diff --git a/src/Data/Skills/other.lua b/src/Data/Skills/other.lua index ad5e7828cc..b4d0e6e89e 100644 --- a/src/Data/Skills/other.lua +++ b/src/Data/Skills/other.lua @@ -200,6 +200,7 @@ skills["BleedingConcoctionPlayer"] = { attack = true, projectile = true, unarmed = true, + area = true, }, constantStats = { { "flask_throw_base_charges_used", 5 }, @@ -2120,6 +2121,7 @@ skills["ExplosiveConcoctionPlayer"] = { projectile = true, duration = true, unarmed = true, + area = true, }, constantStats = { { "flask_throw_base_charges_used", 5 }, @@ -2259,6 +2261,7 @@ skills["FulminatingConcoctionPlayer"] = { projectile = true, duration = true, unarmed = true, + area = true, }, constantStats = { { "flask_throw_base_charges_used", 5 }, @@ -3528,6 +3531,7 @@ skills["PoisonousConcoctionPlayer"] = { attack = true, projectile = true, unarmed = true, + area = true, }, constantStats = { { "flask_throw_base_charges_used", 5 }, @@ -4070,6 +4074,7 @@ skills["ShatteringConcoctionPlayer"] = { projectile = true, duration = true, unarmed = true, + area = true, }, constantStats = { { "flask_throw_base_charges_used", 5 }, diff --git a/src/Export/Skills/other.txt b/src/Export/Skills/other.txt index 3cefc01072..5637e02a1b 100644 --- a/src/Export/Skills/other.txt +++ b/src/Export/Skills/other.txt @@ -16,7 +16,7 @@ local skills, mod, flag, skill = ... #from tree #skill BleedingConcoctionPlayer #set BleedingConcoctionPlayer -#flags attack projectile unarmed +#flags attack projectile unarmed area statMap = { ["flask_throw_bleed_effect_+%_final"] = { mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Bleed), @@ -150,7 +150,7 @@ statMap = { #from tree #skill ExplosiveConcoctionPlayer #set ExplosiveConcoctionPlayer -#flags attack projectile duration unarmed +#flags attack projectile duration unarmed area statMap = { ["flask_throw_fire_exposure_ms"] = { mod("FireExposureChance", "BASE", nil), @@ -163,7 +163,7 @@ statMap = { #from tree #skill FulminatingConcoctionPlayer #set FulminatingConcoctionPlayer -#flags attack projectile duration unarmed +#flags attack projectile duration unarmed area statMap = { ["flask_throw_lightning_exposure_ms"] = { mod("LightningExposureChance", "BASE", nil), @@ -255,7 +255,7 @@ statMap = { #from tree #skill PoisonousConcoctionPlayer #set PoisonousConcoctionPlayer -#flags attack projectile unarmed +#flags attack projectile unarmed area statMap = { ["flask_throw_poison_effect_+%_final"] = { mod("AilmentMagnitude", "MORE", nil, 0, KeywordFlag.Poison), @@ -295,7 +295,7 @@ statMap = { #from tree #skill ShatteringConcoctionPlayer #set ShatteringConcoctionPlayer -#flags attack projectile duration unarmed +#flags attack projectile duration unarmed area statMap = { ["flask_throw_cold_exposure_ms"] = { mod("ColdExposureChance", "BASE", nil),