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Kunkka
Kunkka, the Admiral, is a melee strength hero who excels at dealing damage, doesn't matter if the enemy is alone or a lot.
- No notable changes.
Ability: Target Area
Affects: Enemies
Damage Type: Magical
Pierces Spell Immunity: No
90/100/110/120/160/200 mana || 16/14/12/10/10/10 cooldown
Summons a rising torrent that, after a short delay, hurls enemy units into the sky, stunning, dealing damage and slowing movement speed.
Cast Range: 1500
Cast Point: 0.4
Radius: 225 (Talent 325)
Delay: 1.6
Total Damage: 75/150/225/300/650/1000 (Talent 195/270/345/420/770/1120)
Move Speed Slow: 35%
Slow Duration: 1.75/2.5/3.25/4/4.75/5.5
Stun Duration: 1.6
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Ability: Target Unit/Autocast
Affects: Enemies
Damage Type: Physical
Pierces Spell Immunity: Yes
13/10/7/4/4/4 cooldown (Talent 11.5/8.5/5.5/2.5/2.5/2.5)
Kunkka's legendary sword grants increased damage and cleaves a large area of effect in front of him for a single strike.
Cast Range: 150
Starting Radius: 150
Distance: 650/800/950/1100/1150/1200
End Radius: 500/550/600/650/675/700
Cleave Damage: 100%
Attack Damage Bonus: 25/50/75/100/175/250
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Ability: Target Unit
Affects: Enemy Heroes/Allied Heroes
Pierces Spell Immunity: No
Dispellable: No
50 mana || 26/20/14/8/7/6 cooldown
Targets a friendly or enemy Hero, marks their position with an X, and returns them to it after several seconds. Kunkka can trigger the return at any time during the duration. Lasts twice as long on allied heroes.
Cast Range: 400/600/800/1000/1100/1200
Cast Point: 0.4
Enemy Duration: 4
Allies Duration: 8
Note:
- After casted, Return replaces E until return is casted or duration exceeded. Casting Return causes the target to return to X sooner than the duration.
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Ability: Target Point
Affects: Enemies/Allied Heroes
Damage Type: Magical
Pierces Spell Immunity: No
125/175/225/475/725 mana || 60/50/40/40/40 cooldown
Summons a ghostly ship that sails through the battle before smashing apart, damaging and stunning all enemies caught near the wreckage. Allied heroes touched by the Ghostship are given a swig of The Admiral's Rum, receiving bonus movement speed and a delayed reaction to incoming damage.
Cast Range: 1000
Cast Point: 0.3
Ship Radius: 425
Drag Radius: 0 (Aghanim's Scepter: 200)
Travel Distance: 2000 (Aghanim's Scepter: 1000)
Number of Ships: 1 (Talent 3)
Ship Spawn Interval: 2.8
Impact Damage: 400/500/600/1100/1600
Rum Move Speed Bonus: 10%
Rum Damage Reduction: 40%/45%/50%/55%/60%
Rum Duration: 10
Rum Hangover Duration: 10
Stun Duration: 1.4
Note:
- Aghanim's Scepter Effect: Drags enemies with the Ghostship towards the crash site.
Talents | ||
---|---|---|
-1.5s Tidebringer Cooldown |
25 |
Ghostship Fleet |
+25 Strength | 20 |
+100 Torrent AoE |
+120 Torrent Damage | 15 |
+10 Health Regen |
+6 Armor | 10 |
+40 Damage |
- Currently none, for now.