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Necrophos
Rotund'jere, the Necrophos, is a ranged intelligence hero who excels at dealing damage slowly but sure, until the time is right to end their lives.
- Death Pulse Damage and Heal rescaled.
- Reaper's Scythe doesn't increase respawn time.
Ability: No Target/Passive
Affects: Enemies/Allies
Damage Type: Magical
Pierces Spell Immunity: Yes
100/130/160/190/285/475 mana || 8/7/6/5/5/5 cooldown (Talent 5.5/4.5/3.5/2.5/2.5/2.5)
Necrophos releases a wave of death around him, dealing damage to enemy units and healing allied units.
Cast Point: 0
Radius: 475
Damage: 100/150/225/300/600/800
Heal: 100/150/200/250/450/600 (Talent 140/190/240/290/490/640)
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Ability: No Target/Aura
Affects: Self/Enemies
Dispellable: Yes
50 mana || 28/24/20/16/16/16 cooldown
Necrophos slips into the realm that separates the living from the dead. Unable to attack or be attacked, he emits an aura that slows enemies around him. He takes additional magic damage in this form, but his restorative powers are amplified.
Cast Point: 0
Slow Radius: 750
Enemy Movement Speed Slow: 6%/12%/18%/24%/30%/36% (Talent 26%/32%/38%/44%/50%/56%)
Self Restoration Amplification: 75%
Self Magic Resistance Reduction: 40%
Aura Linger Duration: 0.5
Duration: 3/3.5/4/4.5/5/5.5
---
Ability: Aura
Affects: Enemies
Damage Type: Magical (HP Removal)
Pierces Spell Immunity: Yes
Necrophos stills the hearts of his opponents, causing nearby enemy units to lose a percentage of their max health over time. Passively provides regen for 7 seconds for each unit Necrophos kills.
Radius: 700
Max Health Lost per Second: 0.5%/1.1%/1.7%/2.3%/2.9%/3.5% (Talent 1.3%/1.9%/2.5%/3.1%/3.7%/4.3%)
Stacks per Hero Kill: 6
Stacks per Non-Hero Kill: 1
Health Regen Bonus per Stack: 2/3.5/5/6.5/13/20
Mana Regen Bonus per Stack: 3/4/5/6/7/8
Stack Duration: 7
Aura Linger Duration: 0.5
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Ability: Target Unit
Affects: Enemy Heroes
Damage Type: Magical
Pierces Spell Immunity: Yes
Dispellable: No
200/350/500/1200/2000 mana || 120 cooldown (Aghanim's Scepter: 60/50/40/35/30)
Stuns the target enemy hero, then deals damage based on how much life it is missing. Heroes killed by Reaper's Scythe will have 15/30/45 seconds added to their respawn timer. Any kill under this effect is credited to Necrophos. Reaper's Scythe can't target bosses.
Cast Range: 600
Cast Point: 0.55
Damage per Missing Health: 0.6/0.75/0.9/1.05/1.2
Stun Duration: 1.5
Talents | ||
---|---|---|
-2.5s Death Pulse Cooldown |
25 |
+0.8 Heartstopper Aura |
+70 Attack Speed | 20 |
+20% Magic Resistance |
+40 Death Pulse Heal | 15 |
+20% Ghost Shroud Slow |
+10 Strength | 10 |
+30 Damage |
- There was an exploit to rush bosses with Necrophos since Reaper's scythe was castable on bosses.