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Units not making appropriate bog down checks #3499

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SuperStucco opened this issue Mar 7, 2022 · 4 comments · Fixed by #4174
Closed

Units not making appropriate bog down checks #3499

SuperStucco opened this issue Mar 7, 2022 · 4 comments · Fixed by #4174
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@SuperStucco
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In the attached 49.7 game, Mechs at the south of the map are not making bog down checks walking through the level -1 swamp hexes, and are making checks when they climb onto the level 0 land next to them. Additionally, a VTOL in the north of the map made (and failed) a bog down check when flying 1 level above a level 1 swamp hex.

SwampyIssues.sav.gz

Players are:
Green Strike Cluster (Team 1)
Clan Jade Falcon Integrated Allies (Team 1)
Rebels Primary Opfor (Team 2)
Rebels Designated Target (Team 2)
Clan Jade Falcon Allied Artillery (Team 1)
Clan Jade Falcon Allied Aircraft (Team 1)

Possibly not related, but this is heavy-g conditions (1.27g).

@SuperStucco
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After some investigation I found something interesting regarding this:

Take a map with multiple positive levels, no trees, and mud/swamp/bog down terrain on each of those levels. Deploy a VTOL and fly it over the different levels at various differences in level. When it flies over that terrain at an elevation difference equal to the elevation of that terrain, it calls for a bog down piloting check. For example:

  • Level 1: flying at level 2 (1 above level 1) calls for a check
  • Level 2: flying at level 4 (2 above level 2) calls for a check, but flying at level 3 (1 above level 2) does not
  • Level 3: flying at level 6 (3 above level 3) calls for a check, but flying at level 4 (1 above level 3) or 2 (2 above) does not

I suspect there's a wrong property name being called or the difference is being calculated incorrectly.

@LilyFromSangvisFerri
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LilyFromSangvisFerri commented Mar 9, 2022

The above also applies to VTOLs flying over Heavy Snow under the same parameters as above. Gravity is 1.0 Gs, no weather conditions, temperature set to -5C.

@HammerGS
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HammerGS commented May 4, 2022

Related
#3618

@HammerGS
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I've been trying to work out a fix for this but also noticing that elevation on VTOLs isn't consistent.

As referenced in this forum post.
https://bg.battletech.com/forums/megamek-games/vtol-movement-issue-gaining-altitude-when-going-backwards

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3 participants