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@Blitz54 Blitz54 commented Feb 12, 2025

Fixes # .

Description of the problem being solved:

Candlemaker unique gloves have "chance to ignite is doubled". Everything else that I see that is "doubled" uses a 100% MORE mod. So that's what I did here.

Steps taken to verify a working solution:

Link to a build that showcases this PR:

https://maxroll.gg/poe2/pob/sf3d800z

Before screenshot:

After screenshot:

image

@LocalIdentity LocalIdentity added the enhancement New feature, calculation, or mod label Feb 12, 2025
@LocalIdentity LocalIdentity merged commit b1b88d4 into PathOfBuildingCommunity:dev Feb 12, 2025
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@Blitz54 Blitz54 deleted the candlemaker branch February 13, 2025 00:09
@majochem
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Not important for now, but this mod, as well as all the other "doubled" modifiers might need to work via either multipliers with a limit and/or some kind of flags to prevent them applying multiple times. The specific "double" or "triple" wording usually implies that they are not multiplicative with other sources and only the highest applies. I don't think there's currently more than one source of "doubled" for all the affected stats in PoE2, but if there was, they'd multiply in PoB if you had more than one. (can easily test this by entering Ignite Chance is doubled in the config more than once.

Just thought I'd mention it, in case we see more "doubled" or even "tripled" mods in the future

Blitz54 added a commit to Blitz54/PathOfBuilding-PoE2 that referenced this pull request Feb 25, 2025
Blitz54 added a commit to Blitz54/PathOfBuilding-PoE2 that referenced this pull request Feb 25, 2025
Blitz54 added a commit to Blitz54/PathOfBuilding-PoE2 that referenced this pull request Feb 25, 2025
Blitz54 added a commit to Blitz54/PathOfBuilding-PoE2 that referenced this pull request Feb 25, 2025
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3 participants