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Keeper of the Light

daRabbit edited this page Dec 15, 2018 · 5 revisions

Ezalor, the Keeper of the Light, is a ranged intelligence hero who is excel at burst damage, creating space, and supporting at the same time.

Difference to vanilla

  • Talent changes for balance.

Abilities

Q: Illuminate

Ability: Channeled, Target Point
Affects: Enemies (Aghanim's Scepter: Allies)
Damage Type: Magical
Pierces Spell Immunity: No
150/160/170/180/230/280 mana || 11 cooldown

Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.

Cast Range: 1800
Cast Point: 0.3
Travel Distance: 1550
Wave Radius: 375
Max Channel Time: 2/3/4/5/6/7
Damage/Heal Increase per Second: 100/100/100/100/200/300
Max Damage: 200/300/400/500/1200/2100 (Talent 700/800/900/1000/1700/2600)
Max Heal: 0 (Aghanim's Scepter: 200/300/400/500/1200/2100, Talent 700/800/900/1000/1700/2600)

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W: Blinding Light

Ability: Target Area
Affects: Enemies
Pierces Spell Immunity: No
100/125/150/175/250/300 mana || 30/25/20/15/12/12 cooldown

A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss attacks.

Cast Range: 550/600/650/700/800/900
Cast Point: 0.3
Radius: 600
Damage: 50/100/150/200/400/900
Knockback Distance: 350
Knockback Duration: 0.4
Miss Chance: 70%
Miss Duration: 3/4/5/6/7/8

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E: Chakra Magic

Ability: Target Unit
Affects: Allies
Dispellable: Yes
20/18/16/14/14/14 cooldown

Restores mana to the target unit and reduces cooldowns of all non-ultimate abilities currently on cooldowns by a fixed amount.

Cast Range: 900
Cast Point: 0.3
Mana Restored: 80/160/240/320/650/1000 (Talent 375/450/525/600/950/1300)
Cooldown Reduction: 3/4/5/6/7/8

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R: Will-O-Wisp

Ability: Target Area
Affects: Enemies
Pierces Spell Immunity: No
120 mana || 250/350/450/550/650 cooldown

Summons Ignis Fatuus at the targeted area. Alternates on and off every second. When active, it causes all enemies near it to stare hypnotized at it. Can be attacked by units outside of the radius, dies after a certain number of attacks.

Cast Point: 0.1
Cast Range: 900
Radius: 675
Initial Delay: 1
Off Duration: 1.85
On Duration: 1.3
Hypnotize Movement Speed: 25
Number of Flickers: 3/4/5/6/7 (Talent 5/6/7/8/9)
Attacks to Destroy: 4/5/6/7/8
Wisp Bounty: 100/125/150/300/700

Talents


Talents
+500 Illuminate
Damage/Heal

25

+2s Will-O-Wisp Flicker
+300 Chakra Magic Mana

20

+40% Magic Resistance
+350 Cast Range

15

+200 Health
+25 Movement Speed

10

8% Spell Lifesteal

Trivia

  • In the first Official OAA tournament, there is this abuse where casting mana leak and then use pull staff on mana leaked target pulls an enemy to kotl's and lose lots of mana, or ended up stunned and killed.
    • This caused the dev to rework pull staff.
    • This is no longer a case since mana leak is removed by icefrog himself.
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