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C_GLClear::E_ClearBits move to Renderer #154

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RohacekD opened this issue May 10, 2021 · 0 comments
Open

C_GLClear::E_ClearBits move to Renderer #154

RohacekD opened this issue May 10, 2021 · 0 comments
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@RohacekD
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RohacekD commented May 10, 2021

Is your feature request related to a problem? Please describe.
Clear colour bits should be generalized in the Renderer module. It is not specific for the OpenGL implementation of render.

Describe the solution you'd like
One possible destination for this enum is Renderer\Definitions.h.

Additional context
I need this kind of small changes in order to be better prepared for Vulkan renderer implementation.

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