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New Drop Down Option: Display acitve weather conditions and game effects #426
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I would recommend @pheonixstorm look into this as part of his weather project stuff. |
I think I can add that in. Best to have @arlith decide on how best to do this though. I can see it done with the round report or as a separate weather dialog. I had planned on looking into adding the temperature to the round report already as it is not displayed and has a greater impact on the game in extreme cases. Once I get a little guidance from arlith on how best to implement this I will get it added (I hope, still a bit confudled about how to build extra bits into the round reports) |
I'd prefer to see it as a separate drop down, which you can fill with temperature, visibility, planetary conditions like gravity, and the current weather + the values of the weather modifiers. This would keep the round report from getting more cluttered and make it easier to upgrade later if need be. |
The round reports are all created in server, having creating new Regardless, you could potentially do something like the player list, where there's a menu option that pops up a small dialog. I'm not a big fan of the player this though. Can't really think of much else. I feel like a complete report in the init phase is probably sufficient. Otherwise, there's not much of a great way to communicate info outside of tooltips and the unitDisplay, unless you add a new dialog. |
implemented in #3969 |
Please add a new menu similar to "show round report" that displays active weather conditions and their in-game effects. This will be especially pressing as Phoenix finishes up his weather rework.
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