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Add more target info to the WeaponsPanel of the Unit Display #4423

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merged 18 commits into from
Jun 10, 2023

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pakfront
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@pakfront pakfront commented May 15, 2023

This adds a section with current target info to the Weapon Panel. It is separated by a split pane to allow user to adjust details they need to see. This is a major refactoring of the WeaponPanel class to make it simpler to debug individual components, and share layout settings between components. This should help with any further work needed on panel.

There is a known issue with the WeaponPanel hanging on to old target data between rounds. Apparently this has been the case even before this PR. I plan on addressing this and some other issues in my next PR, which will require a refactor I'd rather keep out of this PR.

noaim

aim

@HammerGS HammerGS added the In Development (Draft) An additional way to mark something as a draft. Make it stand out more. label May 20, 2023
@pakfront pakfront marked this pull request as ready for review June 1, 2023 16:54
@pakfront pakfront requested review from SJuliez and NickAragua June 1, 2023 16:54
@pakfront pakfront marked this pull request as draft June 1, 2023 18:00
@pakfront pakfront added (RFE) Enhancement Requests for Enhancement, new features or implementations Unit Display Deals with the in-game unit display window and removed In Development (Draft) An additional way to mark something as a draft. Make it stand out more. labels Jun 1, 2023
@pakfront pakfront marked this pull request as ready for review June 1, 2023 20:16
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SJuliez commented Jun 7, 2023

There are conflicts.

@SJuliez SJuliez merged commit 754bb75 into MegaMek:master Jun 10, 2023
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3 participants