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In the current build, when a mech is standing in depth 1 water and comes under attack from ranged weapons, if the attack hits the legs, it's not negated.
Reproduce: put a mech into depth 1 water
fire at it with another mech (in my case, the other mech was on level 0 ground outside the lake)
observe leg damage inflicted
The text was updated successfully, but these errors were encountered:
In the current build, when a mech is standing in depth 1 water and comes under attack from ranged weapons, if the attack hits the legs, it's not negated.
Reproduce: put a mech into depth 1 water
fire at it with another mech (in my case, the other mech was on level 0 ground outside the lake)
observe leg damage inflicted
The text was updated successfully, but these errors were encountered: