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@lrzp lrzp commented Jan 19, 2025

Fixes Harness the Elements and add Electrocute to the config

Description of the problem being solved:

Harness the Elements mod added to the parser. Electrocute added to config as it's a new elemental ailment

Steps taken to verify a working solution:

@lrzp lrzp force-pushed the enable-harness-the-elements branch 2 times, most recently from 3733e62 to d3dd66d Compare January 19, 2025 19:32
@@ -1565,6 +1565,10 @@ Huge sets the radius to 11.
{ var = "ShockStacks", type = "count", label = "^xADAA47Shock ^7Stacks", ifFlag = "ShockCanStack", ifOption = "conditionEnemyShocked", defaultPlaceholderState = 1, tooltip = "Amount of stacks of ^xADAA47Shock ^7applied to the enemy.", apply = function(val, modList, enemyModList)
enemyModList:NewMod("Multiplier:ShockStacks", "BASE", val, "Config", { type = "Condition", var = "Effective" })
end },
{ var = "conditionEnemyElectrocuted", type = "check", label = "Is the enemy ^xADAA47Electrocuted?", apply = function(val, modList, enemyModList)
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this should have ifEnemyCond = "Electrocuted"

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Fixed

@lrzp lrzp force-pushed the enable-harness-the-elements branch from d3dd66d to 2bfc7d4 Compare January 20, 2025 10:47
@LocalIdentity LocalIdentity added the enhancement New feature, calculation, or mod label Jan 20, 2025
@LocalIdentity LocalIdentity changed the title feat(mod): Enable Harness the Elements and add Electrocute to config Add support for Harness the Elements notable and Electrocute to config tab Jan 20, 2025
@LocalIdentity LocalIdentity merged commit 5156b37 into PathOfBuildingCommunity:dev Jan 20, 2025
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3 participants