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Centaur Warrunner
Bradwarden, the Centaur Warrunner, is a melee strength hero that is able to tank damage and going quick as if it just happened.
- Hoof Stomp stun reduced.
- Talent changes for balance.
Ability: No Target
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
115/120/125/130/195/260 mana || 13 cooldown
Slams the ground, stunning and damaging nearby enemy units.
Cast Point: 0.5
Radius: 315
Damage: 80/110/140/170/500/750
Stun Duration: 1.75/2/2.25/2.5/2.5/2.5 (Talent 2.75/3/3.25/3.5/3.5/3.5)
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Ability: Target Unit
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
5 cooldown
Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Centaur cannot die from Double Edge.
Cast Range: 150
Cast Point: 0.4
Radius: 190
Damage: 150/200/250/300/600/1000
Str as Bonus Damage: 40%/60%/80%/100%/110%/120% (Talent 90%/110%/130%/150%/160%/170%)
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Ability: No Target/Passive (Talent Aura)
Affects: Enemies/Self
Damage Type: Physical
Pierces Spell Immunity: Yes
55/50/45/40/35/30 cooldown
Centaur counters all attacks, dealing damage back to the attacker. Each time Centaur gets attacked by a hero or a tower, he gains a charge counter. Can be cast to consume all charges, granting you a percentage base damage increase for 20 seconds.
Cast Point: 0
Return Damage: 16/32/48/64/80/100 (Talent 66/82/98/114/130/150)
Attack Damage Bonus per Stack: 6%/9%/12%/15%/18%/21%
Max Stacks: 13
Active Duration: 20
Aura Radius: 0 (Talent 1200)
Note:
- If the level 25 talent is taken, Return is an aura that grants allies return.
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Ability: No Target
Affects: Allies/Enemies
Damage Type: Magical
Pierces Spell Immunity: No
150 mana || 110/100/90/75/60 cooldown
Centaur leads all allies into a vicious charge causing them to move through units at max speed and stop any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.
Cast Point: 0
Haste Speed: 550
Allies Damage Reduction: 0 (Aghanim's Scepter: 40%)
Str as Damage: 100%/200%/300%/450%/650%
Slow Movement Speed: 100%
Slow Duration: 2.3
Effect Radius: 105
Duration: 4
Note:
- Aghanim's Scepter Effect: Heroes affected by Stampede take reduced damage, and are able to run through obstructions, including trees and cliffs.
Talents | ||
---|---|---|
+1s Hoof Stomp Duration | 25 |
Gains Retaliate Aura |
+20 Strength | 20 |
+50 Retaliate Damage |
+50% Double Edge Strength Damage |
15 |
+30 Base Damage |
+20 Movement Speed | 10 |
10% Evasion |
- Currently none, for now.