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At this point you may want to have a 'real' graphical screen in OC, as text overlapping would allow the same kind of things as a graphicam screen. Also, on your example, i would not make use of allocateBuffer, but rayher use an additional function like setTransparency or something like that...
Is possible to add text overlay on gpu?
e.g:
Draw a cursor on character 'A'
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