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New Hard
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New Hard
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// ACE Advanced Ballistics
force ace_advanced_ballistics_ammoTemperatureEnabled = true;
force ace_advanced_ballistics_barrelLengthInfluenceEnabled = true;
force ace_advanced_ballistics_bulletTraceEnabled = true;
force ace_advanced_ballistics_enabled = true;
force ace_advanced_ballistics_muzzleVelocityVariationEnabled = true;
force ace_advanced_ballistics_simulationInterval = 0.05;
// ACE Advanced Fatigue
force ace_advanced_fatigue_enabled = true;
force ace_advanced_fatigue_enableStaminaBar = true;
ace_advanced_fatigue_fadeStaminaBar = true;
force ace_advanced_fatigue_loadFactor = 0.2;
force ace_advanced_fatigue_performanceFactor = 1.5;
force ace_advanced_fatigue_recoveryFactor = 4.8;
force ace_advanced_fatigue_swayFactor = 0.8;
force ace_advanced_fatigue_terrainGradientFactor = 0.2;
// ACE Advanced Throwing
ace_advanced_throwing_enabled = true;
force ace_advanced_throwing_enablePickUp = true;
force ace_advanced_throwing_enablePickUpAttached = true;
ace_advanced_throwing_showMouseControls = true;
ace_advanced_throwing_showThrowArc = true;
// ACE Advanced Vehicle Damage
force ace_vehicle_damage_enableCarDamage = false;
force ace_vehicle_damage_enabled = false;
force ace_vehicle_damage_removeAmmoDuringCookoff = true;
// ACE Arsenal
force ace_arsenal_allowDefaultLoadouts = true;
force ace_arsenal_allowSharedLoadouts = true;
ace_arsenal_camInverted = true;
force ace_arsenal_enableIdentityTabs = true;
force ace_arsenal_enableModIcons = true;
force ace_arsenal_EnableRPTLog = false;
ace_arsenal_fontHeight = 4.5;
ace_arsenal_loadoutsSaveFace = false;
ace_arsenal_loadoutsSaveInsignia = true;
ace_arsenal_loadoutsSaveVoice = false;
// ACE Artillery
force ace_artillerytables_advancedCorrections = false;
force ace_artillerytables_disableArtilleryComputer = false;
force ace_mk6mortar_airResistanceEnabled = false;
force ace_mk6mortar_allowCompass = true;
force ace_mk6mortar_allowComputerRangefinder = true;
force ace_mk6mortar_useAmmoHandling = false;
// ACE Captives
force ace_captives_allowHandcuffOwnSide = true;
force ace_captives_allowSurrender = true;
force ace_captives_requireSurrender = 2;
force ace_captives_requireSurrenderAi = false;
// ACE Casings
ace_casings_enabled = true;
ace_casings_maxCasings = 250;
// ACE Common
force ace_common_allowFadeMusic = true;
force ace_common_checkPBOsAction = 0;
force ace_common_checkPBOsCheckAll = true;
force ace_common_checkPBOsWhitelist = "[]";
ace_common_displayTextColor = [0,0,0,0.1];
ace_common_displayTextFontColor = [1,1,1,1];
ace_common_epilepsyFriendlyMode = false;
ace_common_progressBarInfo = 2;
ace_common_settingFeedbackIcons = 1;
ace_common_settingProgressBarLocation = 0;
// ACE Cook off
force ace_cookoff_ammoCookoffDuration = 1;
force ace_cookoff_destroyVehicleAfterCookoff = false;
force ace_cookoff_enable = 0;
force ace_cookoff_enableAmmobox = true;
force ace_cookoff_enableAmmoCookoff = true;
force ace_cookoff_enableFire = true;
force ace_cookoff_probabilityCoef = 1;
// ACE Crew Served Weapons
force ace_csw_ammoHandling = 2;
force ace_csw_defaultAssemblyMode = false;
ace_csw_dragAfterDeploy = false;
force ace_csw_handleExtraMagazines = false;
force ace_csw_handleExtraMagazinesType = 0;
force ace_csw_progressBarTimeCoefficent = 1;
// ACE Dragging
ace_dragging_dragAndFire = true;
// ACE Explosives
ace_explosives_customTimerDefault = 30;
force ace_explosives_customTimerMax = 900;
force ace_explosives_customTimerMin = 0;
force ace_explosives_explodeOnDefuse = true;
force ace_explosives_punishNonSpecialists = true;
force ace_explosives_requireSpecialist = false;
// ACE Field Rations
force acex_field_rations_affectAdvancedFatigue = true;
force acex_field_rations_enabled = false;
acex_field_rations_hudShowLevel = 0;
acex_field_rations_hudTransparency = -1;
acex_field_rations_hudType = 0;
force acex_field_rations_hungerSatiated = 1;
force acex_field_rations_terrainObjectActions = true;
force acex_field_rations_thirstQuenched = 1;
force acex_field_rations_timeWithoutFood = 2;
force acex_field_rations_timeWithoutWater = 2;
force acex_field_rations_waterSourceActions = 2;
// ACE Fire
force ace_fire_dropWeapon = 0;
force ace_fire_enabled = true;
force ace_fire_enableFlare = true;
force ace_fire_enableScreams = true;
// ACE Fortify
force ace_fortify_markObjectsOnMap = 1;
force ace_fortify_timeCostCoefficient = 1;
force ace_fortify_timeMin = 1.5;
acex_fortify_settingHint = 1;
// ACE Fragmentation Simulation
force ace_frag_enabled = true;
force ace_frag_maxTrack = 10;
force ace_frag_maxTrackPerFrame = 10;
force ace_frag_reflectionsEnabled = false;
force ace_frag_spallEnabled = false;
// ACE G-Forces
force ace_gforces_coef = 0;
force ace_gforces_enabledFor = 0;
// ACE Goggles
ace_goggles_effects = 0;
ace_goggles_showClearGlasses = false;
ace_goggles_showInThirdPerson = false;
// ACE Grenades
force ace_grenades_convertExplosives = true;
// ACE Headless
force acex_headless_delay = 15;
force acex_headless_enabled = false;
force acex_headless_endMission = 0;
force acex_headless_log = false;
force acex_headless_transferLoadout = 0;
// ACE Hearing
force ace_hearing_autoAddEarplugsToUnits = false;
ace_hearing_disableEarRinging = false;
force ace_hearing_earplugsVolume = 0.5;
force ace_hearing_enableCombatDeafness = true;
force ace_hearing_enabledForZeusUnits = false;
force ace_hearing_unconsciousnessVolume = 0.4;
// ACE Interaction
force ace_interaction_disableNegativeRating = true;
force ace_interaction_enableGroupRenaming = true;
ace_interaction_enableMagazinePassing = true;
force ace_interaction_enableTeamManagement = true;
ace_interaction_enableWeaponAttachments = true;
force ace_interaction_interactWithTerrainObjects = true;
// ACE Interaction Menu
ace_gestures_showOnInteractionMenu = 2;
ace_interact_menu_actionOnKeyRelease = true;
ace_interact_menu_addBuildingActions = true;
ace_interact_menu_alwaysUseCursorInteraction = true;
ace_interact_menu_alwaysUseCursorSelfInteraction = true;
ace_interact_menu_colorShadowMax = [0,0,0,1];
ace_interact_menu_colorShadowMin = [0,0,0,0.25];
ace_interact_menu_colorTextMax = [1,1,1,1];
ace_interact_menu_colorTextMin = [1,1,1,0.25];
ace_interact_menu_consolidateSingleChild = false;
ace_interact_menu_cursorKeepCentered = false;
ace_interact_menu_cursorKeepCenteredSelfInteraction = false;
ace_interact_menu_menuAnimationSpeed = 1;
ace_interact_menu_menuBackground = 0;
ace_interact_menu_menuBackgroundSelf = 0;
ace_interact_menu_selectorColor = [1,0,0];
ace_interact_menu_shadowSetting = 2;
ace_interact_menu_textSize = 3;
ace_interact_menu_useListMenu = true;
ace_interact_menu_useListMenuSelf = true;
// ACE Logistics
ace_cargo_carryAfterUnload = true;
force ace_cargo_enable = true;
ace_cargo_enableRename = true;
force ace_cargo_loadTimeCoefficient = 5;
ace_cargo_openAfterUnload = 1;
force ace_cargo_paradropTimeCoefficent = 2.5;
force ace_rearm_distance = 30.1118;
force ace_rearm_level = 2;
force ace_rearm_supply = 0;
force ace_refuel_hoseLength = 36;
force ace_refuel_progressDuration = 2;
force ace_refuel_rate = 1;
force ace_repair_addSpareParts = true;
force ace_repair_autoShutOffEngineWhenStartingRepair = true;
force ace_repair_consumeItem_toolKit = 0;
ace_repair_displayTextOnRepair = true;
force ace_repair_engineerSetting_fullRepair = 1;
force ace_repair_engineerSetting_repair = 1;
force ace_repair_engineerSetting_wheel = 0;
force ace_repair_fullRepairLocation = 3;
force ace_repair_fullRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_locationsBoostTraining = true;
force ace_repair_miscRepairRequiredItems = ["ace_repair_anyToolKit"];
force ace_repair_repairDamageThreshold = 0.6;
force ace_repair_repairDamageThreshold_engineer = 0.4;
force ace_repair_wheelRepairRequiredItems = [];
force ace_towing_addRopeToVehicleInventory = true;
// ACE Magazine Repack
ace_magazinerepack_repackAnimation = true;
ace_magazinerepack_repackLoadedMagazines = true;
force ace_magazinerepack_timePerAmmo = 1.5;
force ace_magazinerepack_timePerBeltLink = 8;
force ace_magazinerepack_timePerMagazine = 2;
// ACE Map
force ace_map_BFT_Enabled = false;
force ace_map_BFT_HideAiGroups = false;
force ace_map_BFT_Interval = 1;
force ace_map_BFT_ShowPlayerNames = false;
force ace_map_DefaultChannel = 1;
force ace_map_mapGlow = true;
force ace_map_mapIllumination = true;
force ace_map_mapLimitZoom = false;
force ace_map_mapShake = true;
ace_map_mapShowCursorCoordinates = false;
ace_markers_moveRestriction = 0;
ace_markers_timestampEnabled = true;
ace_markers_timestampFormat = "HH:MM";
ace_markers_timestampHourFormat = 24;
// ACE Map Gestures
ace_map_gestures_allowCurator = true;
ace_map_gestures_allowSpectator = true;
ace_map_gestures_briefingMode = 0;
ace_map_gestures_defaultColor = [1,0.88,0,0.7];
ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95];
force ace_map_gestures_enabled = true;
force ace_map_gestures_interval = 0.03;
force ace_map_gestures_maxRange = 7;
force ace_map_gestures_maxRangeCamera = 14;
ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3];
force ace_map_gestures_onlyShowFriendlys = false;
// ACE Map Tools
ace_maptools_drawStraightLines = true;
ace_maptools_rotateModifierKey = 1;
// ACE Medical
force ace_medical_ai_enabledFor = 2;
force ace_medical_AIDamageThreshold = 1;
force ace_medical_bleedingCoefficient = 0.4;
force ace_medical_blood_bloodLifetime = 180;
force ace_medical_blood_enabledFor = 2;
force ace_medical_blood_maxBloodObjects = 300;
force ace_medical_deathChance = 1;
force ace_medical_enableVehicleCrashes = true;
force ace_medical_fatalDamageSource = 1;
ace_medical_feedback_bloodVolumeEffectType = 2;
ace_medical_feedback_enableHUDIndicators = true;
ace_medical_feedback_painEffectType = 3;
force ace_medical_fractureChance = 0;
force ace_medical_fractures = 0;
ace_medical_gui_bloodLossColor_0 = [1,1,1,1];
ace_medical_gui_bloodLossColor_1 = [1,0.95,0.64,1];
ace_medical_gui_bloodLossColor_2 = [1,0.87,0.46,1];
ace_medical_gui_bloodLossColor_3 = [1,0.8,0.33,1];
ace_medical_gui_bloodLossColor_4 = [1,0.72,0.24,1];
ace_medical_gui_bloodLossColor_5 = [1,0.63,0.15,1];
ace_medical_gui_bloodLossColor_6 = [1,0.54,0.08,1];
ace_medical_gui_bloodLossColor_7 = [1,0.43,0.02,1];
ace_medical_gui_bloodLossColor_8 = [1,0.3,0,1];
ace_medical_gui_bloodLossColor_9 = [1,0,0,1];
ace_medical_gui_damageColor_0 = [1,1,1,1];
ace_medical_gui_damageColor_1 = [0.75,0.95,1,1];
ace_medical_gui_damageColor_2 = [0.62,0.86,1,1];
ace_medical_gui_damageColor_3 = [0.54,0.77,1,1];
ace_medical_gui_damageColor_4 = [0.48,0.67,1,1];
ace_medical_gui_damageColor_5 = [0.42,0.57,1,1];
ace_medical_gui_damageColor_6 = [0.37,0.47,1,1];
ace_medical_gui_damageColor_7 = [0.31,0.36,1,1];
ace_medical_gui_damageColor_8 = [0.22,0.23,1,1];
ace_medical_gui_damageColor_9 = [0,0,1,1];
ace_medical_gui_enableActions = 0;
force ace_medical_gui_enableMedicalMenu = 1;
ace_medical_gui_enableSelfActions = true;
ace_medical_gui_interactionMenuShowTriage = 1;
force ace_medical_gui_maxDistance = 3;
ace_medical_gui_openAfterTreatment = true;
force ace_medical_gui_showBloodlossEntry = true;
force ace_medical_ivFlowRate = 10;
force ace_medical_limping = 1;
force ace_medical_painCoefficient = 1;
force ace_medical_painUnconsciousChance = 0.1;
force ace_medical_playerDamageThreshold = 5;
force ace_medical_spontaneousWakeUpChance = 0.95;
force ace_medical_spontaneousWakeUpEpinephrineBoost = 20;
force ace_medical_statemachine_AIUnconsciousness = true;
force ace_medical_statemachine_cardiacArrestBleedoutEnabled = true;
force ace_medical_statemachine_cardiacArrestTime = 300;
force ace_medical_statemachine_fatalInjuriesAI = 0;
force ace_medical_statemachine_fatalInjuriesPlayer = 0;
force ace_medical_treatment_advancedBandages = 1;
force ace_medical_treatment_advancedDiagnose = 1;
force ace_medical_treatment_advancedMedication = true;
force ace_medical_treatment_allowBodyBagUnconscious = false;
force ace_medical_treatment_allowLitterCreation = true;
force ace_medical_treatment_allowSelfIV = 1;
force ace_medical_treatment_allowSelfPAK = 1;
force ace_medical_treatment_allowSelfStitch = 1;
force ace_medical_treatment_allowSharedEquipment = 0;
force ace_medical_treatment_clearTrauma = 2;
force ace_medical_treatment_consumePAK = 0;
force ace_medical_treatment_consumeSurgicalKit = 0;
force ace_medical_treatment_convertItems = 0;
force ace_medical_treatment_cprSuccessChanceMax = 0.9;
force ace_medical_treatment_cprSuccessChanceMin = 0.4;
force ace_medical_treatment_holsterRequired = 0;
force ace_medical_treatment_litterCleanupDelay = 120;
force ace_medical_treatment_locationEpinephrine = 0;
force ace_medical_treatment_locationIV = 0;
force ace_medical_treatment_locationPAK = 0;
force ace_medical_treatment_locationsBoostTraining = true;
force ace_medical_treatment_locationSurgicalKit = 0;
force ace_medical_treatment_maxLitterObjects = 300;
force ace_medical_treatment_medicEpinephrine = 0;
force ace_medical_treatment_medicIV = 1;
force ace_medical_treatment_medicPAK = 1;
force ace_medical_treatment_medicSurgicalKit = 1;
force ace_medical_treatment_timeCoefficientPAK = 0.05;
force ace_medical_treatment_treatmentTimeAutoinjector = 5;
force ace_medical_treatment_treatmentTimeBodyBag = 15;
force ace_medical_treatment_treatmentTimeCPR = 15;
force ace_medical_treatment_treatmentTimeIV = 12;
force ace_medical_treatment_treatmentTimeSplint = 7;
force ace_medical_treatment_treatmentTimeTourniquet = 7;
force ace_medical_treatment_woundReopenChance = 0;
force ace_medical_treatment_woundStitchTime = 5;
// ACE Name Tags
force ace_nametags_ambientBrightnessAffectViewDist = 1;
ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1];
ace_nametags_nametagColorBlue = [0.67,0.67,1,1];
ace_nametags_nametagColorGreen = [0.67,1,0.67,1];
ace_nametags_nametagColorMain = [1,1,1,1];
ace_nametags_nametagColorRed = [1,0.67,0.67,1];
ace_nametags_nametagColorYellow = [1,1,0.67,1];
force ace_nametags_playerNamesMaxAlpha = 0.8;
force ace_nametags_playerNamesViewDistance = 5;
force ace_nametags_showCursorTagForVehicles = true;
ace_nametags_showNamesForAI = false;
ace_nametags_showPlayerNames = 1;
ace_nametags_showPlayerRanks = true;
ace_nametags_showSoundWaves = 1;
ace_nametags_showVehicleCrewInfo = true;
ace_nametags_tagSize = 2;
// ACE Nightvision
force ace_nightvision_aimDownSightsBlur = 0;
force ace_nightvision_disableNVGsWithSights = false;
force ace_nightvision_effectScaling = 0.7;
force ace_nightvision_fogScaling = 0;
force ace_nightvision_noiseScaling = 0.2;
force ace_nightvision_shutterEffects = true;
// ACE Overheating
force ace_overheating_cookoffCoef = 5;
force ace_overheating_coolingCoef = 1;
ace_overheating_displayTextOnJam = true;
force ace_overheating_enabled = true;
force ace_overheating_heatCoef = 0.75;
force ace_overheating_jamChanceCoef = 0.75;
force ace_overheating_overheatingDispersion = true;
force ace_overheating_overheatingRateOfFire = true;
force ace_overheating_particleEffectsAndDispersionDistance = 3000;
ace_overheating_showParticleEffects = true;
ace_overheating_showParticleEffectsForEveryone = true;
force ace_overheating_suppressorCoef = 1;
force ace_overheating_unJamFailChance = 0.1;
force ace_overheating_unJamOnreload = false;
force ace_overheating_unJamOnSwapBarrel = false;
// ACE Pointing
force ace_finger_enabled = true;
ace_finger_indicatorColor = [0.83,0.68,0.21,0.75];
ace_finger_indicatorForSelf = true;
force ace_finger_maxRange = 7;
force ace_finger_proximityScaling = false;
force ace_finger_sizeCoef = 1;
// ACE Pylons
force ace_pylons_enabledForZeus = true;
force ace_pylons_enabledFromAmmoTrucks = true;
force ace_pylons_rearmNewPylons = true;
force ace_pylons_requireEngineer = true;
force ace_pylons_requireToolkit = false;
force ace_pylons_searchDistance = 15;
force ace_pylons_timePerPylon = 5;
// ACE Quick Mount
force ace_quickmount_distance = 3;
force ace_quickmount_enabled = true;
ace_quickmount_enableMenu = 3;
ace_quickmount_priority = 0;
force ace_quickmount_speed = 18;
// ACE Respawn
force ace_respawn_removeDeadBodiesDisconnected = false;
force ace_respawn_savePreDeathGear = false;
// ACE Scopes
force ace_scopes_correctZeroing = true;
force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false;
force ace_scopes_defaultZeroRange = 100;
force ace_scopes_enabled = true;
force ace_scopes_forceUseOfAdjustmentTurrets = false;
force ace_scopes_overwriteZeroRange = false;
force ace_scopes_simplifiedZeroing = false;
ace_scopes_useLegacyUI = false;
force ace_scopes_zeroReferenceBarometricPressure = 1013.25;
force ace_scopes_zeroReferenceHumidity = 0;
force ace_scopes_zeroReferenceTemperature = 15;
// ACE Sitting
force acex_sitting_enable = true;
// ACE Spectator
force ace_spectator_enableAI = true;
ace_spectator_maxFollowDistance = 5;
force ace_spectator_restrictModes = 0;
force ace_spectator_restrictVisions = 0;
// ACE Switch Units
force ace_switchunits_enableSafeZone = true;
force ace_switchunits_enableSwitchUnits = false;
force ace_switchunits_safeZoneRadius = 100;
force ace_switchunits_switchToCivilian = false;
force ace_switchunits_switchToEast = false;
force ace_switchunits_switchToIndependent = false;
force ace_switchunits_switchToWest = false;
// ACE Trenches
force ace_trenches_bigEnvelopeDigDuration = 25;
force ace_trenches_bigEnvelopeRemoveDuration = 15;
force ace_trenches_smallEnvelopeDigDuration = 20;
force ace_trenches_smallEnvelopeRemoveDuration = 12;
// ACE Uncategorized
force ace_fastroping_requireRopeItems = false;
force ace_gunbag_swapGunbagEnabled = true;
force ace_hitreactions_minDamageToTrigger = 0.1;
ace_inventory_inventoryDisplaySize = 0;
force ace_laser_dispersionCount = 2;
force ace_laser_showLaserOnMap = 3;
force ace_marker_flags_placeAnywhere = false;
force ace_microdagr_mapDataAvailable = 2;
force ace_microdagr_waypointPrecision = 3;
force ace_noradio_enabled = true;
ace_optionsmenu_showNewsOnMainMenu = true;
force ace_overpressure_distanceCoefficient = 1;
force ace_parachute_failureChance = 0;
ace_parachute_hideAltimeter = false;
ace_tagging_quickTag = 1;
// ACE User Interface
force ace_ui_allowSelectiveUI = true;
ace_ui_ammoCount = false;
ace_ui_ammoType = true;
ace_ui_commandMenu = true;
ace_ui_enableSpeedIndicator = true;
ace_ui_firingMode = true;
ace_ui_groupBar = false;
ace_ui_gunnerAmmoCount = true;
ace_ui_gunnerAmmoType = true;
ace_ui_gunnerFiringMode = true;
ace_ui_gunnerLaunchableCount = true;
ace_ui_gunnerLaunchableName = true;
ace_ui_gunnerMagCount = true;
ace_ui_gunnerWeaponLowerInfoBackground = true;
ace_ui_gunnerWeaponName = true;
ace_ui_gunnerWeaponNameBackground = true;
ace_ui_gunnerZeroing = true;
ace_ui_hideDefaultActionIcon = false;
ace_ui_magCount = true;
ace_ui_soldierVehicleWeaponInfo = true;
ace_ui_staminaBar = true;
ace_ui_stance = true;
ace_ui_throwableCount = true;
ace_ui_throwableName = true;
ace_ui_vehicleAltitude = true;
ace_ui_vehicleCompass = true;
ace_ui_vehicleDamage = true;
ace_ui_vehicleFuelBar = true;
ace_ui_vehicleInfoBackground = true;
ace_ui_vehicleName = true;
ace_ui_vehicleNameBackground = true;
ace_ui_vehicleRadar = true;
ace_ui_vehicleSpeed = true;
ace_ui_weaponLowerInfoBackground = true;
ace_ui_weaponName = true;
ace_ui_weaponNameBackground = true;
ace_ui_zeroing = true;
// ACE Vehicle Lock
force ace_vehiclelock_defaultLockpickStrength = 10;
force ace_vehiclelock_lockVehicleInventory = true;
force ace_vehiclelock_vehicleStartingLockState = -1;
// ACE Vehicle Medical
MIRA_Vehicle_Medical_CacheInterval = 0.4;
MIRA_Vehicle_Medical_EnableAVM = true;
MIRA_Vehicle_Medical_EnableIncapacitated = false;
MIRA_Vehicle_Medical_EnableStable = true;
MIRA_Vehicle_Medical_EnableUnstable = true;
MIRA_Vehicle_Medical_Incapacitated_CanUnloadAll = true;
MIRA_Vehicle_Medical_Incapacitated_ShowCount = false;
MIRA_Vehicle_Medical_Stable_ShowCount = true;
MIRA_Vehicle_Medical_Stable_ThresholdLowBP = 80;
MIRA_Vehicle_Medical_Stable_ThresholdLowHR = 50;
MIRA_Vehicle_Medical_Stable_TrackFractures = true;
MIRA_Vehicle_Medical_Stable_TrackIV = true;
MIRA_Vehicle_Medical_Stable_TrackLowBP = true;
MIRA_Vehicle_Medical_Stable_TrackLowHR = true;
MIRA_Vehicle_Medical_Stable_TrackNeedsBandage = true;
MIRA_Vehicle_Medical_Stable_TrackSplints = true;
MIRA_Vehicle_Medical_Stable_TrackStitchableWounds = true;
MIRA_Vehicle_Medical_Stable_TrackTourniquets = true;
MIRA_Vehicle_Medical_Unstable_DogtagsDeadOnly = true;
MIRA_Vehicle_Medical_Unstable_ShowCount = true;
MIRA_Vehicle_Medical_Unstable_TakeDogtags = true;
MIRA_Vehicle_Medical_Unstable_ThresholdLowBP = 80;
MIRA_Vehicle_Medical_Unstable_ThresholdLowHR = 50;
MIRA_Vehicle_Medical_Unstable_TrackBleeding = true;
MIRA_Vehicle_Medical_Unstable_TrackCardiacArrest = true;
MIRA_Vehicle_Medical_Unstable_TrackDead = true;
MIRA_Vehicle_Medical_Unstable_TrackIV = true;
MIRA_Vehicle_Medical_Unstable_TrackLegFractures = true;
MIRA_Vehicle_Medical_Unstable_TrackLegSplints = true;
MIRA_Vehicle_Medical_Unstable_TrackLowBP = true;
MIRA_Vehicle_Medical_Unstable_TrackLowHR = true;
MIRA_Vehicle_Medical_Unstable_TrackUnconscious = true;
MIRA_Vehicle_Medical_Vehicles_EnableCar = true;
MIRA_Vehicle_Medical_Vehicles_EnableHelicopter = true;
MIRA_Vehicle_Medical_Vehicles_EnablePlane = true;
MIRA_Vehicle_Medical_Vehicles_EnableShip = true;
MIRA_Vehicle_Medical_Vehicles_EnableTank = true;
MIRA_Vehicle_Medical_VERSION = false;
MIRA_Vehicle_Medical_WarnViewingDead = true;
// ACE Vehicles
force ace_novehicleclanlogo_enabled = false;
ace_vehicles_hideEjectAction = true;
force ace_vehicles_keepEngineRunning = false;
ace_vehicles_speedLimiterStep = 5;
force ace_viewports_enabled = true;
// ACE View Distance Limiter
ace_viewdistance_enabled = true;
ace_viewdistance_limitViewDistance = 12000;
ace_viewdistance_objectViewDistanceCoeff = 6;
ace_viewdistance_viewDistanceAirVehicle = 10000;
ace_viewdistance_viewDistanceLandVehicle = 6000;
ace_viewdistance_viewDistanceOnFoot = 5000;
// ACE View Restriction
force acex_viewrestriction_mode = 3;
force acex_viewrestriction_modeSelectiveAir = 0;
force acex_viewrestriction_modeSelectiveFoot = 1;
force acex_viewrestriction_modeSelectiveLand = 0;
force acex_viewrestriction_modeSelectiveSea = 0;
acex_viewrestriction_preserveView = false;
// ACE Volume
acex_volume_enabled = false;
acex_volume_fadeDelay = 1;
acex_volume_lowerInVehicles = false;
acex_volume_reduction = 5;
acex_volume_remindIfLowered = false;
acex_volume_showNotification = true;
// ACE Weapons
ace_common_persistentLaserEnabled = false;
ace_laserpointer_enabled = true;
ace_reload_displayText = true;
ace_reload_showCheckAmmoSelf = false;
ace_weaponselect_displayText = true;
// ACE Weather
force ace_weather_enabled = false;
ace_weather_showCheckAirTemperature = false;
force ace_weather_updateInterval = 300;
force ace_weather_windSimulation = false;
// ACE Wind Deflection
force ace_winddeflection_enabled = false;
force ace_winddeflection_simulationInterval = 0.05;
force ace_winddeflection_vehicleEnabled = false;
// ACE Zeus
force ace_zeus_autoAddObjects = true;
force ace_zeus_canCreateZeus = 0;
force ace_zeus_radioOrdnance = false;
force ace_zeus_remoteWind = false;
force ace_zeus_revealMines = 0;
force ace_zeus_zeusAscension = false;
force ace_zeus_zeusBird = false;
// Backpack On Chest
force bocr_main_disabled = false;
force bocr_main_walk = true;
// Barotrauma
force Barotrauma_DoomMode = false;
Barotrauma_FineSplatterEnabled = false;
Barotrauma_FineSplatterIterations = 4;
Barotrauma_GibsEnabled = false;
Barotrauma_GibSmearEnabled = false;
Barotrauma_MaxGibs = 8;
Barotrauma_MaxMajorSplatters = 15;
Barotrauma_MaxMinorSplatters = 60;
Barotrauma_VaporizationDamageThreshold = 1;
// BettIR
BettIR_ViewDistance = 300;
// Boxloader
force boxloader_allrepair_height = 5;
force boxloader_allrepair_load = true;
force boxloader_allrepair_push = 10000;
force boxloader_allrepair_weight = 10000;
force boxloader_allrepair_work = true;
force boxloader_fort_allow_floating = false;
boxloader_fort_snap_editor = false;
force boxloader_hidecargo_enabled = false;
force boxloader_maxload_enabled = false;
force boxloader_maxload_lift = 50;
force boxloader_maxload_minpush = 10;
force boxloader_maxload_overhead = 30;
force boxloader_maxload_push = 200;
force boxloader_maxunload_enabled = false;
force boxloader_preciseunload_enabled = false;
force boxloader_push_enabled = true;
force boxloader_retrofit_enabled = false;
force boxloader_tractor_bulldoze = true;
force boxloader_tractor_bulldoze_fence = false;
force boxloader_tractor_bulldoze_hide = false;
force boxloader_tractor_bulldoze_ruins = false;
force boxloader_tractor_bulldoze_wall = false;
// Brush Clearing
force ClearBrush_requireEntrenchingTool = true;
// Bundeswehr
BWA3_Leopard_ClocknumbersDir_Commander = false;
BWA3_NaviPad_showMembers = true;
BWA3_Puma_ClocknumbersDir_Commander = false;
BWA3_Puma_ClocknumbersDir_Gunner = false;
// Community Base Addons
cba_diagnostic_ConsoleIndentType = -1;
force cba_diagnostic_watchInfoRefreshRate = 0.2;
cba_disposable_dropUsedLauncher = 2;
force cba_disposable_replaceDisposableLauncher = true;
cba_events_repetitionMode = 1;
cba_network_loadoutValidation = 0;
cba_optics_usePipOptics = true;
cba_ui_notifyLifetime = 4;
cba_ui_StorePasswords = 1;
// Crows Electronic Warfare
crowsEW_spectrum_spectrumEnable = true;
// Diwako's ACE medical tweaks
force diwako_ace_medical_main_aiLimbDamage = true;
force diwako_ace_medical_main_aiLimbThresholdMultiplier = 12;
force diwako_ace_medical_main_checkResponse = true;
force diwako_ace_medical_main_fallDamageMaxBodyPartCount = 3;
// DUI - Squad Radar - Indicators
force diwako_dui_indicators_crew_range_enabled = false;
diwako_dui_indicators_fov_scale = false;
diwako_dui_indicators_icon_buddy = true;
diwako_dui_indicators_icon_leader = true;
diwako_dui_indicators_icon_medic = true;
diwako_dui_indicators_range = 20;
diwako_dui_indicators_range_crew = 300;
diwako_dui_indicators_range_scale = false;
diwako_dui_indicators_show = true;
diwako_dui_indicators_size = 1;
diwako_dui_indicators_style = "standard";
diwako_dui_indicators_useACENametagsRange = true;
// DUI - Squad Radar - Main
diwako_dui_ace_hide_interaction = true;
diwako_dui_colors = "standard";
diwako_dui_font = "RobotoCondensed";
diwako_dui_icon_style = "standard";
diwako_dui_main_hide_dialog = true;
diwako_dui_main_hide_ui_by_default = false;
diwako_dui_main_squadBlue = [0,0,1,1];
diwako_dui_main_squadGreen = [0,1,0,1];
diwako_dui_main_squadMain = [1,1,1,1];
diwako_dui_main_squadRed = [1,0,0,1];
diwako_dui_main_squadYellow = [1,1,0,1];
diwako_dui_main_trackingColor = [0.93,0.26,0.93,1];
diwako_dui_reset_ui_pos = false;
// DUI - Squad Radar - Nametags
diwako_dui_nametags_customRankStyle = "[[""PRIVATE"",""CORPORAL"",""SERGEANT"",""LIEUTENANT"",""CAPTAIN"",""MAJOR"",""COLONEL""],[""Pvt."",""Cpl."",""Sgt."",""Lt."",""Capt."",""Maj."",""Col.""]]";
diwako_dui_nametags_deadColor = [0.2,0.2,0.2,1];
diwako_dui_nametags_deadRenderDistance = 3.5;
diwako_dui_nametags_drawRank = true;
diwako_dui_nametags_enabled = true;
diwako_dui_nametags_enableFOVBoost = true;
diwako_dui_nametags_enableOcclusion = true;
diwako_dui_nametags_fadeInTime = 0.05;
diwako_dui_nametags_fadeOutTime = 0.5;
diwako_dui_nametags_fontGroup = "RobotoCondensedLight";
diwako_dui_nametags_fontGroupNameSize = 8;
diwako_dui_nametags_fontName = "RobotoCondensedBold";
diwako_dui_nametags_fontNameSize = 10;
diwako_dui_nametags_groupColor = [1,1,1,1];
diwako_dui_nametags_groupFontShadow = 1;
diwako_dui_nametags_groupNameOtherGroupColor = [0.6,0.85,0.6,1];
diwako_dui_nametags_nameFontShadow = 1;
diwako_dui_nametags_nameOtherGroupColor = [0.2,1,0,1];
diwako_dui_nametags_rankNameStyle = "default";
diwako_dui_nametags_renderDistance = 40;
diwako_dui_nametags_showUnconAsDead = true;
diwako_dui_nametags_useLIS = true;
diwako_dui_nametags_useSideIsFriendly = true;
// DUI - Squad Radar - Radar
diwako_dui_compass_hide_alone_group = false;
diwako_dui_compass_hide_blip_alone_group = false;
diwako_dui_compass_icon_scale = 1;
diwako_dui_compass_opacity = 1;
diwako_dui_compass_style = ["\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass_limited.paa","\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass.paa"];
diwako_dui_compassRange = 35;
diwako_dui_compassRefreshrate = 0;
diwako_dui_dir_showMildot = true;
diwako_dui_dir_size = 1.25;
diwako_dui_distanceWarning = 3;
diwako_dui_enable_compass = true;
diwako_dui_enable_compass_dir = 2;
diwako_dui_enable_occlusion = false;
diwako_dui_enable_occlusion_cone = 360;
diwako_dui_hudScaling = 1;
diwako_dui_namelist = true;
diwako_dui_namelist_bg = 0;
diwako_dui_namelist_only_buddy_icon = false;
diwako_dui_namelist_size = 1;
diwako_dui_namelist_text_shadow = 2;
diwako_dui_namelist_width = 215;
diwako_dui_radar_ace_finger = true;
force diwako_dui_radar_ace_medic = true;
diwako_dui_radar_compassRangeCrew = 500;
diwako_dui_radar_dir_padding = 25;
diwako_dui_radar_dir_shadow = 2;
diwako_dui_radar_group_by_vehicle = false;
diwako_dui_radar_icon_opacity = 1;
diwako_dui_radar_icon_opacity_no_player = true;
force diwako_dui_radar_icon_priority_setting = 1;
diwako_dui_radar_icon_scale_crew = 6;
diwako_dui_radar_leadingZeroes = false;
diwako_dui_radar_namelist_hideWhenLeader = false;
diwako_dui_radar_namelist_vertical_spacing = 1;
diwako_dui_radar_occlusion_fade_in_time = 1;
diwako_dui_radar_occlusion_fade_time = 10;
diwako_dui_radar_pointer_color = [1,0.5,0,1];
diwako_dui_radar_pointer_style = "standard";
diwako_dui_radar_show_cardinal_points = true;
diwako_dui_radar_showSpeaking = true;
diwako_dui_radar_showSpeaking_radioOnly = false;
diwako_dui_radar_showSpeaking_replaceIcon = true;
force diwako_dui_radar_sortType = "none";
force diwako_dui_radar_sqlFirst = false;
force diwako_dui_radar_syncGroup = false;
force diwako_dui_radar_vehicleCompassEnabled = false;
diwako_dui_use_layout_editor = false;
// Enhanced Movement Rework
force emr_main_allowMidairClimbing = true;
force emr_main_animSpeedCoef = 1;
force emr_main_animSpeedStaminaCoef = 0.4;
force emr_main_assistDuty = 1.5;
force emr_main_assistHeight = 1;
force emr_main_blacklistStr = "";
force emr_main_climbingEnabled = true;
force emr_main_climbOnDuty = 3.4;
force emr_main_climbOverDuty = 3;
force emr_main_dropDuty = 0.7;
emr_main_dropViewElevation = -0.7;
emr_main_enableWalkableSurface = true;
force emr_main_enableWeightCheck = false;
emr_main_hintType = 2;
force emr_main_jumpDuty = 1;
force emr_main_jumpForwardVelocity = 1.2;
force emr_main_jumpingEnabled = true;
force emr_main_jumpingLoadCoefficient = 1;
force emr_main_jumpVelocity = 3.5;
force emr_main_maxClimbHeight = 2.6;
force emr_main_maxDropHeight = 6;
force emr_main_maxWeightClimb1 = 100;
force emr_main_maxWeightClimb2 = 85;
force emr_main_maxWeightClimb3 = 60;
force emr_main_maxWeightJump = 100;
emr_main_preventHighVaulting = false;
force emr_main_staminaCoefficient = 1;
force emr_main_whitelistStr = "";
// Freestyle's Nukes
FSN_AI_Nuke_Bias = "STANDARD";
FSN_AI_Nuke_maxColleteral = 10;
FSN_AI_Nuke_maxFriendly = 10;
FSN_AI_Nuke_maxRatioColleteralEnemy = 1;
FSN_AI_Nuke_maxRatioFriendlyEnemy = 1;
FSN_AI_Nuke_minEnemy = 10;
FSN_AI_Nuke_NonEnemyEnemy = 1;
FSN_AI_Nuke_order = 0;
force FSN_Auto_Nuking = false;
force FSN_Debug = false;
force FSN_Fallout = true;
// GRAD Trenches
force grad_trenches_functions_allowBigEnvelope = true;
force grad_trenches_functions_allowCamouflage = true;
force grad_trenches_functions_allowDigging = true;
force grad_trenches_functions_allowEffects = true;
force grad_trenches_functions_allowGiantEnvelope = true;
force grad_trenches_functions_allowHitDecay = true;
force grad_trenches_functions_allowLongEnvelope = true;
force grad_trenches_functions_allowShortEnvelope = true;
force grad_trenches_functions_allowSmallEnvelope = true;
force grad_trenches_functions_allowTrenchDecay = false;
force grad_trenches_functions_allowVehicleEnvelope = true;
force grad_trenches_functions_bigEnvelopeDamageMultiplier = 2;
force grad_trenches_functions_bigEnvelopeDigTime = 40;
force grad_trenches_functions_bigEnvelopeRemovalTime = -1;
force grad_trenches_functions_buildFatigueFactor = 0;
force grad_trenches_functions_camouflageRequireEntrenchmentTool = false;
force grad_trenches_functions_createTrenchMarker = true;
force grad_trenches_functions_decayTime = 1800;
force grad_trenches_functions_giantEnvelopeDamageMultiplier = 1;
force grad_trenches_functions_giantEnvelopeDigTime = 90;
force grad_trenches_functions_giantEnvelopeRemovalTime = -1;
force grad_trenches_functions_hitDecayMultiplier = 0.5;
force grad_trenches_functions_LongEnvelopeDigTime = 100;
force grad_trenches_functions_LongEnvelopeRemovalTime = -1;
force grad_trenches_functions_shortEnvelopeDamageMultiplier = 2;
force grad_trenches_functions_shortEnvelopeDigTime = 20;
force grad_trenches_functions_shortEnvelopeRemovalTime = -1;
force grad_trenches_functions_smallEnvelopeDamageMultiplier = 3;
force grad_trenches_functions_smallEnvelopeDigTime = 30;
force grad_trenches_functions_smallEnvelopeRemovalTime = -1;
force grad_trenches_functions_stopBuildingAtFatigueMax = false;
force grad_trenches_functions_timeoutToDecay = 7200;
force grad_trenches_functions_vehicleEnvelopeDamageMultiplier = 1;
force grad_trenches_functions_vehicleEnvelopeDigTime = 120;
force grad_trenches_functions_vehicleEnvelopeRemovalTime = -1;
// KP Ranks
force KPR_autoMode = false;
force KPR_autoModeInterval = 5;
force KPR_extendedLog = false;
force KPR_playerNation = true;
// KP Ranks Leveling System
force KPR_airPoints = 32;
force KPR_avhPoints = 12;
force KPR_infPoints = 4;
force KPR_killedPenalty = 8;
force KPR_levelAnnounce = false;
force KPR_levelDebug = false;
force KPR_levelSystem = false;
force KPR_lvhPoints = 8;
force KPR_playPoints = 24;
force KPR_playtime = 60;
force KPR_rank1 = 80;
force KPR_rank10 = 8000;
force KPR_rank11 = 9680;
force KPR_rank12 = 11520;
force KPR_rank13 = 13520;
force KPR_rank14 = 15680;
force KPR_rank15 = 18000;
force KPR_rank16 = 20480;
force KPR_rank17 = 23120;
force KPR_rank18 = 25920;
force KPR_rank19 = 28880;
force KPR_rank2 = 320;
force KPR_rank3 = 720;
force KPR_rank4 = 1280;
force KPR_rank5 = 2000;
force KPR_rank6 = 2880;
force KPR_rank7 = 3920;
force KPR_rank8 = 5120;
force KPR_rank9 = 6480;
force KPR_tkPenalty = 24;
force KPR_updateInterval = 1;
// LAMBS Danger
force lambs_danger_cqbRange = 60;
force lambs_danger_disableAIAutonomousManoeuvres = false;
force lambs_danger_disableAIDeployStaticWeapons = false;
force lambs_danger_disableAIFindStaticWeapons = false;
force lambs_danger_disableAIHideFromTanksAndAircraft = false;
force lambs_danger_disableAIPlayerGroup = false;
force lambs_danger_disableAIPlayerGroupReaction = false;
force lambs_danger_disableAutonomousFlares = false;
force lambs_danger_disableAutonomousSmokeGrenades = false;
force lambs_danger_panicChance = 0.1;
// LAMBS Danger Eventhandlers
force lambs_eventhandlers_ExplosionEventHandlerEnabled = true;
force lambs_eventhandlers_ExplosionReactionTime = 9;
// LAMBS Danger WP
force lambs_wp_autoAddArtillery = false;
// LAMBS Main
force lambs_main_combatShareRange = 200;
force lambs_main_debug_drawAllUnitsInVehicles = false;
force lambs_main_debug_Drawing = false;
force lambs_main_debug_FSM = false;
force lambs_main_debug_FSM_civ = false;
force lambs_main_debug_functions = false;
force lambs_main_debug_RenderExpectedDestination = false;
force lambs_main_disableAICallouts = false;
force lambs_main_disableAIDodge = false;
force lambs_main_disableAIFleeing = false;
force lambs_main_disableAIGestures = false;
force lambs_main_disableAutonomousMunitionSwitching = false;
force lambs_main_disablePlayerGroupSuppression = false;
force lambs_main_indoorMove = 0.497159;
force lambs_main_maxRevealValue = 0.9;
force lambs_main_minFriendlySuppressionDistance = 5;
force lambs_main_minObstacleProximity = 5;
force lambs_main_minSuppressionRange = 25;
force lambs_main_radioBackpack = 800;
force lambs_main_radioDisabled = true;
force lambs_main_radioEast = 400;
force lambs_main_radioGuer = 400;
force lambs_main_radioShout = 100;
force lambs_main_radioWest = 400;
// NIArms
force niarms_gripSwitch = true;
force niarms_magSwitch = true;
// Simple Craters
force simplecraters_setting_allowGroundTextures = true;
force simplecraters_setting_allowSmallExplosions = false;
force simplecraters_setting_craterScale = 1;
force simplecraters_setting_debugMode = false;
// TFAR - Clientside settings
force TFAR_curatorCamEars = true;
TFAR_default_radioVolume = 7;
TFAR_intercomDucking = 0.2;
TFAR_intercomVolume = 0.1;
TFAR_moveWhileTabbedOut = false;
TFAR_noAutomoveSpectator = false;
TFAR_oldVolumeHint = false;
TFAR_pluginTimeout = 4;
TFAR_PosUpdateMode = 0.1;
TFAR_showChannelChangedHint = true;
TFAR_ShowDiaryRecord = true;
TFAR_showTransmittingHint = true;
TFAR_ShowVolumeHUD = false;
TFAR_tangentReleaseDelay = 0;
TFAR_VolumeHudTransparency = 0;
TFAR_volumeModifier_forceSpeech = false;
// TFAR - Global settings
force TFAR_AICanHearPlayer = true;
force TFAR_AICanHearSpeaker = true;
force TFAR_allowDebugging = false;
tfar_core_noTSNotConnectedHint = true;
force TFAR_defaultIntercomSlot = 0;
TFAR_disableAutoMute = false;
force TFAR_enableIntercom = true;
force TFAR_experimentalVehicleIsolation = true;
force TFAR_fullDuplex = true;
force TFAR_giveLongRangeRadioToGroupLeaders = false;
force TFAR_giveMicroDagrToSoldier = false;
force TFAR_givePersonalRadioToRegularSoldier = false;
force TFAR_globalRadioRangeCoef = 1;
force TFAR_instantiate_instantiateAtBriefing = false;
force TFAR_objectInterceptionEnabled = true;
force TFAR_objectInterceptionStrength = 400;