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Debug menu 2.0 #2297

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Debug menu 2.0 #2297

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GSKirox
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@GSKirox GSKirox commented Sep 5, 2024

New features available with DEBUG_MODE at 1:

  • The N64 logo sequence is skipped at the start.
  • The dungeons warps are extended: each dungeon will have a choice of several rooms to warp directly into instead of only the entrance. No more riding the boat if you want to test something at the end of Shadow Temple.
  • Option to display a clock at the bottom of the screen to show the in-game time.
  • Actor list menu, which displays the current actors spawned in the scene, sorted first by their actor categories, and then listed as actor_id, memory address, x y and z coordinates. The current actor selected will be colored in red in-game so that you can look for it easier.
  • Overlay menu, which displays the current overlays in the scene, listed as actor_id, VRAM address.
  • Scene flags editor

@fenhl fenhl added Component: ASM/C Changes some internals of the ASM/C libraries Status: Needs Review Someone should be looking at it Status: Needs Testing Probably should be tested Type: Maintenance Code style, infrastructure, updating dependencies labels Sep 6, 2024
@fenhl fenhl removed the Status: Needs Review Someone should be looking at it label Sep 17, 2024
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Component: ASM/C Changes some internals of the ASM/C libraries Status: Needs Testing Probably should be tested Type: Maintenance Code style, infrastructure, updating dependencies
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