diff --git a/Sources/Overload/OvEditor/src/OvEditor/Panels/AssetBrowser.cpp b/Sources/Overload/OvEditor/src/OvEditor/Panels/AssetBrowser.cpp index b30f27c2..bf1e3018 100644 --- a/Sources/Overload/OvEditor/src/OvEditor/Panels/AssetBrowser.cpp +++ b/Sources/Overload/OvEditor/src/OvEditor/Panels/AssetBrowser.cpp @@ -685,7 +685,7 @@ namespace { for (const std::string& materialName : model->GetMaterialNames()) { - const auto finalPath = FindAvailableFilePath(filePath / (materialName + ".ovmat")); + const auto finalPath = FindAvailableFilePath(filePath.parent_path() / (materialName + ".ovmat")); const std::string fileContent = std::format( ":Shaders\\{}.ovfx",