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Over last 2 days, but honestly all of the time, people lose progress because the single autosave gets overwritten. For me personally as a tester, I am often using nightlies and have an error or something I am testing and it would be very useful to go back more than 1 turn. Currently there is an intermittant bug where the game freezes on the last turn before exporting a .mul and people lose all of their progress. Being able to go back 2 or 3 turns would solve this. One of the players lost an 18 round Company + sized battle this morning.
And this is from a new player 2 days ago that didnt understand what I meant by backing up their autosave and they had to restart a 40+ round battle too.
We do have incremental autosaves with timestamps, but then you get hundreds of Autosaves. Also, they are an optional setting that you have to know enough to have to enable.
I propose a happy medium. Have the default setting be 3 autosaves just like MHQ does for the last 3 rounds. Not something that needs to be enabled. Just on by default. A new user wont always know what options to turn on and I imagine someone new that plays an 18 round battle and then loses all of their progress might not have a favorable opinion of the suite and may not come back Just name them Autosave A, B, C or 1, 2, 3, and they overwrite each other constantly. We can tell the timestamp from the file details and know which one was most recent.
This would solve a great many issues and reduce one of the largest sources of frustration with MM - losing all of your progress. It would also help the QA team greatly.
Thank you.
The text was updated successfully, but these errors were encountered:
This was discussed in relation to the Milestone system and it was pointed out to me that MM saves by phaes. For this solution I would suggest just saving end of last 3 rounds. Not every phase.
Over last 2 days, but honestly all of the time, people lose progress because the single autosave gets overwritten. For me personally as a tester, I am often using nightlies and have an error or something I am testing and it would be very useful to go back more than 1 turn. Currently there is an intermittant bug where the game freezes on the last turn before exporting a .mul and people lose all of their progress. Being able to go back 2 or 3 turns would solve this. One of the players lost an 18 round Company + sized battle this morning.
And this is from a new player 2 days ago that didnt understand what I meant by backing up their autosave and they had to restart a 40+ round battle too.
We do have incremental autosaves with timestamps, but then you get hundreds of Autosaves. Also, they are an optional setting that you have to know enough to have to enable.
I propose a happy medium. Have the default setting be 3 autosaves just like MHQ does for the last 3 rounds. Not something that needs to be enabled. Just on by default. A new user wont always know what options to turn on and I imagine someone new that plays an 18 round battle and then loses all of their progress might not have a favorable opinion of the suite and may not come back Just name them Autosave A, B, C or 1, 2, 3, and they overwrite each other constantly. We can tell the timestamp from the file details and know which one was most recent.
This would solve a great many issues and reduce one of the largest sources of frustration with MM - losing all of your progress. It would also help the QA team greatly.
Thank you.
The text was updated successfully, but these errors were encountered: