudioManager/Service
m_Globs: []
m_OriginalText:
m_ViewMode: 1
m_StartGridSize: 64
m_LastFolders:
- - Assets/Scripts
+ - Assets/Scripts/AudioManager/Service
m_LastFoldersGridSize: -1
m_LastProjectPath: C:\Users\Mathew\Unity-Audio-Manager\Example_Project
m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
scrollPos: {x: 0, y: 0}
- m_SelectedIDs: d44d0000
- m_LastClickedID: 19924
- m_ExpandedIDs: 00000000d04d0000d24d0000d64d000000ca9a3b
+ m_SelectedIDs: fe4d0000
+ m_LastClickedID: 19966
+ m_ExpandedIDs: 00000000ce4d0000d04d0000d24d0000e64d000000ca9a3b
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -996,7 +996,7 @@ MonoBehaviour:
scrollPos: {x: 0, y: 0}
m_SelectedIDs:
m_LastClickedID: 0
- m_ExpandedIDs: 00000000d04d0000d24d0000d44d0000d64d0000
+ m_ExpandedIDs: 00000000ce4d0000d04d0000d24d0000
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -1109,7 +1109,7 @@ MonoBehaviour:
m_LastAppliedPresetName: Default
m_SaveData: []
m_Spl:
- ID: 1839
+ ID: 103
splitterInitialOffset: 264
currentActiveSplitter: -1
realSizes:
@@ -1141,7 +1141,7 @@ MonoBehaviour:
name: Example Project
fullName: Example Project
resultStatus: 1
- duration: 18.659967
+ duration: 18.646566
messages:
output:
stacktrace:
@@ -1157,7 +1157,7 @@ MonoBehaviour:
name: Tests.Core.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Core.dll
resultStatus: 1
- duration: 0.0552969
+ duration: 0.050445
messages:
output:
stacktrace:
@@ -1173,7 +1173,7 @@ MonoBehaviour:
name: TestAudioSourceWrapper
fullName: TestAudioSourceWrapper
resultStatus: 1
- duration: 0.0465391
+ duration: 0.0436822
messages:
output:
stacktrace:
@@ -1189,7 +1189,7 @@ MonoBehaviour:
name: TestConstructor
fullName: TestAudioSourceWrapper.TestConstructor
resultStatus: 1
- duration: 0.0130397
+ duration: 0.0129148
messages:
output:
stacktrace:
@@ -1206,7 +1206,7 @@ MonoBehaviour:
name: TestGet
fullName: TestAudioSourceWrapper.TestGet
resultStatus: 1
- duration: 0.0074676
+ duration: 0.0066586
messages:
output:
stacktrace:
@@ -1223,7 +1223,7 @@ MonoBehaviour:
name: TestGetChildSource
fullName: TestAudioSourceWrapper.TestGetChildSource
resultStatus: 1
- duration: 0.00125
+ duration: 0.0013267
messages:
output:
stacktrace:
@@ -1240,7 +1240,7 @@ MonoBehaviour:
name: TestInvokeChild
fullName: TestAudioSourceWrapper.TestInvokeChild
resultStatus: 1
- duration: 0.0013336
+ duration: 0.0014275
messages:
output:
stacktrace:
@@ -1257,7 +1257,7 @@ MonoBehaviour:
name: TestInvokeChildBool
fullName: TestAudioSourceWrapper.TestInvokeChildBool
resultStatus: 1
- duration: 0.0012421
+ duration: 0.00132
messages:
output:
stacktrace:
@@ -1274,7 +1274,7 @@ MonoBehaviour:
name: TestInvokeChildDouble
fullName: TestAudioSourceWrapper.TestInvokeChildDouble
resultStatus: 1
- duration: 0.0021844
+ duration: 0.0022939
messages:
output:
stacktrace:
@@ -1291,7 +1291,7 @@ MonoBehaviour:
name: TestInvokeChildFloat
fullName: TestAudioSourceWrapper.TestInvokeChildFloat
resultStatus: 1
- duration: 0.0015624
+ duration: 0.0016319
messages:
output:
stacktrace:
@@ -1308,7 +1308,7 @@ MonoBehaviour:
name: TestSet
fullName: TestAudioSourceWrapper.TestSet
resultStatus: 1
- duration: 0.0037278
+ duration: 0.0032772
messages:
output:
stacktrace:
@@ -1325,7 +1325,7 @@ MonoBehaviour:
name: Tests.Locator.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Locator.dll
resultStatus: 1
- duration: 0.0238651
+ duration: 0.0244015
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -1344,7 +1344,7 @@ MonoBehaviour:
name: TestNullAudioManager
fullName: TestNullAudioManager
resultStatus: 1
- duration: 0.0161111
+ duration: 0.0175125
messages:
output:
stacktrace:
@@ -1360,7 +1360,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestNullAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0006089
+ duration: 0.0006352
messages:
output:
stacktrace:
@@ -1377,7 +1377,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestNullAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.000216
+ duration: 0.0002358
messages:
output:
stacktrace:
@@ -1394,7 +1394,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestNullAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0001894
+ duration: 0.0002204
messages:
output:
stacktrace:
@@ -1411,7 +1411,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestNullAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0001941
+ duration: 0.0002184
messages:
output:
stacktrace:
@@ -1428,7 +1428,7 @@ MonoBehaviour:
name: TestDeregisterChild
fullName: TestNullAudioManager.TestDeregisterChild
resultStatus: 1
- duration: 0.0002444
+ duration: 0.0002203
messages:
output:
stacktrace:
@@ -1445,7 +1445,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestNullAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0002052
+ duration: 0.0002283
messages:
output:
stacktrace:
@@ -1462,7 +1462,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestNullAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0001867
+ duration: 0.0002143
messages:
output:
stacktrace:
@@ -1479,7 +1479,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestNullAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0002041
+ duration: 0.0002159
messages:
output:
stacktrace:
@@ -1496,7 +1496,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestNullAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0002024
+ duration: 0.0002205
messages:
output:
stacktrace:
@@ -1513,7 +1513,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestNullAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0002005
+ duration: 0.0002095
messages:
output:
stacktrace:
@@ -1530,7 +1530,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestNullAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0001936
+ duration: 0.0001957
messages:
output:
stacktrace:
@@ -1547,7 +1547,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestNullAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.0001844
+ duration: 0.0002024
messages:
output:
stacktrace:
@@ -1564,7 +1564,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestNullAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0001783
+ duration: 0.0002023
messages:
output:
stacktrace:
@@ -1581,7 +1581,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestNullAudioManager.TestPlay
resultStatus: 1
- duration: 0.0001826
+ duration: 0.0002012
messages:
output:
stacktrace:
@@ -1598,7 +1598,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestNullAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0001763
+ duration: 0.0001932
messages:
output:
stacktrace:
@@ -1615,7 +1615,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestNullAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0001752
+ duration: 0.0001938
messages:
output:
stacktrace:
@@ -1632,7 +1632,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestNullAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.000176
+ duration: 0.0001988
messages:
output:
stacktrace:
@@ -1649,7 +1649,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestNullAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0001785
+ duration: 0.0002327
messages:
output:
stacktrace:
@@ -1666,7 +1666,7 @@ MonoBehaviour:
name: TestRegisterAttachedToGo
fullName: TestNullAudioManager.TestRegisterAttachedToGo
resultStatus: 1
- duration: 0.0002043
+ duration: 0.0002407
messages:
output:
stacktrace:
@@ -1683,7 +1683,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestNullAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0002026
+ duration: 0.0002316
messages:
output:
stacktrace:
@@ -1700,7 +1700,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestNullAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0001723
+ duration: 0.0002237
messages:
output:
stacktrace:
@@ -1717,7 +1717,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestNullAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.000189
+ duration: 0.0002114
messages:
output:
stacktrace:
@@ -1734,7 +1734,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestNullAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0001751
+ duration: 0.0002089
messages:
output:
stacktrace:
@@ -1751,7 +1751,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestNullAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0001795
+ duration: 0.0002082
messages:
output:
stacktrace:
@@ -1768,7 +1768,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestNullAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0001854
+ duration: 0.000205
messages:
output:
stacktrace:
@@ -1785,7 +1785,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestNullAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0001808
+ duration: 0.0002041
messages:
output:
stacktrace:
@@ -1802,7 +1802,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestNullAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0001754
+ duration: 0.0002039
messages:
output:
stacktrace:
@@ -1819,7 +1819,7 @@ MonoBehaviour:
name: TestStop
fullName: TestNullAudioManager.TestStop
resultStatus: 1
- duration: 0.0001806
+ duration: 0.0002028
messages:
output:
stacktrace:
@@ -1836,7 +1836,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestNullAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0001777
+ duration: 0.0002042
messages:
output:
stacktrace:
@@ -1853,7 +1853,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestNullAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0001879
+ duration: 0.000207
messages:
output:
stacktrace:
@@ -1870,7 +1870,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestNullAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0001753
+ duration: 0.0001922
messages:
output:
stacktrace:
@@ -1887,7 +1887,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestNullAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0001723
+ duration: 0.0001945
messages:
output:
stacktrace:
@@ -1904,7 +1904,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestNullAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0001964
+ duration: 0.000215
messages:
output:
stacktrace:
@@ -1921,7 +1921,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestNullAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0001749
+ duration: 0.0001924
messages:
output:
stacktrace:
@@ -1938,7 +1938,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestNullAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0001777
+ duration: 0.0001919
messages:
output:
stacktrace:
@@ -1955,7 +1955,7 @@ MonoBehaviour:
name: TestServiceLocator
fullName: TestServiceLocator
resultStatus: 1
- duration: 0.0040099
+ duration: 0.0035251
messages:
output:
stacktrace:
@@ -1971,7 +1971,7 @@ MonoBehaviour:
name: TestGetService
fullName: TestServiceLocator.TestGetService
resultStatus: 1
- duration: 0.0005287
+ duration: 0.000485
messages:
output:
stacktrace:
@@ -1988,7 +1988,7 @@ MonoBehaviour:
name: TestRegisterLogger
fullName: TestServiceLocator.TestRegisterLogger
resultStatus: 1
- duration: 0.0004527
+ duration: 0.0004601
messages:
output:
stacktrace:
@@ -2005,7 +2005,7 @@ MonoBehaviour:
name: TestRegisterService
fullName: TestServiceLocator.TestRegisterService
resultStatus: 1
- duration: 0.0002767
+ duration: 0.0002914
messages:
output:
stacktrace:
@@ -2022,7 +2022,7 @@ MonoBehaviour:
name: Tests.Logger.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Logger.dll
resultStatus: 1
- duration: 0.0965488
+ duration: 0.0940498
messages:
output:
stacktrace:
@@ -2038,7 +2038,7 @@ MonoBehaviour:
name: TestAudioLogger
fullName: TestAudioLogger
resultStatus: 1
- duration: 0.0592538
+ duration: 0.0570035
messages:
output:
stacktrace:
@@ -2054,7 +2054,7 @@ MonoBehaviour:
name: TestLog
fullName: TestAudioLogger.TestLog
resultStatus: 1
- duration: 0.0188591
+ duration: 0.0180732
messages:
output: '
@@ -2167,7 +2167,7 @@ MonoBehaviour:
name: TestLogAssert
fullName: TestAudioLogger.TestLogAssert
resultStatus: 1
- duration: 0.0069404
+ duration: 0.0038778
messages:
output: '
@@ -2208,7 +2208,7 @@ MonoBehaviour:
name: TestLogAssertFormat
fullName: TestAudioLogger.TestLogAssertFormat
resultStatus: 1
- duration: 0.0045802
+ duration: 0.0038918
messages:
output: '
@@ -2249,7 +2249,7 @@ MonoBehaviour:
name: TestLogException
fullName: TestAudioLogger.TestLogException
resultStatus: 1
- duration: 0.0099038
+ duration: 0.010006
messages:
output: 'NullReferenceException: Object reference not set to an instance of
an object.
@@ -2302,7 +2302,7 @@ MonoBehaviour:
name: TestLogFormat
fullName: TestAudioLogger.TestLogFormat
resultStatus: 1
- duration: 0.0160986
+ duration: 0.0186778
messages:
output: '
@@ -2415,7 +2415,7 @@ MonoBehaviour:
name: TestErrorToStringConvertor
fullName: TestErrorToStringConvertor
resultStatus: 1
- duration: 0.0041576
+ duration: 0.0063793
messages:
output:
stacktrace:
@@ -2431,7 +2431,7 @@ MonoBehaviour:
name: TestErrorToMessage
fullName: TestErrorToStringConvertor.TestErrorToMessage
resultStatus: 1
- duration: 0.0016401
+ duration: 0.0016467
messages:
output:
stacktrace:
@@ -2448,7 +2448,7 @@ MonoBehaviour:
name: TestLoggedAudioManager
fullName: TestLoggedAudioManager
resultStatus: 1
- duration: 0.0302295
+ duration: 0.0269675
messages:
output:
stacktrace:
@@ -2464,7 +2464,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestLoggedAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0015621
+ duration: 0.0016347
messages:
output:
stacktrace:
@@ -2481,7 +2481,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestLoggedAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0005096
+ duration: 0.0005855
messages:
output:
stacktrace:
@@ -2498,7 +2498,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestLoggedAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0005018
+ duration: 0.0005166
messages:
output:
stacktrace:
@@ -2515,7 +2515,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestLoggedAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0004836
+ duration: 0.0004855
messages:
output:
stacktrace:
@@ -2532,7 +2532,7 @@ MonoBehaviour:
name: TestDeregisterChild
fullName: TestLoggedAudioManager.TestDeregisterChild
resultStatus: 1
- duration: 0.0005194
+ duration: 0.0004778
messages:
output:
stacktrace:
@@ -2549,7 +2549,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestLoggedAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0004877
+ duration: 0.0005046
messages:
output:
stacktrace:
@@ -2566,7 +2566,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestLoggedAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.000431
+ duration: 0.0004546
messages:
output:
stacktrace:
@@ -2583,7 +2583,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestLoggedAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0005468
+ duration: 0.0005407
messages:
output:
stacktrace:
@@ -2600,7 +2600,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestLoggedAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.000564
+ duration: 0.00052
messages:
output:
stacktrace:
@@ -2617,7 +2617,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestLoggedAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0005002
+ duration: 0.0004999
messages:
output:
stacktrace:
@@ -2634,7 +2634,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestLoggedAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0004826
+ duration: 0.0004875
messages:
output:
stacktrace:
@@ -2651,7 +2651,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestLoggedAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.0004811
+ duration: 0.0004792
messages:
output:
stacktrace:
@@ -2668,7 +2668,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestLoggedAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0004626
+ duration: 0.0004665
messages:
output:
stacktrace:
@@ -2685,7 +2685,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestLoggedAudioManager.TestPlay
resultStatus: 1
- duration: 0.0004526
+ duration: 0.0004982
messages:
output:
stacktrace:
@@ -2702,7 +2702,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestLoggedAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0004539
+ duration: 0.0004591
messages:
output:
stacktrace:
@@ -2719,7 +2719,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestLoggedAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0004468
+ duration: 0.0004488
messages:
output:
stacktrace:
@@ -2736,7 +2736,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestLoggedAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.000443
+ duration: 0.0004597
messages:
output:
stacktrace:
@@ -2753,7 +2753,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestLoggedAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0004551
+ duration: 0.0004583
messages:
output:
stacktrace:
@@ -2770,7 +2770,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestLoggedAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0005018
+ duration: 0.0005139
messages:
output:
stacktrace:
@@ -2787,7 +2787,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestLoggedAudioManager.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0004763
+ duration: 0.0004912
messages:
output:
stacktrace:
@@ -2804,7 +2804,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestLoggedAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0004508
+ duration: 0.0004547
messages:
output:
stacktrace:
@@ -2821,7 +2821,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestLoggedAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0005028
+ duration: 0.0004638
messages:
output:
stacktrace:
@@ -2838,7 +2838,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestLoggedAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0004725
+ duration: 0.0004842
messages:
output:
stacktrace:
@@ -2855,7 +2855,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestLoggedAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.0004828
+ duration: 0.0004769
messages:
output:
stacktrace:
@@ -2872,7 +2872,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestLoggedAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0004548
+ duration: 0.000456
messages:
output:
stacktrace:
@@ -2889,7 +2889,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestLoggedAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.000451
+ duration: 0.000458
messages:
output:
stacktrace:
@@ -2906,7 +2906,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestLoggedAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0035578
+ duration: 0.0004835
messages:
output:
stacktrace:
@@ -2923,7 +2923,7 @@ MonoBehaviour:
name: TestStop
fullName: TestLoggedAudioManager.TestStop
resultStatus: 1
- duration: 0.0005166
+ duration: 0.0004465
messages:
output:
stacktrace:
@@ -2940,7 +2940,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestLoggedAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0004817
+ duration: 0.0004648
messages:
output:
stacktrace:
@@ -2957,7 +2957,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestLoggedAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0004608
+ duration: 0.0004698
messages:
output:
stacktrace:
@@ -2974,7 +2974,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestLoggedAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0004443
+ duration: 0.0004554
messages:
output:
stacktrace:
@@ -2991,7 +2991,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestLoggedAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0004386
+ duration: 0.0004563
messages:
output:
stacktrace:
@@ -3008,7 +3008,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestLoggedAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0004773
+ duration: 0.0004946
messages:
output:
stacktrace:
@@ -3025,7 +3025,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestLoggedAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0004402
+ duration: 0.0004596
messages:
output:
stacktrace:
@@ -3042,7 +3042,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestLoggedAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0004832
+ duration: 0.0004504
messages:
output:
stacktrace:
@@ -3059,7 +3059,7 @@ MonoBehaviour:
name: Tests.Provider.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Provider.dll
resultStatus: 1
- duration: 0.017055
+ duration: 0.0167531
messages:
output:
stacktrace:
@@ -3075,7 +3075,7 @@ MonoBehaviour:
name: TestAudioManagerSettings
fullName: TestAudioManagerSettings
resultStatus: 1
- duration: 0.0118156
+ duration: 0.0145978
messages:
output:
stacktrace:
@@ -3091,7 +3091,7 @@ MonoBehaviour:
name: TestAwake
fullName: TestAudioManagerSettings.TestAwake
resultStatus: 1
- duration: 0.0038816
+ duration: 0.0041028
messages:
output: 'Getting registered AudioSource entry failed.
@@ -3113,7 +3113,7 @@ MonoBehaviour:
name: TestOnEnable
fullName: TestAudioManagerSettings.TestOnEnable
resultStatus: 1
- duration: 0.0002864
+ duration: 0.0003354
messages:
output:
stacktrace:
@@ -3130,7 +3130,7 @@ MonoBehaviour:
name: Tests.Service.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Service.dll
resultStatus: 1
- duration: 18.349297
+ duration: 18.342173
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3149,7 +3149,7 @@ MonoBehaviour:
name: TestAudioChainer
fullName: TestAudioChainer
resultStatus: 1
- duration: 0.0075012
+ duration: 0.0117405
messages:
output:
stacktrace:
@@ -3165,7 +3165,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestAudioChainer.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0006889
+ duration: 0.000808
messages:
output:
stacktrace:
@@ -3182,7 +3182,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestAudioChainer.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.000405
+ duration: 0.000456
messages:
output:
stacktrace:
@@ -3199,7 +3199,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestAudioChainer.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0003194
+ duration: 0.0003713
messages:
output:
stacktrace:
@@ -3216,7 +3216,7 @@ MonoBehaviour:
name: TestSelectSound
fullName: TestAudioChainer.TestSelectSound
resultStatus: 1
- duration: 0.0002538
+ duration: 0.0002839
messages:
output:
stacktrace:
@@ -3233,7 +3233,7 @@ MonoBehaviour:
name: TestDefaultAudioManager
fullName: TestDefaultAudioManager
resultStatus: 1
- duration: 18.316229
+ duration: 18.302166
messages:
output:
stacktrace:
@@ -3249,7 +3249,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestDefaultAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0041344
+ duration: 0.0043014
messages:
output:
stacktrace:
@@ -3266,7 +3266,7 @@ MonoBehaviour:
name: TestAddSoundFromPath
fullName: TestDefaultAudioManager.TestAddSoundFromPath
resultStatus: 1
- duration: 0.0009588
+ duration: 0.0010095
messages:
output:
stacktrace:
@@ -3283,7 +3283,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestDefaultAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0032921
+ duration: 0.0032408
messages:
output: "Exposed name does not exist: \r\nExposed name does not exist: \r\nExposed
name does not exist: \r\nExposed name does not exist: \r\nExposed name does
@@ -3303,7 +3303,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestDefaultAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0010281
+ duration: 0.0010463
messages:
output:
stacktrace:
@@ -3320,7 +3320,7 @@ MonoBehaviour:
name: TestDeregisterChild
fullName: TestDefaultAudioManager.TestDeregisterChild
resultStatus: 1
- duration: 0.0025182
+ duration: 0.0026389
messages:
output:
stacktrace:
@@ -3337,7 +3337,7 @@ MonoBehaviour:
name: TestGetClipLength
fullName: TestDefaultAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0010367
+ duration: 0.001058
messages:
output:
stacktrace:
@@ -3354,7 +3354,7 @@ MonoBehaviour:
name: TestGetEnumerator
fullName: TestDefaultAudioManager.TestGetEnumerator
resultStatus: 1
- duration: 0.0002778
+ duration: 0.0003068
messages:
output:
stacktrace:
@@ -3371,7 +3371,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestDefaultAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.0030542
+ duration: 0.0027344
messages:
output: "Exposed name does not exist: \r\nExposed name does not exist: \r\nExposed
name does not exist: \r\nExposed name does not exist: \r\nExposed name does
@@ -3391,7 +3391,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestDefaultAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0007752
+ duration: 0.0007417
messages:
output:
stacktrace:
@@ -3408,7 +3408,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestDefaultAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0408332
+ duration: 0.0418395
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3427,6 +3427,9 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
'
stacktrace:
notRunnable: 0
@@ -3442,7 +3445,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestDefaultAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0586718
+ duration: 0.0575572
messages:
output: "Exposed name does not exist: \r\n"
stacktrace:
@@ -3459,7 +3462,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestDefaultAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.1065692
+ duration: 0.1069526
messages:
output:
stacktrace:
@@ -3476,7 +3479,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestDefaultAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.1230169
+ duration: 0.1073911
messages:
output:
stacktrace:
@@ -3493,7 +3496,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestDefaultAudioManager.TestPlay
resultStatus: 1
- duration: 0.0005607
+ duration: 0.0006338
messages:
output:
stacktrace:
@@ -3510,7 +3513,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestDefaultAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 2.2437243
+ duration: 2.2436116
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -3595,6 +3598,27 @@ MonoBehaviour:
There are no audio listeners in the scene.
Please ensure there is always one audio listener in the scene
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
+ There
+ are no audio listeners in the scene. Please ensure there is always one audio
+ listener in the scene
+
+ There are no audio listeners in the scene.
+ Please ensure there is always one audio listener in the scene
+
'
stacktrace:
notRunnable: 0
@@ -3610,7 +3634,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestDefaultAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0009578
+ duration: 0.0010057
messages:
output:
stacktrace:
@@ -3627,7 +3651,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestDefaultAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0007479
+ duration: 0.0007754
messages:
output:
stacktrace:
@@ -3644,7 +3668,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestDefaultAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0007063
+ duration: 0.0007586
messages:
output:
stacktrace:
@@ -3661,7 +3685,7 @@ MonoBehaviour:
name: TestRegisterChildAt3DPos
fullName: TestDefaultAudioManager.TestRegisterChildAt3DPos
resultStatus: 1
- duration: 0.0006766
+ duration: 0.0007139
messages:
output:
stacktrace:
@@ -3678,7 +3702,7 @@ MonoBehaviour:
name: TestRegisterChildAttachedToGo
fullName: TestDefaultAudioManager.TestRegisterChildAttachedToGo
resultStatus: 1
- duration: 0.0005794
+ duration: 0.0006653
messages:
output:
stacktrace:
@@ -3695,7 +3719,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestDefaultAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0005993
+ duration: 0.0006214
messages:
output:
stacktrace:
@@ -3712,7 +3736,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestDefaultAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0005752
+ duration: 0.0005952
messages:
output:
stacktrace:
@@ -3729,7 +3753,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestDefaultAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0012237
+ duration: 0.0012381
messages:
output: "Exposed name does not exist: \r\n"
stacktrace:
@@ -3746,7 +3770,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestDefaultAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.000719
+ duration: 0.0007678
messages:
output:
stacktrace:
@@ -3763,7 +3787,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestDefaultAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0005544
+ duration: 0.0005852
messages:
output:
stacktrace:
@@ -3780,7 +3804,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestDefaultAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.0005512
+ duration: 0.0005728
messages:
output:
stacktrace:
@@ -3797,7 +3821,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestDefaultAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0009425
+ duration: 0.0009709
messages:
output:
stacktrace:
@@ -3814,7 +3838,7 @@ MonoBehaviour:
name: TestStop
fullName: TestDefaultAudioManager.TestStop
resultStatus: 1
- duration: 0.0004404
+ duration: 0.0004619
messages:
output:
stacktrace:
@@ -3831,7 +3855,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestDefaultAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 15.668905
+ duration: 15.668904
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -50400,13 +50424,6 @@ MonoBehaviour:
are no audio listeners in the scene. Please ensure there is always one audio
listener in the scene
- There are no audio listeners in the scene.
- Please ensure there is always one audio listener in the scene
-
- There
- are no audio listeners in the scene. Please ensure there is always one audio
- listener in the scene
-
'
stacktrace:
notRunnable: 0
@@ -50422,7 +50439,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestDefaultAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.001244
+ duration: 0.001282
messages:
output:
stacktrace:
@@ -50439,7 +50456,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestDefaultAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.000645
+ duration: 0.0006638
messages:
output:
stacktrace:
@@ -50456,7 +50473,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestDefaultAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0007862
+ duration: 0.0008584
messages:
output:
stacktrace:
@@ -50473,7 +50490,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestDefaultAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0003983
+ duration: 0.0004142
messages:
output:
stacktrace:
@@ -50490,7 +50507,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestDefaultAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.028113
+ duration: 0.0283158
messages:
output: 'There are no audio listeners in the scene. Please ensure there is
always one audio listener in the scene
@@ -50573,7 +50590,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestDefaultAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0007038
+ duration: 0.0007541
messages:
output:
stacktrace:
@@ -50590,7 +50607,7 @@ MonoBehaviour:
name: TestFluentAudioManager
fullName: TestFluentAudioManager
resultStatus: 1
- duration: 0.0203283
+ duration: 0.0208749
messages:
output:
stacktrace:
@@ -50606,7 +50623,7 @@ MonoBehaviour:
name: TestAddGroup
fullName: TestFluentAudioManager.TestAddGroup
resultStatus: 1
- duration: 0.0004596
+ duration: 0.00049
messages:
output:
stacktrace:
@@ -50623,7 +50640,7 @@ MonoBehaviour:
name: TestChangeGroupValue
fullName: TestFluentAudioManager.TestChangeGroupValue
resultStatus: 1
- duration: 0.0004152
+ duration: 0.0003589
messages:
output:
stacktrace:
@@ -50640,7 +50657,7 @@ MonoBehaviour:
name: TestChangePitch
fullName: TestFluentAudioManager.TestChangePitch
resultStatus: 1
- duration: 0.0003469
+ duration: 0.000363
messages:
output:
stacktrace:
@@ -50652,12 +50669,29 @@ MonoBehaviour:
- Uncategorized
parentId: 1134
parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
+ - id: 1151
+ uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestDeregisterChild]
+ name: TestDeregisterChild
+ fullName: TestFluentAudioManager.TestDeregisterChild
+ resultStatus: 1
+ duration: 0.000339
+ messages:
+ output:
+ stacktrace:
+ notRunnable: 0
+ ignoredOrSkipped: 0
+ description:
+ isSuite: 0
+ categories:
+ - Uncategorized
+ parentId: 1142
+ parentUniqueId: Tests.Service.dll/[Tests.Service][TestFluentAudioManager][suite]
- id: 1166
uniqueId: Tests.Service.dll/TestFluentAudioManager/[Tests.Service][TestFluentAudioManager.TestGetClipLength]
name: TestGetClipLength
fullName: TestFluentAudioManager.TestGetClipLength
resultStatus: 1
- duration: 0.0003616
+ duration: 0.0003723
messages:
output:
stacktrace:
@@ -50674,7 +50708,7 @@ MonoBehaviour:
name: TestGetGroupValue
fullName: TestFluentAudioManager.TestGetGroupValue
resultStatus: 1
- duration: 0.000343
+ duration: 0.0003591
messages:
output:
stacktrace:
@@ -50691,7 +50725,7 @@ MonoBehaviour:
name: TestGetPlaybackPosition
fullName: TestFluentAudioManager.TestGetPlaybackPosition
resultStatus: 1
- duration: 0.0003464
+ duration: 0.0003554
messages:
output:
stacktrace:
@@ -50708,7 +50742,7 @@ MonoBehaviour:
name: TestGetProgress
fullName: TestFluentAudioManager.TestGetProgress
resultStatus: 1
- duration: 0.0003396
+ duration: 0.0003614
messages:
output:
stacktrace:
@@ -50725,7 +50759,7 @@ MonoBehaviour:
name: TestLerpGroupValue
fullName: TestFluentAudioManager.TestLerpGroupValue
resultStatus: 1
- duration: 0.0003254
+ duration: 0.0003396
messages:
output:
stacktrace:
@@ -50742,7 +50776,7 @@ MonoBehaviour:
name: TestLerpPitch
fullName: TestFluentAudioManager.TestLerpPitch
resultStatus: 1
- duration: 0.0003286
+ duration: 0.000364
messages:
output:
stacktrace:
@@ -50759,7 +50793,7 @@ MonoBehaviour:
name: TestLerpVolume
fullName: TestFluentAudioManager.TestLerpVolume
resultStatus: 1
- duration: 0.0003293
+ duration: 0.000349
messages:
output:
stacktrace:
@@ -50776,7 +50810,7 @@ MonoBehaviour:
name: TestPlay
fullName: TestFluentAudioManager.TestPlay
resultStatus: 1
- duration: 0.0003279
+ duration: 0.0003342
messages:
output:
stacktrace:
@@ -50793,7 +50827,7 @@ MonoBehaviour:
name: TestPlayAtTimeStamp
fullName: TestFluentAudioManager.TestPlayAtTimeStamp
resultStatus: 1
- duration: 0.0003345
+ duration: 0.0003279
messages:
output:
stacktrace:
@@ -50810,7 +50844,7 @@ MonoBehaviour:
name: TestPlayDelayed
fullName: TestFluentAudioManager.TestPlayDelayed
resultStatus: 1
- duration: 0.0003168
+ duration: 0.0003346
messages:
output:
stacktrace:
@@ -50827,7 +50861,7 @@ MonoBehaviour:
name: TestPlayOneShot
fullName: TestFluentAudioManager.TestPlayOneShot
resultStatus: 1
- duration: 0.0003023
+ duration: 0.000317
messages:
output:
stacktrace:
@@ -50844,7 +50878,7 @@ MonoBehaviour:
name: TestPlayScheduled
fullName: TestFluentAudioManager.TestPlayScheduled
resultStatus: 1
- duration: 0.0003074
+ duration: 0.0003831
messages:
output:
stacktrace:
@@ -50861,7 +50895,7 @@ MonoBehaviour:
name: TestRemoveGroup
fullName: TestFluentAudioManager.TestRemoveGroup
resultStatus: 1
- duration: 0.0003028
+ duration: 0.0003274
messages:
output:
stacktrace:
@@ -50878,7 +50912,7 @@ MonoBehaviour:
name: TestRemoveSound
fullName: TestFluentAudioManager.TestRemoveSound
resultStatus: 1
- duration: 0.0003139
+ duration: 0.0003242
messages:
output:
stacktrace:
@@ -50895,7 +50929,7 @@ MonoBehaviour:
name: TestResetGroupValue
fullName: TestFluentAudioManager.TestResetGroupValue
resultStatus: 1
- duration: 0.0003074
+ duration: 0.0003275
messages:
output:
stacktrace:
@@ -50912,7 +50946,7 @@ MonoBehaviour:
name: TestSet3DAudioOptions
fullName: TestFluentAudioManager.TestSet3DAudioOptions
resultStatus: 1
- duration: 0.000339
+ duration: 0.000355
messages:
output:
stacktrace:
@@ -50929,7 +50963,7 @@ MonoBehaviour:
name: TestSetPlaybackDirection
fullName: TestFluentAudioManager.TestSetPlaybackDirection
resultStatus: 1
- duration: 0.0003118
+ duration: 0.0003256
messages:
output:
stacktrace:
@@ -50946,7 +50980,7 @@ MonoBehaviour:
name: TestSetStartTime
fullName: TestFluentAudioManager.TestSetStartTime
resultStatus: 1
- duration: 0.000327
+ duration: 0.0003323
messages:
output:
stacktrace:
@@ -50963,7 +50997,7 @@ MonoBehaviour:
name: TestSkipTime
fullName: TestFluentAudioManager.TestSkipTime
resultStatus: 1
- duration: 0.0003255
+ duration: 0.0003229
messages:
output:
stacktrace:
@@ -50980,7 +51014,7 @@ MonoBehaviour:
name: TestStop
fullName: TestFluentAudioManager.TestStop
resultStatus: 1
- duration: 0.0003109
+ duration: 0.0003086
messages:
output:
stacktrace:
@@ -50997,7 +51031,7 @@ MonoBehaviour:
name: TestSubscribeProgressCoroutine
fullName: TestFluentAudioManager.TestSubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0003138
+ duration: 0.0003323
messages:
output:
stacktrace:
@@ -51014,7 +51048,7 @@ MonoBehaviour:
name: TestSubscribeSourceChanged
fullName: TestFluentAudioManager.TestSubscribeSourceChanged
resultStatus: 1
- duration: 0.0003531
+ duration: 0.0003318
messages:
output:
stacktrace:
@@ -51031,7 +51065,7 @@ MonoBehaviour:
name: TestToggleMute
fullName: TestFluentAudioManager.TestToggleMute
resultStatus: 1
- duration: 0.0003052
+ duration: 0.0003138
messages:
output:
stacktrace:
@@ -51048,7 +51082,7 @@ MonoBehaviour:
name: TestTogglePause
fullName: TestFluentAudioManager.TestTogglePause
resultStatus: 1
- duration: 0.0002992
+ duration: 0.000318
messages:
output:
stacktrace:
@@ -51065,7 +51099,7 @@ MonoBehaviour:
name: TestTryGetSource
fullName: TestFluentAudioManager.TestTryGetSource
resultStatus: 1
- duration: 0.0003432
+ duration: 0.0003458
messages:
output:
stacktrace:
@@ -51082,7 +51116,7 @@ MonoBehaviour:
name: TestUnsubscribeProgressCoroutine
fullName: TestFluentAudioManager.TestUnsubscribeProgressCoroutine
resultStatus: 1
- duration: 0.0003242
+ duration: 0.000331
messages:
output:
stacktrace:
@@ -51099,7 +51133,7 @@ MonoBehaviour:
name: TestUnsubscribeSourceChanged
fullName: TestFluentAudioManager.TestUnsubscribeSourceChanged
resultStatus: 1
- duration: 0.0003116
+ duration: 0.0003175
messages:
output:
stacktrace:
@@ -51116,7 +51150,7 @@ MonoBehaviour:
name: Tests.Settings.dll
fullName: C:/Users/Mathew/Unity-Audio-Manager/Example_Project/Library/ScriptAssemblies/Tests.Settings.dll
resultStatus: 1
- duration: 0.0097712
+ duration: 0.0056885
messages:
output:
stacktrace:
@@ -51132,7 +51166,7 @@ MonoBehaviour:
name: TestShowIfAttribute
fullName: TestShowIfAttribute
resultStatus: 1
- duration: 0.0058608
+ duration: 0.0023261
messages:
output:
stacktrace:
@@ -51148,7 +51182,7 @@ MonoBehaviour:
name: TestConstructor
fullName: TestShowIfAttribute.TestConstructor
resultStatus: 1
- duration: 0.000512
+ duration: 0.0005444
messages:
output:
stacktrace:
From 89d0ed5b5884a6953ce497eab19ea13766ec45bf Mon Sep 17 00:00:00 2001
From: MathewHDYT <48954742+MathewHDYT@users.noreply.github.com>
Date: Sat, 30 Jul 2022 11:27:45 +0200
Subject: [PATCH 6/6] Removed not needed using
---
Example_Project/Assets/Scripts/MethodCalls.cs | 1 -
.../UserSettings/Layouts/default-2021.dwlt | 266 +++++++++---------
2 files changed, 133 insertions(+), 134 deletions(-)
diff --git a/Example_Project/Assets/Scripts/MethodCalls.cs b/Example_Project/Assets/Scripts/MethodCalls.cs
index 63f97bcd..28baf8bb 100644
--- a/Example_Project/Assets/Scripts/MethodCalls.cs
+++ b/Example_Project/Assets/Scripts/MethodCalls.cs
@@ -1,7 +1,6 @@
using AudioManager.Core;
using AudioManager.Locator;
using AudioManager.Logger;
-using AudioManager.Service;
using System.Linq;
using UnityEngine;
using UnityEngine.UI;
diff --git a/Example_Project/UserSettings/Layouts/default-2021.dwlt b/Example_Project/UserSettings/Layouts/default-2021.dwlt
index cb0db687..14b9c9b6 100644
--- a/Example_Project/UserSettings/Layouts/default-2021.dwlt
+++ b/Example_Project/UserSettings/Layouts/default-2021.dwlt
@@ -19,7 +19,7 @@ MonoBehaviour:
width: 1920
height: 997
m_ShowMode: 4
- m_Title: Hierarchy
+ m_Title: Project
m_RootView: {fileID: 2}
m_MinSize: {x: 875, y: 300}
m_MaxSize: {x: 10000, y: 10000}
@@ -119,7 +119,7 @@ MonoBehaviour:
m_MinSize: {x: 300, y: 200}
m_MaxSize: {x: 24288, y: 16192}
vertical: 0
- controlID: 25
+ controlID: 64
--- !u!114 &6
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -144,7 +144,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 200}
m_MaxSize: {x: 16192, y: 16192}
vertical: 1
- controlID: 26
+ controlID: 20
--- !u!114 &7
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -169,7 +169,7 @@ MonoBehaviour:
m_MinSize: {x: 200, y: 100}
m_MaxSize: {x: 16192, y: 8096}
vertical: 0
- controlID: 27
+ controlID: 21
--- !u!114 &8
MonoBehaviour:
m_ObjectHideFlags: 52
@@ -581,9 +581,9 @@ MonoBehaviour:
m_SceneHierarchy:
m_TreeViewState:
scrollPos: {x: 0, y: 0}
- m_SelectedIDs:
+ m_SelectedIDs: f2080000
m_LastClickedID: 0
- m_ExpandedIDs: 14e4ffff54e4fffff8ecffff26fbffff
+ m_ExpandedIDs: 26fbffff
m_RenameOverlay:
m_UserAcceptedRename: 0
m_Name:
@@ -953,36 +953,36 @@ MonoBehaviour:
m_SkipHidden: 0
m_SearchArea: 1
m_Folders:
- - Assets/Scripts/AudioManager/Service
+ - Assets/Scripts
m_Globs: []
m_OriginalText:
m_ViewMode: 1
m_StartGridSize: 64
m_LastFolders:
- - Assets/Scripts/AudioManager/Service
+ - Assets/Scripts
m_LastFoldersGridSize: -1
m_LastProjectPath: C:\Users\Mathew\Unity-Audio-Manager\Example_Project
m_LockTracker:
m_IsLocked: 0
m_FolderTreeState:
scrollPos: {x: 0, y: 0}
- m_SelectedIDs: fe4d0000
- m_LastClickedID: 19966
- m_ExpandedIDs: 00000000ce4d0000d04d0000d24d0000e64d000000ca9a3b
+ m_SelectedIDs: e24d0000
+ m_LastClickedID: 19938
+ m_ExpandedIDs: 00000000ce4d0000d04d0000d24d0000e24d000000ca9a3b
m_RenameOverlay:
m_UserAcceptedRename: 0
- m_Name:
- m_OriginalName:
+ m_Name: Scenes
+ m_OriginalName: Scenes
m_EditFieldRect:
serializedVersion: 2
x: 0
y: 0
width: 0
height: 0
- m_UserData: 0
+ m_UserData: 19936
m_IsWaitingForDelay: 0
m_IsRenaming: 0
- m_OriginalEventType: 11
+ m_OriginalEventType: 0
m_IsRenamingFilename: 1
m_ClientGUIView: {fileID: 10}
m_SearchString:
@@ -2058,99 +2058,99 @@ MonoBehaviour:
messages:
output: '
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
'
stacktrace:
@@ -2171,27 +2171,27 @@ MonoBehaviour:
messages:
output: '
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
'
stacktrace:
@@ -2212,27 +2212,27 @@ MonoBehaviour:
messages:
output: '
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
'
stacktrace:
@@ -2254,8 +2254,8 @@ MonoBehaviour:
output: 'NullReferenceException: Object reference not set to an instance of
an object.
- NullReferenceException: Object reference not set to
- an instance of an object.
+ NullReferenceException: Object reference not set to an
+ instance of an object.
NullReferenceException: Object reference
not set to an instance of an object.
@@ -2306,99 +2306,99 @@ MonoBehaviour:
messages:
output: '
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
'
stacktrace: