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Last minute changes (1.0)
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MaxG2D authored Jul 2, 2024
1 parent f04e43d commit 625ecaa
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions Shaders/HDRSaturation.fx
Original file line number Diff line number Diff line change
Expand Up @@ -27,26 +27,26 @@ uniform int UI_SATURATION_METHOD
"\n""\n" "Default: HSV";
ui_type = "combo";
ui_items = "Luma\0HSL\0HSV\0YUV\0Average\0Max\0";
> = HSL;
> = YUV;

uniform float UI_SATURATION_AMOUNT <
ui_min = -1.0; ui_max = 5.0;
ui_label = "Amount";
ui_tooltip = "Degree of saturation adjustment, 0 = neutral";
ui_step = 0.01;
ui_type = "slider";
> = 1.0;
> = 2.0;

uniform float UI_SATURATION_LIMIT <
ui_min = 0.0; ui_max = 1.0;
ui_label = "Global>Highlight";
ui_tooltip = "Switch between global or highlight only saturation";
ui_step = 0.01;
ui_type = "slider";
> = 0.98;
> = 0.99;

uniform float UI_SATURATION_GAMUT_EXPANSION <
ui_min = 0.0; ui_max = 10.0;
ui_min = 0.0; ui_max = 100.0;
ui_label = "Gamut Expansion";
ui_tooltip = "Generates HDR colors from bright saturated SDR ones. Neutral at 0";
ui_step = 0.01;
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