diff --git a/src/Modules/ModParser.lua b/src/Modules/ModParser.lua index f5f1f45efc..bb1a4ba937 100644 --- a/src/Modules/ModParser.lua +++ b/src/Modules/ModParser.lua @@ -3590,6 +3590,7 @@ local specialModList = { ["marauder: melee skills have (%d+)%% increased area of effect"] = function(num) return { mod("AreaOfEffect", "INC", num, { type = "Condition", var = "ConnectedToMarauderStart" }, { type = "SkillType", skillType = SkillType.Melee }) } end, ["intelligence provides no bonus to energy shield"] = { flag("NoIntBonusToES") }, ["intelligence provides no inherent bonus to energy shield"] = { flag("NoIntBonusToES") }, + ["gain accuracy rating equal to your intelligence"] = { mod("Accuracy", "BASE", 1, { type = "PerStat", stat = "Int" }) }, ["intelligence is added to accuracy rating with wands"] = { mod("Accuracy", "BASE", 1, nil, ModFlag.Wand, { type = "PerStat", stat = "Int" }) }, ["dexterity's accuracy bonus instead grants %+(%d+) to accuracy rating per dexterity"] = function(num) return { mod("DexAccBonusOverride", "OVERRIDE", num ) } end, ["cannot recover energy shield to above armour"] = { flag("ArmourESRecoveryCap") },