diff --git a/megamek/src/megamek/common/Terrain.java b/megamek/src/megamek/common/Terrain.java index f2b56f24434..0ab72533016 100644 --- a/megamek/src/megamek/common/Terrain.java +++ b/megamek/src/megamek/common/Terrain.java @@ -413,9 +413,8 @@ public int movementCost(Entity e) { case Terrains.WOODS: mp = level; if (isCrossCountry && e.isGround() && e.isCombatVehicle()) { - if ((level == 1) && ((moveMode == EntityMovementMode.HOVER) || (moveMode == EntityMovementMode.WHEELED))) { - mp *= 2; - } else if (level > 1){ + if (((level == 1) && ((moveMode == EntityMovementMode.HOVER) || (moveMode == EntityMovementMode.WHEELED))) + || (level > 1)) { mp *= 2; } }