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It would be good to increase the maximum number of patches. Currently this is 10, but this is an arbitrary number. I've played around with this a bit, but ran into errors from the HLM (at the time, was using fates-clm), which I believe were related to the urban model. Would be good to get this sorted out so that we can increase resolution as needed. Also want to see if doing this helps with the behavior in #323. We've talked about this a bit before (#214) but this ought to have a dedicated issue until fixed. Has anyone successfully run FATES with more than 10 patches per site?
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I've increased the number of patches per site from 10 to 15, and everything was fine. I believe my longest simulation with 15 patches was 500 years. But, I was using ELM-FATES, so maybe there is something different with the urban model. I can look into this later. I also haven't done a nice side-by-side comparison of vegetation outputs using 10 vs. 15 patches, but this would be nice to investigate.
This was also only for a single site, ZF2. Are you running your tests for larger than a single point?
It would be good to increase the maximum number of patches. Currently this is 10, but this is an arbitrary number. I've played around with this a bit, but ran into errors from the HLM (at the time, was using fates-clm), which I believe were related to the urban model. Would be good to get this sorted out so that we can increase resolution as needed. Also want to see if doing this helps with the behavior in #323. We've talked about this a bit before (#214) but this ought to have a dedicated issue until fixed. Has anyone successfully run FATES with more than 10 patches per site?
The text was updated successfully, but these errors were encountered: