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tgmc.dme
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tgmc.dme
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// DM Environment file for baystation12.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "__odlint.dm"
#include "_maps\_basemap.dm"
#include "code\__byond_version_compat.dm"
#include "code\_compile_options.dm"
#include "code\world.dm"
#include "code\__DEFINES\__game.dm"
#include "code\__DEFINES\_click.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_math.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_radio.dm"
#include "code\__DEFINES\_subsystems.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\access.dm"
#include "code\__DEFINES\action.dm"
#include "code\__DEFINES\actions.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\ai.dm"
#include "code\__DEFINES\alerts.dm"
#include "code\__DEFINES\apc_defines.dm"
#include "code\__DEFINES\area.dm"
#include "code\__DEFINES\atmospherics.dm"
#include "code\__DEFINES\atom.dm"
#include "code\__DEFINES\atom_hud.dm"
#include "code\__DEFINES\attachments.dm"
#include "code\__DEFINES\autofire.dm"
#include "code\__DEFINES\bitfields.dm"
#include "code\__DEFINES\buckling.dm"
#include "code\__DEFINES\calibers.dm"
#include "code\__DEFINES\callbacks.dm"
#include "code\__DEFINES\cas.dm"
#include "code\__DEFINES\chat.dm"
#include "code\__DEFINES\chat_filter.dm"
#include "code\__DEFINES\colors.dm"
#include "code\__DEFINES\combat.dm"
#include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\conflict.dm"
#include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\cooldowns.dm"
#include "code\__DEFINES\coordinates.dm"
#include "code\__DEFINES\discord.dm"
#include "code\__DEFINES\do_afters.dm"
#include "code\__DEFINES\dropship_equipment.dm"
#include "code\__DEFINES\emote.dm"
#include "code\__DEFINES\equipment.dm"
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\factions.dm"
#include "code\__DEFINES\factory.dm"
#include "code\__DEFINES\fire_support.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\flame_color.dm"
#include "code\__DEFINES\foam.dm"
#include "code\__DEFINES\footsteps.dm"
#include "code\__DEFINES\generators.dm"
#include "code\__DEFINES\greyscale.dm"
#include "code\__DEFINES\greyscale_guns.dm"
#include "code\__DEFINES\icon_smoothing.dm"
#include "code\__DEFINES\implants.dm"
#include "code\__DEFINES\instruments.dm"
#include "code\__DEFINES\interaction.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\jobs.dm"
#include "code\__DEFINES\keybind.dm"
#include "code\__DEFINES\language.dm"
#include "code\__DEFINES\layers.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\loadout.dm"
#include "code\__DEFINES\loadout_variants.dm"
#include "code\__DEFINES\logging.dm"
#include "code\__DEFINES\machines.dm"
#include "code\__DEFINES\map_switch.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\maths.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\mecha.dm"
#include "code\__DEFINES\minimap.dm"
#include "code\__DEFINES\misc.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\mode.dm"
#include "code\__DEFINES\modular_armor.dm"
#include "code\__DEFINES\monitor.dm"
#include "code\__DEFINES\move_force.dm"
#include "code\__DEFINES\movement.dm"
#include "code\__DEFINES\movespeed_modification.dm"
#include "code\__DEFINES\obj_flags.dm"
#include "code\__DEFINES\objects.dm"
#include "code\__DEFINES\overlays.dm"
#include "code\__DEFINES\overwatch.dm"
#include "code\__DEFINES\particles.dm"
#include "code\__DEFINES\pipe_construction.dm"
#include "code\__DEFINES\power.dm"
#include "code\__DEFINES\predators.dm"
#include "code\__DEFINES\preferences.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\progress_display.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\reagents.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\rust_g_overrides.dm"
#include "code\__DEFINES\say.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\skills.dm"
#include "code\__DEFINES\smoothing.dm"
#include "code\__DEFINES\sound.dm"
#include "code\__DEFINES\spaceman_dmm.dm"
#include "code\__DEFINES\span.dm"
#include "code\__DEFINES\spatial_gridmap.dm"
#include "code\__DEFINES\speech_channels.dm"
#include "code\__DEFINES\speech_controller.dm"
#include "code\__DEFINES\stat_tracking.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\stripping.dm"
#include "code\__DEFINES\supply.dm"
#include "code\__DEFINES\text.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\time.dm"
#include "code\__DEFINES\tools.dm"
#include "code\__DEFINES\traits.dm"
#include "code\__DEFINES\turf_flags.dm"
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\vehicles.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\wires.dm"
#include "code\__DEFINES\xeno.dm"
#include "code\__DEFINES\dcs\flags.dm"
#include "code\__DEFINES\dcs\helpers.dm"
#include "code\__DEFINES\dcs\signals.dm"
#include "code\__DEFINES\dcs\signals\signals_mind.dm"
#include "code\__DEFINES\dcs\signals\signals_subsystem.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_string_lists.dm"
#include "code\__HELPERS\admin.dm"
#include "code\__HELPERS\ai.dm"
#include "code\__HELPERS\announce.dm"
#include "code\__HELPERS\bitflag_lists.dm"
#include "code\__HELPERS\chat.dm"
#include "code\__HELPERS\chat_filter.dm"
#include "code\__HELPERS\cmp.dm"
#include "code\__HELPERS\config.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\filters.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\generators.dm"
#include "code\__HELPERS\global_lists.dm"
#include "code\__HELPERS\heap.dm"
#include "code\__HELPERS\icon_smoothing.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\jatum.dm"
#include "code\__HELPERS\level_traits.dm"
#include "code\__HELPERS\lighting.dm"
#include "code\__HELPERS\math.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\mech.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\ooc_announcement.dm"
#include "code\__HELPERS\patterns.dm"
#include "code\__HELPERS\pencode.dm"
#include "code\__HELPERS\pronouns.dm"
#include "code\__HELPERS\qdel.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\shell.dm"
#include "code\__HELPERS\spatial_info.dm"
#include "code\__HELPERS\stat_tracking.dm"
#include "code\__HELPERS\string_lists.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\time.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\verbs.dm"
#include "code\__HELPERS\view.dm"
#include "code\__HELPERS\logging\_logging.dm"
#include "code\__HELPERS\logging\admin.dm"
#include "code\__HELPERS\logging\attack.dm"
#include "code\__HELPERS\logging\debug.dm"
#include "code\__HELPERS\logging\game.dm"
#include "code\__HELPERS\logging\manifest.dm"
#include "code\__HELPERS\logging\mecha.dm"
#include "code\__HELPERS\logging\mob.dm"
#include "code\__HELPERS\logging\paper.dm"
#include "code\__HELPERS\logging\talk.dm"
#include "code\__HELPERS\logging\tool.dm"
#include "code\__HELPERS\logging\ui.dm"
#include "code\__HELPERS\sorts\__main.dm"
#include "code\__HELPERS\sorts\InsertSort.dm"
#include "code\__HELPERS\sorts\MergeSort.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\_globalvars\admin.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\game_modes.dm"
#include "code\_globalvars\logging.dm"
#include "code\_globalvars\misc.dm"
#include "code\_globalvars\regexes.dm"
#include "code\_globalvars\tgui.dm"
#include "code\_globalvars\lists\admin.dm"
#include "code\_globalvars\lists\client.dm"
#include "code\_globalvars\lists\flavor_misc.dm"
#include "code\_globalvars\lists\hud.dm"
#include "code\_globalvars\lists\icons.dm"
#include "code\_globalvars\lists\keybinding.dm"
#include "code\_globalvars\lists\mapping.dm"
#include "code\_globalvars\lists\mobs.dm"
#include "code\_globalvars\lists\objects.dm"
#include "code\_globalvars\lists\typechache.dm"
#include "code\_globalvars\lists\vending.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\double_click.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\human.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\map_popups.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\ventcrawl.dm"
#include "code\_onclick\xeno.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\ai.dm"
#include "code\_onclick\hud\alerts.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\new_player.dm"
#include "code\_onclick\hud\parallax.dm"
#include "code\_onclick\hud\picture_in_picture.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\yautja.dm"
#include "code\_onclick\hud\rendering\plane_master.dm"
#include "code\_onclick\hud\rendering\render_plate.dm"
#include "code\_onclick\hud\screen_objects\menu_text_objects.dm"
#include "code\_onclick\hud\screen_objects\screen_objects.dm"
#include "code\_onclick\hud\screen_objects\text_objects.dm"
#include "code\_onclick\hud\xeno\hivemind.dm"
#include "code\_onclick\hud\xeno\larva.dm"
#include "code\_onclick\hud\xeno\xeno.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
#include "code\controllers\configuration\entries\comms.dm"
#include "code\controllers\configuration\entries\dbconfig.dm"
#include "code\controllers\configuration\entries\game_options.dm"
#include "code\controllers\configuration\entries\general.dm"
#include "code\controllers\configuration\entries\resources.dm"
#include "code\controllers\subsystem\advanced_pathfinding.dm"
#include "code\controllers\subsystem\air.dm"
#include "code\controllers\subsystem\ambience.dm"
#include "code\controllers\subsystem\asset_loading.dm"
#include "code\controllers\subsystem\assets.dm"
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\aura.dm"
#include "code\controllers\subsystem\autofire.dm"
#include "code\controllers\subsystem\blackbox.dm"
#include "code\controllers\subsystem\cellauto.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\codex.dm"
#include "code\controllers\subsystem\dbcore.dm"
#include "code\controllers\subsystem\dcs.dm"
#include "code\controllers\subsystem\direction.dm"
#include "code\controllers\subsystem\discord.dm"
#include "code\controllers\subsystem\early_asset.dm"
#include "code\controllers\subsystem\egrill.dm"
#include "code\controllers\subsystem\evacuation.dm"
#include "code\controllers\subsystem\events.dm"
#include "code\controllers\subsystem\excavation.dm"
#include "code\controllers\subsystem\garbage.dm"
#include "code\controllers\subsystem\greyscale.dm"
#include "code\controllers\subsystem\hunt_system.dm"
#include "code\controllers\subsystem\icon_smooth.dm"
#include "code\controllers\subsystem\idlenpcpool.dm"
#include "code\controllers\subsystem\input.dm"
#include "code\controllers\subsystem\job.dm"
#include "code\controllers\subsystem\lighting.dm"
#include "code\controllers\subsystem\loopingsound.dm"
#include "code\controllers\subsystem\machines.dm"
#include "code\controllers\subsystem\mapping.dm"
#include "code\controllers\subsystem\minimaps.dm"
#include "code\controllers\subsystem\mobs.dm"
#include "code\controllers\subsystem\modularmapping.dm"
#include "code\controllers\subsystem\monitor.dm"
#include "code\controllers\subsystem\npcpool.dm"
#include "code\controllers\subsystem\overlays.dm"
#include "code\controllers\subsystem\parallax.dm"
#include "code\controllers\subsystem\pathfinder.dm"
#include "code\controllers\subsystem\persistence.dm"
#include "code\controllers\subsystem\ping.dm"
#include "code\controllers\subsystem\points.dm"
#include "code\controllers\subsystem\predships.dm"
#include "code\controllers\subsystem\radio.dm"
#include "code\controllers\subsystem\reqtorio.dm"
#include "code\controllers\subsystem\runechat.dm"
#include "code\controllers\subsystem\server_maint.dm"
#include "code\controllers\subsystem\shuttle.dm"
#include "code\controllers\subsystem\silo.dm"
#include "code\controllers\subsystem\sounds.dm"
#include "code\controllers\subsystem\spatial_gridmap.dm"
#include "code\controllers\subsystem\spawning.dm"
#include "code\controllers\subsystem\speech_controller.dm"
#include "code\controllers\subsystem\statpanel.dm"
#include "code\controllers\subsystem\stickyban.dm"
#include "code\controllers\subsystem\strings.dm"
#include "code\controllers\subsystem\tgui.dm"
#include "code\controllers\subsystem\ticker.dm"
#include "code\controllers\subsystem\time_track.dm"
#include "code\controllers\subsystem\timer.dm"
#include "code\controllers\subsystem\vis_overlays.dm"
#include "code\controllers\subsystem\vote.dm"
#include "code\controllers\subsystem\weather.dm"
#include "code\controllers\subsystem\weeds.dm"
#include "code\controllers\subsystem\weeds_decay.dm"
#include "code\controllers\subsystem\processing\fastprocess.dm"
#include "code\controllers\subsystem\processing\instruments.dm"
#include "code\controllers\subsystem\processing\obj.dm"
#include "code\controllers\subsystem\processing\obj_tab_items.dm"
#include "code\controllers\subsystem\processing\processing.dm"
#include "code\controllers\subsystem\processing\projectiles.dm"
#include "code\controllers\subsystem\processing\resinshaping.dm"
#include "code\controllers\subsystem\processing\slowprocess.dm"
#include "code\datums\antag.dm"
#include "code\datums\armor.dm"
#include "code\datums\atom_hud.dm"
#include "code\datums\balance.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\chatmessage.dm"
#include "code\datums\cinematic.dm"
#include "code\datums\custom_emotes.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\embedding_behavior.dm"
#include "code\datums\emotes.dm"
#include "code\datums\fire_support.dm"
#include "code\datums\flaying.dm"
#include "code\datums\fluff_emails.dm"
#include "code\datums\holocall.dm"
#include "code\datums\http.dm"
#include "code\datums\map_config.dm"
#include "code\datums\marine_main_ship.dm"
#include "code\datums\medal_awards.dm"
#include "code\datums\mind.dm"
#include "code\datums\movement_detector.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\namepool.dm"
#include "code\datums\outfit.dm"
#include "code\datums\personal_statistics.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\recipe.dm"
#include "code\datums\round_statistics.dm"
#include "code\datums\saymode.dm"
#include "code\datums\shuttles.dm"
#include "code\datums\signals.dm"
#include "code\datums\skills.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\verbs.dm"
#include "code\datums\view.dm"
#include "code\datums\wave_spawner.dm"
#include "code\datums\weakrefs.dm"
#include "code\datums\world_topic.dm"
#include "code\datums\actions\ability_actions.dm"
#include "code\datums\actions\action.dm"
#include "code\datums\actions\bump_attack_toggle.dm"
#include "code\datums\actions\innate.dm"
#include "code\datums\actions\item_action.dm"
#include "code\datums\actions\item_toggles.dm"
#include "code\datums\actions\observer_action.dm"
#include "code\datums\actions\order_action.dm"
#include "code\datums\actions\skill.dm"
#include "code\datums\actions\weapon_actions.dm"
#include "code\datums\actions\xeno_action.dm"
#include "code\datums\actions\species_actions\robot_action.dm"
#include "code\datums\actions\species_actions\sectoid_action.dm"
#include "code\datums\autocells\auto_cell.dm"
#include "code\datums\autocells\explosion.dm"
#include "code\datums\autocells\vomitwave.dm"
#include "code\datums\changelog\changelog.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\admin_popup.dm"
#include "code\datums\components\ai.dm"
#include "code\datums\components\anti_juggling.dm"
#include "code\datums\components\attachment_handler.dm"
#include "code\datums\components\autofire.dm"
#include "code\datums\components\blur_protection.dm"
#include "code\datums\components\bump_attack.dm"
#include "code\datums\components\chem_booster.dm"
#include "code\datums\components\clothing_tint.dm"
#include "code\datums\components\companion.dm"
#include "code\datums\components\connect_loc_behalf.dm"
#include "code\datums\components\connect_mob_behalf.dm"
#include "code\datums\components\deployable_item.dm"
#include "code\datums\components\dripping.dm"
#include "code\datums\components\easy_restock.dm"
#include "code\datums\components\grillable.dm"
#include "code\datums\components\harvester.dm"
#include "code\datums\components\health_stealth.dm"
#include "code\datums\components\jump.dm"
#include "code\datums\components\largeobjecttransparency.dm"
#include "code\datums\components\larva_queue.dm"
#include "code\datums\components\magazine_catcher.dm"
#include "code\datums\components\mobile_power.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\overlay_lighting.dm"
#include "code\datums\components\reequip.dm"
#include "code\datums\components\remote_control.dm"
#include "code\datums\components\rotation.dm"
#include "code\datums\components\shield.dm"
#include "code\datums\components\sizzle.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\components\squeak.dm"
#include "code\datums\components\stamina_behavior.dm"
#include "code\datums\components\stun_mitigation.dm"
#include "code\datums\components\suit_autodoc.dm"
#include "code\datums\components\tac_reload_storage.dm"
#include "code\datums\components\throw_parry.dm"
#include "code\datums\components\udder.dm"
#include "code\datums\components\xeno_iff.dm"
#include "code\datums\components\riding\riding.dm"
#include "code\datums\components\riding\riding_mob.dm"
#include "code\datums\components\riding\riding_vehicle.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\accelerate_on_cross.dm"
#include "code\datums\elements\attachment.dm"
#include "code\datums\elements\connect_loc.dm"
#include "code\datums\elements\debris.dm"
#include "code\datums\elements\directional_attack.dm"
#include "code\datums\elements\egrill_element.dm"
#include "code\datums\elements\footstep.dm"
#include "code\datums\elements\gestures.dm"
#include "code\datums\elements\keybinding_update.dm"
#include "code\datums\elements\light_blocking.dm"
#include "code\datums\elements\limb_support.dm"
#include "code\datums\elements\plasma_on_attack.dm"
#include "code\datums\elements\plasma_on_attacked.dm"
#include "code\datums\elements\riding.dm"
#include "code\datums\elements\scalping.dm"
#include "code\datums\elements\shrapnel_removal.dm"
#include "code\datums\elements\special_clothing_overlay.dm"
#include "code\datums\elements\strappable.dm"
#include "code\datums\elements\strippable.dm"
#include "code\datums\elements\undertile.dm"
#include "code\datums\elements\wall_speedup.dm"
#include "code\datums\elements\windowshutter.dm"
#include "code\datums\elements\yautja_tracked_item.dm"
#include "code\datums\emergency_calls\clf.dm"
#include "code\datums\emergency_calls\colonists.dm"
#include "code\datums\emergency_calls\deathsquad.dm"
#include "code\datums\emergency_calls\emergency_call.dm"
#include "code\datums\emergency_calls\freelancers.dm"
#include "code\datums\emergency_calls\icc.dm"
#include "code\datums\emergency_calls\imperium.dm"
#include "code\datums\emergency_calls\necoarc.dm"
#include "code\datums\emergency_calls\pizza.dm"
#include "code\datums\emergency_calls\pmc.dm"
#include "code\datums\emergency_calls\sectoid.dm"
#include "code\datums\emergency_calls\skeleton.dm"
#include "code\datums\emergency_calls\sons_of_mars_breachers.dm"
#include "code\datums\emergency_calls\sonsofmars.dm"
#include "code\datums\emergency_calls\special_forces.dm"
#include "code\datums\emergency_calls\supplies.dm"
#include "code\datums\emergency_calls\upp.dm"
#include "code\datums\emergency_calls\upp_commando.dm"
#include "code\datums\emergency_calls\xeno.dm"
#include "code\datums\emergency_calls\xenoalpha.dm"
#include "code\datums\emergency_calls\xenobeta.dm"
#include "code\datums\emergency_calls\xenocorrupted.dm"
#include "code\datums\emergency_calls\xenozeta.dm"
#include "code\datums\gamemodes\_game_mode.dm"
#include "code\datums\gamemodes\crash.dm"
#include "code\datums\gamemodes\distress.dm"
#include "code\datums\gamemodes\extended.dm"
#include "code\datums\gamemodes\extermination.dm"
#include "code\datums\gamemodes\infestation.dm"
#include "code\datums\gamemodes\last_stand.dm"
#include "code\datums\gamemodes\nuclear_war.dm"
#include "code\datums\gamemodes\objective.dm"
#include "code\datums\gamemodes\objective_items.dm"
#include "code\datums\gamemodes\points_defence.dm"
#include "code\datums\greyscale\_greyscale_config.dm"
#include "code\datums\greyscale\greyscale_configs.dm"
#include "code\datums\greyscale\layer.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\stack_end_detector.dm"
#include "code\datums\interior\_interior.dm"
#include "code\datums\interior\interior_apc.dm"
#include "code\datums\interior\interior_tank.dm"
#include "code\datums\interior\link_interior.dm"
#include "code\datums\interior\map_templates.dm"
#include "code\datums\jobs\access.dm"
#include "code\datums\jobs\squads.dm"
#include "code\datums\jobs\job\clf.dm"
#include "code\datums\jobs\job\clown.dm"
#include "code\datums\jobs\job\deathsquad.dm"
#include "code\datums\jobs\job\fallen.dm"
#include "code\datums\jobs\job\freelancers.dm"
#include "code\datums\jobs\job\icc.dm"
#include "code\datums\jobs\job\imperium.dm"
#include "code\datums\jobs\job\job.dm"
#include "code\datums\jobs\job\job_exp.dm"
#include "code\datums\jobs\job\marines.dm"
#include "code\datums\jobs\job\mercenaries.dm"
#include "code\datums\jobs\job\militarypolice.dm"
#include "code\datums\jobs\job\necoarc.dm"
#include "code\datums\jobs\job\other.dm"
#include "code\datums\jobs\job\pmc.dm"
#include "code\datums\jobs\job\pred.dm"
#include "code\datums\jobs\job\sectoid.dm"
#include "code\datums\jobs\job\shipside.dm"
#include "code\datums\jobs\job\skeleton.dm"
#include "code\datums\jobs\job\som.dm"
#include "code\datums\jobs\job\som_ert.dm"
#include "code\datums\jobs\job\special_forces.dm"
#include "code\datums\jobs\job\survivor.dm"
#include "code\datums\jobs\job\terragov.dm"
#include "code\datums\jobs\job\upp.dm"
#include "code\datums\jobs\job\upp_commando.dm"
#include "code\datums\jobs\job\xenomorph.dm"
#include "code\datums\keybinding\_keybindings.dm"
#include "code\datums\keybinding\admin.dm"
#include "code\datums\keybinding\carbon.dm"
#include "code\datums\keybinding\client.dm"
#include "code\datums\keybinding\communication.dm"
#include "code\datums\keybinding\custom_emote.dm"
#include "code\datums\keybinding\emote.dm"
#include "code\datums\keybinding\human.dm"
#include "code\datums\keybinding\item_toggles.dm"
#include "code\datums\keybinding\living.dm"
#include "code\datums\keybinding\mecha.dm"
#include "code\datums\keybinding\mob.dm"
#include "code\datums\keybinding\movement.dm"
#include "code\datums\keybinding\sectoid.dm"
#include "code\datums\keybinding\weapons.dm"
#include "code\datums\keybinding\xeno.dm"
#include "code\datums\loadout\loadout.dm"
#include "code\datums\loadout\loadout_helper.dm"
#include "code\datums\loadout\loadout_manager.dm"
#include "code\datums\loadout\loadout_seller.dm"
#include "code\datums\loadout\old_typepaths.dm"
#include "code\datums\loadout\item_representation\_item_representation.dm"
#include "code\datums\loadout\item_representation\armor_representation.dm"
#include "code\datums\loadout\item_representation\gun_representation.dm"
#include "code\datums\loadout\item_representation\helmet_representation.dm"
#include "code\datums\loadout\item_representation\uniform_representation.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\machinery_sounds.dm"
#include "code\datums\looping_sounds\miscellaneous.dm"
#include "code\datums\looping_sounds\weather_sounds.dm"
#include "code\datums\looping_sounds\xeno_sounds.dm"
#include "code\datums\quick_load\_quick_load.dm"
#include "code\datums\quick_load\beginner\_beginner.dm"
#include "code\datums\quick_load\beginner\corpsman.dm"
#include "code\datums\quick_load\beginner\engineer.dm"
#include "code\datums\quick_load\beginner\marine.dm"
#include "code\datums\quick_load\beginner\robot.dm"
#include "code\datums\quick_load\beginner\smartgunner.dm"
#include "code\datums\quick_load\som\_som.dm"
#include "code\datums\quick_load\som\engineer.dm"
#include "code\datums\quick_load\som\leader.dm"
#include "code\datums\quick_load\som\marine.dm"
#include "code\datums\quick_load\som\medic.dm"
#include "code\datums\quick_load\som\veteran.dm"
#include "code\datums\quick_load\tgmc\_tgmc.dm"
#include "code\datums\quick_load\tgmc\corpsman.dm"
#include "code\datums\quick_load\tgmc\engineer.dm"
#include "code\datums\quick_load\tgmc\leader.dm"
#include "code\datums\quick_load\tgmc\marine.dm"
#include "code\datums\quick_load\tgmc\smartgunner.dm"
#include "code\datums\skins\_skin.dm"
#include "code\datums\skins\drone.dm"
#include "code\datums\skins\king.dm"
#include "code\datums\skins\praetorian.dm"
#include "code\datums\skins\predalien.dm"
#include "code\datums\skins\ravager.dm"
#include "code\datums\skins\runner.dm"
#include "code\datums\skins\shrike.dm"
#include "code\datums\skins\warlock.dm"
#include "code\datums\status_effects\debuffs.dm"
#include "code\datums\status_effects\gun_skill.dm"
#include "code\datums\status_effects\sectoid.dm"
#include "code\datums\status_effects\speech_debuffs.dm"
#include "code\datums\status_effects\status_effect.dm"
#include "code\datums\status_effects\xeno_buffs.dm"
#include "code\datums\weather\weather.dm"
#include "code\datums\weather\weather_types\acid_rain.dm"
#include "code\datums\weather\weather_types\ash_storm.dm"
#include "code\datums\weather\weather_types\sand_storm.dm"
#include "code\datums\weather\weather_types\snow_storm.dm"
#include "code\datums\wires\_wires.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\apc.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\spaceship.dm"
#include "code\datums\wires\vending.dm"
#include "code\game\alternate_appearance.dm"
#include "code\game\blood.dm"
#include "code\game\buckling.dm"
#include "code\game\communications.dm"
#include "code\game\movable_luminosity.dm"
#include "code\game\say.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\smoothwall.dm"
#include "code\game\sound.dm"
#include "code\game\visual_objects.dm"
#include "code\game\world.dm"
#include "code\game\area\ai_monitored.dm"
#include "code\game\area\area.dm"
#include "code\game\area\barrenquilla_mining.dm"
#include "code\game\area\bigred.dm"
#include "code\game\area\centcom.dm"
#include "code\game\area\deltastation.dm"
#include "code\game\area\gelida_iv.dm"
#include "code\game\area\general.dm"
#include "code\game\area\icecolony.dm"
#include "code\game\area\icy_caves.dm"
#include "code\game\area\kutjevo.dm"
#include "code\game\area\lawankaoutpost.dm"
#include "code\game\area\lv624.dm"
#include "code\game\area\magmoor_digsite.dm"
#include "code\game\area\mainship.dm"
#include "code\game\area\orion_outpost.dm"
#include "code\game\area\oscaroutpost.dm"
#include "code\game\area\patricks_rest.dm"
#include "code\game\area\port_hamburg.dm"
#include "code\game\area\prison.dm"
#include "code\game\area\research_outpost.dm"
#include "code\game\area\slumbridge.dm"
#include "code\game\area\valhallastation.dm"
#include "code\game\area\vaporprocessing.dm"
#include "code\game\area\whiskeyoutpost.dm"
#include "code\game\area\areas\shuttles.dm"
#include "code\game\area\campaign_maps\jungle_outpost.dm"
#include "code\game\area\campaign_maps\som_base.dm"
#include "code\game\atoms\_atom.dm"
#include "code\game\atoms\atom_appearance.dm"
#include "code\game\atoms\atom_movable.dm"
#include "code\game\data_huds\_data_huds.dm"
#include "code\game\data_huds\atom_hud.dm"
#include "code\game\data_huds\human.dm"
#include "code\game\data_huds\machinery.dm"
#include "code\game\data_huds\mecha.dm"
#include "code\game\data_huds\xenomorph.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\explosion_recursive.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\items_reskin.dm"
#include "code\game\objects\machinery.dm"
#include "code\game\objects\obj_defense.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\shrapnel.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\yautja_misc.dm"
#include "code\game\objects\effects\acid_hole.dm"
#include "code\game\objects\effects\aliens.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\countdown.dm"
#include "code\game\objects\effects\effect.dm"
#include "code\game\objects\effects\elevator.dm"
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\particle_holder.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\proximity.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\tele_blocker.dm"
#include "code\game\objects\effects\turf_overunderlays.dm"
#include "code\game\objects\effects\weeds.dm"
#include "code\game\objects\effects\decals\cleanable.dm"
#include "code\game\objects\effects\decals\contraband.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\decal.dm"
#include "code\game\objects\effects\decals\misc.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\rune.dm"
#include "code\game\objects\effects\decals\Cleanable\aliens.dm"
#include "code\game\objects\effects\decals\Cleanable\fuel.dm"
#include "code\game\objects\effects\decals\Cleanable\humans.dm"
#include "code\game\objects\effects\decals\Cleanable\misc.dm"
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\decals\turfdecals\environmental.dm"
#include "code\game\objects\effects\decals\turfdecals\markings.dm"
#include "code\game\objects\effects\decals\turfdecals\medical_decals.dm"
#include "code\game\objects\effects\decals\turfdecals\tilecoloring.dm"
#include "code\game\objects\effects\decals\turfdecals\tracks.dm"
#include "code\game\objects\effects\decals\turfdecals\warning_stripes.dm"
#include "code\game\objects\effects\effect_system\effect_system.dm"
#include "code\game\objects\effects\effect_system\effects_other.dm"
#include "code\game\objects\effects\effect_system\foam.dm"
#include "code\game\objects\effects\effect_system\particle_effects.dm"
#include "code\game\objects\effects\effect_system\smoke.dm"
#include "code\game\objects\effects\landmarks\corpsespawner.dm"
#include "code\game\objects\effects\landmarks\excavation_site_spawner.dm"
#include "code\game\objects\effects\landmarks\itemspawner.dm"
#include "code\game\objects\effects\landmarks\landmarks.dm"
#include "code\game\objects\effects\landmarks\marine_spawns.dm"
#include "code\game\objects\effects\landmarks\mob_spawner.dm"
#include "code\game\objects\effects\landmarks\mode.dm"
#include "code\game\objects\effects\landmarks\gamemode\crash_spawns.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\modularmappingspawner.dm"
#include "code\game\objects\effects\spawners\spawner.dm"
#include "code\game\objects\effects\spawners\vaultspawner.dm"
#include "code\game\objects\effects\spawners\random\clothing.dm"
#include "code\game\objects\effects\spawners\random\engineering.dm"
#include "code\game\objects\effects\spawners\random\food_or_drink.dm"
#include "code\game\objects\effects\spawners\random\machinery.dm"
#include "code\game\objects\effects\spawners\random\medical.dm"
#include "code\game\objects\effects\spawners\random\misc_item.dm"
#include "code\game\objects\effects\spawners\random\misc_structure.dm"
#include "code\game\objects\effects\spawners\random\random.dm"
#include "code\game\objects\effects\spawners\random\random_set.dm"
#include "code\game\objects\effects\spawners\random\weaponry.dm"
#include "code\game\objects\effects\temporary_visuals\explosions.dm"
#include "code\game\objects\effects\temporary_visuals\miscellaneous.dm"
#include "code\game\objects\effects\temporary_visuals\temporary_visual.dm"
#include "code\game\objects\items\ashtray.dm"
#include "code\game\objects\items\autopsy_scanner.dm"
#include "code\game\objects\items\binoculars.dm"
#include "code\game\objects\items\blink_drive.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\cards_ids.dm"
#include "code\game\objects\items\cloaking.dm"
#include "code\game\objects\items\cocoon.dm"
#include "code\game\objects\items\coins.dm"
#include "code\game\objects\items\cosmetics.dm"
#include "code\game\objects\items\debugger.dm"
#include "code\game\objects\items\defibrillator.dm"
#include "code\game\objects\items\disks.dm"
#include "code\game\objects\items\embedding.dm"
#include "code\game\objects\items\firesupport_binoculars.dm"
#include "code\game\objects\items\flash.dm"
#include "code\game\objects\items\flashlight.dm"
#include "code\game\objects\items\floor_painter.dm"
#include "code\game\objects\items\gift_wrappaper.dm"
#include "code\game\objects\items\handcuffs.dm"
#include "code\game\objects\items\jetpack.dm"
#include "code\game\objects\items\lightreplacer.dm"
#include "code\game\objects\items\lightstick.dm"
#include "code\game\objects\items\loot_box.dm"
#include "code\game\objects\items\marine_gear.dm"
#include "code\game\objects\items\megaphone.dm"
#include "code\game\objects\items\misc.dm"
#include "code\game\objects\items\motion_detector.dm"
#include "code\game\objects\items\multitool.dm"
#include "code\game\objects\items\pamphlets.dm"
#include "code\game\objects\items\pinpointer.dm"
#include "code\game\objects\items\pipe_painter.dm"
#include "code\game\objects\items\plantable_flags.dm"
#include "code\game\objects\items\portable_vendor.dm"
#include "code\game\objects\items\power_cells.dm"
#include "code\game\objects\items\quickdeploy_cade.dm"
#include "code\game\objects\items\rcd.dm"
#include "code\game\objects\items\restraints.dm"
#include "code\game\objects\items\rpd.dm"
#include "code\game\objects\items\rsf.dm"
#include "code\game\objects\items\rsp.dm"
#include "code\game\objects\items\scanners.dm"
#include "code\game\objects\items\shards.dm"
#include "code\game\objects\items\shooting_range.dm"
#include "code\game\objects\items\stock_parts.dm"
#include "code\game\objects\items\suit_cooling.dm"
#include "code\game\objects\items\taperecorder.dm"
#include "code\game\objects\items\transfer_valve.dm"
#include "code\game\objects\items\trash.dm"
#include "code\game\objects\items\whistle.dm"
#include "code\game\objects\items\xeno_iff_tags.dm"
#include "code\game\objects\items\books\book.dm"
#include "code\game\objects\items\books\manuals.dm"
#include "code\game\objects\items\circuitboards\circuitboard.dm"
#include "code\game\objects\items\circuitboards\computer.dm"
#include "code\game\objects\items\circuitboards\machine.dm"
#include "code\game\objects\items\devices\minimap_tablet.dm"
#include "code\game\objects\items\devices\mirage.dm"
#include "code\game\objects\items\devices\spyglasses.dm"
#include "code\game\objects\items\devices\squad_transfer_tablet.dm"
#include "code\game\objects\items\devices\tablets.dm"
#include "code\game\objects\items\devices\tweezers.dm"
#include "code\game\objects\items\explosives\bombvest.dm"
#include "code\game\objects\items\explosives\explosive.dm"
#include "code\game\objects\items\explosives\mine.dm"
#include "code\game\objects\items\explosives\plastique.dm"
#include "code\game\objects\items\explosives\grenades\chem_grenade.dm"
#include "code\game\objects\items\explosives\grenades\emgrenade.dm"
#include "code\game\objects\items\explosives\grenades\flashbang.dm"
#include "code\game\objects\items\explosives\grenades\grenade.dm"
#include "code\game\objects\items\explosives\grenades\marines.dm"
#include "code\game\objects\items\explosives\grenades\spawnergrenade.dm"
#include "code\game\objects\items\frames\alarms.dm"
#include "code\game\objects\items\frames\frame.dm"
#include "code\game\objects\items\frames\light_fixtures.dm"
#include "code\game\objects\items\frames\table_rack.dm"
#include "code\game\objects\items\implants\implant.dm"
#include "code\game\objects\items\implants\implant_chem.dm"
#include "code\game\objects\items\implants\implant_cloak.dm"
#include "code\game\objects\items\implants\implant_items.dm"
#include "code\game\objects\items\implants\implant_neurostim.dm"
#include "code\game\objects\items\implants\implant_suicidedust.dm"
#include "code\game\objects\items\implants\implantcase.dm"
#include "code\game\objects\items\implants\implantchair.dm"
#include "code\game\objects\items\implants\implanter.dm"
#include "code\game\objects\items\implants\implantpad.dm"
#include "code\game\objects\items\radio\beacon.dm"
#include "code\game\objects\items\radio\detpack.dm"
#include "code\game\objects\items\radio\electropack.dm"
#include "code\game\objects\items\radio\encryptionkey.dm"
#include "code\game\objects\items\radio\headset.dm"
#include "code\game\objects\items\radio\intercom.dm"
#include "code\game\objects\items\radio\radio.dm"
#include "code\game\objects\items\reagent_containers\autoinjectors.dm"
#include "code\game\objects\items\reagent_containers\blood_pack.dm"
#include "code\game\objects\items\reagent_containers\borghydro.dm"
#include "code\game\objects\items\reagent_containers\dropper.dm"
#include "code\game\objects\items\reagent_containers\food.dm"
#include "code\game\objects\items\reagent_containers\glass.dm"
#include "code\game\objects\items\reagent_containers\hypospray.dm"
#include "code\game\objects\items\reagent_containers\jerrycan.dm"
#include "code\game\objects\items\reagent_containers\pill.dm"
#include "code\game\objects\items\reagent_containers\reagent_container.dm"
#include "code\game\objects\items\reagent_containers\spray.dm"
#include "code\game\objects\items\reagent_containers\syringes.dm"
#include "code\game\objects\items\reagent_containers\food\burgers.dm"
#include "code\game\objects\items\reagent_containers\food\cans.dm"
#include "code\game\objects\items\reagent_containers\food\condiment.dm"
#include "code\game\objects\items\reagent_containers\food\donuts.dm"
#include "code\game\objects\items\reagent_containers\food\drinks.dm"
#include "code\game\objects\items\reagent_containers\food\frozen.dm"
#include "code\game\objects\items\reagent_containers\food\mexican.dm"
#include "code\game\objects\items\reagent_containers\food\piecake.dm"
#include "code\game\objects\items\reagent_containers\food\pizzapasta.dm"
#include "code\game\objects\items\reagent_containers\food\sandwich.dm"
#include "code\game\objects\items\reagent_containers\food\snacks.dm"
#include "code\game\objects\items\reagent_containers\food\soupsalad.dm"
#include "code\game\objects\items\reagent_containers\food\drinks\bottle.dm"
#include "code\game\objects\items\reagent_containers\food\drinks\drinkingglass.dm"
#include "code\game\objects\items\reagent_containers\food\snacks\grown.dm"
#include "code\game\objects\items\reagent_containers\glass\bottle.dm"
#include "code\game\objects\items\robot\robot_parts.dm"
#include "code\game\objects\items\stacks\barbed_wire.dm"
#include "code\game\objects\items\stacks\catwalk.dm"
#include "code\game\objects\items\stacks\flags.dm"
#include "code\game\objects\items\stacks\medical.dm"
#include "code\game\objects\items\stacks\nanopaste.dm"
#include "code\game\objects\items\stacks\rods.dm"
#include "code\game\objects\items\stacks\sandbags.dm"
#include "code\game\objects\items\stacks\snow.dm"
#include "code\game\objects\items\stacks\stack.dm"
#include "code\game\objects\items\stacks\sheets\glass.dm"
#include "code\game\objects\items\stacks\sheets\leather.dm"
#include "code\game\objects\items\stacks\sheets\light.dm"
#include "code\game\objects\items\stacks\sheets\mineral.dm"
#include "code\game\objects\items\stacks\sheets\sheet_types.dm"
#include "code\game\objects\items\stacks\sheets\sheets.dm"
#include "code\game\objects\items\stacks\tiles\tile_types.dm"
#include "code\game\objects\items\storage\backpack.dm"
#include "code\game\objects\items\storage\bags.dm"
#include "code\game\objects\items\storage\belt.dm"
#include "code\game\objects\items\storage\bible.dm"
#include "code\game\objects\items\storage\boxes.dm"
#include "code\game\objects\items\storage\briefcase.dm"
#include "code\game\objects\items\storage\dispenser.dm"
#include "code\game\objects\items\storage\fancy.dm"
#include "code\game\objects\items\storage\firstaid.dm"
#include "code\game\objects\items\storage\holsters.dm"
#include "code\game\objects\items\storage\internal.dm"
#include "code\game\objects\items\storage\lockbox.dm"
#include "code\game\objects\items\storage\marine_boxes.dm"
#include "code\game\objects\items\storage\misc.dm"
#include "code\game\objects\items\storage\pill_packets.dm"
#include "code\game\objects\items\storage\pouch.dm"
#include "code\game\objects\items\storage\reagent_pouch.dm"
#include "code\game\objects\items\storage\secure.dm"
#include "code\game\objects\items\storage\storage.dm"
#include "code\game\objects\items\storage\surgical_tray.dm"
#include "code\game\objects\items\storage\toolbox.dm"
#include "code\game\objects\items\storage\wallets.dm"
#include "code\game\objects\items\tanks\jetpack.dm"
#include "code\game\objects\items\tanks\tank_types.dm"
#include "code\game\objects\items\tanks\tanks.dm"
#include "code\game\objects\items\tools\cleaning_tools.dm"
#include "code\game\objects\items\tools\extinguisher.dm"
#include "code\game\objects\items\tools\flame_tools.dm"
#include "code\game\objects\items\tools\hydro_tools.dm"
#include "code\game\objects\items\tools\kitchen_tools.dm"
#include "code\game\objects\items\tools\maintenance_tools.dm"
#include "code\game\objects\items\tools\mining_tools.dm"
#include "code\game\objects\items\tools\misc_tools.dm"
#include "code\game\objects\items\tools\policetape.dm"
#include "code\game\objects\items\tools\research_tools.dm"
#include "code\game\objects\items\tools\shovel_tools.dm"
#include "code\game\objects\items\tools\soldering_tool.dm"
#include "code\game\objects\items\tools\surgery_tools.dm"
#include "code\game\objects\items\tools\tool.dm"
#include "code\game\objects\items\toys\cards.dm"
#include "code\game\objects\items\toys\crayons.dm"
#include "code\game\objects\items\toys\toy_weapons.dm"
#include "code\game\objects\items\toys\toys.dm"
#include "code\game\objects\items\weapons\blades.dm"
#include "code\game\objects\items\weapons\energy.dm"
#include "code\game\objects\items\weapons\harvester.dm"
#include "code\game\objects\items\weapons\holo_weapons.dm"
#include "code\game\objects\items\weapons\misc.dm"
#include "code\game\objects\items\weapons\shields.dm"
#include "code\game\objects\items\weapons\stunbaton.dm"
#include "code\game\objects\items\weapons\swords_axes_etc.dm"
#include "code\game\objects\items\weapons\twohanded.dm"
#include "code\game\objects\items\weapons\weapon.dm"
#include "code\game\objects\items\weapons\weaponry.dm"
#include "code\game\objects\machinery\adv_med.dm"
#include "code\game\objects\machinery\air_alarm.dm"
#include "code\game\objects\machinery\autodoc.dm"
#include "code\game\objects\machinery\bees_apiary.dm"
#include "code\game\objects\machinery\bioprinter.dm"
#include "code\game\objects\machinery\buttons.dm"
#include "code\game\objects\machinery\cell_charger.dm"
#include "code\game\objects\machinery\cic_maptable.dm"
#include "code\game\objects\machinery\constructable_frame.dm"
#include "code\game\objects\machinery\cryopod.dm"
#include "code\game\objects\machinery\data_disks.dm"
#include "code\game\objects\machinery\deployable.dm"
#include "code\game\objects\machinery\door_control.dm"
#include "code\game\objects\machinery\dropship_part_fabricator.dm"
#include "code\game\objects\machinery\fax.dm"
#include "code\game\objects\machinery\fire_alarm.dm"
#include "code\game\objects\machinery\flasher.dm"
#include "code\game\objects\machinery\floodlight.dm"
#include "code\game\objects\machinery\fuelcell_recycler.dm"
#include "code\game\objects\machinery\gear.dm"
#include "code\game\objects\machinery\hologram.dm"
#include "code\game\objects\machinery\holosign.dm"
#include "code\game\objects\machinery\igniter.dm"
#include "code\game\objects\machinery\iv_drip.dm"
#include "code\game\objects\machinery\lightswitch.dm"
#include "code\game\objects\machinery\line_nexter.dm"
#include "code\game\objects\machinery\minelayer.dm"
#include "code\game\objects\machinery\miner.dm"
#include "code\game\objects\machinery\mortar.dm"
#include "code\game\objects\machinery\navbeacon.dm"
#include "code\game\objects\machinery\newscaster.dm"
#include "code\game\objects\machinery\nuclearbomb.dm"
#include "code\game\objects\machinery\OpTable.dm"
#include "code\game\objects\machinery\overwatch.dm"
#include "code\game\objects\machinery\portable_reagent_tank.dm"
#include "code\game\objects\machinery\recharger.dm"
#include "code\game\objects\machinery\rechargestation.dm"
#include "code\game\objects\machinery\research.dm"
#include "code\game\objects\machinery\robot_fabricator.dm"
#include "code\game\objects\machinery\robotic_cradle.dm"
#include "code\game\objects\machinery\science.dm"
#include "code\game\objects\machinery\scoreboard.dm"
#include "code\game\objects\machinery\seed_extractor.dm"
#include "code\game\objects\machinery\self_destruct.dm"
#include "code\game\objects\machinery\sellingpad.dm"
#include "code\game\objects\machinery\shield_gen.dm"
#include "code\game\objects\machinery\sleeper.dm"
#include "code\game\objects\machinery\spaceheater.dm"
#include "code\game\objects\machinery\squad_manager.dm"
#include "code\game\objects\machinery\squad_selector.dm"
#include "code\game\objects\machinery\status_display.dm"
#include "code\game\objects\machinery\suit_storage_unit.dm"
#include "code\game\objects\machinery\surgery_table.dm"
#include "code\game\objects\machinery\teleporter.dm"
#include "code\game\objects\machinery\washing_machine.dm"
#include "code\game\objects\machinery\bots\bots.dm"
#include "code\game\objects\machinery\bots\cleanbot.dm"
#include "code\game\objects\machinery\bots\roomba.dm"
#include "code\game\objects\machinery\camera\camera.dm"
#include "code\game\objects\machinery\camera\camera_assembly.dm"
#include "code\game\objects\machinery\camera\deployable_camera.dm"
#include "code\game\objects\machinery\camera\tracking.dm"
#include "code\game\objects\machinery\cloning\cloning.dm"
#include "code\game\objects\machinery\computer\aifixer.dm"
#include "code\game\objects\machinery\computer\arcade.dm"
#include "code\game\objects\machinery\computer\area_air_control.dm"