diff --git a/CHANGELOG.md b/CHANGELOG.md index 9c9a35085..f609e4ee2 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,6 @@ +### 1.4.140 - 2019/06/06 + * Fixed Rage degeneration applying incorrectly + ### 1.4.139 - 2019/06/06 * The Rage option in the Configuration tab will now correctly show when the relevant passives are allocated diff --git a/Data/3_0/ModCache.lua b/Data/3_0/ModCache.lua index e3820f10b..78e3f289d 100644 --- a/Data/3_0/ModCache.lua +++ b/Data/3_0/ModCache.lua @@ -1 +1 @@ -local c=...c["20% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil}c["10% reduced Critical Strike Chance per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-10}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit"]={{}," to gain an Endurance Charge when you Stun an Enemy with a Hit "}c["20% more Damage against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=262144,name="Damage",type="MORE",value=20}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=32}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil}c["12% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=12}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=25}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill "}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain a Power Charge when you Block +6% Chance "}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-75}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=15}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=40}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil}c["-5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=3}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=5}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["5% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=5}}," to double "}c["20% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil}c["Channelling Skills have -3 to Total Mana Cost"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=65536,name="BleedChance",type="BASE",value=50}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Hits if you have Energy Shield "}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding 10% chance to gain a Frenzy Charge when you Block"]={{[1]={[1]={type="Condition",var="DualWielding"},[2]={skillName="Frenzy",type="SkillName"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased 10% chance to gain aCharge when you Block "}c["20% increased Flask Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5}},nil}c["25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6.25}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["Channelling Skills have 10% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShadeForm"}}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil}c["200 Energy Shield Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=125}},nil}c["144% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=144}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed "}c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil}c["35% less Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="MORE",value=-35}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=173}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=105}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=62}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=100}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["60% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=60}},nil}c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=40}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["20% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40},onlyAllies=true}}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={skillId="CatAspect",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain a Power or Frenzy Charge each second while Channelling"]={nil,"Gain a Power or Frenzy Charge each second while Channelling "}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield "}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=14}},nil}c["Skills that would Summon a Totem Summon two Totems instead"]={nil,"Skills that would Summon a Totem Summon two Totems instead "}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["14% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["30% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield "}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="UniqueSupportGreaterVolley"}}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["30% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=30}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Cannot inflict Shock"]={{[1]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true}},nil}c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=26}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage "}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["+33 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=33}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=5}},nil}c["0.5% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=80}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["The Effect of Chill on you is reversed"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffectIsReversed",type="FLAG",value=true}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-15}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk"}}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["30% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["15% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=5}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,keywordFlags=12288,name="ManaCost",type="INC",value=-25}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=15}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=225}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Phase Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Phase Acrobatics"}},nil}c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["+900 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=900}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["Nearby enemies have -30% to Critical Strike Multiplier"]={nil,"Nearby enemies have -30% to Critical Strike Multiplier "}c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={div=5,stat="ArmourOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["You have Consecrated Ground around you while stationary"]={nil,"You have Consecrated Ground around you while stationary "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={minionList={[1]="RaisedZombie"},skillId="BeaconZombieCausticCloud"}}},nil}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=50},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=50}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=100}},nil}c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil}c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff "}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=25}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies 15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={{[1]={[1]={skillId="Purity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Golems have 40% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil}c["20% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8192,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil}c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% increased Life Recovery Rate if you've taken Fire"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire "}c["2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["10% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage "}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["+14% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil}c["115% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=115}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Spell Skills have 10% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["Life Regeneration has no effect."]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=15}},nil}c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["6% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud "}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed Warcries cost no Mana"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed Warcries cost no Mana "}c["24% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=100}}}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain a Power Charge when you Block +6% Chance "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil}c["Cannot Block"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["+8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block "}c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=10}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}}}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=40}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["Cannot Block Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=80}},nil}c["20% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=90}},nil}c["5% chance to gain an Endurance Charge on Kill"]={{}," to gain an Endurance Charge on Kill "}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=36}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil}c["10% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=10}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["2% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=0,keywordFlags=512,name="BleedChance",type="BASE",value=10}},nil}c["111% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=111},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=111},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=111},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=111},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=111},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=111}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["20% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=178}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=12}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=120}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite "}c["+1000 Armour while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire "}c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["20% less Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="MORE",value=-20}},nil}c["1% chance to deal Double Damage per 4 Rage"]={{[1]={[1]={div=4,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=200}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil}c["14% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=30}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["+100 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["8% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}}," Impale "}c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=70}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodRage"}}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=113}},nil}c["5% reduced Damage taken from Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="EnchantmentOfInfernoOnKill4"}}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil}c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["19% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=19}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["+5% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block "}c["20% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=20}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=74}},nil}c["8% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=56}}},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=88}}}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["50% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil}c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=5}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=50}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["100% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=70}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["27% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=27}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains"}}},nil}c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil}c["+20% to Critical Strike Multiplier with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=225}},nil}c["Culling Strike Life Leech effects are not removed at Full Life"]={nil,"Culling Strike Life Leech effects are not removed at Full Life "}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil}c["30% increased Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+150 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["+1 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil}c["Channelling Skills deal 12% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil}c["5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Discipline Reserves no Mana"]={{[1]={[1]={skillId="Discipline",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You "}c["Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Shocks from your Hits always increase Damage taken by at least 15% "}c["+65 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=3}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-5}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["+12% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite "}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["+2% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["10% increased Brand Attachment range"]={{}," Brand Attachment range "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMeleeSplash"}}},nil}c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}}," for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["2% additional Chance to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="BASE",value=2}}," to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced "}c["12% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and "}c["25% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,noSupports=true,skillId="Vulnerability"}}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="EnduranceChargeOnMeleeStun"}}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=230}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["5% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=175}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=3}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value "}c["10% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=10}},nil}c["10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil}c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["You and nearby Allies deal 6 to 12 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for "}c["50% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=50}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed "}c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil}c["+3% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=3}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Channelling Skills have 6% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}}}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["8% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["Channelling Skills deal 8% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["-1 to maximum number of Summoned Totems."]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=-1}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item "}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=43}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," for each time you've Blocked in the past 10 seconds "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire "}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=100}}}},nil}c["Adds 1 to 135 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=135}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=16}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=11}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=14}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="SkillUsedRecently"},flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=10}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill "}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["14% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=10}}," to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased "}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Enemies can have 1 additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="MORE",value=20}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum "}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["40% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=40}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["20% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20}},nil}c["15% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["3 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=400},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=100}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage "}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NoCritDegenMultiplier",type="FLAG",value=true}},nil}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=220}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=20}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["+4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Movement Skills cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=100}},nil}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=120}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Cannot Block Spells"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil}c["Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=134479872,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value "}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=22}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=4}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=20}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon"}}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow "}c["80% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=80}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["6% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=63},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=98}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=30}},nil}c["Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds"]={nil,"Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds "}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAccuracy",type="FLAG",value=true}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," with Her Blessing "}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil}c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40}},nil}c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds "}c["20% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["Cannot be Stunned while you have Ghost Shrouds"]={nil,"Cannot be Stunned while you have Ghost Shrouds "}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},nil}c["30% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=12}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Projectiles gain Damage as they travel farther, dealing up "}c["12% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=4}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges "}c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=5}},nil}c["Attack Skills deal 30% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," you Reflect to enemies is gained as Life "}c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% chance to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate"}}},nil}c["10% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=-30}},nil}c["+20% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=20}},nil}c["You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=70}},nil}c["+4% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead "}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["6% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["5% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=15}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to "}c["+5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil}c["+67 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=67}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=40}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil}c["22% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}}}},nil}c["14% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=155}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=50},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-20}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-6}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=100}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=25}},nil}c["0.8% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.8}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["Gain 4% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=4}},nil}c["You can have an additional Brand Attached to an Enemy"]={nil,"You can have an additional Brand Attached to an Enemy "}c["8% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["If you've Warcried Recently, you and nearby allies"]={nil,"If you've Warcried Recently, you and nearby allies "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["4% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=4}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil}c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=20}},nil}c["5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale +20 to Strength "}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil}c["to 40% increased Damage with Hits to targets"]={nil,"to 40% increased Damage with Hits to targets "}c["30% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil}c["4% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["10% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=15}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes "}c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"}},nil}c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil}c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil}c["30% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=30}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength "}c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=9}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy "}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit "}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["+5% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}},nil}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Duration",type="INC",value=-25}}," Soul Cost s used have 40% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BearTrap"}}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You Shocks you cause are reflected back to you "}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["Your Fire Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="FireCanPoison",type="FLAG",value=true}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["10% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["14% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=1}},nil}c["Attack Skills deal 25% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=120}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["20% increased Critical Strike Chance with Cold Skills"]={{[1]={flags=0,keywordFlags=32,name="CritChance",type="INC",value=20}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=30}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=47}}},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}}}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-15}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=200}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,keywordFlags=4096,name="Life",type="BASE",value=30}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=12}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain aCharge when Hit "}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}}}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=150}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["4% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=200}},nil}c["Golems have 45% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=145}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect "}c["263% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=263}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["Warcries cost no Mana"]={{[1]={flags=0,keywordFlags=4,name="ManaCost",type="MORE",value=-100}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",type="FLAG",value=true}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["30% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=24}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil}c["5% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil}c["30% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=30}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["50% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=50}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill "}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=30}},nil}c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["10% chance to gain Unholy Might on block for 3 seconds"]={{}," to gain Unholy Might on block for 3 seconds "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["8% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["25% reduced Bleed duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-25}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["25% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=25}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=72}},nil}c["Wrath Reserves no Mana"]={{[1]={[1]={skillId="Wrath",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil}c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["100% increased Critical Strike Chance with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil}c["+6% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=6}},nil}c["12% increased Accuracy Rating with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=300}},nil}c["Your Cold Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="ColdCanPoison",type="FLAG",value=true}},nil}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["Projectiles Pierce you {Variant:3}+160 Dexterity Requirement"]={nil,"Projectiles Pierce you {Variant:3}+160 Dexterity Requirement "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,keywordFlags=1,name="AreaOfEffect",type="INC",value=20}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["10% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-10}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil}c["20% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=20}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["80% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["22% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["+10% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil}c["Channelling Skills have 3% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=10}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently "}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["+45 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={skillName="Aspect of the Cat",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=80},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=80},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=80},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=80}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["295% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=295}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={flags=0,keywordFlags=0,name="HalfStrengthAddedToMinions",type="FLAG",value=true}},nil}c["24% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them "}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSphere"}}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=5}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["5% chance to Avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," to Avoid when Hit "}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-12}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies "}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you "}c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=56}},nil}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "}c["5% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=5}},nil}c["4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil}c["25% increased Zombie Size"]={{}," Size "}c["2% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={skillName="Siege Ballista",type="SkillName"},[2]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=5}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["+200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil}c["50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain a Power Charge when you Summon a "}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill "}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil}c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil}c["Adds 54 to 81 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=81}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil}c["14% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=1,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["10% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double "}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Ghosts "}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=38}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=100}},nil}c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=100}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil}c["6% increased Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=18}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing "}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=10,skillId="Vulnerability"}}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil}c["Curse Skills have 80% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=80}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced "}c["+15% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=5000}}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=220}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil}c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["+30% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Gain 4% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4}},nil}c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Non-Banner Aura Skills reserve no Mana"]={nil,"Non-Banner Aura Skills reserve no Mana "}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},nil}c["+12% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=90}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCast"}}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=35}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil}c["16% increased Elemental Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["23% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-45}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}}}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=25}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=163}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=140}}}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["8% increased Accuracy Rating with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["10% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+250 to Armour while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff "}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="RepeatingShockwave"}}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=285},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil}c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil}c["80% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=25}}," when on Low Mana "}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["maximum Life per second for each Stage"]={nil,"maximum Life per second for each Stage "}c["10% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Extra gore"]={nil,"Extra gore "}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["20% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage "}c["Flasks do not apply to You"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=60}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["20% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected "}c["Channelling Skills deal 8% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["Impales you inflict last 2 additional Hits"]={nil,"Impales you inflict last 2 additional Hits "}c["Vaal Skills deal 35% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=35}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil}c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Pain Attunement"}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil}c["40% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=40}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected "}c["50% less Energy Shield Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="MORE",value=-50}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=8192,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["Fire Spells have 10% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=10}},nil}c["40% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005},[2]={[1]={stat="EnergyShield",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them "}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=16}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainHerEmbrace",type="FLAG",value=true}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ManaReserved",type="BASE",value=25}}," to gain a Power Charge 6% reduced "}c["6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=77}},nil}c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.1}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=90}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=34}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=74}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=2}},nil}c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier "}c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=100}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["33% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=33}},nil}c["+69 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=69}},nil}c["Melee Skills have 10% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil}c["+10% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Guard Skills have 15% increased Cooldown Recovery Speed"]={nil,"Guard Skills have 15% increased Cooldown Recovery Speed "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences +5% Chance to Block Attack Damage "}c["+12% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=63}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you "}c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil}c["2% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=2}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=84}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Blind 15% more with Bleeding "}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}}}},nil}c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil}c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=74}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=17}},nil}c["+17 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=17}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["14% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil}c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil}c["Minions deal 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking "}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=74}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=60}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["5% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=5}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["100% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=74}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=25}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="INC",value=-50}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedLifeAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1.6}}}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=74}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["6% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-4}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=20}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil}c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block "}c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block "}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["5% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["25% reduced Golem Size"]={{}," Size "}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil}c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=105}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=550}},nil}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=40},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=40},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=40}},nil}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfBrutality"}}},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks "}c["10% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil}c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," against Enemies that are affected "}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["Deal no Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["+45% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=45}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit "}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=35}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["20% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=20}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["100% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You "}c["Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges"]={nil,"Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges "}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16}}},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=144}}}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil}c["100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil}c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=26}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block +5% Chance to Block "}c["+24 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil}c["+50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block "}c["10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently Skills have 10% increased Area of Effect "}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=50}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReductionWhenHit",type="BASE",value=1}},nil}c["Vitality Reserves no Mana"]={{[1]={[1]={skillId="Vitality",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["15% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=15}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["25% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Lose 35 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=35}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-50}}," on You "}c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=24}},nil}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil}c["120% of Block Chance applied to Spells {variant:2}80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s {variant:2}80% of Block Chance applied to Spells "}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["10% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["18 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},nil}c["Vaal Skills deal 80% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=80}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=48},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=83}},nil}c["+60 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["88% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=88}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Hits if you have Energy Shield "}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}}}},nil}c["6% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=20}},nil}c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=225}},nil}c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=250}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireAegis"}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=7}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=18},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=28}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}}," gained on Killing a Shocked Enemy "}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield "}c["Channelling Skills deal 30% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["350% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=350}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=15}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block "}c["40% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil}c["8% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=8}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil}c["+8 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you +5% Chance to Block "}c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.15}}}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,keywordFlags=0,name="LightningMin",type="BASE",value=225},[2]={flags=1048576,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportControlledDestruction"}}},nil}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis"}}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=2}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="AbyssalCry"}}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=5}},nil}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-6}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=30}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["120% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=120}},nil}c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}c["12% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["50% increased Effect of Buffs granted by your Active Ancestor Totems Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s Ancestor Totems have 100% increased Activation range 25% increased Area of Effect "}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15% "}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=206}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["40% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}}}},nil}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% of Block Chance applied to Spells {variant:2}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:2}+7% chance to Block Spell Damage "}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy "}c["60% of Block Chance applied to Spells {variant:2}+18% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s {variant:2}+18% chance to Block Spell Damage "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s "}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=256,keywordFlags=262144,name="PhysicalDamage",type="INC",value=100}},nil}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second "}c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% "}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["10% increased Effect of Auras on You"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}},nil}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 37 to 57 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=37},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=57}},nil}c["+8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["538% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=538}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=39},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=60}},nil}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=40}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=10}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=30}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FireDamage",type="INC",value=30}},nil}c["Has 1 Abyssal Socket"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=1}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}}}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["Ailments against other targets"]={nil,"Ailments against other targets "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=50}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["You and Allies affected by your placed Banners Regenerate 0.1% of"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of "}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-30}},nil}c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["13% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre "}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=300,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["8% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=2}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill "}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["4 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={div=500,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-65}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil}c["12% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["20% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-20}}," Reflected "}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMax",type="BASE",value=15}},nil}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["and nearby Allies have +1000 to Armour"]={nil,"and nearby Allies have +1000 to Armour "}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["5% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["24% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["5% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits "}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Reflected Gained as Life "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=15}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKillGainAsFire",type="BASE",value=30}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil}c["90% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=50}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=1,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block "}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["20% increased Critical Strike Chance with Axes"]={{[1]={flags=4096,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["4% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=8}},nil}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=18}}}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour"]={nil,"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour "}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil}c["+2 to Weapon range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["Armour received from Body Armour is doubled"]={{[1]={flags=0,keywordFlags=0,name="Unbreakable",type="FLAG",value=true}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil}c["5% chance to gain an Endurance Charge on Kill while holding a Shield"]={{}," to gain an Endurance Charge on Kill "}c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil}c["+70 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=70}},nil}c["28% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=28}},nil}c["Unaffected by Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size Skills deal no "}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s 10% increased Damage taken from Ghosts "}c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportColdToFire"}}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil}c["Adds 118 to 255 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=118},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=255}},nil}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you "}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["5% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=30}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect "}c["+30 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active Blood Magic "}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}},[5]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-50}}},[6]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}}},[7]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-50}}}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeech",type="BASE",value=1}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="AreaOfEffect",type="INC",value=15}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="MORE",value=-50}},nil}c["You can apply an additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles +25% additional Block Chance against Projectiles "}c["Trigger a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles "}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=13},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=13},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=13}},nil}c["24% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks "}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=2}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You {variant:2}10% increased Movement Speed "}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil}c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=90}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalAegis"}}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-45}},nil}c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted "}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=2}},nil}c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks "}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block "}c["50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork "}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=63}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=60}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=40}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil}c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil}c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil}c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=210}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["20% chance to gain an Endurance Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["-10% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=-10}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to gain aCharge on Kill 80% increased "}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil}c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["30% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=30}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil}c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil}c["Channelling Skills deal 10% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["2% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["+150 to Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem "}c["10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," when Hit for double effect "}c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil}c["10% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned "}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=17}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["+175 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=175}},nil}c["Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration"]={nil,"Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration "}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=15}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=3}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["10% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=10}},nil}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks "}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil}c["+29 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=29},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=29}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=18}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit "}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil}c["+18 to Quality {variant:4}{crafted}+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}}," Quality {variant:4}{crafted}+15% to "}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["+120 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=120}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["20% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["Clarity Reserves no Mana"]={{[1]={[1]={skillId="Clarity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["25% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=2}},nil}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=140}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-23}}}},nil}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=24}},nil}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="INC",value=12}},nil}c["+10% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=10}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=105}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["+47 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=47}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=105}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=175}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=400}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["Determination Reserves no Mana"]={{[1]={[1]={skillId="Determination",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=2}},nil}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["6% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil}c["+79 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=79}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon"}}},nil}c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active "}c["18% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil}c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["20% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil}c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=48}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-4}}," from Attacks "}c["Shared Suffering"]={nil,"Shared Suffering "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=55}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire "}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[5]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[6]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["8% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Deal no Non-Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=24}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=16}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=50},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=100}},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-25}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=60}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=110}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["8% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=55}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={limit=250,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["+10% to Critical Strike Multiplier with Fire Skills"]={{[1]={flags=0,keywordFlags=16,name="CritMultiplier",type="BASE",value=10}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["6% increased Accuracy Rating with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Hits with this Weapon deal 45% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=10}},nil}c["Hits with this Weapon deal 45% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 45% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{}," while affected by a Guard Skill Buff "}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies "}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["18% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-18}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["Energy Shield Recharge is not interrupted by Damage if"]={nil,"Energy Shield Recharge is not interrupted by Damage if "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=40}},nil}c["Arrows Pierce an additional Target"]={{[1]={flags=1,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["20% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Blind "}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}},nil}c["20% chance to gain an Endurance Charge when Hit while Channelling 20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit 20% chance to gain aCharge when Hit "}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=5}}}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["6% increased Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Defences",type="INC",value=8}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil}c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Nearby Allies have +7% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7},onlyAllies=true}}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTheArcane"}}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil}c["Trigger Socketed Curse Spells when you cast a Curse"]={nil,"Trigger Socketed Curse Spells when you cast a Curse "}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock "}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMulticast"}}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=6}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage "}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill "}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=30}},nil}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=40}},nil}c["16% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=20}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}}}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s "}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=17}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["5% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=5}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-40}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}}," by Animals "}c["You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=237},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=272}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit , you and nearby Allies Regenerate 3.0% of Life per second "}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil}c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=25}}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to "}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=10}},nil}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=2,keywordFlags=0,name="Damage",type="INC",value=200}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["Arrows Pierce all Targets"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock "}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=650}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil}c["+1 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["10% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=20}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["+200 to Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=30}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,keywordFlags=0,name="Speed",type="BASE",value=25}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["16% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil}c["15% increased Character Size"]={{}," Character Size "}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},"Uses both hand slots "}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=64}}},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=96}}}},nil}c["157% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=157}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=235}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["+12% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil}c["6% reduced Damage taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["10% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil}c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=73}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to "}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1.5}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["0.4% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.4}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=33}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Elemental Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner "}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil}c["25% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["15% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=15}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["225% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=225}},nil}c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil}c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=5}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}}," against "}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["5% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=45}},nil}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["+30% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil}c["20% increased Effect of Auras on you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["8% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=25}}," ing a Frozen Enemy "}c["+15% to Critical Strike Multiplier with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=65}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterAttack"}}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block +4% Chance to Block Attack Damage "}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=3}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["20% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil}c["Maximum total Recovery per second from Life Leech is doubled."]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=100}},nil}c["10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["Effects granted for having Rage are Tripled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=2}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=6}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil}c["6% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=5}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=14}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=5}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield "}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=90}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastOnStunned"}}},nil}c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil}c["Life Leech is applied to Energy Shield instead"]={nil,"Life Leech is applied to Energy Shield instead "}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil}c["Damage from an Enemy Hit Recently Unaffected by Ignite"]={nil,"Damage from an Enemy Hit Recently Unaffected by Ignite "}c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=94},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=137}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=10}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies take 10% increased "}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill You are Immune to Bleeding "}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["10% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=10}},nil}c["+200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=200}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=80}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=8}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["Bleeding you inflict deals Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=5}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=60}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently "}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfStorms"}}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil}c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit "}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["4% increased Attack Speed with Staves"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=167}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=59},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=102}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=14},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=173}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={skillName="Animate Weapon",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-30}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=64},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=107}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ClawDamageAppliesToUnarmed",type="FLAG",value=true}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=54},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=88}},nil}c["+200 to Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage "}c["Curse Skills have 10% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["8% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsPhysical",type="BASE",value=10}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=38}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine"}}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil}c["6% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for each Impale on Enemy "}c["30% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=8}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["+120 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=60}},nil}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=120}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportDamageAgainstChilled"}}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["20% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=120}},nil}c["+23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=23}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil}c["You can Cast an additional Brand"]={nil,"You can Cast an additional Brand "}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=5}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil}c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}}},nil}c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=8}},nil}c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.8}},nil}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={div=1,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=15}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["10% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}},nil}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="NoIntBonusToMana",type="FLAG",value=true}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," to double "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=15}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Speed per second"]={nil,"Speed per second "}c["Strength provides no bonus to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="NoStrBonusToLife",type="FLAG",value=true}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1000,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["0.2% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["+175 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=175}},nil}c["30% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=64,name="PoisonChance",type="BASE",value=20}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-20}},nil}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil}c["6% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value "}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["16% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritBurst"}}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil}c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["+4% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=2}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=50}},nil}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagic"}}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-25}}}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,keywordFlags=0,name="ActiveHolyRelicLimit",type="BASE",value=1}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["150% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=150}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=5,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=80}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["75% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=75}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=500}},nil}c["15% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=13}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil}c["20% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={[1]={type="Multiplier",var="Sextant"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=32}},nil}c["12% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=10}},nil}c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=35}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=30}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil}c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil}c["+1 to Melee range with Staves"]={{[1]={flags=131072,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["14% increased Brand Attachment range"]={{}," Brand Attachment range "}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block "}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["250% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=250}},nil}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["71 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=71}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=60}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil}c["Arrows always Pierce"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttack"}}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttack"}}},nil}c["Life Leeched per Second is doubled."]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100}},nil}c["25% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=25}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability "}c["60% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2},[2]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil}c["20% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["12% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["12% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["15% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["You have Phasing during Onslaught"]={nil,"You have Phasing during Onslaught "}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency "}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius "}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=80}},nil}c["2% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround"}}},nil}c["+1000 to Spectre maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}}},nil}c["Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy "}c["25% chance to Sap Enemies"]={{}," to Sap Enemies "}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["10% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=190}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+16% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}}," against "}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,keywordFlags=0,name="ActiveRagingSpiritLimit",type="INC",value=-75}},nil}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=25}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% "}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["Nearby Allies have 2% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=2},onlyAllies=true}}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}},nil}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=400},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=600}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["25% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=25}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique Elder Item "}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element "}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-6}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies "}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["Bleeding you inflict deals Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["25% chance to inflict Brittle"]={{}," to inflict Brittle "}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.08}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=50}}," to double "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies "}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=8}}}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=18}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=235}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=34}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=18}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill "}c["10% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="AccuracyAndCritsAura"}}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=36}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil}c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=158}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-30}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=10}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Projectiles Pierce all nearby Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire "}c["6% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+75 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration"]={nil,"Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration "}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=140},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=140},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=140},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=140},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=140},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=140}},nil}c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil}c["Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed "}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["to you and Allies"]={nil,"to you and Allies "}c["15% increased Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil}c["12% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["+18 to Quality"]={{}," Quality "}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["16% increased Cast Speed with Curse Skills"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=16}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill Eldritch Battery "}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield "}c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining "}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=325}},nil}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["16% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff +1 to Melee range with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills +1 to Melee range with Staves "}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["24% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=24}},nil}c["0.3% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.3}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["each Stage the Banner has"]={nil,"each Stage the Banner has "}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=150}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Maximum total Recovery per second from Energy Shield Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=100}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["+70 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=70}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=20}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["10% increased Effect of Fortify on you while Stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AvianTornado"}}},nil}c["8% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=40}},nil}c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil}c["Immune to Shock"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["0.5% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil}c["14% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["32% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=32}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil}c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=12}},nil}c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=50}},nil}c["+3% chance to Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+20% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s "}c["5% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["12% increased Elemental Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["Accuracy Rating is Doubled"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=100}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds "}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["3% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Spells have an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["10% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=18}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["You and nearby Allies deal 4 to 8 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for "}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil}c["10% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=10}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-50}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=15},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=25}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-75}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=2}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=15}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["Perfect Agony"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 Maximum Power Charge"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=400}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=9}},nil}c["25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["12% increased Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+10% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+5% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=388},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=584}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["+13% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges "}c["20% increased Stun Duration with Staves on Enemies"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=5}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={div=25,type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=14}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=200}},nil}c["have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=86}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=110}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=15}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-30}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=8}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsChaos",type="BASE",value=25}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=16}}}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["6% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill "}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=40}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=5}},nil}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},nil}c["150% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=150}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=203}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Reckoning"}}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-30}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=140}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=130}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=250}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=100}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=24}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["12% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["24% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,keywordFlags=0,name="StrDmgBonusRatioOverride",type="BASE",value=0.3}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil}c["50% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=50}},nil}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil}c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=10}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=12}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+173 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=173}},nil}c["12% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=90}},nil}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=22}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={div=5,stat="LowestAttribute",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=12}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=50}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=10}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=50}},nil}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil}c["+45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=45}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=25}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes "}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain {variant:1}3% increased "}c["30% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["+25% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["Enemies you Curse have Malediction"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["60% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=30}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=5}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Immune to Ignite"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=40}}," Maximum "}c["0% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=0}},nil}c["20% more Maximum Physical Attack Damage {variant:2}40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum {variant:2}40% more Maximum Physical Attack Damage "}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum "}c["40% less Minimum Physical Attack Damage {variant:1}20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum {variant:1}20% more Maximum Physical Attack Damage "}c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,keywordFlags=4096,name="DamageTaken",type="INC",value=-10}}," from or Mine Hits "}c["35% chance to gain an Endurance Charge when you use a Fire skill"]={{}," to gain an Endurance Charge when you use a Fire skill "}c["20% less Minimum Physical Attack Damage {variant:2}40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum {variant:2}40% less Minimum Physical Attack Damage "}c["Gore Footprints"]={nil,"Gore Footprints "}c["Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage "}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=13}},nil}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-10}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full "}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=7}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect {variant:3}{crafted}30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits {variant:3}{crafted}30% increased Rarity of Items found "}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="TemporalChains"}}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["Melee Skills have 5% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike "}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["30% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["20% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["+10 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["Gain 5% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage "}c["+50 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil}c["15% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidCurse",type="BASE",value=100},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["8% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-8}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil}c["0.2% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["40% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks 40% increased Armour "}c["+1 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["-10% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-10},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-10},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-10}},nil}c["10 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=200}},nil}c["60% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}},nil}c["+15% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{}," Enemies Taunted by you deal 10% less and\nAilments against other targets "}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=2}}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell"}}},nil}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed "}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["45% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=45}},nil}c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil}c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," against Rare monsters "}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of "}c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=18}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=123}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["60% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=35}},nil}c["+16% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.2}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.2}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="PoisonChance",type="BASE",value=60}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=120}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil}c["0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}," while affected by a Guard Skill Buff "}c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale "}c["20% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=120}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=1}},nil}c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=20,skillId="Vulnerability"}}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},flags=0,keywordFlags=0,name="Condition:LowLife",type="FLAG",value=true}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["3% more Damage for each Endurance Charge lost recently, up to 15%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% "}c["Purity of Ice Reserves no Mana"]={{[1]={[1]={skillId="ColdResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["25% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil}c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["8% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=52},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=79}},nil}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield "}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "}c["20% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}}}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["14% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil}c["18% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=200}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil}c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=200}},nil}c["Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies"]={nil,"Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies "}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=110}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil}c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil}c["25% of Block Chance applied to Spells {variant:4}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:4}+7% chance to Block Spell Damage "}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova"}}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["4% increased Attack Speed with Bows"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["+2 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill "}c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=15}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike"}}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil}c["30% increased Elemental Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},nil}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningAegis"}}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=23}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil}c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-80}},nil}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["298% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=298}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil}c["15% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=15}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["5% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage "}c["10% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil}c["Attacks have Blood Magic"]={{[1]={flags=1,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=330},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=480}},nil}c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40}},nil}c["+120 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=120}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=150}},nil}c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=350},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=500}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=100}},nil}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=28}},nil}c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["40% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-40}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block "}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={stat="ShieldBlockChance",threshold=30,type="StatThreshold"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=40}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["10% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=10}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=100}},nil}c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=300}},nil}c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"}},nil}c["74% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=74}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=72}},nil}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="SummonRagingSpirit"}}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=47}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=45}},nil}c["Effects granted for having Rage are Doubled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=1}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=100}},nil}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=40}}}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["+400 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=400}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="IgnoreFireResistance",type="FLAG",value=true}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["10% increased Attack Speed with Claws"]={{[1]={flags=16385,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},onlyAllies=true}}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={threshold=3,type="MultiplierThreshold",var="PrimordialItem"},flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration "}c["0.2% of Cold Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil}c["+150 to Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=50}},nil}c["+5 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=5}}},nil}c["+1 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["10% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=30}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=12}},nil}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit "}c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17}},nil}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="NonCorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=350}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil}c["Attack Skills deal 14% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportOnslaughtOnSlayingShockedEnemy"}}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=30}},nil}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["Curse Skills have 15% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil}c["Gain a Blitz Charge on Critical Strike"]={nil,"Gain a Blitz Charge on Critical Strike "}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil}c["10% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportReducedMana"}}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+12 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=18}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=50}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["6% increased Accuracy Rating with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=9}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=20}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=10}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a "}c["Attacks have 20% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=2},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=66}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil}c["Your Lightning Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently "}c["Projectiles from Spells cannot Pierce"]={{[1]={flags=2,keywordFlags=0,name="CannotPierce",type="FLAG",value=true}},nil}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=253}},nil}c["Right ring slot: Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce "}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork "}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil}c["Right ring slot: Projectiles from Spells Chain +1 times"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1026,keywordFlags=0,name="ChainCount",type="BASE",value=1}},nil}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork "}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=30}},nil}c["Left ring slot: Projectiles from Spells cannot Chain"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="CannotChain",type="FLAG",value=true}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=150}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},"Enemies you Shock have 20% reduced Damage "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos",value=2}}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=300}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has "}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected "}c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.23}}}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["10% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks "}c["Deal up to 15% more Melee Damage to Enemies, based on proximity"]={nil,"Deal up to 15% more Melee Damage to Enemies, based on proximity "}c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=18}},nil}c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the "}c["+30% to Critical Strike Multiplier with Axes"]={{[1]={flags=4096,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability"}}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={actor="enemy",neg=true,type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportLesserMultipleProjectiles"}}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=100}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=8}}," gained as Mana over 4 seconds when Hit "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=55}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=8192,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=8192,keywordFlags=0,name="ColdMax",type="BASE",value=262}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks "}c["4% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique"}}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=13,skillId="SupportFasterAttack"}}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=10}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-8}},nil}c["8% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["Your Spells are disabled"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-10}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-15}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil}c["0.3% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.3}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["+5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=5}}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=45}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash"}}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=48}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLesserPoison"}}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}}}," Elemental Equilibrium "}c["15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=7.5}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium "}c["+10 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["Attack Skills deal 50% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=50}},nil}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem All Sockets are White "}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem "}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=-40}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect "}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge 5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased 5% increased Fire Damage "}c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil}c["120% of Block Chance applied to Spells when on Low Life {variant:3}+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s {variant:3}+36% chance to Block Spell Damage "}c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil}c["+21% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=21}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=16384,keywordFlags=0,name="Damage",type="BASE",value=25}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["+50 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["20% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges "}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=50}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["Has no Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="NoAttributeRequirements",type="FLAG",value=true}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=220}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Banner Skills Reserve no Mana"]={{[1]={[1]={skillNameList={[1]="Dread Banner",[2]="War Banner"},type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil}c["Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={{[1]={[1]={skillType=76,type="SkillType"},[2]={type="Condition",var="BrandAttachedToEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["40% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=40}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-100}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned You are Immune to Bleeding "}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Anger Reserves no Mana"]={{[1]={[1]={skillId="Anger",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil}c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["15% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=15}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanStack",type="FLAG",value=true}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil}c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=130}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil}c["+15% to Weapon Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["12% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["+300 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=300}},nil}c["40% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=58},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=98}},nil}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil}c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You "}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Brand Recall has 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillName="Brand Recall",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies "}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,keywordFlags=0,name="Damage",type="MORE",value=50}},nil}c["Cannot inflict Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-75}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=20}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block "}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Melee Attacks cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[2]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[3]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[4]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[5]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["15% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=40}},nil}c["45% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["16% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=150}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-15}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=50}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=50}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil}c["+36 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=36}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["+14% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=14}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["20% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=80}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=15}},nil}c["each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["Hatred Reserves no Mana"]={{[1]={[1]={skillId="Hatred",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=228},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=280}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell"}}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage "}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IcestormUniqueStaff12"}}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil}c["5% chance to Dodge Attack Hits while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil}c["Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," Attackers for 4 seconds on Block "}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["20% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredSummonGhostOnKill"}}},nil}c["80% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAuraDuration"}}},nil}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["+18 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil}c["+20 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["70% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=70}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil}c["8% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil}c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportMulticast"}}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["15 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["+20% chance to be Pierced by Projectiles {variant:2,3}Projectiles Pierce you"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by {variant:2,3}Projectiles Pierce you "}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=240},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=325}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=25}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"Immune and Chill Damage "}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil}c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil}c["+90 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=350}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=150},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=250}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=300}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge if you Knock an Enemy Back with "}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=275}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportColdPenetration"}}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="Unknown"}}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil}c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each "}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per you own "}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own 12% increased Minion Damage per Spectre you own "}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own "}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil}c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil}c["12% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["50% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=13},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["12% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=12}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfFocus"}}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=4}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=-20}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonShaperItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil}c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["+48% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=48}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=44}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["12% increased Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks {variant:1}{crafted}+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=65536,name="CritMultiplier",type="BASE",value=50}}," to Maim Enemies {variant:1}{crafted}+45% "}c["88% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=88}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected "}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil}c["14% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["6% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=140}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil}c["350% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=350}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=120}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["10% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=1}}},nil}c["20% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["Channelling Skills have 6% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["18% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=160}},nil}c["8% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["5% chance to gain an Endurance Charge on Kill 5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain an Endurance Charge on Kill 5% increased "}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil}c["24% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=24}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=25}},nil}c["You can only have one Non-Banner Aura on you from your Skills"]={nil,"You can only have one Non-Banner Aura on you from your Skills "}c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=10}},nil}c["Herald of Agony has 79% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=79}},nil}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=3}}," gained as Mana over 4 seconds when Hit "}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," Enemies to Flee on hit "}c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil}c["20% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=300}},nil}c["5% chance to Avoid Lightning Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," to Avoid when Hit "}c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil}c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["+10% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}},nil}c["+75 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Onslaught "}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=20}},nil}c["Spectres have 100% increased Damage"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",type="BASE",value=1}}}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=0.07}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["Lose 40 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=40}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["+15 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil}c["Nearby Enemies take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportConcentratedEffect"}}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["10% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale "}c["14% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=80}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=8}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["10% chance to gain a Frenzy Charge when you Block"]={{}," to gain aCharge when you Block "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=65}},nil}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=50}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=90}},nil}c["Brand Skills have 10% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=55}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil}c["15% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=8}},nil}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky "}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["116% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=116}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil}c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=100}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=70}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage "}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s "}c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil}c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["20% increased Spell Damage if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["12 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[3]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[4]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[5]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil}c["Every 10 seconds, gain 100% of Physical Damage"]={nil,"Every 10 seconds, gain 100% of Physical Damage "}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["82% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=82}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Critical Strikes do not always Freeze"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysFreeze",type="FLAG",value=true}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=20}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil}c["5% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=15}},nil}c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil}c["25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["5% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=9}},nil}c["50% less Weapon Damage"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="MORE",value=-50}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage "}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=4}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["+150 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil}c["+1 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=1}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage "}c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil}c["Lightning Spells have 15% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=15}},nil}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["15% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil}c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=45}},nil}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="LightningResistAura"}}},nil}c["20% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=20}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireResistAura"}}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to "}c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-30},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-30},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=-30},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-30}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2000}}}},nil}c["Cold Spells have 10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=2,keywordFlags=32,name="PhysicalDamageConvertToCold",type="BASE",value=10}},nil}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["5% increased Movement Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=30}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResist",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil}c["Curse Skills have 15% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["625% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=625}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["15% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["40% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["200% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=375},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=550}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem "}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Purity"}}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["50% of Block Chance applied to Spells {variant:2}+15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s {variant:2}+15% chance to Block Spell Damage "}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy "}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2},onlyAllies=true}}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=50}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=50}},nil}c["+18% to Quality {variant:8}{crafted}16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=18}}," Quality {variant:8}{crafted}16% increased "}c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["320% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=320}},nil}c["8% increased Attack Speed with Staves"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["5% reduced Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["6% increased Attack Speed with Bows"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=10}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil}c["3% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud "}c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil}c["12% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["80% of Block Chance applied to Spells {variant:3}+24% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s {variant:3}+24% chance to Block Spell Damage "}c["Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=10}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}}," Size Golems Deal 45% less "}c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=80}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["10% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10}},nil}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["Nearby Allies have 4% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=4},onlyAllies=true}}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil}c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-60}},nil}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=240}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=120}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=100}},nil}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["30% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=30}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["20% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=20}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FirePenetration",type="BASE",value=10}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=40}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="duration",value=6}}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},"Blind Chilled Enemies on Hit "}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["0.6% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.6}},nil}c["5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}}}},nil}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled "}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=40}},nil}c["+30 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMin",type="BASE",value=40},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMax",type="BASE",value=60}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}}," Chilled Enemies "}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil}c["Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline "}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=6}},nil}c["Purity of Lightning Reserves no Mana"]={{[1]={[1]={skillId="LightningResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfDirections"}}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element "}c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["5% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=5}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=100}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=100}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=100}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=100}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=30}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=10}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets "}c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["+300 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=300}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["Your Curses can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["30% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges "}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," to gain Onslaught for 10 seconds on Kill Recover 1% of on Kill "}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil}c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["+50 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=18}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},nil}c["200% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=6}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil}c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-20}}}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["10 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTime"}}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil}c["12% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil}c["10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge when you Block "}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage Gain a Power or Frenzy Charge each second while Channelling "}c["2 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["20% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["60% chance to Avoid Blind"]={{}," to Avoid Blind "}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Envy Reserves no Mana"]={{[1]={[1]={skillId="Envy",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["Haste Reserves no Mana"]={{[1]={[1]={skillId="Haste",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Grace Reserves no Mana"]={{[1]={[1]={skillId="Grace",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike "}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=18}},nil}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil}c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil}c["+100 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["15 Mana Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=350}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["+210 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=210}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds "}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["3% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% chance to gain Phasing for 4 seconds on Kill"]={{}," to gain Phasing for 4 seconds on Kill "}c["+40 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil}c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=120}},nil}c["12% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil}c["have 10% increased Attack Speed"]={nil,"have 10% increased Attack Speed "}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil}c["20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=20}}," if you have Energy Shield "}c["+100 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["2 Additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=2}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=20}},nil}c["25% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=33}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=45}}},nil}c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,keywordFlags=0,name="SiphoningChargesMax",type="BASE",value=1}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["8% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Channelling Skills deal 16% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["40% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil}c["8% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["4% additional Physical Damage Reduction while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["18% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=18}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportSpellTotem"}}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit "}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}}}},nil}c["3% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalPenetration",type="BASE",value=3}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil}c["10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}}," if you have Energy Shield "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=135}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=130}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=3}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=100},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=100}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of "}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["15% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["15% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=140}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=4}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker "}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=50}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["16% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item "}c["40% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=40}},nil}c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil}c["0.87% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.87}},nil}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=10}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=36}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["40% chance to Avoid Blind"]={{}," to Avoid Blind "}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=220}},nil}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=20}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["10% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=10}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil}c["+80 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=11}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil}c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 10%"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected "}c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={div=6,stat="EvasionOnBody Armour",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["10% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["+30% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=35}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=100}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=20}},nil}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=25}},nil}c["+18% to Quality"]={{}," Quality "}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=25}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil}c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=35}},nil}c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["80% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=80}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=7}}}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=100}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["Poisons you inflict deal Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=5}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["16% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=16}},nil}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=25},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=25},[3]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=25},[4]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=180}},nil}c["30% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=30}},nil}c["10% reduced Character Size"]={{}," Character Size "}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}},nil}c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["15% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15}},nil}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["10% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=4}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range"]={nil,"Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range "}c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"}},nil}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil}c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil}c["Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["Crimson Dance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full Corrupted "}c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage "}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportRemoteMine"}}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="StormCascadeTriggered"}}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana "}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "}c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=20}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=140}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["70% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=70}},nil}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect "}c["8% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["5% chance to Dodge Attack Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-50}}}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=240}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=2}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["100% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=100}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=2}}},nil}c["175% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=175}},nil}c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=12}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["20% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=20}},nil}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["200% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=200}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited 125 Regenerated per second "}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=23}},nil}c["20% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=20}},nil}c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=8}},nil}c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["12% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=12}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim on Hit {variant:2} from Attacks have 20% chance to Poison on Hit "}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["5% increased Experience gain"]={{}," Experience gain "}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus "}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["You have Fortify"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortify",type="FLAG",value=true}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["30% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+20% to Critical Strike Multiplier with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDebilitate"}}},nil}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,limit=75,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["50% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["240% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=240}},nil}c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["Adds 181 to 251 Cold Damage to Bow Attacks"]={{[1]={flags=8192,keywordFlags=0,name="ColdMin",type="BASE",value=181},[2]={flags=8192,keywordFlags=0,name="ColdMax",type="BASE",value=251}},nil}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{}," Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=70}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=24}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently "}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["8% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=8}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.2}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=43}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["+8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=8}},nil}c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=13}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Bleeding you inflict deals Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15}},nil}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}}," while you do not have Avatar of Fire "}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["50% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="EnemyStunDuration",type="INC",value=50}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Cannot be Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies "}c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil}c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil}c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil}c["10% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=10}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-10},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-10},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-10}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff "}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," against Enemies that are affected "}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=8192,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["16% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=16}},nil}c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil}c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=345}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits "}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=8}},nil}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=350}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=18}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["25% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["3% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["5% chance to double Stun Duration 14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=5}}," to double 14% increased Damage "}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil}c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["+600 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}}," Character Size 6% increased "}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=50}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds "}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=16,name="PoisonChance",type="BASE",value=20}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ColdResistAura"}}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",type="FLAG",value=true}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil}c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill "}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of Leeched as Mana "}c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["Attacks used by Totems have 7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=7}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil}c["30% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil}c["+40 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=118}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="PhysicalDegen",type="BASE",value=150}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil}c["20% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["10% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["0.2% of Fire Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="FireDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredIcicleNova"}}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range "}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}}}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=100}}}},nil}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}}}},nil}c["20% chance to Avoid being Stunned while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil}c["Spell Skills deal no Damage"]={nil,"no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil}c["Grants level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["+4% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["Damage from an Enemy Hit Recently"]={nil,"Damage from an Enemy Hit Recently "}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["Recharge began Recently"]={nil,"Recharge began Recently "}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+125 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=125}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["4% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["6% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid You have Phasing "}c["Vaal Skills deal 40% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=40}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-50}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={flags=0,keywordFlags=0,name="PointBlank",type="FLAG",value=true}},nil}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching "}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil}c["Damage Penetrates 1% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger "}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-8},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-8},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-8}},nil}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["15% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["8% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=8}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil}c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["12% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=2}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=40}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=30}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil}c["Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of "}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=30}},nil}c["10% chance to Blind Enemies on Hit with Attacks 25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to Blind Enemies on Hit 25% more with Bleeding "}c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=78},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=78},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=78},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=78}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}c["8% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["60% chance to Avoid Blind 5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," to Avoid Blind 5% reduced "}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=83}},nil}c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Gain 5 Rage when you use a Warcry"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit You and nearby Allies have 8% increased Movement Speed "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["14% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=14}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=80}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["6% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=40},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}}}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalDamage",type="BASE",value=10}}," to Blind Enemies Maimed by you take 10% increased "}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil}c["10% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}}}},nil}c["10% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=10}},nil}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={skillName="Convocation",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=50}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["30% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=30}},nil}c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=60}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage "}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=30}},nil}c["30% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=75}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Action Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value "}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=80}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=30}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=900}}}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}}}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Enemies Taunted by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["10% chance to gain Unholy Might on block for 3 seconds +5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain Unholy Might on block for 3 seconds +5% Chance "}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}},nil}c["10% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["+24 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=3}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Life",type="INC",value=1}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage "}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique "}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil}c["Brand Skills have 20% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsAll1H",value=true}}},nil}c["6% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier "}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy "}c["26% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["8 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["24% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for "}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["+23% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=23}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ColdCannotFreeze",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ColdCannotChill",type="FLAG",value=true}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=10}},nil}c["Cannot inflict Ignite"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true}},nil}c["16% increased Accuracy Rating with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["5% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=15}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=200}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["40% increased Global Evasion Rating when on Full Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["Fire Spells have 15% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=15}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil}c["Channelling Skills have 4% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=360}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=100}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-15}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil}c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"}},nil}c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil}c["You and nearby Allies deal 4 to 8 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for each Impale on Enemy "}c["20% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=0}},nil}c["8% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}}}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you "}c["Ancestor Totems have 100% increased Activation range"]={nil,"Ancestor Totems have 100% increased Activation range "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["Lightning Spells have 10% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=10}},nil}c["15% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=50}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["3% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["50% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["2% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["10% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["8% increased Accuracy Rating with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil}c["15% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["+38 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=38},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=38}},nil}c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=170}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=2}},nil}c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil}c["+10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["30% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=30}},nil}c["+20 to Maximum Blitz Charges"]={{[1]={flags=0,keywordFlags=0,name="BlitzChargesMax",type="BASE",value=20}},nil}c["Never deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}},nil}c["Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil}c["Left ring slot: Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times "}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=235}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=6}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 4% chance to deal Double Damage"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage 4% chance to deal Double Damage "}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil}c["24% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill "}c["Adds 19 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=15}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=130}},nil}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=12}},nil}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect "}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["6% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching "}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you "}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=113}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={minionList={[1]="AxisEliteSoldierHeraldOfLight",[2]="AxisEliteSoldierDominatingBlow"},skillId="SentinelHolySlam"}}},nil}c["5% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=6}},nil}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["16% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill "}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=175}},nil}c["Enemies on Consecrated Ground you create during Effect take 10% increased Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=0,keywordFlags=786944,name="Damage",type="INC",value=50}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=30}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}}}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=15}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=16},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Herald of Thunder has 74% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=74}},nil}c["10% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil}c["Purity of Fire Reserves no Mana"]={{[1]={[1]={skillId="FireResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["20% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["10% chance to gain Phasing for 4 seconds on Kill 15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Phasing for 4 seconds on Kill 15% increased "}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["3% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=3}},nil}c["20% less Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="MORE",value=-20}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=20}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["20% more Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["50% less Maximum total Recovery per Second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=-50}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["+20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=30}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire "}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["Minion Instability"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Minion Instability"}},nil}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="BASE",value=75}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits"]={{}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits "}c["Spell Skills have 5% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["259% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=259}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed "}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["20% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["0.6% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=150}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["do not have Adrenaline"]={nil,"do not have Adrenaline "}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed "}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier "}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration "}c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["Vaal Skills deal 100% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=100}},nil}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["50% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=50}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=40}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=40}},nil}c["Channelling Skills deal 14% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["12% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["20% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil}c["18% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=18}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["5% chance to gain a Frenzy Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain aCharge on Kill 5% increased "}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplierAppliesToDegen",type="BASE",value=30}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil}c["50% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=50}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["35% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=35}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}}},nil}c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["Your Lightning Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="LightningCanPoison",type="FLAG",value=true}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=30}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=60}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil}c["30% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=1000}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies "}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=10}},nil}c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil}c["Leech Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=56}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["135% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=135}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to "}c["8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit "}c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil}c["8% chance to gain a Power Charge when you Stun with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=8}}," to gain a Power Charge when you Stun with "}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil}c["10% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=10}},nil}c["50% more Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil}c["You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill"]={nil,"You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill "}c["No Block Chance"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="BlockChance",value=0}}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}}}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["14% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=450}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences "}c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil}c["15% increased Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=180}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["10% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=10}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["5% chance to Avoid Cold Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," to Avoid when Hit "}c["+15% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=180}},nil}c["+10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["You can Cast an additional Brand 20% increased Damage with Brand Skills"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills "}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased "}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["+1 to Melee range with Axes"]={{[1]={flags=4096,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["+21 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=21},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=21}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie "}c["15% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil}c["+2 to Melee range with Swords"]={{[1]={flags=262144,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",type="FLAG",value=true}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," against Enemies that are affected "}c["20% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=0,keywordFlags=512,name="BleedChance",type="BASE",value=15}},nil}c["18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil}c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil}c["40% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=100}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["+1 to Melee range with Maces"]={{[1]={flags=65536,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["10% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=20}},nil}c["12% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil}c["15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={skillNameList={[1]="Blink Arrow",[2]="Mirror Arrow"},type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=90}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,noSupports=true,skillId="PoachersMark"}}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["5% chance to gain an Endurance Charge on Kill while holding a Shield +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," to gain an Endurance Charge on Kill +4% Chance "}c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=5}},nil}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=128,name="AreaOfEffect",type="INC",value=50}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["0.3% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.3}},nil}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["13% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["8% increased Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={limit=30,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=75}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=18}},nil}c["+12 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil}c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-7}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=5}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["Channelling Skills deal 15% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=10}},nil}c["began Recently"]={nil,"began Recently "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["20% increased Arrow Speed"]={{[1]={flags=8192,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=80}},nil}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems"]={nil,"You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems "}c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=140}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["20% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={nil,"Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance "}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["30% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze"}}},nil}c["16% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil}c["15% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["60% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["90% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil}c["187% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=187}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=15}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["50% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["No Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=5}},nil}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["12% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-20}}}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil}c["+1 to Minimum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMin",type="BASE",value=1}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["20% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=30}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["20% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil}c["20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="MovementSpeed",type="BASE",value=20}}," to Impale Enemies on Hit You and nearby Allies have 8% increased "}c["24% increased Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",type="FLAG",value=true}},nil}c["Damage Penetrates 15% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration"]={{[1]={flags=256,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to gain an Endurance Charge when you Stun an Enemy with a Hit 10% chance to double "}c["+1% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil}c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["10% chance to gain a Frenzy Charge when you Block Attack Damage 10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=3,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block 10% chance to gain a Power Charge when you Block Damage "}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=18}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=160}},nil}c["5% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["+20% to Critical Strike Multiplier with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["12% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["50% increased Effect of Buffs granted by your Active Ancestor Totems Ancestor Totems have 100% increased Activation range"]={{[1]={flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s Ancestor Totems have 100% increased Activation range "}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeap",value=true}}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=90}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges Gain a Spirit Charge every second "}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=33},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=47}},nil}c["Gain 20% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=30}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by "}c["30% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=30}},nil}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=3}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["15% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per Nearby Enemy, up to +100% "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["20% chance to Avoid Elemental Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=20},[4]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=20}},nil}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["50% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["24% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+8% Chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage "}c["+8% Chance to Block Projectile Attack Damage +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage +4% Chance to Block Attack Damage "}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["6% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=10}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["10% chance to double Stun Duration 28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 28% increased Damage "}c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently 18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently 18% increased Damage "}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["8% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={div=250,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-1}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-12}}}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil}c["+11 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=11},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=11}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SelfExtraCritChance",type="BASE",value=2}}}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4}},nil}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["10% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit 30% increased "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["10% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["15% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed "}c["Base Critical Strike Chance for Attacks with Weapons is 8%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=8}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=13}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=200}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil}c["25% increased Maximum total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25}},nil}c["20% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["2% more Attack and Movement Speed per Challenger Charge"]={{[1]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="Speed",type="MORE",value=2},[2]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="MORE",value=2}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["10% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["0% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=0}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=70},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=70},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=70}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.15}},nil}c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}}," per 15 Rampage Kills "}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=23}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=6},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=6},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=6}},nil}c["30% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=10}},nil}c["36% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=36}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["50% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=25}},nil}c["40% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=20}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={stat="ChainRemaining",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil}c["26% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=-50}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["15% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds "}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=6}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}}," Character Size 6% increased "}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["+75 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil}c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=35}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,keywordFlags=0,name="LightningMin",type="BASE",value=335},[2]={flags=1048576,keywordFlags=0,name="LightningMax",type="BASE",value=900}},nil}c["10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=25}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Adds 188 to 563 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,keywordFlags=0,name="LightningMin",type="BASE",value=188},[2]={flags=1048576,keywordFlags=0,name="LightningMax",type="BASE",value=563}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}}," to gain a Power Charge on Kill 5% increased "}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["40% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-50},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-30},[4]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=-30},[5]={flags=0,keywordFlags=0,name="SpellBlockChance",type="MORE",value=-30}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil}c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you "}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["3% more Damage for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges "}c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-2}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=45}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="OnHitWhileCursedTriggeredCurseNova"}}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil}c["16% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=16}},nil}c["3% more Damage per Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["8% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}}}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=25}},nil}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=8}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["15% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["25% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=25}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["10% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking "}c["Channelling Skills have 3% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating "}c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil}c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=113},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=338}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity "}c["18% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=18}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["+8% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil}c["20% less Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="MORE",value=-20}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining "}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=59}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary "}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=36},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=50}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=7}},nil}c["2% more Attack Speed per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=2}},nil}c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["40% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["+45% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=-50}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}}}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["50% increased Effect of Buffs granted by your Active Ancestor Totems"]={{[1]={flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s "}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique "}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"}},nil}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["16% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=16}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil}c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil}c["204% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=204}},nil}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=14}},nil}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=600}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=100}},nil}c["8% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["284% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=284}},nil}c["+22% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=22}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil}c["25% of Block Chance applied to Spells {variant:5}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:5}+7% chance to Block Spell Damage "}c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=60}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["Herald of Agony has 38% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-38}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["Adds 12 to 23 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=23}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}}," if you've "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["+64 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=64}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased "}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["+5% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=100}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance "}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil}c["Adds 1 to 53 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=53}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil}c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["80% less Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=-80}},nil}c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["10% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit "}c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud "}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonRockGolem"}}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=3}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=18}},nil}c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil}c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=5}},nil}c["10% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["8% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=8}},nil}c["30% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil}c["30% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["+19% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=19}},nil}c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil}c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil}c["each Impale on Enemy"]={nil,"each Impale on Enemy "}c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["120% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=120}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=56},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=84}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true}},nil}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=12}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireBeam"}}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=80}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=90}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=4}},nil}c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased "}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil}c["Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield "}c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil}c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=102}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30}},nil}c["50% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=50}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.3}}}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes "}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={nil,"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour "}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=90}}}},nil}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=10}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+150 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=150}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFirePenetration"}}},nil}c["8% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=2}}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}},nil}c["Culling Strike"]={{},"Culling Strike"}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=8}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["+100 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks "}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["+30% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=30}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VaalAuraElementalDamageHealing"}}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="SummonRigwaldsPack"}}},nil}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=30}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="Flammability"}}},nil}c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=100}},nil}c["16% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill Removes 1% of maximum Life on Kill "}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["10% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["12% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=360}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=6}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["8% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=8}},nil}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+10% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["8% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=8}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=8192,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.2}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Nearby Enemies take 10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=10}}}},nil}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil}c["4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=5}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["80% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.5}},nil}c["12% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["20% of Block Chance applied to Spells {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s {variant:2}+6% chance to Block Spell Damage "}c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["14% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=25}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil}c["+150 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="AssassinsMark"}}},nil}c["215% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=215}},nil}c["You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana"]={nil,"You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana "}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled "}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=15}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently {variant:1}60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:1}60% increased Damage for each 200 total Mana you have Spent Recently "}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumEnduranceChargesIsMaximumFrenzyCharges",type="FLAG",value=true}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["Extra Gore"]={nil,"Extra Gore "}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["+5 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil}c["Damage with Weapons Penetrates 4% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil}c["8% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["8% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil}c["as Extra Fire Damage for 4 seconds"]={nil,"as Extra Fire Damage for 4 seconds "}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=0}},nil}c["Channelling Skills have 5% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["+50 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline "}c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["10% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed "}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% "}c["+8% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}},nil}c["10% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% reduced Physical Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenOverTime",type="INC",value=-10}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil}c["45% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=45}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil}c["+150 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=150}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceIsBlockChance",type="FLAG",value=true}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="MORE",value=10}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil}c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["15% more Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=15}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["+29% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=29}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["+3000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=88}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale +20 to Strength "}c["36% chance to deal Double Damage while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["12% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["18% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["3% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=325}},nil}c["16% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=175}},nil} \ No newline at end of file +local c=...c["20% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil}c["10% reduced Critical Strike Chance per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-10}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit"]={{}," to gain an Endurance Charge when you Stun an Enemy with a Hit "}c["20% more Damage against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=262144,name="Damage",type="MORE",value=20}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=32}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil}c["12% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=12}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=25}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill "}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain a Power Charge when you Block +6% Chance "}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-75}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=15}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=40}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil}c["-5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=3}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=5}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["5% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=5}}," to double "}c["20% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil}c["Channelling Skills have -3 to Total Mana Cost"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=65536,name="BleedChance",type="BASE",value=50}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Hits if you have Energy Shield "}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding 10% chance to gain a Frenzy Charge when you Block"]={{[1]={[1]={type="Condition",var="DualWielding"},[2]={skillName="Frenzy",type="SkillName"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased 10% chance to gain aCharge when you Block "}c["20% increased Flask Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5}},nil}c["25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6.25}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["Channelling Skills have 10% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShadeForm"}}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil}c["200 Energy Shield Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=125}},nil}c["144% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=144}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed "}c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["35% less Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="MORE",value=-35}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=173}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=105}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=62}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=100}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["60% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=60}},nil}c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=40}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["20% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40},onlyAllies=true}}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={skillId="CatAspect",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain a Power or Frenzy Charge each second while Channelling"]={nil,"Gain a Power or Frenzy Charge each second while Channelling "}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield "}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=14}},nil}c["Skills that would Summon a Totem Summon two Totems instead"]={nil,"Skills that would Summon a Totem Summon two Totems instead "}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["14% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["30% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield "}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="UniqueSupportGreaterVolley"}}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["30% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=30}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Cannot inflict Shock"]={{[1]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true}},nil}c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=26}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage "}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["+33 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=33}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=5}},nil}c["0.5% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=80}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["The Effect of Chill on you is reversed"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffectIsReversed",type="FLAG",value=true}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-15}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4,5}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk"}}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["30% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["15% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=5}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,keywordFlags=12288,name="ManaCost",type="INC",value=-25}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=15}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=225}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Phase Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Phase Acrobatics"}},nil}c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["+900 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=900}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["Nearby enemies have -30% to Critical Strike Multiplier"]={nil,"Nearby enemies have -30% to Critical Strike Multiplier "}c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={div=5,stat="ArmourOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["You have Consecrated Ground around you while stationary"]={nil,"You have Consecrated Ground around you while stationary "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={minionList={[1]="RaisedZombie"},skillId="BeaconZombieCausticCloud"}}},nil}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=50},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=50}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=100}},nil}c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil}c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff "}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=25}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies 15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={{[1]={[1]={skillId="Purity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Golems have 40% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil}c["20% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8192,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil}c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% increased Life Recovery Rate if you've taken Fire"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire "}c["2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["10% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage "}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["+14% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil}c["115% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=115}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Spell Skills have 10% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["Life Regeneration has no effect."]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=15}},nil}c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["6% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud "}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed Warcries cost no Mana"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed Warcries cost no Mana "}c["24% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=100}}}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain a Power Charge when you Block +6% Chance "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil}c["Cannot Block"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["+8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block "}c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=10}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}}}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=40}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["Cannot Block Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=80}},nil}c["20% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=90}},nil}c["5% chance to gain an Endurance Charge on Kill"]={{}," to gain an Endurance Charge on Kill "}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=36}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil}c["10% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=10}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["2% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=0,keywordFlags=512,name="BleedChance",type="BASE",value=10}},nil}c["111% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=111},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=111},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=111},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=111},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=111},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=111}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["20% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=178}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=12}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=120}},nil}c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite "}c["+1000 Armour while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire {variant:2}+2000 Armour while you do not have Avatar of Fire "}c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["20% less Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="MORE",value=-20}},nil}c["1% chance to deal Double Damage per 4 Rage"]={{[1]={[1]={div=4,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=200}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil}c["14% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=30}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["+100 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["8% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}}," Impale "}c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=70}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodRage"}}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=113}},nil}c["5% reduced Damage taken from Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="EnchantmentOfInfernoOnKill4"}}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil}c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["19% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=19}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["+5% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block "}c["20% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=20}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=74}},nil}c["8% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=56}}},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=88}}}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["50% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil}c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=5}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=50}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["100% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=70}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["27% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=27}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains"}}},nil}c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil}c["+20% to Critical Strike Multiplier with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=225}},nil}c["Culling Strike Life Leech effects are not removed at Full Life"]={nil,"Culling Strike Life Leech effects are not removed at Full Life "}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil}c["30% increased Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+150 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["+1 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil}c["Channelling Skills deal 12% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil}c["5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Discipline Reserves no Mana"]={{[1]={[1]={skillId="Discipline",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You "}c["Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Shocks from your Hits always increase Damage taken by at least 15% "}c["+65 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=3}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-5}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["+12% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite "}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["10% increased Brand Attachment range"]={{}," Brand Attachment range "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMeleeSplash"}}},nil}c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}}," for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["2% additional Chance to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="BASE",value=2}}," to receive a Critical Strike {variant:1,2,3,4}Nearby Enemies have 10% reduced "}c["12% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and "}c["25% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,noSupports=true,skillId="Vulnerability"}}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="EnduranceChargeOnMeleeStun"}}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=230}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["5% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=175}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=3}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value "}c["10% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=10}},nil}c["10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil}c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["You and nearby Allies deal 6 to 12 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for "}c["50% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=50}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed "}c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil}c["+3% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=3}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Channelling Skills have 5% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}}}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=6}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["8% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["Channelling Skills deal 8% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["-1 to maximum number of Summoned Totems."]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=-1}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item "}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=43}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," for each time you've Blocked in the past 10 seconds "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire {variant:2}200% increased Critical Strike Chance while you have Avatar of Fire "}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=100}}}},nil}c["Adds 1 to 135 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=135}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=16}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=11}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=14}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="SkillUsedRecently"},flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=10}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill {variant:2}10% chance to gain Onslaught for 10 seconds on Kill "}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["14% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=10}}," to gain Arcane Surge when you Kill an Enemy {variant:10}{crafted}Minions have 28% increased "}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Enemies can have 1 additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="MORE",value=20}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum "}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["40% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=40}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["20% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20}},nil}c["15% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["3 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=400},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=100}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage "}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NoCritDegenMultiplier",type="FLAG",value=true}},nil}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=220}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=20}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["+4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["15% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=120}},nil}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Cannot Block Spells"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil}c["Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=134479872,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value "}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=22}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=4}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon"}}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow "}c["80% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=80}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["6% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=63},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=98}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil}c["Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds"]={nil,"Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds "}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAccuracy",type="FLAG",value=true}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," with Her Blessing "}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil}c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40}},nil}c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds "}c["20% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Enemies Taunted by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},nil}c["30% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=12}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Projectiles gain Damage as they travel farther, dealing up "}c["12% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=4}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus {variant:9}{crafted}+1 to Minimum Frenzy Charges "}c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=5}},nil}c["Attack Skills deal 30% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," you Reflect to enemies is gained as Life "}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% chance to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill {variant:1}5% chance to gain Onslaught for 3 seconds on Kill "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate"}}},nil}c["10% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil}c["+20% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=20}},nil}c["You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=70}},nil}c["+4% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead "}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["6% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["5% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=15}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to "}c["+5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil}c["+67 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=67}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=40}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil}c["22% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}}}},nil}c["14% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=155}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=50},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-20}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-6}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=100}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=25}},nil}c["0.8% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.8}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["Gain 4% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=4}},nil}c["You can have an additional Brand Attached to an Enemy"]={nil,"You can have an additional Brand Attached to an Enemy "}c["8% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}},nil}c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["If you've Warcried Recently, you and nearby allies"]={nil,"If you've Warcried Recently, you and nearby allies "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["4% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=4}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil}c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=20}},nil}c["5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale +20 to Strength "}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil}c["to 40% increased Damage with Hits to targets"]={nil,"to 40% increased Damage with Hits to targets "}c["30% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-50}}}},nil}c["10% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=15}},nil}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes "}c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"}},nil}c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil}c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil}c["30% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=30}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength "}c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=9}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy "}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit "}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Duration",type="INC",value=-25}}," Soul Cost s used have 40% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BearTrap"}}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You Shocks you cause are reflected back to you "}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["Your Fire Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="FireCanPoison",type="FLAG",value=true}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["10% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["14% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=1}},nil}c["Attack Skills deal 25% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=120}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["20% increased Critical Strike Chance with Cold Skills"]={{[1]={flags=0,keywordFlags=32,name="CritChance",type="INC",value=20}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=102}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=47}}},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}}}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-15}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=200}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,keywordFlags=4096,name="Life",type="BASE",value=30}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=12}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain aCharge when Hit "}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}}}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=150}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["4% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=200}},nil}c["Golems have 45% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=145}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect "}c["263% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=263}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["Warcries cost no Mana"]={{[1]={flags=0,keywordFlags=4,name="ManaCost",type="MORE",value=-100}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",type="FLAG",value=true}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["30% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=24}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}}},nil}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil}c["30% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=30}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["50% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=50}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["+150 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=150}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill "}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=30}},nil}c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["10% chance to gain Unholy Might on block for 3 seconds"]={{}," to gain Unholy Might on block for 3 seconds "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={nil,"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour "}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["25% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=25}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=72}},nil}c["Wrath Reserves no Mana"]={{[1]={[1]={skillId="Wrath",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil}c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["100% increased Critical Strike Chance with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork {variant:3}200% increased Critical Strike Chance with arrows that Fork "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil}c["+6% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=6}},nil}c["12% increased Accuracy Rating with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=300}},nil}c["Your Cold Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="ColdCanPoison",type="FLAG",value=true}},nil}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["Projectiles Pierce you {Variant:3}+160 Dexterity Requirement"]={nil,"Projectiles Pierce you {Variant:3}+160 Dexterity Requirement "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,keywordFlags=1,name="AreaOfEffect",type="INC",value=20}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["10% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-10}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil}c["20% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=20}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["80% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["22% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["+10% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil}c["Channelling Skills have 3% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=10}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently "}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["+45 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={skillName="Aspect of the Cat",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=80},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=80},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=80},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=80}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["295% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=295}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={flags=0,keywordFlags=0,name="HalfStrengthAddedToMinions",type="FLAG",value=true}},nil}c["24% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them "}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSphere"}}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=5}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["5% chance to Avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," to Avoid when Hit "}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-12}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies "}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you "}c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=56}},nil}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "}c["5% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=5}},nil}c["4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil}c["25% increased Zombie Size"]={{}," Size "}c["2% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={skillName="Siege Ballista",type="SkillName"},[2]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=5}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["+200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil}c["50% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill "}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil}c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil}c["Adds 54 to 81 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=81}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil}c["14% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=1,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Ghosts "}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=38}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=100}},nil}c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=100}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil}c["6% increased Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing "}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=10,skillId="Vulnerability"}}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil}c["Curse Skills have 80% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=80}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=5000}}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=220}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil}c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["+30% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Gain 4% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4}},nil}c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Non-Banner Aura Skills reserve no Mana"]={nil,"Non-Banner Aura Skills reserve no Mana "}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["4% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil}c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},nil}c["+12% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=90}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCast"}}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=35}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil}c["16% increased Elemental Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["23% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-45}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}}}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=25}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=163}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=140}}}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["8% increased Accuracy Rating with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["10% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+250 to Armour while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff "}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="RepeatingShockwave"}}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=285},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil}c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil}c["80% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=25}}," when on Low Mana "}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["maximum Life per second for each Stage"]={nil,"maximum Life per second for each Stage "}c["10% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Extra gore"]={nil,"Extra gore "}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4,5}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["20% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage "}c["Flasks do not apply to You"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=60}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["20% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected "}c["Channelling Skills deal 8% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["Impales you inflict last 2 additional Hits"]={nil,"Impales you inflict last 2 additional Hits "}c["Vaal Skills deal 35% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=35}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil}c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Pain Attunement"}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil}c["40% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=40}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage "}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=8192,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["Fire Spells have 10% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=10}},nil}c["40% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005},[2]={[1]={stat="EnergyShield",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them "}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=16}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainHerEmbrace",type="FLAG",value=true}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.1}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=90}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=77}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=34}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=74}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=40}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-10}},nil}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier "}c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=100}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=80}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[2]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[3]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[4]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[5]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["8% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["33% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=33}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Melee Skills have 10% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["Guard Skills have 15% increased Cooldown Recovery Speed"]={nil,"Guard Skills have 15% increased Cooldown Recovery Speed "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences +5% Chance to Block Attack Damage "}c["+69 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=69}},nil}c["+10% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil}c["+12% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you "}c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil}c["2% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=2}},nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=63}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Blind 15% more with Bleeding "}c["+10% to Critical Strike Multiplier with Fire Skills"]={{[1]={flags=0,keywordFlags=16,name="CritMultiplier",type="BASE",value=10}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=84}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=74}},nil}c["+80 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=17}},nil}c["14% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+17 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=17}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining {variant:3}Arrows Pierce all Targets after Forking "}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil}c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil}c["Minions deal 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["5% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=5}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["100% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=74}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=25}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="INC",value=-50}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=50}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedLifeAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1.6}}}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=74}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["6% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-4}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=20}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=74}},nil}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["5% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["25% reduced Golem Size"]={{}," Size "}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=30}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil}c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=105}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=550}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=48}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=40},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=40},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=40}},nil}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["10% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks "}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," against Enemies that are affected "}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["Deal no Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}},nil}c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=45}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["20% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=20}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil}c["+30% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=30}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["100% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You "}c["Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges"]={nil,"Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges "}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16}}},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=144}}}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil}c["100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=26}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected "}c["+24 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=150},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=250}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently Skills have 10% increased Area of Effect "}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=50}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block +5% Chance to Block "}c["Vitality Reserves no Mana"]={{[1]={[1]={skillId="Vitality",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["15% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=15}},nil}c["+50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block "}c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["25% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil}c["16% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=16}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-50}}," on You "}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=24}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["10% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["120% of Block Chance applied to Spells {variant:2}80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s {variant:2}80% of Block Chance applied to Spells "}c["Vaal Skills deal 80% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=80}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["18 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["88% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=88}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Hits if you have Energy Shield "}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=167}},nil}c["6% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+60 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=20}},nil}c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}}}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["14% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=225}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=250}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=7}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireAegis"}}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil}c["Channelling Skills deal 30% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["3% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=3}},nil}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield "}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil}c["350% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=350}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=15}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil}c["8% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=8}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3,4}Replenishes Energy Shield by 2% of Armour when you Block "}c["6% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["+8 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,keywordFlags=0,name="LightningMin",type="BASE",value=225},[2]={flags=1048576,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you +5% Chance to Block "}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=2,keywordFlags=0,name="Damage",type="INC",value=200}},nil}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=2}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis"}}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["12% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-6}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=30}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}c["12% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["12% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["120% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=120}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15% "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=206}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["40% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}}}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% of Block Chance applied to Spells {variant:2}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:2}+7% chance to Block Spell Damage "}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy "}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["60% of Block Chance applied to Spells {variant:2}+18% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s {variant:2}+18% chance to Block Spell Damage "}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=256,keywordFlags=262144,name="PhysicalDamage",type="INC",value=100}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s "}c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second "}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block "}c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil}c["12% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=36}},nil}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil}c["Adds 37 to 57 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=37},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=57}},nil}c["+8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil}c["538% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=538}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=40}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=10}},nil}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=39},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=60}},nil}c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil}c["Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={nil,"Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem "}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=30}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}}}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FireDamage",type="INC",value=30}},nil}c["Ailments against other targets"]={nil,"Ailments against other targets "}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=50}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="AbyssalCry"}}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["13% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil}c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil}c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre "}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre "}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do "}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill {variant:1}5% chance to gain Unholy Might for 3 seconds on Kill "}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["4 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={div=500,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-65}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil}c["12% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["20% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-20}}," Reflected "}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMax",type="BASE",value=15}},nil}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil}c["and nearby Allies have +1000 to Armour"]={nil,"and nearby Allies have +1000 to Armour "}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["24% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["71 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=71}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=15}},nil}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Reflected Gained as Life "}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKillGainAsFire",type="BASE",value=30}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=50}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=1,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block "}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["90% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["20% increased Critical Strike Chance with Axes"]={{[1]={flags=4096,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=8}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour"]={nil,"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour "}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["+2 to Weapon range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=118}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil}c["+70 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=70}},nil}c["28% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=28}},nil}c["8% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil}c["Unaffected by Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s 10% increased Damage taken from Ghosts "}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=128,name="AreaOfEffect",type="INC",value=50}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil}c["Adds 118 to 255 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=118},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=255}},nil}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["5% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=30}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect "}c["2% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you "}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil}c["+30 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active Blood Magic "}c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="MORE",value=-50}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="AreaOfEffect",type="INC",value=15}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}}," Size Golems Deal 45% less "}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles +25% additional Block Chance against Projectiles "}c["24% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles "}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks "}c["0% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You {variant:2}10% increased Movement Speed "}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=2}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=90}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-45}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalAegis"}}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil}c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted "}c["50% more Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance "}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks "}c["50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork "}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block "}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=63}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=60}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil}c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=18}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=40}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil}c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=105}},nil}c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size Skills deal no "}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["10% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double "}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["20% chance to gain an Endurance Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=-10}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil}c["30% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=30}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Channelling Skills deal 10% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["2% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil}c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil}c["+150 to Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem "}c["10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," when Hit for double effect "}c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil}c["10% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="PoisonChance",type="BASE",value=60}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned "}c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=17}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=15}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=175}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["20% more Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["10% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=10}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["15% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=18}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=64},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=107}},nil}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus {variant:12}{crafted}140% increased Duration of Ailments you inflict while Focussed "}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["+120 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=120}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["20% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["Clarity Reserves no Mana"]={{[1]={[1]={skillId="Clarity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["25% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=2}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=140}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=5,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["3% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="INC",value=12}},nil}c["+10% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=10}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=2}},nil}c["+47 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=47}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=105}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=175}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=400}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["Determination Reserves no Mana"]={{[1]={[1]={skillId="Determination",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=2}},nil}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=18}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil}c["+79 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=79}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon"}}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active "}c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil}c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil}c["18% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil}c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["20% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=55}},nil}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[5]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[6]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["8% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil}c["Deal no Non-Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=24}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["20% increased Spell Damage if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to gain aCharge on Kill 80% increased "}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=50},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=100}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil}c["10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=60}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil}c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["8% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=55}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=110}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={limit=250,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil}c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["6% increased Accuracy Rating with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=10}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Hits with this Weapon deal 45% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{}," while affected by a Guard Skill Buff "}c["Hits with this Weapon deal 45% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 45% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies "}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-18}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element "}c["Energy Shield Recharge is not interrupted by Damage if"]={nil,"Energy Shield Recharge is not interrupted by Damage if "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=40}},nil}c["Arrows Pierce an additional Target"]={{[1]={flags=1,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["20% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Blind "}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=30}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["5% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=5}}}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil}c["6% increased Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["+10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Defences",type="INC",value=8}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil}c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil}c["Nearby Allies have +7% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7},onlyAllies=true}}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTheArcane"}}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil}c["Trigger Socketed Curse Spells when you cast a Curse"]={nil,"Trigger Socketed Curse Spells when you cast a Curse "}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Life Leech is applied to Energy Shield instead"]={nil,"Life Leech is applied to Energy Shield instead "}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock "}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMulticast"}}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=6}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["8% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage {variant:1}Gain 5 Souls for Vaal Skills on Rampage "}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill "}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=36}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=30}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["16% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=20}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}}}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=17}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s "}c["5% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=5}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-40}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}}," by Animals "}c["You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit , you and nearby Allies Regenerate 3.0% of Life per second "}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["40% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil}c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=25}}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to "}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil}c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=10}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=100}},nil}c["Arrows Pierce all Targets"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround"}}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=650}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil}c["+1 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=20}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier "}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["40% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+200 to Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["16% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=20}},nil}c["15% increased Character Size"]={{}," Character Size "}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=64}}},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=96}}}},nil}c["157% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=157}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=235}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil}c["+12% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["18% Increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil}c["6% reduced Damage taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil}c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=73}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to "}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1.5}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["18% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["0.4% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.4}},nil}c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=33}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Elemental Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true}},nil}c["15% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["+4% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner "}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["25% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil}c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["15% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=15}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["225% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=225}},nil}c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=40}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=23}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["5% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}}," against "}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["20% increased Effect of Auras on you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["8% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["+15% to Critical Strike Multiplier with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=15},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=25}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block +4% Chance to Block Attack Damage "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=65}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," to double "}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterAttack"}}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=3}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["20% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["Maximum total Recovery per second from Life Leech is doubled."]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=100}},nil}c["10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["Effects granted for having Rage are Tripled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=2}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=100}},nil}c["6% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=5}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=6}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=14}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 144% increased Evasion and Energy Shield "}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=5}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=90}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["Damage from an Enemy Hit Recently Unaffected by Ignite"]={nil,"Damage from an Enemy Hit Recently Unaffected by Ignite "}c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=94},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=137}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill You are Immune to Bleeding "}c["+200 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=200}},nil}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=5}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["10% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=10}},nil}c["+200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=200}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=80}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=8}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["Bleeding you inflict deals Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=5}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently "}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil}c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfStorms"}}},nil}c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil}c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="NonCorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["4% increased Attack Speed with Staves"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit "}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=59},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=102}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={skillName="Animate Weapon",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-30}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=48},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=83}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ClawDamageAppliesToUnarmed",type="FLAG",value=true}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=14},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=173}},nil}c["+200 to Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage "}c["Curse Skills have 10% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=54},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=88}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil}c["8% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsPhysical",type="BASE",value=10}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=38}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you "}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=20}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["6% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for each Impale on Enemy "}c["30% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=8}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine"}}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=120}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportDamageAgainstChilled"}}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["20% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["10% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=10}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil}c["+23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=23}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["You can Cast an additional Brand"]={nil,"You can Cast an additional Brand "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=5}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil}c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.2}},nil}c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=8}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.8}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=15}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="NoIntBonusToMana",type="FLAG",value=true}},nil}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={div=1,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["+200 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil}c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=15}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["135% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=135}},nil}c["Speed per second"]={nil,"Speed per second "}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="NoStrBonusToLife",type="FLAG",value=true}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1000,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["30% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=64,name="PoisonChance",type="BASE",value=20}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-20}},nil}c["+150 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil}c["Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["+175 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=175}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["6% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% "}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value "}c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["16% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil}c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritBurst"}}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=2}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=203}},nil}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagic"}}},nil}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=50}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-23}}}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-25}}}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,keywordFlags=0,name="ActiveHolyRelicLimit",type="BASE",value=1}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["150% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=150}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil}c["75% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=75}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=80}},nil}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=500}},nil}c["15% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil}c["20% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={[1]={type="Multiplier",var="Sextant"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=32}},nil}c["12% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=10}},nil}c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=35}},nil}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=30}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=50}},nil}c["+1 to Melee range with Staves"]={{[1]={flags=131072,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["14% increased Brand Attachment range"]={{}," Brand Attachment range "}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,keywordFlags=0,name="LightningMin",type="BASE",value=335},[2]={flags=1048576,keywordFlags=0,name="LightningMax",type="BASE",value=900}},nil}c["8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["250% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=250}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=60}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3,4}20% chance to gain an Endurance Charge when you Block "}c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["Arrows always Pierce"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil}c["Life Leeched per Second is doubled."]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100}},nil}c["25% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=25}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability "}c["60% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2},[2]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttack"}}},nil}c["20% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttack"}}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["12% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["12% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes "}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=14}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency "}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius "}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=13}},nil}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["2% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=80}},nil}c["Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy "}c["+1000 to Spectre maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}}},nil}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock "}c["25% chance to Sap Enemies"]={{}," to Sap Enemies "}c["10% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["190% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=190}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+16% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}}," against "}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=25}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["50% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,keywordFlags=0,name="ActiveRagingSpiritLimit",type="INC",value=-75}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["Nearby Allies have 2% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=2},onlyAllies=true}}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:2}25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% "}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=400},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=600}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["25% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=25}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique Elder Item "}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Movement Skills cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=7}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge "}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-6}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies "}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky "}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["Bleeding you inflict deals Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=10}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.08}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=34}},nil}c["25% chance to inflict Brittle"]={{}," to inflict Brittle "}c["50% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=50}}," to double "}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies "}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=100}},nil}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=18}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["235% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=235}},nil}c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=18}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill "}c["10% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=100}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=36}},nil}c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=158}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil}c["+2% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-30}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=10}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=30}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire "}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil}c["Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration"]={nil,"Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration "}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil}c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=140},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=140},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=140},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=140},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=140},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=140}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["to you and Allies"]={nil,"to you and Allies "}c["15% increased Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil}c["12% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["16% increased Cast Speed with Curse Skills"]={{[1]={flags=16,keywordFlags=2,name="Speed",type="INC",value=16}},nil}c["+18 to Quality {variant:4}{crafted}+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}}," Quality {variant:4}{crafted}+15% to "}c["+18 to Quality"]={{}," Quality "}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill Eldritch Battery "}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining "}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield "}c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=325}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff +1 to Melee range with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills +1 to Melee range with Staves "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["24% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=24}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["each Stage the Banner has"]={nil,"each Stage the Banner has "}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["0.3% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.3}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,keywordFlags=0,name="Speed",type="BASE",value=25}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Maximum total Recovery per second from Energy Shield Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=100}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum "}c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=20}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["10% increased Effect of Fortify on you while Stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["+70 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=70}},nil}c["8% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=40}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AvianTornado"}}},nil}c["Immune to Shock"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["0.5% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.2}},nil}c["32% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=32}},nil}c["10% chance to gain a Frenzy Charge when you Block"]={{}," to gain aCharge when you Block "}c["5% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits "}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil}c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil}c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=12}},nil}c["+3% chance to Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25}},nil}c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+20% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil}c["+120 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil}c["5% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["12% increased Elemental Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["Accuracy Rating is Doubled"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=100}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=60}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["298% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=298}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["3% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Spells have an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds "}c["10% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["25% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["You and nearby Allies deal 4 to 8 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for "}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil}c["10% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=10}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-50}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil}c["6% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-75}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=2}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=15}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=25}}," ing a Frozen Enemy "}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["Perfect Agony"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 Maximum Power Charge"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=-10},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=-10},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-10}},nil}c["25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=400}},nil}c["12% increased Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+10% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=9}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["+5% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=388},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=584}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges "}c["20% increased Stun Duration with Staves on Enemies"]={{[1]={flags=131072,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=5}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportControlledDestruction"}}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={div=25,type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=13},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=200}},nil}c["have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=14}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=86}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-30}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=8}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=15}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsChaos",type="BASE",value=25}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=16}}}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil}c["6% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill {variant:2}10% chance to gain Unholy Might for 10 seconds on Kill "}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=5}},nil}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},nil}c["150% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=150}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=2}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Reckoning"}}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-30}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=210}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=130}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=250}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=100}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=24}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=140}},nil}c["12% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["24% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["+231 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,keywordFlags=0,name="StrDmgBonusRatioOverride",type="BASE",value=0.3}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["10% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil}c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil}c["50% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=50}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=70}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=10}},nil}c["You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill"]={nil,"You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill "}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=12}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+173 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=173}},nil}c["12% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=22}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=12}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=50}},nil}c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=50}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=45}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=25}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain {variant:1}3% increased "}c["30% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["+25% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["No Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=30}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=5}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ManaReserved",type="BASE",value=25}}," to gain a Power Charge 6% reduced "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanStack",type="FLAG",value=true}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Immune to Ignite"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["0% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=0}},nil}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=40}}," Maximum "}c["20% more Maximum Physical Attack Damage {variant:2}40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum {variant:2}40% more Maximum Physical Attack Damage "}c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,keywordFlags=4096,name="DamageTaken",type="INC",value=-10}}," from or Mine Hits "}c["Armour received from Body Armour is doubled"]={{[1]={flags=0,keywordFlags=0,name="Unbreakable",type="FLAG",value=true}},nil}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum "}c["Gore Footprints"]={nil,"Gore Footprints "}c["40% less Minimum Physical Attack Damage {variant:1}20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum {variant:1}20% more Maximum Physical Attack Damage "}c["20% less Minimum Physical Attack Damage {variant:2}40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum {variant:2}40% less Minimum Physical Attack Damage "}c["Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy {variant:1}20% less Minimum Physical Attack Damage "}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=13}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full "}c["15% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect {variant:3}{crafted}30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits {variant:3}{crafted}30% increased Rarity of Items found "}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike "}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=300,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["30% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["20% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["15% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-15}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["Gain 5% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=2}},nil}c["5% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil}c["+50 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil}c["3% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["8% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-8}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil}c["0.2% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["40% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks 40% increased Armour "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks "}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=200}},nil}c["10 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil}c["60% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{}," Enemies Taunted by you deal 10% less and\nAilments against other targets "}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell"}}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["45% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=45}},nil}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed "}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of "}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," against Rare monsters "}c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil}c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["5% chance to gain an Endurance Charge on Kill while holding a Shield +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," to gain an Endurance Charge on Kill +4% Chance "}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=18}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10}},nil}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=123}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+16% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=35}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=35}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.2}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=120}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil}c["Cannot be Stunned while you have Ghost Shrouds"]={nil,"Cannot be Stunned while you have Ghost Shrouds "}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil}c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale "}c["20% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=120}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={div=5,stat="LowestAttribute",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=1}},nil}c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["+1 to Melee range with Maces"]={{[1]={flags=65536,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=20,skillId="Vulnerability"}}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},flags=0,keywordFlags=0,name="Condition:LowLife",type="FLAG",value=true}},nil}c["Purity of Ice Reserves no Mana"]={{[1]={[1]={skillId="ColdResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["+3000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil}c["0% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=52},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=79}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "}c["20% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}}}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield "}c["14% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil}c["18% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=200}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=200}},nil}c["Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies"]={nil,"Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies "}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=15}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=110}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=110}},nil}c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil}c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IcestormUniqueStaff12"}}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["25% of Block Chance applied to Spells {variant:4}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:4}+7% chance to Block Spell Damage "}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova"}}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil}c["4% increased Attack Speed with Bows"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["+2 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill "}c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=15}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["+10 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike"}}},nil}c["30% increased Elemental Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},nil}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningAegis"}}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=23}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil}c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-80}},nil}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["5% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["10% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Attacks have Blood Magic"]={{[1]={flags=1,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["+120 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=120}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=330},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=480}},nil}c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of {variant:2}Shocked Enemies you Kill Explode, dealing 5% of "}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=150}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=350},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=500}},nil}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=28}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil}c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-40}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block "}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={stat="ShieldBlockChance",threshold=30,type="StatThreshold"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=40}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["10% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=10}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=100}},nil}c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["Has 1 Abyssal Socket"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=1}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=300}},nil}c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"}},nil}c["74% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=74}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=72}},nil}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="SummonRagingSpirit"}}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=47}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=45}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=100}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=40}}}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["+5 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=5}}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=237},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=272}},nil}c["10% increased Attack Speed with Claws"]={{[1]={flags=16385,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="IgnoreFireResistance",type="FLAG",value=true}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},onlyAllies=true}}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["0.2% of Cold Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["+150 to Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil}c["5% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=50}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["10% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["+1 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=30}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit "}c["Spell Skills have 5% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17}},nil}c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90}},nil}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil}c["18% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=18}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=350}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportOnslaughtOnSlayingShockedEnemy"}}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=30}},nil}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["8% increased Accuracy Rating with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil}c["Gain a Blitz Charge on Critical Strike"]={nil,"Gain a Blitz Charge on Critical Strike "}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["10% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportReducedMana"}}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil}c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=60}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+12 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=18}},nil}c["6% increased Accuracy Rating with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=50}},nil}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=45}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=9}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Attacks have 20% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=10}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=2},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=66}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil}c["Your Lightning Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true}},nil}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=253}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently "}c["Projectiles from Spells cannot Pierce"]={{[1]={flags=2,keywordFlags=0,name="CannotPierce",type="FLAG",value=true}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil}c["Right ring slot: Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork {variant:2}Projectiles from Spells cannot Pierce "}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork "}c["Right ring slot: Projectiles from Spells Chain +1 times"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1026,keywordFlags=0,name="ChainCount",type="BASE",value=1}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=30}},nil}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork "}c["Left ring slot: Projectiles from Spells cannot Chain"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="CannotChain",type="FLAG",value=true}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},"Enemies you Shock have 20% reduced Damage "}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=300}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has "}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.23}}}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["10% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks "}c["Deal up to 15% more Melee Damage to Enemies, based on proximity"]={nil,"Deal up to 15% more Melee Damage to Enemies, based on proximity "}c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the "}c["+30% to Critical Strike Multiplier with Axes"]={{[1]={flags=4096,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability"}}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={actor="enemy",neg=true,type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportLesserMultipleProjectiles"}}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=100}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=8}}," gained as Mana over 4 seconds when Hit "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=55}},nil}c["Channelling Skills deal 14% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=8192,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=8192,keywordFlags=0,name="ColdMax",type="BASE",value=262}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique"}}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks "}c["4% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=10}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=13,skillId="SupportFasterAttack"}}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-8}},nil}c["Your Spells are disabled"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["8% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-8}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-10}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["0.3% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.3}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["+5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=5}}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full Corrupted "}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=45}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash"}}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=48}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=2}}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}}}," Elemental Equilibrium "}c["+10 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["Attack Skills deal 50% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=50}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium "}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem All Sockets are White "}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem "}c["Creates a Smoke Cloud on Use"]={{},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-25}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit {variant:3}100% increased Onslaught Effect "}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge 5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased 5% increased Fire Damage "}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["120% of Block Chance applied to Spells when on Low Life {variant:3}+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s {variant:3}+36% chance to Block Spell Damage "}c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["+21% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=21}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["+50 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["20% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=50}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["13 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil}c["Has no Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="NoAttributeRequirements",type="FLAG",value=true}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=220}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Banner Skills Reserve no Mana"]={{[1]={[1]={skillNameList={[1]="Dread Banner",[2]="War Banner"},type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil}c["Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={{[1]={[1]={skillType=76,type="SkillType"},[2]={type="Condition",var="BrandAttachedToEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=40}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-100}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned You are Immune to Bleeding "}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Anger Reserves no Mana"]={{[1]={[1]={skillId="Anger",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil}c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["320% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=320}},nil}c["15% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=15}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=130}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil}c["+15% to Weapon Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["40% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=58},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=98}},nil}c["+300 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=300}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana "}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil}c["Brand Recall has 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillName="Brand Recall",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies "}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale "}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,keywordFlags=0,name="Damage",type="MORE",value=50}},nil}c["Cannot inflict Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true}},nil}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit "}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-75}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=20}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block "}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Melee Attacks cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["45% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=40}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["16% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=150}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil}c["284% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=284}},nil}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage "}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=50}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["+36 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=36}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=60}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil}c["+14% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=14}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil}c["20% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=80}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently 18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently 18% increased Damage "}c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=15}},nil}c["Vaal Skills deal 40% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=40}},nil}c["Hatred Reserves no Mana"]={{[1]={[1]={skillId="Hatred",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=5}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=228},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=280}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell"}}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre {variant:1}{crafted}Adds 12 to 16 Fire Damage "}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["5% chance to Dodge Attack Hits while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["60% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=300}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," Attackers for 4 seconds on Block "}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}}}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAuraDuration"}}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredSummonGhostOnKill"}}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["80% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own 12% increased Minion Damage per Spectre you own "}c["+18 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=150}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["+20 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["8% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=100}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["+20% chance to be Pierced by Projectiles {variant:2,3}Projectiles Pierce you"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by {variant:2,3}Projectiles Pierce you "}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportMulticast"}}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=25}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=240},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=325}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"Immune and Chill Damage "}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["+90 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90}},nil}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=350}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge if you Knock an Enemy Back with "}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["+3% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportColdPenetration"}}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=275}},nil}c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="Unknown"}}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil}c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each "}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per you own "}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own "}c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfBrutality"}}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=18}}}},nil}c["12% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["50% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfFocus"}}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReductionWhenHit",type="BASE",value=1}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=4}},nil}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges "}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonShaperItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil}c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=44}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["+48% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=48}},nil}c["12% increased Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=40}},nil}c["88% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=88}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected "}c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil}c["14% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos",value=2}}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["Leech Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}c["350% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=350}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=120}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=140}},nil}c["10% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=56},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=84}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil}c["20% increased Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["Channelling Skills have 6% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=1}}},nil}c["8% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["5% chance to gain an Endurance Charge on Kill 5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain an Endurance Charge on Kill 5% increased "}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil}c["24% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=24}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["18% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=160}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=25}},nil}c["You can only have one Non-Banner Aura on you from your Skills"]={nil,"You can only have one Non-Banner Aura on you from your Skills "}c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil}c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=10}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=3}}," gained as Mana over 4 seconds when Hit "}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," Enemies to Flee on hit "}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil}c["20% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=12}},nil}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["5% chance to Avoid Lightning Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," to Avoid when Hit "}c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil}c["+10% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}},nil}c["+75 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Onslaught "}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["Spectres have 100% increased Damage"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=18}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=20}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",type="BASE",value=1}}}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=0.07}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["Lose 35 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=35}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Lose 40 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=40}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil}c["Nearby Enemies take 10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=10}}}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportConcentratedEffect"}}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You "}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,limit=75,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=8}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=65}},nil}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=2}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=50}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=18},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=28}},nil}c["Channelling Skills deal 16% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Brand Skills have 10% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=30}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=55}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Damage Penetrates 1% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["Damage Penetrates 15% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=8}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=116}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=100}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}}," gained on Killing a Shocked Enemy "}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=70}},nil}c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=5}},nil}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased "}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s "}c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["12 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[3]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[4]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[5]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy "}c["82% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=82}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Critical Strikes do not always Freeze"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysFreeze",type="FLAG",value=true}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=20}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["5% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["8% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=8}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=15}},nil}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil}c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield {variant:3}Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["5% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil}c["50% less Weapon Damage"]={{[1]={flags=8388608,keywordFlags=0,name="Damage",type="MORE",value=-50}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=9}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=4}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["+150 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil}c["+1 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=1}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil}c["Lightning Spells have 15% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=15}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil}c["15% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=45}},nil}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="LightningResistAura"}}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireResistAura"}}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil}c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil}c["Cold Spells have 10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=2,keywordFlags=32,name="PhysicalDamageConvertToCold",type="BASE",value=10}},nil}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["5% increased Movement Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-30},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-30},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=-30},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-30}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil}c["Curse Skills have 15% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResist",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["625% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=625}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["15% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Adds 188 to 563 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,keywordFlags=0,name="LightningMin",type="BASE",value=188},[2]={flags=1048576,keywordFlags=0,name="LightningMax",type="BASE",value=563}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["200% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=375},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=550}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem "}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Purity"}}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["50% of Block Chance applied to Spells {variant:2}+15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s {variant:2}+15% chance to Block Spell Damage "}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s "}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=10}},nil}c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=20}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2},onlyAllies=true}}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=50}},nil}c["+18% to Quality {variant:8}{crafted}16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=18}}," Quality {variant:8}{crafted}16% increased "}c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=50}},nil}c["8% increased Attack Speed with Staves"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["5% reduced Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["6% increased Attack Speed with Bows"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil}c["3% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud "}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=6}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonRockGolem"}}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["80% of Block Chance applied to Spells {variant:3}+24% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s {variant:3}+24% chance to Block Spell Damage "}c["Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=10}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=80}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["10% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10}},nil}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=25}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastOnStunned"}}},nil}c["5% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-60}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=240}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=100}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=120}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["30% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=30}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["20% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=20}},nil}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="duration",value=6}}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FirePenetration",type="BASE",value=10}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil}c["5% increased Experience gain"]={{}," Experience gain "}c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},"Blind Chilled Enemies on Hit "}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}}}},nil}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled "}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=40}},nil}c["+30 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMin",type="BASE",value=40},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMax",type="BASE",value=60}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}}," Chilled Enemies "}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil}c["Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline "}c["14% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=6}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfDirections"}}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies "}c["5% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=5}},nil}c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element "}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=100}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=100}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=30}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=10}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["+300 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=300}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil}c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Your Curses can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["30% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil}c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," to gain Onslaught for 10 seconds on Kill Recover 1% of on Kill "}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=18}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},nil}c["200% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=6}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+50 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil}c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-20}}}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTime"}}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge when you Block "}c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage Gain a Power or Frenzy Charge each second while Channelling "}c["2 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["20% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}}}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=2}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["60% chance to Avoid Blind"]={{}," to Avoid Blind "}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["Envy Reserves no Mana"]={{[1]={[1]={skillId="Envy",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Purity of Lightning Reserves no Mana"]={{[1]={[1]={skillId="LightningResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Haste Reserves no Mana"]={{[1]={[1]={skillId="Haste",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Grace Reserves no Mana"]={{[1]={[1]={skillId="Grace",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery {variant:9,10,11,12,13}Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery "}c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges {variant:9,10,11,12,13}2% additional Chance to receive a Critical Strike "}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=18}},nil}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=90}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil}c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil}c["15 Mana Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-4}}," from Attacks "}c["+100 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=350}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["+210 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=210}},nil}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block "}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% chance to gain Phasing for 4 seconds on Kill"]={{}," to gain Phasing for 4 seconds on Kill "}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds "}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil}c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil}c["12% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=120}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil}c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["10% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit 30% increased "}c["have 10% increased Attack Speed"]={nil,"have 10% increased Attack Speed "}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["2 Additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["25% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=20}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=33}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=45}}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,keywordFlags=0,name="SiphoningChargesMax",type="BASE",value=1}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit {variant:3}You gain Onslaught for 5 second per Endurance Charge when Hit "}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["8% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+15% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=-40}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil}c["40% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["4% additional Physical Damage Reduction while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["10% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=18}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportSpellTotem"}}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=24}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["80% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=80}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}}," if you have Energy Shield "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life {variant:2}Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=130}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=135}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["+75 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidCurse",type="BASE",value=100},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=100},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=100}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["15% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=4}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker "}c["36% chance to deal Double Damage while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=140}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=50}},nil}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLesserPoison"}}},nil}c["20% chance to gain an Endurance Charge when Hit while Channelling 20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit 20% chance to gain aCharge when Hit "}c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["Adds 12 to 23 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=23}},nil}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item "}c["40% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=40}},nil}c["15% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=15}},nil}c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil}c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=120}},nil}c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=220}},nil}c["8% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=20}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["Adds 20 to 30 Physical Damage to Attacks if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=11}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 10%"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected "}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=150}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={div=6,stat="EvasionOnBody Armour",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["10% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["+30% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=35}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=100}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+18% to Quality"]={{}," Quality "}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=25}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=30}},nil}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil}c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=35}},nil}c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=8}}}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=100}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=8192,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["Poisons you inflict deal Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=5}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["+22% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=22}},nil}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=25},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=25},[3]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=25},[4]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=180}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["10% reduced Character Size"]={{}," Character Size "}c["30% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=30}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}},nil}c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil}c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["60% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["10% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil}c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=4}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=3}},nil}c["Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil}c["Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range"]={nil,"Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range "}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil}c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits"]={{}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits "}c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"}},nil}c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil}c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=7}},nil}c["Crimson Dance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=5}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage "}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportRemoteMine"}}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="StormCascadeTriggered"}}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "}c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=20}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=140}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["Enemies you Curse have Malediction"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=70}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil}c["8% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["5% chance to Dodge Attack Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=240}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=2}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["100% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=100}},nil}c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=2}}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["175% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=175}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=12}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["20% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=20}},nil}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["200% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=200}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited 125 Regenerated per second "}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["20% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=20}},nil}c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil}c["12% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=12}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim on Hit {variant:2} from Attacks have 20% chance to Poison on Hit "}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus "}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["You have Fortify"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortify",type="FLAG",value=true}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=400}},nil}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil}c["30% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDebilitate"}}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["50% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["+600 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=240}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={skillNameList={[1]="Blink Arrow",[2]="Mirror Arrow"},type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{}," Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["Adds 181 to 251 Cold Damage to Bow Attacks"]={{[1]={flags=8192,keywordFlags=0,name="ColdMin",type="BASE",value=181},[2]={flags=8192,keywordFlags=0,name="ColdMax",type="BASE",value=251}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=70}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently "}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["50% increased Effect of Buffs granted by your Active Ancestor Totems Ancestor Totems have 100% increased Activation range"]={{[1]={flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s Ancestor Totems have 100% increased Activation range "}c["8% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=8}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.2}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=43}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["+8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=8}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=13}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}}," while you do not have Avatar of Fire "}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil}c["Bleeding you inflict deals Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies "}c["Cannot be Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil}c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil}c["10% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=10}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-10},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-10},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-10}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff "}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=325}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," against Enemies that are affected "}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=8192,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil}c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=345}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits "}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=350}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["25% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil}c["3% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["5% chance to double Stun Duration 14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=5}}," to double 14% increased Damage "}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+20% to Critical Strike Multiplier with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}}," Character Size 6% increased "}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds "}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=50}},nil}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=16,name="PoisonChance",type="BASE",value=20}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ColdResistAura"}}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalPenetration",type="BASE",value=3}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",type="FLAG",value=true}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil}c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration"]={nil,"Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration "}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a "}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of Leeched as Mana "}c["Attacks used by Totems have 7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=7}},nil}c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=5}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["25% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=25}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["+40 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["35% chance to gain an Endurance Charge when you use a Fire skill"]={{}," to gain an Endurance Charge when you use a Fire skill "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=30}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=10}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="PhysicalDegen",type="BASE",value=150}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil}c["20% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["10% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=10}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredIcicleNova"}}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["40% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=10}},nil}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range "}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}}}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=100}}}},nil}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil}c["Spell Skills deal no Damage"]={nil,"no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="AssassinsMark"}}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil}c["Damage from an Enemy Hit Recently"]={nil,"Damage from an Enemy Hit Recently "}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["60 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["8% increased Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["80% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.5}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+125 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=125}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}}}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil}c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["6% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["4% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid You have Phasing "}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger "}c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-50}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching "}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil}c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.15}}}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-8},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-8},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-8}},nil}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["15% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=1000}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}},nil}c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={threshold=3,type="MultiplierThreshold",var="PrimordialItem"},flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["12% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}}}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil}c["Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock {variant:1}Shocked Enemies you Kill Explode, dealing 10% of "}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil}c["Curse Skills have 15% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["10% chance to Blind Enemies on Hit with Attacks 25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to Blind Enemies on Hit 25% more with Bleeding "}c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=78},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=78},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=78},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=78}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=10}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["8% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["60% chance to Avoid Blind 5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," to Avoid Blind 5% reduced "}c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=8}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=40}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=83}},nil}c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=16}},nil}c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit You and nearby Allies have 8% increased Movement Speed "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["Nearby Allies have 4% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=4},onlyAllies=true}}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil}c["14% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=14}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}}}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=40},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["8% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=10}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2000}}}},nil}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={skillName="Convocation",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=50}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["30% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=30}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.3}}}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage "}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["30% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=75}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Action Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value "}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=30}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=900}}}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}}}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireBeam"}}},nil}c["10% chance to gain Unholy Might on block for 3 seconds +5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain Unholy Might on block for 3 seconds +5% Chance "}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}},nil}c["10% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["+24 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload {variant:2}100% increased Physical Damage while you have Resolute Technique "}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=3}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Life",type="INC",value=1}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Effects granted for having Rage are Doubled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=1}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage"]={{[1]={[2]={stat="Life",type="PerStat"},[3]={limit=50,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=0.001}},nil}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil}c["Every 10 seconds, gain 100% of Physical Damage"]={nil,"Every 10 seconds, gain 100% of Physical Damage "}c["Counts as all One Handed Melee Weapon Types"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsAll1H",value=true}}},nil}c["6% increased Attack Speed with Daggers"]={{[1]={flags=32769,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds {variant:1}120% increased Critical Strike Chance while you have Avatar of Fire "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier "}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["26% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["You can Cast an additional Brand 20% increased Damage with Brand Skills"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills "}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil}c["Adds 1 to 53 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=53}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["24% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Nearby Enemies take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=100}},nil}c["+5% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["+64 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=64}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ColdCannotFreeze",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ColdCannotChill",type="FLAG",value=true}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=10}},nil}c["Cannot inflict Ignite"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true}},nil}c["16% increased Accuracy Rating with Bows"]={{[1]={flags=8192,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration "}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=200}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil}c["+29 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=29},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=29}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil}c["12% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=12}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Fire Spells have 15% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=15}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["40% increased Global Evasion Rating when on Full Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["Channelling Skills have 4% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=16384,keywordFlags=0,name="Damage",type="BASE",value=25}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=100}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-15}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil}c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=-50}},nil}c["You and nearby Allies deal 4 to 8 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for each Impale on Enemy "}c["20% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}}}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you "}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["15% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=50}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["3% increased Attack Speed with Swords"]={{[1]={flags=262145,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["+38 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=38},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=38}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["You can apply an additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["You have Phasing during Onslaught"]={nil,"You have Phasing during Onslaught "}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil}c["15% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["15% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=170}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=100}},nil}c["+10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=12}},nil}c["30% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=30}},nil}c["+20 to Maximum Blitz Charges"]={{[1]={flags=0,keywordFlags=0,name="BlitzChargesMax",type="BASE",value=20}},nil}c["10% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil}c["Left ring slot: Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork {variant:2}Right ring slot: Projectiles from Spells Chain +1 times "}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=235}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil}c["3% more Damage for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges "}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=-50}},nil}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=175}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil}c["24% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["Channelling Skills have 6% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["40% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=130}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect {variant:1}{crafted}80% increased Critical Strike Chance during Flask Effect "}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["5% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=-30}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["6% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["60% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you "}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=113}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={minionList={[1]="AxisEliteSoldierHeraldOfLight",[2]="AxisEliteSoldierDominatingBlow"},skillId="SentinelHolySlam"}}},nil}c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["16% increased Damage with Claws"]={{[1]={flags=16384,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill "}c["Brand Skills have 20% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Enemies on Consecrated Ground you create during Effect take 10% increased Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=0,keywordFlags=786944,name="Damage",type="INC",value=50}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% "}c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=15}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=16},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil}c["Herald of Thunder has 74% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=74}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=3}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil}c["Purity of Fire Reserves no Mana"]={{[1]={[1]={skillId="FireResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=30}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["20% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["10% chance to gain Phasing for 4 seconds on Kill 15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Phasing for 4 seconds on Kill 15% increased "}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["+20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["20% less Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="MORE",value=-20}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=20}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=30}},nil}c["50% less Maximum total Recovery per Second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=-50}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=20}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire {variant:1}+1000 Armour while you do not have Avatar of Fire "}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Gain 20% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["Minion Instability"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Minion Instability"}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration "}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="BASE",value=75}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=30}},nil}c["Never deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["259% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=259}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 8% increased Attack Speed "}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["20% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed "}c["each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["150% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=150}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["do not have Adrenaline"]={nil,"do not have Adrenaline "}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["3% more Damage for each Endurance Charge lost recently, up to 15%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% "}c["Gain 5 Rage when you use a Warcry"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Every second, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}," while affected by a Guard Skill Buff "}c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=-20}},nil}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",type="FLAG",value=true}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=50}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["20% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=40}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["16% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["20% chance to Avoid being Stunned while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=18}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["5% chance to gain a Frenzy Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain aCharge on Kill 5% increased "}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplierAppliesToDegen",type="BASE",value=30}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil}c["50% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=50}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["35% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=35}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Your Lightning Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="LightningCanPoison",type="FLAG",value=true}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["8% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={flags=0,keywordFlags=0,name="PointBlank",type="FLAG",value=true}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=60}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil}c["30% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-30}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=56}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["10% chance to double Stun Duration 28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 28% increased Damage "}c["6% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Channelling Skills have 3% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit "}c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil}c["8% chance to gain a Power Charge when you Stun with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=8}}," to gain a Power Charge when you Stun with "}c["Attack Skills deal 14% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil}c["No Block Chance"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="BlockChance",value=0}}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=15}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per Nearby Enemy, up to +100% "}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}}}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["15% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15}},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=450}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences "}c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil}c["15% increased Accuracy Rating with Staves"]={{[1]={flags=131072,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=180}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["+1 to Melee range with Axes"]={{[1]={flags=4096,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["10% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=10}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["5% chance to Avoid Cold Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," to Avoid when Hit "}c["+15% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=180}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}}}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil}c["50% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["+21 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=21},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=21}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil}c["+2 to Melee range with Swords"]={{[1]={flags=262144,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["0.6% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.6}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",type="FLAG",value=true}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," against Enemies that are affected "}c["20% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration"]={{[1]={flags=256,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to gain an Endurance Charge when you Stun an Enemy with a Hit 10% chance to double "}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil}c["15% more Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=15}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=100}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=20}},nil}c["0.2% of Fire Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="FireDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["12% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil}c["15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=10}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies take 10% increased "}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil}c["15% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=90}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,noSupports=true,skillId="PoachersMark"}}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["13% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=5}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["0.3% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.3}},nil}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={limit=30,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["8% increased Accuracy Rating with Maces"]={{[1]={flags=65536,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["26% increased Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=75}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=18}},nil}c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=7}}}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["+12 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil}c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-7}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["Channelling Skills deal 15% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="OnHitWhileCursedTriggeredCurseNova"}}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["20% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=20}},nil}c["16% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=16}},nil}c["Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield "}c["began Recently"]={nil,"began Recently "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=80}},nil}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems"]={nil,"You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems "}c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=140}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["14% increased Physical Damage with Bows"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Ancestor Totems have 100% increased Activation range"]={nil,"Ancestor Totems have 100% increased Activation range "}c["20% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["+10% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze"}}},nil}c["16% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil}c["15% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Lightning Spells have 10% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=10}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["90% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil}c["187% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=187}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["50% increased Effect of Buffs granted by your Active Ancestor Totems Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s Ancestor Totems have 100% increased Activation range 25% increased Area of Effect "}c["2% more Attack and Movement Speed per Challenger Charge"]={{[1]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="Speed",type="MORE",value=2},[2]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="MORE",value=2}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["12% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["50% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["10% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=10}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-20}}}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil}c["+1 to Minimum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMin",type="BASE",value=1}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=30}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["12% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil}c["20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="MovementSpeed",type="BASE",value=20}}," to Impale Enemies on Hit You and nearby Allies have 8% increased "}c["10% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale "}c["20% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["5% chance to gain an Endurance Charge on Kill while holding a Shield"]={{}," to gain an Endurance Charge on Kill "}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["20% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+15% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+1% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["24% increased Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["10% chance to gain a Frenzy Charge when you Block Attack Damage 10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=3,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block 10% chance to gain a Power Charge when you Block Damage "}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=18}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=160}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["+20% to Critical Strike Multiplier with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of "}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeap",value=true}}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["0.2% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges Gain a Spirit Charge every second "}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=33},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=47}},nil}c["5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["15% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Melee Skills have 5% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=30}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to "}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by "}c["30% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=30}},nil}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=3}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you "}c["+50% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=10}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["30% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}},[5]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-50}}},[6]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}}},[7]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-50}}}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["24% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}}," per Nearby Enemy, up to +100% Nearby enemies have -30% to Critical Strike Multiplier "}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["6% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}c["20% chance to Avoid Elemental Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=20},[4]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=20}},nil}c["14% increased Elemental Damage with Wands"]={{[1]={flags=524288,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil}c["+8% Chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage "}c["+8% Chance to Block Projectile Attack Damage +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage +4% Chance to Block Attack Damage "}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={div=250,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-1}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-12}}}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching "}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["+11 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=11},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=11}},nil}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SelfExtraCritChance",type="BASE",value=2}}}},nil}c["40% chance to Avoid Blind"]={{}," to Avoid Blind "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["16% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=4},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=4},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=4}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed "}c["Base Critical Strike Chance for Attacks with Weapons is 8%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=8}},nil}c["15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=7.5}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["10% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["15% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=25}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil}c["25% increased Maximum total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25}},nil}c["20% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=30}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["10% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=70},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=70},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=70}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil}c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}}," per 15 Rampage Kills "}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=6},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=6},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=6}},nil}c["30% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["18% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=18}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.15}},nil}c["36% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=36}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=23}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=20}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=10}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Vaal Skills deal 100% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=100}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=18}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={stat="ChainRemaining",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["0.6% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds "}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=6}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}}," Character Size 6% increased "}c["+4% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=90}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=35}},nil}c["8% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["15% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25}},nil}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=13},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=13},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=13}},nil}c["10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["+75 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}}," to gain a Power Charge on Kill 5% increased "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=25}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-50},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-30},[4]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=-30},[5]={flags=0,keywordFlags=0,name="SpellBlockChance",type="MORE",value=-30}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil}c["10% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-2}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=45}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["16% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=16}},nil}c["3% more Damage per Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you "}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=15}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=20}}," if you have Energy Shield "}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 4% chance to deal Double Damage"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage 4% chance to deal Double Damage "}c["25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=25}},nil}c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil}c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil}c["Grants level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Recharge began Recently"]={nil,"Recharge began Recently "}c["25% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=25}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="TemporalChains"}}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}}}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking "}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=13}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil}c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=113},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=338}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity "}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage {variant:2}Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for "}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil}c["20% less Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="MORE",value=-20}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=2}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier {variant:1,2}Arrows Pierce all Targets after Chaining "}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating "}c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=36},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=50}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["2% more Attack Speed per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=2}},nil}c["50% less Energy Shield Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="MORE",value=-50}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-15}},nil}c["40% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["+8% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary "}c["50% increased Effect of Buffs granted by your Active Ancestor Totems"]={{[1]={flags=0,keywordFlags=16384,name="FlaskEffect",type="INC",value=50}}," of Buffs granted by your Active Ancestor s "}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique "}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil}c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=8}},nil}c["16% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=16}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil}c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil}c["204% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=204}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}}}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=600}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-25}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["12% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["8% increased Accuracy Rating with Wands"]={{[1]={flags=524288,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=360}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil}c["25% of Block Chance applied to Spells {variant:5}+7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s {variant:5}+7% chance to Block Spell Damage "}c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["15% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}}," if you've "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=60}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Adds 19 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["Herald of Agony has 79% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=79}},nil}c["Herald of Agony has 38% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-38}},nil}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="AccuracyAndCritsAura"}}},nil}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil}c["+23% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=23}},nil}c["0.87% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.87}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["80% less Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=-80}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["10% increased Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit "}c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud "}c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=3}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges "}c["30% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=24}},nil}c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil}c["+29% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=29}},nil}c["10% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil}c["30% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil}c["30% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["+19% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=19}},nil}c["50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain a Power Charge when you Summon a "}c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["each Impale on Enemy"]={nil,"each Impale on Enemy "}c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["8% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=8}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["120% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=120}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage "}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=80}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=4}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=12}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil}c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=40}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=90}},nil}c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30}},nil}c["50% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=50}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=60}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes "}c["10% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=90}}}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportColdToFire"}}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalDamage",type="BASE",value=10}}," to Blind Enemies Maimed by you take 10% increased "}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFirePenetration"}}},nil}c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=80}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=80}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=2}}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=90}},nil}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=8}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=8}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil}c["+100 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100}},nil}c["Culling Strike"]={{},"Culling Strike"}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks "}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VaalAuraElementalDamageHealing"}}},nil}c["12% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="SummonRigwaldsPack"}}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=30}},nil}c["+30% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="Flammability"}}},nil}c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=10}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=100}},nil}c["16% increased Physical Damage with Maces"]={{[1]={flags=65536,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil}c["30% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["+5% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["12% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill Removes 1% of maximum Life on Kill "}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=6}},nil}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=0,keywordFlags=512,name="BleedChance",type="BASE",value=15}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["4% increased Attack Speed with Maces"]={{[1]={flags=65537,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=59}},nil}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=360}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["8% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=8}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["8% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=8}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=8192,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15 "}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=5}},nil}c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["215% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=215}},nil}c["You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana"]={nil,"You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana "}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect "}c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=15}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently {variant:1}60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently {variant:1}60% increased Damage for each 200 total Mana you have Spent Recently "}c["50% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="EnemyStunDuration",type="INC",value=50}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumEnduranceChargesIsMaximumFrenzyCharges",type="FLAG",value=true}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage "}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["Extra Gore"]={nil,"Extra Gore "}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil}c["8% increased Accuracy Rating with Axes"]={{[1]={flags=4096,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil}c["Damage with Weapons Penetrates 4% Elemental Resistance"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["20% of Block Chance applied to Spells {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s {variant:2}+6% chance to Block Spell Damage "}c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil}c["as Extra Fire Damage for 4 seconds"]={nil,"as Extra Fire Damage for 4 seconds "}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["+50 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline "}c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}},nil}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed"]={nil,"If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed "}c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil}c["+8% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}},nil}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["10% reduced Physical Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenOverTime",type="INC",value=-10}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil}c["45% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=45}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil}c["+150 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=150}},nil}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceIsBlockChance",type="FLAG",value=true}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element "}c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="MORE",value=10}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=8192,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil}c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks {variant:1}{crafted}+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=65536,name="CritMultiplier",type="BASE",value=50}}," to Maim Enemies {variant:1}{crafted}+45% "}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=88}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale +20 to Strength "}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["18% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["12% increased Damage with Daggers"]={{[1]={flags=32768,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["3% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=300}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["16% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil}c["14% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Projectiles Pierce all nearby Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=175}},nil} \ No newline at end of file diff --git a/Modules/CalcSetup.lua b/Modules/CalcSetup.lua index 8f0d60bbc..5779d001e 100644 --- a/Modules/CalcSetup.lua +++ b/Modules/CalcSetup.lua @@ -216,7 +216,6 @@ function calcs.initEnv(build, mode, override) modDB:NewMod("Damage", "INC", 1, "Base", ModFlag.Attack, { type = "Multiplier", var = "Rage", limit = 50 }, { type = "Multiplier", var = "RageEffect" }) modDB:NewMod("Speed", "INC", 1, "Base", ModFlag.Attack, { type = "Multiplier", var = "Rage", limit = 25, div = 2 }, { type = "Multiplier", var = "RageEffect" }) modDB:NewMod("MovementSpeed", "INC", 1, "Base", { type = "Multiplier", var = "Rage", limit = 10, div = 5 }, { type = "Multiplier", var = "RageEffect" }) - modDB:NewMod("LifeDegen", "BASE", 0.001, "Base", { type = "PerStat", stat = "Life" }, { type = "Multiplier", var = "Rage", limit = 50 }, { type = "Multiplier", var = "RageEffect" }) if build.targetVersion == "2_6" then modDB:NewMod("ActiveTrapLimit", "BASE", 3, "Base") else diff --git a/Modules/ModParser-3_0.lua b/Modules/ModParser-3_0.lua index 8ad62ba43..1b3e96ccf 100644 --- a/Modules/ModParser-3_0.lua +++ b/Modules/ModParser-3_0.lua @@ -1011,6 +1011,7 @@ local specialModList = { ["effects granted for having rage are doubled"] = { mod("Multiplier:RageEffect", "BASE", 1) }, ["effects granted for having rage are tripled"] = { mod("Multiplier:RageEffect", "BASE", 2) }, ["cannot be stunned while you have at least (%d+) rage"] = function(num) return { mod("AvoidStun", "BASE", 100, { type = "MultiplierThreshold", var = "Rage", threshold = 25 }) } end, + ["lose ([%d%.]+)%% of maximum life per second per rage while you are not losing rage"] = function(num) return { mod("LifeDegen", "BASE", num / 100, nil, { type = "PerStat", stat = "Life" }, { type = "Multiplier", var = "Rage", limit = 50 }) } end, -- Champion ["you have fortify"] = { flag("Condition:Fortify") }, ["cannot be stunned while you have fortify"] = { mod("AvoidStun", "BASE", 100, { type = "Condition", var = "Fortify" }) }, diff --git a/changelog.txt b/changelog.txt index 4b3e1a843..ac6d0da02 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,5 @@ +VERSION[1.4.140][2019/06/06] + * Fixed Rage degeneration applying incorrectly VERSION[1.4.139][2019/06/06] * The Rage option in the Configuration tab will now correctly show when the relevant passives are allocated VERSION[1.4.138][2019/06/05] diff --git a/manifest.xml b/manifest.xml index 50ecbeb7a..f0f7e656a 100644 --- a/manifest.xml +++ b/manifest.xml @@ -1,6 +1,6 @@ - + @@ -10,7 +10,7 @@ - + @@ -68,7 +68,7 @@ - + @@ -76,7 +76,7 @@ - + @@ -156,7 +156,7 @@ - +