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4 changes: 4 additions & 0 deletions src/Modules/ModParser.lua
Original file line number Diff line number Diff line change
Expand Up @@ -993,6 +993,7 @@ local modFlagList = {
["with chaos skills"] = { keywordFlags = KeywordFlag.Chaos },
["with physical skills"] = { keywordFlags = KeywordFlag.Physical },
["with channelling skills"] = { tag = { type = "SkillType", skillType = SkillType.Channel } },
["with non-channelling skills"] = { tag = { type = "SkillType", skillType = SkillType.Channel, neg = true } },
["channelling"] = { tag = { type = "SkillType", skillType = SkillType.Channel } },
["channelling skills"] = { tag = { type = "SkillType", skillType = SkillType.Channel } },
["non-channelling"] = { tag = { type = "SkillType", skillType = SkillType.Channel, neg = true } },
Expand Down Expand Up @@ -1164,6 +1165,8 @@ local preFlagList = {
["^warcry skills have "] = { tag = { type = "SkillType", skillType = SkillType.Warcry } },
["^non%-curse aura skills have "] = { tagList = { { type = "SkillType", skillType = SkillType.Aura }, { type = "SkillType", skillType = SkillType.AppliesCurse, neg = true } } },
["^non%-channelling skills have "] = { tag = { type = "SkillType", skillType = SkillType.Channel, neg = true } },
["^non%-channelling spells "] = { keywordFlags = KeywordFlag.Spell, tag = { type = "SkillType", skillType = SkillType.Channel, neg = true } },
["^non%-channelling spells [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Spell, tag = { type = "SkillType", skillType = SkillType.Channel, neg = true } },
["^non%-vaal skills deal "] = { tag = { type = "SkillType", skillType = SkillType.Vaal, neg = true } },
["^skills [hgdf][aei][vari][eln] "] = { },
["^triggered spells [hd][ae][va][el] "] = { keywordFlags = KeywordFlag.Spell, tag = { type = "SkillType", skillType = SkillType.Triggered } },
Expand Down Expand Up @@ -2742,6 +2745,7 @@ local specialModList = {
["gain accuracy rating equal to your strength"] = { mod("Accuracy", "BASE", 1, { type = "PerStat", stat = "Str" }) },
["gain accuracy rating equal to twice your strength"] = { mod("Accuracy", "BASE", 2, { type = "PerStat", stat = "Str" }) },
-- Lich
["non%-channelling spells cost an additional (%d+)%% of maximum energy shield"] = function(num) return { mod("ESCostBase", "BASE", 1, nil, 0, KeywordFlag.Spell, { type = "PercentStat", percent = num, stat = "EnergyShield" }, { type = "SkillType", skillType = SkillType.Channel, neg = true } )} end,
["non%-channelling spells consume power charges to deal (%d+)%% more damage"] = function(num) return { mod("Damage", "MORE", num, nil, 0,KeywordFlag.Spell, { type = "SkillType", skillType = SkillType.Channel, neg = true }, { type = "MultiplierThreshold", var = "RemovablePowerCharge", threshold = 1 })} end,
-- Mercenary
-- +2 Weapon Set Passive Skill Points
Expand Down
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