diff --git a/Utility.cs b/Utility.cs
index 6e7876da..16bae464 100644
--- a/Utility.cs
+++ b/Utility.cs
@@ -38,7 +38,7 @@ internal static async void CheckDatabaseTables()
 
 				try
 				{
-					string createTable1 = "CREATE TABLE IF NOT EXISTS `wp_player_skins` (`steamid` varchar(64) NOT NULL, `weapon_defindex` int(6) NOT NULL, `weapon_paint_id` int(6) NOT NULL, `weapon_wear` float NOT NULL DEFAULT 0.0001, `weapon_seed` int(16) NOT NULL DEFAULT 0) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci";
+					string createTable1 = "CREATE TABLE IF NOT EXISTS `wp_player_skins` (`steamid` varchar(64) NOT NULL, `weapon_defindex` int(6) NOT NULL, `weapon_paint_id` int(6) NOT NULL, `weapon_wear` float NOT NULL DEFAULT 0.000001, `weapon_seed` int(16) NOT NULL DEFAULT 0) ENGINE=InnoDB DEFAULT CHARSET=utf8mb3 COLLATE=utf8mb3_unicode_ci";
 					string createTable2 = "CREATE TABLE IF NOT EXISTS `wp_player_knife` (`steamid` varchar(64) NOT NULL, `knife` varchar(64) NOT NULL, UNIQUE (`steamid`)) ENGINE = InnoDB";
 
 					await connection.ExecuteAsync(createTable1, transaction: transaction);
diff --git a/WeaponAction.cs b/WeaponAction.cs
index ed33bda6..a68c1341 100644
--- a/WeaponAction.cs
+++ b/WeaponAction.cs
@@ -28,7 +28,7 @@ internal static void ChangeWeaponAttributes(CBasePlayerWeapon? weapon, CCSPlayer
 				weapon.AttributeManager.Item.ItemIDHigh = weapon.AttributeManager.Item.ItemIDLow >> 32;
 				weapon.FallbackPaintKit = GetRandomPaint(weaponDefIndex);
 				weapon.FallbackSeed = 0;
-				weapon.FallbackWear = 0.0f;
+				weapon.FallbackWear = 0.000001f;
 				if (!isKnife && weapon.CBodyComponent != null && weapon.CBodyComponent.SceneNode != null)
 				{
 					var skeleton = GetSkeletonInstance(weapon.CBodyComponent.SceneNode);
diff --git a/website/getskins.php b/website/getskins.php
deleted file mode 100644
index 95539e97..00000000
--- a/website/getskins.php
+++ /dev/null
@@ -1,73 +0,0 @@
-<?php
-$weapons = array (
-"weapon_deagle" => 1,
-"weapon_elite" => 2,
-"weapon_fiveseven" => 3,
-"weapon_glock" => 4,
-"weapon_ak47" => 7,
-"weapon_aug" => 8,
-"weapon_awp" => 9,
-"weapon_famas" => 10,
-"weapon_g3sg1" => 10,
-"weapon_galilar" => 13,
-"weapon_m249" => 14,
-"weapon_m4a1" => 16,
-"weapon_mac10" => 17,
-"weapon_p90" => 19,
-"weapon_mp5sd" => 23,
-"weapon_ump45" => 24,
-"weapon_xm1014" => 25,
-"weapon_bizon" => 26,
-"weapon_mag7" => 27,
-"weapon_negev" => 28,
-"weapon_sawedoff" => 29,
-"weapon_tec9" => 30,
-"weapon_hkp2000" => 32,
-"weapon_mp7" => 33,
-"weapon_mp9" => 34,
-"weapon_nova" => 35,
-"weapon_p250" => 36,
-"weapon_scar20" => 38,
-"weapon_sg556" => 39,
-"weapon_ssg08" => 40,
-"weapon_m4a1_silencer" => 60,
-"weapon_usp_silencer" => 61,
-"weapon_cz75a" => 63,
-"weapon_revolver" => 64,
-"weapon_bayonet" => 500,
-"weapon_knife_css" => 503,
-"weapon_knife_flip" => 505,
-"weapon_knife_gut" => 506,
-"weapon_knife_karambit" => 507,
-"weapon_knife_m9_bayonet" => 508,
-"weapon_knife_tactical" => 509,
-"weapon_knife_falchion" => 512,
-"weapon_knife_survival_bowie"=> 514,
-"weapon_knife_butterfly" => 515,
-"weapon_knife_push" => 516,
-"weapon_knife_cord" => 517,
-"weapon_knife_canis" => 518,
-"weapon_knife_ursus" => 519,
-"weapon_knife_gypsy_jackknife" => 520,
-"weapon_knife_outdoor" => 521,
-"weapon_knife_stiletto" => 522,
-"weapon_knife_widowmaker" => 523,
-"weapon_knife_skeleton" => 525);
-$json = json_decode(file_get_contents('skins.json')); 
-echo "<pre>";
-foreach($json as $skin)
-{
-	if(!str_contains($skin->weapon->id, "weapon_")) continue;
-	$name = $skin->name;
-	$name = str_replace("'","\'",$name);
-	$weapon = $skin->weapon->id;
-	$image = $skin->image;
-	$paint = $skin->paint_index;
-	echo "('{$weapon}', {$weapons[$weapon]}, {$paint}, '{$image}', '{$name}')";
-	echo ",<br>";
-	
-}
-//print_r($json);
-echo "</pre>";
-
-?>