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daRabbit edited this page Nov 28, 2018 · 4 revisions

Bradwarden, the Centaur Warrunner, is a melee strength hero that is able to tank damage and going quick as if it just happened.

Difference to vanilla

  • Hoof Stomp stun reduced.
  • Talent changes for balance.

Abilities

Q: Hoof Stomp

Ability: No Target
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
115/120/125/130/195/260 mana || 13 cooldown

Slams the ground, stunning and damaging nearby enemy units.

Cast Point: 0.5
Radius: 315
Damage: 80/110/140/170/500/750
Stun Duration: 1.75/2/2.25/2.5/2.5/2.5 (Talent 2.75/3/3.25/3.5/3.5/3.5)

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W: Double Edge

Ability: Target Unit
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
5 cooldown

Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Centaur cannot die from Double Edge.

Cast Range: 150
Cast Point: 0.4
Radius: 190
Damage: 150/200/250/300/600/1000
Str as Bonus Damage: 40%/60%/80%/100%/110%/120% (Talent 90%/110%/130%/150%/160%/170%)

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E: Retaliate

Ability: No Target/Passive (Talent Aura)
Affects: Enemies/Self
Damage Type: Physical
Pierces Spell Immunity: Yes
55/50/45/40/35/30 cooldown

Centaur counters all attacks, dealing damage back to the attacker. Each time Centaur gets attacked by a hero or a tower, he gains a charge counter. Can be cast to consume all charges, granting you a percentage base damage increase for 20 seconds.

Cast Point: 0
Return Damage: 16/32/48/64/80/100 (Talent 66/82/98/114/130/150)
Attack Damage Bonus per Stack: 6%/9%/12%/15%/18%/21%
Max Stacks: 13
Active Duration: 20
Aura Radius: 0 (Talent 1200)
Note:

  • If the level 25 talent is taken, Return is an aura that grants allies return.

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R: Stampede

Ability: No Target
Affects: Allies/Enemies
Damage Type: Magical
Pierces Spell Immunity: No
150 mana || 110/100/90/75/60 cooldown

Centaur leads all allies into a vicious charge causing them to move through units at max speed and stop any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.

Cast Point: 0
Haste Speed: 550
Allies Damage Reduction: 0 (Aghanim's Scepter: 40%)
Str as Damage: 100%/200%/300%/450%/650%
Slow Movement Speed: 100%
Slow Duration: 2.3
Effect Radius: 105
Duration: 4
Note:

  • Aghanim's Scepter Effect: Heroes affected by Stampede take reduced damage, and are able to run through obstructions, including trees and cliffs.

Talents


Talents
+1s Hoof Stomp Duration

25

Gains Retaliate Aura
+20 Strength

20

+50 Retaliate Damage
+50% Double Edge
Strength Damage

15

+30 Base Damage
+20 Movement Speed

10

10% Evasion

Trivia

  • Currently none, for now.
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