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Some Protomechs Missing Map Art #1514

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Xeno426 opened this issue Oct 14, 2019 · 1 comment
Closed

Some Protomechs Missing Map Art #1514

Xeno426 opened this issue Oct 14, 2019 · 1 comment
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Data Hammertime.

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@Xeno426
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Xeno426 commented Oct 14, 2019

Environment

0.47.0
Platform Windows 7 6.1 (x86)
Java Version 8 update 221

Description

All the ultraheavy protomechs with the name "Ultraheavy Protomech" in their name use the default (Roc) map image, since the mechset.txt file has an entry only for the base unit name.
i.e. the mechset.txt has an entry for "Boggart", but the protomech's name in MM is "Boggart Ultraheavy Protomech".

This holds for the Boggart, Svartalfa, and Hobgoblin.

On a related issue, the quad Basilisk has a map image, but mechset.txt lists a unit by the name of "Basilisk (Quad)" while the actual MM file is named "Basilisk ProtoMech (Quad)". It's interesting to note that the Quad Basilisk is the only non-Ultraheavy protomech to have "Protomech" in its name. The entry is also for an "exact" match, so the "Basilisk ProtoMech (Quad) B" would still not get map art.

Curiously, the Sprite is the only Ultraheavy protomech to not have "Ultraheavy Protomech" in its name.

Files

boggart map icon

@HammerGS HammerGS self-assigned this Oct 14, 2019
@HammerGS HammerGS added the Data Hammertime. label Oct 14, 2019
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HammerGS commented Nov 6, 2019

Fixed in 1265c6d

@HammerGS HammerGS closed this as completed Nov 6, 2019
neoancient pushed a commit that referenced this issue Jan 17, 2020
HammerGS added a commit to SJuliez/megamek that referenced this issue May 25, 2024
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