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@Blitz54 Blitz54 commented Mar 28, 2025

Description of the problem being solved:

Persistent skeletal minions have a base revival time of 8 seconds. A few uniques affect this, as well as 4 tree nodes, and one Buff gem (Sacrifice).

Steps taken to verify a working solution:

  • Revival Time is listed under Skill-type specific stats. It only shows on the gem itself, it does not show when toggling "Show Minion Stats". I think that is fine, it's not a super important stat so keeping it on the gem keeps the minion breakdown uncluttered.
  • Zombies do not have a revival time. They are duration based.
  • SRS does not have revival time. Also duration based.
  • Sacrifice uses a MORE multiplier to the revival time. Quality correctly reduces revive time by 5% at 20 quality, while gem itself increases the timer.

Link to a build that showcases this PR:

https://maxroll.gg/poe2/pob/6p9hk0z8

After screenshot:

image

@LocalIdentity LocalIdentity added the enhancement New feature, calculation, or mod label Mar 28, 2025
@LocalIdentity LocalIdentity merged commit 101d685 into PathOfBuildingCommunity:dev Mar 28, 2025
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@Blitz54 Blitz54 deleted the Minion-revival branch March 28, 2025 22:04
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2 participants