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When you use the default WINMM backend, some winapi macros may disable including mmeapi.h from the Windows.h, therefore HWAVEOUT handles and other WINMM things become undefined. My suggestion is to add #include <mmeapi.h> after #include <windows.h> in the WINMM backend.
The text was updated successfully, but these errors were encountered:
When you use the default WINMM backend, some winapi macros may disable including mmeapi.h from the Windows.h, therefore HWAVEOUT handles and other WINMM things become undefined. My suggestion is to add
#include <mmeapi.h>
after#include <windows.h>
in the WINMM backend.The text was updated successfully, but these errors were encountered: