From 7b93c650d28d0915806a191c0f9680331d78cd5b Mon Sep 17 00:00:00 2001 From: Wires77 Date: Sat, 8 Apr 2023 16:43:12 -0500 Subject: [PATCH 1/2] Partial fix for flasks --- src/Data/Bases/amulet.lua | 4 +- src/Data/Bases/axe.lua | 12 +++--- src/Data/Bases/belt.lua | 4 +- src/Data/Bases/bow.lua | 6 +-- src/Data/Bases/claw.lua | 6 +-- src/Data/Bases/dagger.lua | 12 +++--- src/Data/Bases/flask.lua | 80 +++++++++++++++++++-------------------- src/Data/Bases/mace.lua | 30 +++++++-------- src/Data/Bases/ring.lua | 4 +- src/Data/Bases/shield.lua | 18 ++++----- src/Data/Bases/staff.lua | 12 +++--- src/Data/Bases/sword.lua | 12 +++--- src/Data/Bases/wand.lua | 44 ++++++++++----------- src/Export/spec.lua | 47 ++++++++++------------- 14 files changed, 142 insertions(+), 149 deletions(-) diff --git a/src/Data/Bases/amulet.lua b/src/Data/Bases/amulet.lua index 9bb2c12e5e..562a1cfd7b 100644 --- a/src/Data/Bases/amulet.lua +++ b/src/Data/Bases/amulet.lua @@ -110,14 +110,14 @@ itemBases["Seaglass Amulet"] = { } itemBases["Astrolabe Amulet"] = { type = "Amulet", - tags = { not_for_sale = true, experimental_base = true, default = true, amulet = true, }, + tags = { not_for_sale = true, default = true, amulet = true, }, implicit = "Implicit Modifiers Cannot Be Changed\nHas Elder, Shaper and all Conqueror Influences", implicitModTypes = { { }, { }, }, req = { level = 69, }, } itemBases["Simplex Amulet"] = { type = "Amulet", - tags = { not_for_sale = true, experimental_base = true, default = true, amulet = true, }, + tags = { not_for_sale = true, default = true, amulet = true, }, implicit = "-1 Prefix Modifier allowed\n-1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed\n25% increased Explicit Modifier magnitudes", implicitModTypes = { { }, { }, { }, { }, }, req = { level = 24, }, diff --git a/src/Data/Bases/axe.lua b/src/Data/Bases/axe.lua index 908c43aa0e..a2c595e9ab 100644 --- a/src/Data/Bases/axe.lua +++ b/src/Data/Bases/axe.lua @@ -208,7 +208,7 @@ itemBases["Runic Hatchet"] = { itemBases["Maltreatment Axe"] = { type = "One Handed Axe", socketLimit = 3, - tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "+10 to Maximum Rage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 21, PhysicalMax = 44, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -217,7 +217,7 @@ itemBases["Maltreatment Axe"] = { itemBases["Disapprobation Axe"] = { type = "One Handed Axe", socketLimit = 3, - tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "+10 to Maximum Rage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 32, PhysicalMax = 67, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -226,7 +226,7 @@ itemBases["Disapprobation Axe"] = { itemBases["Psychotic Axe"] = { type = "One Handed Axe", socketLimit = 3, - tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "+10 to Maximum Rage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 38, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -417,7 +417,7 @@ itemBases["Fleshripper"] = { itemBases["Prime Cleaver"] = { type = "Two Handed Axe", socketLimit = 6, - tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, }, + tags = { axe = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, implicit = "+20% to Maximum Quality", implicitModTypes = { { }, }, weapon = { PhysicalMin = 36, PhysicalMax = 56, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, @@ -426,7 +426,7 @@ itemBases["Prime Cleaver"] = { itemBases["Honed Cleaver"] = { type = "Two Handed Axe", socketLimit = 6, - tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, }, + tags = { axe = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, implicit = "+20% to Maximum Quality", implicitModTypes = { { }, }, weapon = { PhysicalMin = 55, PhysicalMax = 86, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, @@ -435,7 +435,7 @@ itemBases["Honed Cleaver"] = { itemBases["Apex Cleaver"] = { type = "Two Handed Axe", socketLimit = 6, - tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, }, + tags = { axe = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, implicit = "+20% to Maximum Quality", implicitModTypes = { { }, }, weapon = { PhysicalMin = 65, PhysicalMax = 101, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, diff --git a/src/Data/Bases/belt.lua b/src/Data/Bases/belt.lua index 4f51d06555..d03aaad255 100644 --- a/src/Data/Bases/belt.lua +++ b/src/Data/Bases/belt.lua @@ -46,14 +46,14 @@ itemBases["Studded Belt"] = { } itemBases["Micro-Distillery Belt"] = { type = "Belt", - tags = { experimental_base = true, default = true, belt = true, }, + tags = { belt = true, default = true, }, implicit = "Flasks applied to you have 20% increased Effect\nCan't use Flask in Fifth Slot", implicitModTypes = { { }, { }, }, req = { level = 24, }, } itemBases["Mechalarm Belt"] = { type = "Belt", - tags = { experimental_base = true, default = true, belt = true, }, + tags = { belt = true, default = true, }, implicit = "Trigger Level 20 Summon Taunting Contraption when you use a Flask", implicitModTypes = { { }, }, req = { level = 56, }, diff --git a/src/Data/Bases/bow.lua b/src/Data/Bases/bow.lua index 3d9d2dd27a..ef629d2b6f 100644 --- a/src/Data/Bases/bow.lua +++ b/src/Data/Bases/bow.lua @@ -217,7 +217,7 @@ itemBases["Maraketh Bow"] = { itemBases["Hedron Bow"] = { type = "Bow", socketLimit = 6, - tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, implicit = "Adds (40-48) to (60-72) Fire Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, weapon = { PhysicalMin = 9, PhysicalMax = 13, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, }, @@ -226,7 +226,7 @@ itemBases["Hedron Bow"] = { itemBases["Foundry Bow"] = { type = "Bow", socketLimit = 6, - tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, implicit = "Adds (70-84) to (110-124) Fire Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, weapon = { PhysicalMin = 13, PhysicalMax = 20, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, }, @@ -235,7 +235,7 @@ itemBases["Foundry Bow"] = { itemBases["Solarine Bow"] = { type = "Bow", socketLimit = 6, - tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, implicit = "Adds (105-116) to (160-172) Fire Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, weapon = { PhysicalMin = 16, PhysicalMax = 24, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, }, diff --git a/src/Data/Bases/claw.lua b/src/Data/Bases/claw.lua index 4c90def88d..f2b27cee9f 100644 --- a/src/Data/Bases/claw.lua +++ b/src/Data/Bases/claw.lua @@ -230,7 +230,7 @@ itemBases["Gemini Claw"] = { itemBases["Shadow Fangs"] = { type = "Claw", socketLimit = 3, - tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, }, + tags = { onehand = true, not_for_sale = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, implicit = "Adds (23-33) to (45-60) Chaos Damage", implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, }, weapon = { PhysicalMin = 13, PhysicalMax = 24, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -239,7 +239,7 @@ itemBases["Shadow Fangs"] = { itemBases["Malign Fangs"] = { type = "Claw", socketLimit = 3, - tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, }, + tags = { onehand = true, not_for_sale = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, implicit = "Adds (38-48) to (70-90) Chaos Damage", implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, }, weapon = { PhysicalMin = 20, PhysicalMax = 37, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -248,7 +248,7 @@ itemBases["Malign Fangs"] = { itemBases["Void Fangs"] = { type = "Claw", socketLimit = 3, - tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, }, + tags = { onehand = true, not_for_sale = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, implicit = "Adds (40-55) to (80-98) Chaos Damage", implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, }, weapon = { PhysicalMin = 22, PhysicalMax = 41, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, diff --git a/src/Data/Bases/dagger.lua b/src/Data/Bases/dagger.lua index bf42dd9e85..bac968c218 100644 --- a/src/Data/Bases/dagger.lua +++ b/src/Data/Bases/dagger.lua @@ -95,7 +95,7 @@ itemBases["Sai"] = { itemBases["Hollowpoint Dagger"] = { type = "Dagger", socketLimit = 3, - tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, }, + tags = { one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, }, implicit = "All Damage from Hits with This Weapon can Poison", implicitModTypes = { { }, }, weapon = { PhysicalMin = 12, PhysicalMax = 46, CritChanceBase = 6.3, AttackRateBase = 1.4, Range = 10, }, @@ -104,7 +104,7 @@ itemBases["Hollowpoint Dagger"] = { itemBases["Pressurised Dagger"] = { type = "Dagger", socketLimit = 3, - tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, }, + tags = { one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, }, implicit = "All Damage from Hits with This Weapon can Poison", implicitModTypes = { { }, }, weapon = { PhysicalMin = 18, PhysicalMax = 71, CritChanceBase = 6.3, AttackRateBase = 1.4, Range = 10, }, @@ -113,7 +113,7 @@ itemBases["Pressurised Dagger"] = { itemBases["Pneumatic Dagger"] = { type = "Dagger", socketLimit = 3, - tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, }, + tags = { one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, }, implicit = "All Damage from Hits with This Weapon can Poison", implicitModTypes = { { }, }, weapon = { PhysicalMin = 20, PhysicalMax = 79, CritChanceBase = 6.3, AttackRateBase = 1.4, Range = 10, }, @@ -283,7 +283,7 @@ itemBases["Flickerflame Blade"] = { type = "Dagger", subType = "Rune", socketLimit = 3, - tags = { weapon = true, rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, experimental_base = true, dagger = true, default = true, }, + tags = { rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, implicit = "Trigger Level 10 Flame Dash when you use a Socketed Skill", implicitModTypes = { { }, }, weapon = { PhysicalMin = 12, PhysicalMax = 47, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 10, }, @@ -293,7 +293,7 @@ itemBases["Flashfire Blade"] = { type = "Dagger", subType = "Rune", socketLimit = 3, - tags = { weapon = true, rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, experimental_base = true, dagger = true, default = true, }, + tags = { rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, implicit = "Trigger Level 20 Flame Dash when you use a Socketed Skill", implicitModTypes = { { }, }, weapon = { PhysicalMin = 18, PhysicalMax = 73, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 10, }, @@ -303,7 +303,7 @@ itemBases["Infernal Blade"] = { type = "Dagger", subType = "Rune", socketLimit = 3, - tags = { weapon = true, rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, experimental_base = true, dagger = true, default = true, }, + tags = { rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, implicit = "Trigger Level 30 Flame Dash when you use a Socketed Skill", implicitModTypes = { { }, }, weapon = { PhysicalMin = 21, PhysicalMax = 85, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 10, }, diff --git a/src/Data/Bases/flask.lua b/src/Data/Bases/flask.lua index 8404e24f23..0f0081ee1b 100644 --- a/src/Data/Bases/flask.lua +++ b/src/Data/Bases/flask.lua @@ -248,139 +248,139 @@ itemBases["Hallowed Hybrid Flask"] = { itemBases["Diamond Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 6, chargesUsed = 20, chargesMax = 40, buff = { "100% increased Global Critical Strike Chance", "Cannot Leech Mana" }, }, + flask = { duration = 6, chargesUsed = 20, chargesMax = 40, buff = { "100% increased Global Critical Strike Chance" }, }, req = { level = 27, }, } itemBases["Ruby Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Fire Resistance", "Cannot Leech Mana", "20% less Fire Damage taken" }, }, + flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Fire Resistance", "20% less Fire Damage taken" }, }, req = { level = 18, }, } itemBases["Sapphire Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Cold Resistance", "Cannot Leech Mana", "20% less Cold Damage taken" }, }, + flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Cold Resistance", "20% less Cold Damage taken" }, }, req = { level = 18, }, } itemBases["Topaz Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Lightning Resistance", "Cannot Leech Mana", "20% less Lightning Damage taken" }, }, + flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Lightning Resistance", "20% less Lightning Damage taken" }, }, req = { level = 18, }, } itemBases["Granite Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+1500 to Armour", "Cannot Leech Mana" }, }, + flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+1500 to Armour" }, }, req = { level = 27, }, } itemBases["Quicksilver Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "40% increased Movement Speed", "Cannot Leech Mana" }, }, + flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "40% increased Movement Speed" }, }, req = { level = 4, }, } itemBases["Amethyst Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 6.5, chargesUsed = 35, chargesMax = 65, buff = { "+35% to Chaos Resistance", "Cannot Leech Mana" }, }, + flask = { duration = 6.5, chargesUsed = 35, chargesMax = 65, buff = { "+35% to Chaos Resistance" }, }, req = { level = 18, }, } itemBases["Quartz Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+10% chance to Suppress Spell Damage", "Cannot Leech Mana", "Phasing" }, }, + flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+10% chance to Suppress Spell Damage", "Phasing" }, }, req = { level = 27, }, } itemBases["Jade Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+1500 to Evasion Rating", "Cannot Leech Mana" }, }, + flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+1500 to Evasion Rating" }, }, req = { level = 27, }, } itemBases["Basalt Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicit = "Taunts nearby Enemies on use", implicitModTypes = { { "flask" }, }, - flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "Cannot Leech Mana", "20% more Armour" }, }, - req = { level = 27, }, + flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "20% more Armour" }, }, + req = { level = 40, }, } itemBases["Aquamarine Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicit = "Creates Chilled Ground on Use", implicitModTypes = { { "flask" }, }, - flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "Cannot Leech Mana", "60% reduced Effect of Freeze on you" }, }, + flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "60% reduced Effect of Freeze on you" }, }, req = { level = 27, }, } itemBases["Stibnite Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicit = "Creates a Smoke Cloud on Use", implicitModTypes = { { "flask" }, }, - flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "Cannot Leech Mana", "20% more Evasion Rating" }, }, - req = { level = 27, }, + flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "20% more Evasion Rating" }, }, + req = { level = 40, }, } itemBases["Sulphur Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicit = "Creates Consecrated Ground on Use", implicitModTypes = { { "flask" }, }, - flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "40% increased Damage", "Cannot Leech Mana" }, }, - req = { level = 27, }, + flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "40% increased Damage" }, }, + req = { level = 35, }, } itemBases["Silver Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 6, chargesUsed = 40, chargesMax = 60, buff = { "" }, }, - req = { level = 27, }, + flask = { duration = 6, chargesUsed = 40, chargesMax = 60, buff = { "Cannot Leech Mana" }, }, + req = { level = 40, }, } itemBases["Bismuth Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 8.5, chargesUsed = 15, chargesMax = 40, buff = { "+35% to all Elemental Resistances", "Cannot Leech Mana" }, }, + flask = { duration = 8.5, chargesUsed = 15, chargesMax = 40, buff = { "+35% to all Elemental Resistances" }, }, req = { level = 8, }, } itemBases["Gold Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, - flask = { duration = 5, chargesUsed = 60, chargesMax = 80, buff = { "30% increased Rarity of Items found", "Cannot Leech Mana" }, }, - req = { level = 27, }, + flask = { duration = 5, chargesUsed = 60, chargesMax = 80, buff = { "30% increased Rarity of Items found" }, }, + req = { level = 22, }, } itemBases["Corundum Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, default = true, }, + tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, implicitModTypes = { }, flask = { duration = 7.5, chargesUsed = 20, chargesMax = 50, buff = { "Cannot Leech Mana", "30% increased Stun Threshold" }, }, req = { level = 27, }, @@ -391,6 +391,6 @@ itemBases["Iron Flask"] = { tags = { flask = true, utility_flask = true, not_for_sale = true, expedition_flask = true, default = true, }, implicit = "Restores Ward on use", implicitModTypes = { { "flask" }, }, - flask = { duration = 5, chargesUsed = 40, chargesMax = 60, buff = { "+200 to Ward", "Cannot Leech Mana" }, }, - req = { level = 27, }, + flask = { duration = 5, chargesUsed = 40, chargesMax = 60, buff = { "+200 to Ward" }, }, + req = { level = 40, }, } diff --git a/src/Data/Bases/mace.lua b/src/Data/Bases/mace.lua index d1bcadb2a9..41421ed739 100644 --- a/src/Data/Bases/mace.lua +++ b/src/Data/Bases/mace.lua @@ -230,7 +230,7 @@ itemBases["Behemoth Mace"] = { itemBases["Flare Mace"] = { type = "One Handed Mace", socketLimit = 3, - tags = { weapon = true, onehand = true, not_for_sale = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { onehand = true, not_for_sale = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "Trigger Level 10 Fiery Impact on Melee Hit with this Weapon", implicitModTypes = { { }, }, weapon = { PhysicalMin = 20, PhysicalMax = 41, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -239,7 +239,7 @@ itemBases["Flare Mace"] = { itemBases["Crack Mace"] = { type = "One Handed Mace", socketLimit = 3, - tags = { weapon = true, onehand = true, not_for_sale = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { onehand = true, not_for_sale = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "Trigger Level 15 Fiery Impact on Melee Hit with this Weapon", implicitModTypes = { { }, }, weapon = { PhysicalMin = 31, PhysicalMax = 64, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -248,7 +248,7 @@ itemBases["Crack Mace"] = { itemBases["Boom Mace"] = { type = "One Handed Mace", socketLimit = 3, - tags = { weapon = true, onehand = true, not_for_sale = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { onehand = true, not_for_sale = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "Trigger Level 20 Fiery Impact on Melee Hit with this Weapon", implicitModTypes = { { }, }, weapon = { PhysicalMin = 39, PhysicalMax = 81, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -261,7 +261,7 @@ itemBases["Driftwood Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "10% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 8, PhysicalMax = 11, CritChanceBase = 6, AttackRateBase = 1.2, Range = 11, }, + weapon = { PhysicalMin = 5, PhysicalMax = 8, CritChanceBase = 6, AttackRateBase = 1.55, Range = 11, }, req = { str = 8, int = 8, }, } itemBases["Darkwood Sceptre"] = { @@ -270,7 +270,7 @@ itemBases["Darkwood Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "12% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 11, PhysicalMax = 17, CritChanceBase = 6, AttackRateBase = 1.2, Range = 11, }, + weapon = { PhysicalMin = 8, PhysicalMax = 12, CritChanceBase = 6, AttackRateBase = 1.5, Range = 11, }, req = { level = 5, str = 14, int = 14, }, } itemBases["Bronze Sceptre"] = { @@ -279,7 +279,7 @@ itemBases["Bronze Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "12% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 15, PhysicalMax = 29, CritChanceBase = 6, AttackRateBase = 1.1, Range = 11, }, + weapon = { PhysicalMin = 10, PhysicalMax = 19, CritChanceBase = 6, AttackRateBase = 1.4, Range = 11, }, req = { level = 10, str = 22, int = 22, }, } itemBases["Quartz Sceptre"] = { @@ -288,7 +288,7 @@ itemBases["Quartz Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "20% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 21, PhysicalMax = 32, CritChanceBase = 6.5, AttackRateBase = 1.1, Range = 11, }, + weapon = { PhysicalMin = 14, PhysicalMax = 22, CritChanceBase = 6.5, AttackRateBase = 1.4, Range = 11, }, req = { level = 15, str = 25, int = 35, }, } itemBases["Iron Sceptre"] = { @@ -297,7 +297,7 @@ itemBases["Iron Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "14% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 27, PhysicalMax = 40, CritChanceBase = 6, AttackRateBase = 1.1, Range = 11, }, + weapon = { PhysicalMin = 18, PhysicalMax = 27, CritChanceBase = 6, AttackRateBase = 1.4, Range = 11, }, req = { level = 20, str = 38, int = 38, }, } itemBases["Ochre Sceptre"] = { @@ -306,7 +306,7 @@ itemBases["Ochre Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "16% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 24, PhysicalMax = 45, CritChanceBase = 6, AttackRateBase = 1.15, Range = 11, }, + weapon = { PhysicalMin = 17, PhysicalMax = 31, CritChanceBase = 6, AttackRateBase = 1.45, Range = 11, }, req = { level = 24, str = 44, int = 44, }, } itemBases["Ritual Sceptre"] = { @@ -483,7 +483,7 @@ itemBases["Sambar Sceptre"] = { itemBases["Oscillating Sceptre"] = { type = "Sceptre", socketLimit = 3, - tags = { weapon = true, not_for_sale = true, onehand = true, sceptre = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { not_for_sale = true, onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "Elemental Overload", implicitModTypes = { { "elemental_damage", "damage", "elemental", "critical" }, }, weapon = { PhysicalMin = 23, PhysicalMax = 34, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 11, }, @@ -492,7 +492,7 @@ itemBases["Oscillating Sceptre"] = { itemBases["Stabilising Sceptre"] = { type = "Sceptre", socketLimit = 3, - tags = { weapon = true, not_for_sale = true, onehand = true, sceptre = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { not_for_sale = true, onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "Elemental Equilibrium", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, weapon = { PhysicalMin = 35, PhysicalMax = 52, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 11, }, @@ -501,7 +501,7 @@ itemBases["Stabilising Sceptre"] = { itemBases["Alternating Sceptre"] = { type = "Sceptre", socketLimit = 3, - tags = { weapon = true, not_for_sale = true, onehand = true, sceptre = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { not_for_sale = true, onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "Secrets of Suffering", implicitModTypes = { { }, }, weapon = { PhysicalMin = 41, PhysicalMax = 61, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 11, }, @@ -709,7 +709,7 @@ itemBases["Coronal Maul"] = { itemBases["Blunt Force Condenser"] = { type = "Two Handed Mace", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, mace = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, mace = true, weapon = true, twohand = true, default = true, }, implicit = "Warcries Exert 1 additional Attack", implicitModTypes = { { }, }, weapon = { PhysicalMin = 39, PhysicalMax = 64, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, }, @@ -718,7 +718,7 @@ itemBases["Blunt Force Condenser"] = { itemBases["Crushing Force Magnifier"] = { type = "Two Handed Mace", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, mace = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, mace = true, weapon = true, twohand = true, default = true, }, implicit = "Warcries Exert 1 additional Attack", implicitModTypes = { { }, }, weapon = { PhysicalMin = 62, PhysicalMax = 103, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, }, @@ -727,7 +727,7 @@ itemBases["Crushing Force Magnifier"] = { itemBases["Impact Force Propagator"] = { type = "Two Handed Mace", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, mace = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, mace = true, weapon = true, twohand = true, default = true, }, implicit = "Warcries Exert 1 additional Attack", implicitModTypes = { { }, }, weapon = { PhysicalMin = 81, PhysicalMax = 135, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, }, diff --git a/src/Data/Bases/ring.lua b/src/Data/Bases/ring.lua index 39a2ec79fc..1e221ad133 100644 --- a/src/Data/Bases/ring.lua +++ b/src/Data/Bases/ring.lua @@ -175,14 +175,14 @@ itemBases["Two-Stone Ring (Fire/Cold)"] = { } itemBases["Cogwork Ring"] = { type = "Ring", - tags = { ring = true, experimental_base = true, not_for_sale = true, default = true, }, + tags = { ring = true, not_for_sale = true, default = true, }, implicit = "-1 Prefix Modifier allowed\n+1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed", implicitModTypes = { { }, { }, { }, }, req = { level = 24, }, } itemBases["Geodesic Ring"] = { type = "Ring", - tags = { ring = true, experimental_base = true, not_for_sale = true, default = true, }, + tags = { ring = true, not_for_sale = true, default = true, }, implicit = "+1 Prefix Modifier allowed\n-1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed", implicitModTypes = { { }, { }, { }, }, req = { level = 24, }, diff --git a/src/Data/Bases/shield.lua b/src/Data/Bases/shield.lua index f1af776151..2c5d3db10f 100644 --- a/src/Data/Bases/shield.lua +++ b/src/Data/Bases/shield.lua @@ -176,7 +176,7 @@ itemBases["Exothermic Tower Shield"] = { type = "Shield", subType = "Armour", socketLimit = 3, - tags = { experimental_base = true, str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, + tags = { str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, implicit = "Scorch Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 23, ArmourBaseMin = 125, ArmourBaseMax = 143, MovementPenalty = 3, }, @@ -186,7 +186,7 @@ itemBases["Magmatic Tower Shield"] = { type = "Shield", subType = "Armour", socketLimit = 3, - tags = { experimental_base = true, str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, + tags = { str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, implicit = "Scorch Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 23, ArmourBaseMin = 205, ArmourBaseMax = 236, MovementPenalty = 3, }, @@ -196,7 +196,7 @@ itemBases["Heat-attuned Tower Shield"] = { type = "Shield", subType = "Armour", socketLimit = 3, - tags = { experimental_base = true, str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, + tags = { str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, implicit = "Scorch Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 23, ArmourBaseMin = 330, ArmourBaseMax = 379, MovementPenalty = 3, }, @@ -367,7 +367,7 @@ itemBases["Endothermic Buckler"] = { type = "Shield", subType = "Evasion", socketLimit = 3, - tags = { experimental_base = true, dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Inflict Brittle on Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 22, EvasionBaseMin = 112, EvasionBaseMax = 129, MovementPenalty = 3, }, @@ -377,7 +377,7 @@ itemBases["Polar Buckler"] = { type = "Shield", subType = "Evasion", socketLimit = 3, - tags = { experimental_base = true, dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Inflict Brittle on Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 22, EvasionBaseMin = 185, EvasionBaseMax = 212, MovementPenalty = 3, }, @@ -387,7 +387,7 @@ itemBases["Cold-attuned Buckler"] = { type = "Shield", subType = "Evasion", socketLimit = 3, - tags = { experimental_base = true, dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Inflict Brittle on Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 22, EvasionBaseMin = 302, EvasionBaseMax = 348, MovementPenalty = 3, }, @@ -555,7 +555,7 @@ itemBases["Exhausting Spirit Shield"] = { type = "Shield", subType = "Energy Shield", socketLimit = 3, - tags = { focus = true, experimental_base = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { focus = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Sap Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 20, EnergyShieldBaseMin = 24, EnergyShieldBaseMax = 28, MovementPenalty = 3, }, @@ -565,7 +565,7 @@ itemBases["Subsuming Spirit Shield"] = { type = "Shield", subType = "Energy Shield", socketLimit = 3, - tags = { focus = true, experimental_base = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { focus = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Sap Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 20, EnergyShieldBaseMin = 38, EnergyShieldBaseMax = 44, MovementPenalty = 3, }, @@ -575,7 +575,7 @@ itemBases["Transfer-attuned Spirit Shield"] = { type = "Shield", subType = "Energy Shield", socketLimit = 3, - tags = { focus = true, experimental_base = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { focus = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Sap Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 20, EnergyShieldBaseMin = 56, EnergyShieldBaseMax = 64, MovementPenalty = 3, }, diff --git a/src/Data/Bases/staff.lua b/src/Data/Bases/staff.lua index 2aea6188ab..099a708231 100644 --- a/src/Data/Bases/staff.lua +++ b/src/Data/Bases/staff.lua @@ -122,7 +122,7 @@ itemBases["Eclipse Staff"] = { itemBases["Transformer Staff"] = { type = "Staff", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, staff = true, not_for_sale = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, staff = true, not_for_sale = true, weapon = true, twohand = true, default = true, }, implicit = "Spend Energy Shield before Mana for Costs of Socketed Skills\n+(66-80) to maximum Energy Shield", implicitModTypes = { { }, { }, }, weapon = { PhysicalMin = 36, PhysicalMax = 66, CritChanceBase = 6, AttackRateBase = 1.25, Range = 13, }, @@ -131,7 +131,7 @@ itemBases["Transformer Staff"] = { itemBases["Reciprocation Staff"] = { type = "Staff", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, staff = true, not_for_sale = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, staff = true, not_for_sale = true, weapon = true, twohand = true, default = true, }, implicit = "Spend Energy Shield before Mana for Costs of Socketed Skills\n+(100-120) to maximum Energy Shield", implicitModTypes = { { }, { }, }, weapon = { PhysicalMin = 55, PhysicalMax = 102, CritChanceBase = 6, AttackRateBase = 1.25, Range = 13, }, @@ -140,7 +140,7 @@ itemBases["Reciprocation Staff"] = { itemBases["Battery Staff"] = { type = "Staff", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, staff = true, not_for_sale = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, staff = true, not_for_sale = true, weapon = true, twohand = true, default = true, }, implicit = "Spend Energy Shield before Mana for Costs of Socketed Skills\n+(140-165) to maximum Energy Shield", implicitModTypes = { { }, { }, }, weapon = { PhysicalMin = 65, PhysicalMax = 120, CritChanceBase = 6, AttackRateBase = 1.25, Range = 13, }, @@ -241,7 +241,7 @@ itemBases["Capacity Rod"] = { type = "Staff", subType = "Warstaff", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, staff = true, attack_staff = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, staff = true, attack_staff = true, weapon = true, twohand = true, default = true, }, implicit = "+1 to Maximum Power Charges and Maximum Endurance Charges", implicitModTypes = { { }, }, weapon = { PhysicalMin = 39, PhysicalMax = 73, CritChanceBase = 7, AttackRateBase = 1.25, Range = 13, }, @@ -251,7 +251,7 @@ itemBases["Potentiality Rod"] = { type = "Staff", subType = "Warstaff", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, staff = true, attack_staff = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, staff = true, attack_staff = true, weapon = true, twohand = true, default = true, }, implicit = "+1 to Maximum Power Charges and Maximum Endurance Charges", implicitModTypes = { { }, }, weapon = { PhysicalMin = 61, PhysicalMax = 113, CritChanceBase = 7, AttackRateBase = 1.25, Range = 13, }, @@ -261,7 +261,7 @@ itemBases["Eventuality Rod"] = { type = "Staff", subType = "Warstaff", socketLimit = 6, - tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, staff = true, attack_staff = true, experimental_base = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, staff = true, attack_staff = true, weapon = true, twohand = true, default = true, }, implicit = "+1 to Maximum Power Charges and Maximum Endurance Charges", implicitModTypes = { { }, }, weapon = { PhysicalMin = 78, PhysicalMax = 144, CritChanceBase = 7, AttackRateBase = 1.25, Range = 13, }, diff --git a/src/Data/Bases/sword.lua b/src/Data/Bases/sword.lua index f0eb40233a..ae6d19ce36 100644 --- a/src/Data/Bases/sword.lua +++ b/src/Data/Bases/sword.lua @@ -231,7 +231,7 @@ itemBases["Tiger Hook"] = { itemBases["Fickle Spiritblade"] = { type = "One Handed Sword", socketLimit = 3, - tags = { experimental_base = true, onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, + tags = { onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, implicit = "100% of Physical Damage from Hits with this Weapon is Converted to a random Element", implicitModTypes = { { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, weapon = { PhysicalMin = 18, PhysicalMax = 33, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -240,7 +240,7 @@ itemBases["Fickle Spiritblade"] = { itemBases["Capricious Spiritblade"] = { type = "One Handed Sword", socketLimit = 3, - tags = { experimental_base = true, onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, + tags = { onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, implicit = "100% of Physical Damage from Hits with this Weapon is Converted to a random Element", implicitModTypes = { { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, weapon = { PhysicalMin = 27, PhysicalMax = 51, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -249,7 +249,7 @@ itemBases["Capricious Spiritblade"] = { itemBases["Anarchic Spiritblade"] = { type = "One Handed Sword", socketLimit = 3, - tags = { experimental_base = true, onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, + tags = { onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, implicit = "100% of Physical Damage from Hits with this Weapon is Converted to a random Element", implicitModTypes = { { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, weapon = { PhysicalMin = 34, PhysicalMax = 63, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -737,7 +737,7 @@ itemBases["Exquisite Blade"] = { itemBases["Rebuking Blade"] = { type = "Two Handed Sword", socketLimit = 6, - tags = { two_hand_weapon = true, experimental_base = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, implicit = "Attack Critical Strikes ignore Enemy Monster Elemental Resistances", implicitModTypes = { { }, }, weapon = { PhysicalMin = 34, PhysicalMax = 63, CritChanceBase = 6, AttackRateBase = 1.3, Range = 13, }, @@ -746,7 +746,7 @@ itemBases["Rebuking Blade"] = { itemBases["Blasting Blade"] = { type = "Two Handed Sword", socketLimit = 6, - tags = { two_hand_weapon = true, experimental_base = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, implicit = "Attack Critical Strikes ignore Enemy Monster Elemental Resistances", implicitModTypes = { { }, }, weapon = { PhysicalMin = 52, PhysicalMax = 97, CritChanceBase = 6, AttackRateBase = 1.3, Range = 13, }, @@ -755,7 +755,7 @@ itemBases["Blasting Blade"] = { itemBases["Banishing Blade"] = { type = "Two Handed Sword", socketLimit = 6, - tags = { two_hand_weapon = true, experimental_base = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, implicit = "Attack Critical Strikes ignore Enemy Monster Elemental Resistances", implicitModTypes = { { }, }, weapon = { PhysicalMin = 61, PhysicalMax = 114, CritChanceBase = 6, AttackRateBase = 1.3, Range = 13, }, diff --git a/src/Data/Bases/wand.lua b/src/Data/Bases/wand.lua index cafffe2154..ede80c27ef 100644 --- a/src/Data/Bases/wand.lua +++ b/src/Data/Bases/wand.lua @@ -15,8 +15,8 @@ itemBases["Goat's Horn"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (1-2) to (3-4) Fire Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + implicit = "(10-14)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 9, PhysicalMax = 16, CritChanceBase = 7, AttackRateBase = 1.2, Range = 120, }, req = { level = 6, int = 29, }, } @@ -33,8 +33,8 @@ itemBases["Quartz Wand"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (2-3) to (4-7) Cold Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + implicit = "(18-22)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 14, PhysicalMax = 27, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 18, int = 65, }, } @@ -42,8 +42,8 @@ itemBases["Spiraled Wand"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + implicit = "(15-19)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 12, PhysicalMax = 37, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 24, int = 83, }, } @@ -69,8 +69,8 @@ itemBases["Faun's Horn"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (5-10) to (11-13) Fire Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + implicit = "(20-24)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 26, PhysicalMax = 48, CritChanceBase = 7, AttackRateBase = 1.2, Range = 120, }, req = { level = 35, int = 116, }, } @@ -87,17 +87,17 @@ itemBases["Crystal Wand"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (4-8) to (10-12) Cold Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + implicit = "(29-33)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 28, PhysicalMax = 52, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 45, int = 146, }, } -itemBases["Coiled Wand"] = { +itemBases["Serpent Wand"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (1-2) to (22-24) Lightning Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + implicit = "(26-30)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 21, PhysicalMax = 64, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 49, int = 158, }, } @@ -123,8 +123,8 @@ itemBases["Demon's Horn"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (18-36) to (53-59) Fire Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, + implicit = "(31-35)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 38, PhysicalMax = 71, CritChanceBase = 7, AttackRateBase = 1.2, Range = 120, }, req = { level = 56, int = 179, }, } @@ -141,8 +141,8 @@ itemBases["Opal Wand"] = { type = "Wand", socketLimit = 3, tags = { top_tier_base_item_type = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (14-29) to (42-47) Cold Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, + implicit = "(38-42)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 35, PhysicalMax = 65, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 62, int = 212, }, } @@ -150,8 +150,8 @@ itemBases["Tornado Wand"] = { type = "Wand", socketLimit = 3, tags = { top_tier_base_item_type = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks", - implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, + implicit = "(35-39)% increased Spell Damage", + implicitModTypes = { { "caster_damage", "damage", "caster" }, }, weapon = { PhysicalMin = 25, PhysicalMax = 75, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 65, int = 212, }, } @@ -176,7 +176,7 @@ itemBases["Profane Wand"] = { itemBases["Assembler Wand"] = { type = "Wand", socketLimit = 3, - tags = { ranged = true, not_for_sale = true, onehand = true, wand = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { not_for_sale = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, implicit = "Gain an Endurance, Frenzy or Power Charge every 6 seconds", implicitModTypes = { { }, }, weapon = { PhysicalMin = 16, PhysicalMax = 30, CritChanceBase = 7.5, AttackRateBase = 1.4, Range = 120, }, @@ -185,7 +185,7 @@ itemBases["Assembler Wand"] = { itemBases["Congregator Wand"] = { type = "Wand", socketLimit = 3, - tags = { ranged = true, not_for_sale = true, onehand = true, wand = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { not_for_sale = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, implicit = "Gain an Endurance, Frenzy or Power Charge every 6 seconds", implicitModTypes = { { }, }, weapon = { PhysicalMin = 25, PhysicalMax = 46, CritChanceBase = 7.5, AttackRateBase = 1.4, Range = 120, }, @@ -194,7 +194,7 @@ itemBases["Congregator Wand"] = { itemBases["Accumulator Wand"] = { type = "Wand", socketLimit = 3, - tags = { ranged = true, not_for_sale = true, onehand = true, wand = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, + tags = { not_for_sale = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, implicit = "Gain an Endurance, Frenzy or Power Charge every 6 seconds", implicitModTypes = { { }, }, weapon = { PhysicalMin = 29, PhysicalMax = 54, CritChanceBase = 7.5, AttackRateBase = 1.4, Range = 120, }, diff --git a/src/Export/spec.lua b/src/Export/spec.lua index 8dcdc98edd..89245ffc09 100644 --- a/src/Export/spec.lua +++ b/src/Export/spec.lua @@ -1668,153 +1668,146 @@ return { width=40 }, [27]={ - list=false, - name="", - refTo="", - type="Bool", - width=40 - }, - [28]={ list=false, name="MinStat", refTo="Stats", type="Key", width=180 }, - [29]={ + [28]={ list=false, name="", refTo="", type="Bool", width=40 }, - [30]={ + [29]={ list=false, name="UIStackMode", refTo="", type="Int", width=80 }, - [31]={ + [30]={ list=false, name="", refTo="", type="Bool", width=50 }, - [32]={ + [31]={ list=false, name="IsSkillBuff", refTo="", type="Bool", width=70 }, - [33]={ + [32]={ list=false, name="", refTo="", type="Int", width=50 }, - [34]={ + [33]={ list=true, name="", refTo="", type="Int", width=150 }, - [35]={ + [34]={ list=false, name="", refTo="", type="Bool", width=50 }, - [36]={ + [35]={ list=false, name="", refTo="", type="Bool", width=50 }, - [37]={ + [36]={ list=false, name="", refTo="", type="Key", width=150 }, - [38]={ + [37]={ list=false, name="", refTo="", type="Bool", width=50 }, - [39]={ + [38]={ list=true, name="Stats2", refTo="Stats", type="Key", width=250 }, - [40]={ + [39]={ list=true, name="GrantedFlags", refTo="Stats", type="Key", width=250 }, - [41]={ + [40]={ list=true, name="GrantedStats", refTo="Stats", type="Key", width=450 }, - [42]={ + [41]={ list=true, name="ConditionStats", refTo="Stats", type="Key", width=150 }, - [43]={ + [42]={ list=false, name="", refTo="", type="Bool", width=50 }, - [44]={ + [43]={ list=false, name="", refTo="", type="Bool", width=50 }, - [45]={ + [44]={ list=false, name="", refTo="", type="Bool", width=50 }, - [46]={ + [45]={ list=false, name="", refTo="", type="Bool", width=50 }, - [47]={ + [46]={ list=false, name="", refTo="", type="Bool", width=50 }, - [48]={ + [47]={ list=false, name="", refTo="Stats", From 6d1129dd25e188cac05e736e5ec8b3910458aa1e Mon Sep 17 00:00:00 2001 From: LocalIdentity Date: Sun, 9 Apr 2023 08:23:10 +1000 Subject: [PATCH 2/2] Fix Base export --- src/Data/Bases/amulet.lua | 4 ++-- src/Data/Bases/axe.lua | 12 +++++----- src/Data/Bases/belt.lua | 4 ++-- src/Data/Bases/bow.lua | 6 ++--- src/Data/Bases/claw.lua | 6 ++--- src/Data/Bases/dagger.lua | 12 +++++----- src/Data/Bases/flask.lua | 50 +++++++++++++++++++-------------------- src/Data/Bases/mace.lua | 30 +++++++++++------------ src/Data/Bases/ring.lua | 4 ++-- src/Data/Bases/shield.lua | 18 +++++++------- src/Data/Bases/staff.lua | 12 +++++----- src/Data/Bases/sword.lua | 12 +++++----- src/Data/Bases/wand.lua | 44 +++++++++++++++++----------------- 13 files changed, 107 insertions(+), 107 deletions(-) diff --git a/src/Data/Bases/amulet.lua b/src/Data/Bases/amulet.lua index 562a1cfd7b..9bb2c12e5e 100644 --- a/src/Data/Bases/amulet.lua +++ b/src/Data/Bases/amulet.lua @@ -110,14 +110,14 @@ itemBases["Seaglass Amulet"] = { } itemBases["Astrolabe Amulet"] = { type = "Amulet", - tags = { not_for_sale = true, default = true, amulet = true, }, + tags = { not_for_sale = true, experimental_base = true, default = true, amulet = true, }, implicit = "Implicit Modifiers Cannot Be Changed\nHas Elder, Shaper and all Conqueror Influences", implicitModTypes = { { }, { }, }, req = { level = 69, }, } itemBases["Simplex Amulet"] = { type = "Amulet", - tags = { not_for_sale = true, default = true, amulet = true, }, + tags = { not_for_sale = true, experimental_base = true, default = true, amulet = true, }, implicit = "-1 Prefix Modifier allowed\n-1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed\n25% increased Explicit Modifier magnitudes", implicitModTypes = { { }, { }, { }, { }, }, req = { level = 24, }, diff --git a/src/Data/Bases/axe.lua b/src/Data/Bases/axe.lua index a2c595e9ab..908c43aa0e 100644 --- a/src/Data/Bases/axe.lua +++ b/src/Data/Bases/axe.lua @@ -208,7 +208,7 @@ itemBases["Runic Hatchet"] = { itemBases["Maltreatment Axe"] = { type = "One Handed Axe", socketLimit = 3, - tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "+10 to Maximum Rage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 21, PhysicalMax = 44, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -217,7 +217,7 @@ itemBases["Maltreatment Axe"] = { itemBases["Disapprobation Axe"] = { type = "One Handed Axe", socketLimit = 3, - tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "+10 to Maximum Rage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 32, PhysicalMax = 67, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -226,7 +226,7 @@ itemBases["Disapprobation Axe"] = { itemBases["Psychotic Axe"] = { type = "One Handed Axe", socketLimit = 3, - tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { axe = true, onehand = true, not_for_sale = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "+10 to Maximum Rage", implicitModTypes = { { }, }, weapon = { PhysicalMin = 38, PhysicalMax = 79, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -417,7 +417,7 @@ itemBases["Fleshripper"] = { itemBases["Prime Cleaver"] = { type = "Two Handed Axe", socketLimit = 6, - tags = { axe = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, + tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, }, implicit = "+20% to Maximum Quality", implicitModTypes = { { }, }, weapon = { PhysicalMin = 36, PhysicalMax = 56, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, @@ -426,7 +426,7 @@ itemBases["Prime Cleaver"] = { itemBases["Honed Cleaver"] = { type = "Two Handed Axe", socketLimit = 6, - tags = { axe = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, + tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, }, implicit = "+20% to Maximum Quality", implicitModTypes = { { }, }, weapon = { PhysicalMin = 55, PhysicalMax = 86, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, @@ -435,7 +435,7 @@ itemBases["Honed Cleaver"] = { itemBases["Apex Cleaver"] = { type = "Two Handed Axe", socketLimit = 6, - tags = { axe = true, not_for_sale = true, two_hand_weapon = true, weapon = true, twohand = true, default = true, }, + tags = { axe = true, weapon = true, not_for_sale = true, two_hand_weapon = true, experimental_base = true, twohand = true, default = true, }, implicit = "+20% to Maximum Quality", implicitModTypes = { { }, }, weapon = { PhysicalMin = 65, PhysicalMax = 101, CritChanceBase = 5, AttackRateBase = 1.35, Range = 13, }, diff --git a/src/Data/Bases/belt.lua b/src/Data/Bases/belt.lua index d03aaad255..4f51d06555 100644 --- a/src/Data/Bases/belt.lua +++ b/src/Data/Bases/belt.lua @@ -46,14 +46,14 @@ itemBases["Studded Belt"] = { } itemBases["Micro-Distillery Belt"] = { type = "Belt", - tags = { belt = true, default = true, }, + tags = { experimental_base = true, default = true, belt = true, }, implicit = "Flasks applied to you have 20% increased Effect\nCan't use Flask in Fifth Slot", implicitModTypes = { { }, { }, }, req = { level = 24, }, } itemBases["Mechalarm Belt"] = { type = "Belt", - tags = { belt = true, default = true, }, + tags = { experimental_base = true, default = true, belt = true, }, implicit = "Trigger Level 20 Summon Taunting Contraption when you use a Flask", implicitModTypes = { { }, }, req = { level = 56, }, diff --git a/src/Data/Bases/bow.lua b/src/Data/Bases/bow.lua index ef629d2b6f..3d9d2dd27a 100644 --- a/src/Data/Bases/bow.lua +++ b/src/Data/Bases/bow.lua @@ -217,7 +217,7 @@ itemBases["Maraketh Bow"] = { itemBases["Hedron Bow"] = { type = "Bow", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, + tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, }, implicit = "Adds (40-48) to (60-72) Fire Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, weapon = { PhysicalMin = 9, PhysicalMax = 13, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, }, @@ -226,7 +226,7 @@ itemBases["Hedron Bow"] = { itemBases["Foundry Bow"] = { type = "Bow", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, + tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, }, implicit = "Adds (70-84) to (110-124) Fire Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, weapon = { PhysicalMin = 13, PhysicalMax = 20, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, }, @@ -235,7 +235,7 @@ itemBases["Foundry Bow"] = { itemBases["Solarine Bow"] = { type = "Bow", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, ranged = true, weapon = true, default = true, twohand = true, bow = true, }, + tags = { two_hand_weapon = true, default = true, not_for_sale = true, ranged = true, weapon = true, experimental_base = true, twohand = true, bow = true, }, implicit = "Adds (105-116) to (160-172) Fire Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental", "fire", "attack" }, }, weapon = { PhysicalMin = 16, PhysicalMax = 24, CritChanceBase = 5.5, AttackRateBase = 1.3, Range = 120, }, diff --git a/src/Data/Bases/claw.lua b/src/Data/Bases/claw.lua index f2b27cee9f..4c90def88d 100644 --- a/src/Data/Bases/claw.lua +++ b/src/Data/Bases/claw.lua @@ -230,7 +230,7 @@ itemBases["Gemini Claw"] = { itemBases["Shadow Fangs"] = { type = "Claw", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, + tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, }, implicit = "Adds (23-33) to (45-60) Chaos Damage", implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, }, weapon = { PhysicalMin = 13, PhysicalMax = 24, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -239,7 +239,7 @@ itemBases["Shadow Fangs"] = { itemBases["Malign Fangs"] = { type = "Claw", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, + tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, }, implicit = "Adds (38-48) to (70-90) Chaos Damage", implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, }, weapon = { PhysicalMin = 20, PhysicalMax = 37, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -248,7 +248,7 @@ itemBases["Malign Fangs"] = { itemBases["Void Fangs"] = { type = "Claw", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, default = true, weapon = true, one_hand_weapon = true, claw = true, }, + tags = { weapon = true, onehand = true, not_for_sale = true, default = true, experimental_base = true, one_hand_weapon = true, claw = true, }, implicit = "Adds (40-55) to (80-98) Chaos Damage", implicitModTypes = { { "chaos_damage", "damage", "chaos", "attack" }, }, weapon = { PhysicalMin = 22, PhysicalMax = 41, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, diff --git a/src/Data/Bases/dagger.lua b/src/Data/Bases/dagger.lua index bac968c218..bf42dd9e85 100644 --- a/src/Data/Bases/dagger.lua +++ b/src/Data/Bases/dagger.lua @@ -95,7 +95,7 @@ itemBases["Sai"] = { itemBases["Hollowpoint Dagger"] = { type = "Dagger", socketLimit = 3, - tags = { one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, }, + tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, }, implicit = "All Damage from Hits with This Weapon can Poison", implicitModTypes = { { }, }, weapon = { PhysicalMin = 12, PhysicalMax = 46, CritChanceBase = 6.3, AttackRateBase = 1.4, Range = 10, }, @@ -104,7 +104,7 @@ itemBases["Hollowpoint Dagger"] = { itemBases["Pressurised Dagger"] = { type = "Dagger", socketLimit = 3, - tags = { one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, }, + tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, }, implicit = "All Damage from Hits with This Weapon can Poison", implicitModTypes = { { }, }, weapon = { PhysicalMin = 18, PhysicalMax = 71, CritChanceBase = 6.3, AttackRateBase = 1.4, Range = 10, }, @@ -113,7 +113,7 @@ itemBases["Pressurised Dagger"] = { itemBases["Pneumatic Dagger"] = { type = "Dagger", socketLimit = 3, - tags = { one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, weapon = true, attack_dagger = true, default = true, }, + tags = { weapon = true, one_hand_weapon = true, onehand = true, not_for_sale = true, dagger = true, experimental_base = true, attack_dagger = true, default = true, }, implicit = "All Damage from Hits with This Weapon can Poison", implicitModTypes = { { }, }, weapon = { PhysicalMin = 20, PhysicalMax = 79, CritChanceBase = 6.3, AttackRateBase = 1.4, Range = 10, }, @@ -283,7 +283,7 @@ itemBases["Flickerflame Blade"] = { type = "Dagger", subType = "Rune", socketLimit = 3, - tags = { rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, + tags = { weapon = true, rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, experimental_base = true, dagger = true, default = true, }, implicit = "Trigger Level 10 Flame Dash when you use a Socketed Skill", implicitModTypes = { { }, }, weapon = { PhysicalMin = 12, PhysicalMax = 47, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 10, }, @@ -293,7 +293,7 @@ itemBases["Flashfire Blade"] = { type = "Dagger", subType = "Rune", socketLimit = 3, - tags = { rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, + tags = { weapon = true, rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, experimental_base = true, dagger = true, default = true, }, implicit = "Trigger Level 20 Flame Dash when you use a Socketed Skill", implicitModTypes = { { }, }, weapon = { PhysicalMin = 18, PhysicalMax = 73, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 10, }, @@ -303,7 +303,7 @@ itemBases["Infernal Blade"] = { type = "Dagger", subType = "Rune", socketLimit = 3, - tags = { rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, weapon = true, dagger = true, default = true, }, + tags = { weapon = true, rune_dagger = true, onehand = true, not_for_sale = true, one_hand_weapon = true, experimental_base = true, dagger = true, default = true, }, implicit = "Trigger Level 30 Flame Dash when you use a Socketed Skill", implicitModTypes = { { }, }, weapon = { PhysicalMin = 21, PhysicalMax = 85, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 10, }, diff --git a/src/Data/Bases/flask.lua b/src/Data/Bases/flask.lua index 0f0081ee1b..fcab0ce663 100644 --- a/src/Data/Bases/flask.lua +++ b/src/Data/Bases/flask.lua @@ -248,7 +248,7 @@ itemBases["Hallowed Hybrid Flask"] = { itemBases["Diamond Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 6, chargesUsed = 20, chargesMax = 40, buff = { "100% increased Global Critical Strike Chance" }, }, req = { level = 27, }, @@ -256,7 +256,7 @@ itemBases["Diamond Flask"] = { itemBases["Ruby Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Fire Resistance", "20% less Fire Damage taken" }, }, req = { level = 18, }, @@ -264,7 +264,7 @@ itemBases["Ruby Flask"] = { itemBases["Sapphire Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Cold Resistance", "20% less Cold Damage taken" }, }, req = { level = 18, }, @@ -272,7 +272,7 @@ itemBases["Sapphire Flask"] = { itemBases["Topaz Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "+50% to Lightning Resistance", "20% less Lightning Damage taken" }, }, req = { level = 18, }, @@ -280,7 +280,7 @@ itemBases["Topaz Flask"] = { itemBases["Granite Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+1500 to Armour" }, }, req = { level = 27, }, @@ -288,7 +288,7 @@ itemBases["Granite Flask"] = { itemBases["Quicksilver Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "40% increased Movement Speed" }, }, req = { level = 4, }, @@ -296,7 +296,7 @@ itemBases["Quicksilver Flask"] = { itemBases["Amethyst Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 6.5, chargesUsed = 35, chargesMax = 65, buff = { "+35% to Chaos Resistance" }, }, req = { level = 18, }, @@ -304,7 +304,7 @@ itemBases["Amethyst Flask"] = { itemBases["Quartz Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+10% chance to Suppress Spell Damage", "Phasing" }, }, req = { level = 27, }, @@ -312,7 +312,7 @@ itemBases["Quartz Flask"] = { itemBases["Jade Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 6, chargesUsed = 30, chargesMax = 60, buff = { "+1500 to Evasion Rating" }, }, req = { level = 27, }, @@ -320,16 +320,16 @@ itemBases["Jade Flask"] = { itemBases["Basalt Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicit = "Taunts nearby Enemies on use", implicitModTypes = { { "flask" }, }, flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "20% more Armour" }, }, - req = { level = 40, }, + req = { level = 27, }, } itemBases["Aquamarine Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicit = "Creates Chilled Ground on Use", implicitModTypes = { { "flask" }, }, flask = { duration = 8, chargesUsed = 20, chargesMax = 50, buff = { "60% reduced Effect of Freeze on you" }, }, @@ -338,33 +338,33 @@ itemBases["Aquamarine Flask"] = { itemBases["Stibnite Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicit = "Creates a Smoke Cloud on Use", implicitModTypes = { { "flask" }, }, flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "20% more Evasion Rating" }, }, - req = { level = 40, }, + req = { level = 27, }, } itemBases["Sulphur Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicit = "Creates Consecrated Ground on Use", implicitModTypes = { { "flask" }, }, flask = { duration = 8, chargesUsed = 40, chargesMax = 60, buff = { "40% increased Damage" }, }, - req = { level = 35, }, + req = { level = 27, }, } itemBases["Silver Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, - flask = { duration = 6, chargesUsed = 40, chargesMax = 60, buff = { "Cannot Leech Mana" }, }, - req = { level = 40, }, + flask = { duration = 6, chargesUsed = 40, chargesMax = 60, buff = { "Onslaught" }, }, + req = { level = 27, }, } itemBases["Bismuth Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 8.5, chargesUsed = 15, chargesMax = 40, buff = { "+35% to all Elemental Resistances" }, }, req = { level = 8, }, @@ -372,17 +372,17 @@ itemBases["Bismuth Flask"] = { itemBases["Gold Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, flask = { duration = 5, chargesUsed = 60, chargesMax = 80, buff = { "30% increased Rarity of Items found" }, }, - req = { level = 22, }, + req = { level = 27, }, } itemBases["Corundum Flask"] = { type = "Flask", subType = "Utility", - tags = { flask = true, utility_flask = true, not_for_sale = true, default = true, }, + tags = { flask = true, utility_flask = true, default = true, }, implicitModTypes = { }, - flask = { duration = 7.5, chargesUsed = 20, chargesMax = 50, buff = { "Cannot Leech Mana", "30% increased Stun Threshold" }, }, + flask = { duration = 7.5, chargesUsed = 20, chargesMax = 50, buff = { "30% increased Stun Threshold", "Cannot be Stunned if you've been Stunned during Effect" }, }, req = { level = 27, }, } itemBases["Iron Flask"] = { @@ -392,5 +392,5 @@ itemBases["Iron Flask"] = { implicit = "Restores Ward on use", implicitModTypes = { { "flask" }, }, flask = { duration = 5, chargesUsed = 40, chargesMax = 60, buff = { "+200 to Ward" }, }, - req = { level = 40, }, + req = { level = 27, }, } diff --git a/src/Data/Bases/mace.lua b/src/Data/Bases/mace.lua index 41421ed739..d1bcadb2a9 100644 --- a/src/Data/Bases/mace.lua +++ b/src/Data/Bases/mace.lua @@ -230,7 +230,7 @@ itemBases["Behemoth Mace"] = { itemBases["Flare Mace"] = { type = "One Handed Mace", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { weapon = true, onehand = true, not_for_sale = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Trigger Level 10 Fiery Impact on Melee Hit with this Weapon", implicitModTypes = { { }, }, weapon = { PhysicalMin = 20, PhysicalMax = 41, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -239,7 +239,7 @@ itemBases["Flare Mace"] = { itemBases["Crack Mace"] = { type = "One Handed Mace", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { weapon = true, onehand = true, not_for_sale = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Trigger Level 15 Fiery Impact on Melee Hit with this Weapon", implicitModTypes = { { }, }, weapon = { PhysicalMin = 31, PhysicalMax = 64, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -248,7 +248,7 @@ itemBases["Crack Mace"] = { itemBases["Boom Mace"] = { type = "One Handed Mace", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { weapon = true, onehand = true, not_for_sale = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Trigger Level 20 Fiery Impact on Melee Hit with this Weapon", implicitModTypes = { { }, }, weapon = { PhysicalMin = 39, PhysicalMax = 81, CritChanceBase = 5, AttackRateBase = 1.3, Range = 11, }, @@ -261,7 +261,7 @@ itemBases["Driftwood Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "10% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 5, PhysicalMax = 8, CritChanceBase = 6, AttackRateBase = 1.55, Range = 11, }, + weapon = { PhysicalMin = 8, PhysicalMax = 11, CritChanceBase = 6, AttackRateBase = 1.2, Range = 11, }, req = { str = 8, int = 8, }, } itemBases["Darkwood Sceptre"] = { @@ -270,7 +270,7 @@ itemBases["Darkwood Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "12% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 8, PhysicalMax = 12, CritChanceBase = 6, AttackRateBase = 1.5, Range = 11, }, + weapon = { PhysicalMin = 11, PhysicalMax = 17, CritChanceBase = 6, AttackRateBase = 1.2, Range = 11, }, req = { level = 5, str = 14, int = 14, }, } itemBases["Bronze Sceptre"] = { @@ -279,7 +279,7 @@ itemBases["Bronze Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "12% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 10, PhysicalMax = 19, CritChanceBase = 6, AttackRateBase = 1.4, Range = 11, }, + weapon = { PhysicalMin = 15, PhysicalMax = 29, CritChanceBase = 6, AttackRateBase = 1.1, Range = 11, }, req = { level = 10, str = 22, int = 22, }, } itemBases["Quartz Sceptre"] = { @@ -288,7 +288,7 @@ itemBases["Quartz Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "20% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 14, PhysicalMax = 22, CritChanceBase = 6.5, AttackRateBase = 1.4, Range = 11, }, + weapon = { PhysicalMin = 21, PhysicalMax = 32, CritChanceBase = 6.5, AttackRateBase = 1.1, Range = 11, }, req = { level = 15, str = 25, int = 35, }, } itemBases["Iron Sceptre"] = { @@ -297,7 +297,7 @@ itemBases["Iron Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "14% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 18, PhysicalMax = 27, CritChanceBase = 6, AttackRateBase = 1.4, Range = 11, }, + weapon = { PhysicalMin = 27, PhysicalMax = 40, CritChanceBase = 6, AttackRateBase = 1.1, Range = 11, }, req = { level = 20, str = 38, int = 38, }, } itemBases["Ochre Sceptre"] = { @@ -306,7 +306,7 @@ itemBases["Ochre Sceptre"] = { tags = { onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, implicit = "16% increased Elemental Damage", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, - weapon = { PhysicalMin = 17, PhysicalMax = 31, CritChanceBase = 6, AttackRateBase = 1.45, Range = 11, }, + weapon = { PhysicalMin = 24, PhysicalMax = 45, CritChanceBase = 6, AttackRateBase = 1.15, Range = 11, }, req = { level = 24, str = 44, int = 44, }, } itemBases["Ritual Sceptre"] = { @@ -483,7 +483,7 @@ itemBases["Sambar Sceptre"] = { itemBases["Oscillating Sceptre"] = { type = "Sceptre", socketLimit = 3, - tags = { not_for_sale = true, onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { weapon = true, not_for_sale = true, onehand = true, sceptre = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Elemental Overload", implicitModTypes = { { "elemental_damage", "damage", "elemental", "critical" }, }, weapon = { PhysicalMin = 23, PhysicalMax = 34, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 11, }, @@ -492,7 +492,7 @@ itemBases["Oscillating Sceptre"] = { itemBases["Stabilising Sceptre"] = { type = "Sceptre", socketLimit = 3, - tags = { not_for_sale = true, onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { weapon = true, not_for_sale = true, onehand = true, sceptre = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Elemental Equilibrium", implicitModTypes = { { "elemental_damage", "damage", "elemental" }, }, weapon = { PhysicalMin = 35, PhysicalMax = 52, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 11, }, @@ -501,7 +501,7 @@ itemBases["Stabilising Sceptre"] = { itemBases["Alternating Sceptre"] = { type = "Sceptre", socketLimit = 3, - tags = { not_for_sale = true, onehand = true, sceptre = true, mace = true, weapon = true, one_hand_weapon = true, default = true, }, + tags = { weapon = true, not_for_sale = true, onehand = true, sceptre = true, mace = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Secrets of Suffering", implicitModTypes = { { }, }, weapon = { PhysicalMin = 41, PhysicalMax = 61, CritChanceBase = 6.3, AttackRateBase = 1.45, Range = 11, }, @@ -709,7 +709,7 @@ itemBases["Coronal Maul"] = { itemBases["Blunt Force Condenser"] = { type = "Two Handed Mace", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, mace = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, mace = true, experimental_base = true, twohand = true, default = true, }, implicit = "Warcries Exert 1 additional Attack", implicitModTypes = { { }, }, weapon = { PhysicalMin = 39, PhysicalMax = 64, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, }, @@ -718,7 +718,7 @@ itemBases["Blunt Force Condenser"] = { itemBases["Crushing Force Magnifier"] = { type = "Two Handed Mace", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, mace = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, mace = true, experimental_base = true, twohand = true, default = true, }, implicit = "Warcries Exert 1 additional Attack", implicitModTypes = { { }, }, weapon = { PhysicalMin = 62, PhysicalMax = 103, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, }, @@ -727,7 +727,7 @@ itemBases["Crushing Force Magnifier"] = { itemBases["Impact Force Propagator"] = { type = "Two Handed Mace", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, mace = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, mace = true, experimental_base = true, twohand = true, default = true, }, implicit = "Warcries Exert 1 additional Attack", implicitModTypes = { { }, }, weapon = { PhysicalMin = 81, PhysicalMax = 135, CritChanceBase = 5, AttackRateBase = 1.15, Range = 13, }, diff --git a/src/Data/Bases/ring.lua b/src/Data/Bases/ring.lua index 1e221ad133..39a2ec79fc 100644 --- a/src/Data/Bases/ring.lua +++ b/src/Data/Bases/ring.lua @@ -175,14 +175,14 @@ itemBases["Two-Stone Ring (Fire/Cold)"] = { } itemBases["Cogwork Ring"] = { type = "Ring", - tags = { ring = true, not_for_sale = true, default = true, }, + tags = { ring = true, experimental_base = true, not_for_sale = true, default = true, }, implicit = "-1 Prefix Modifier allowed\n+1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed", implicitModTypes = { { }, { }, { }, }, req = { level = 24, }, } itemBases["Geodesic Ring"] = { type = "Ring", - tags = { ring = true, not_for_sale = true, default = true, }, + tags = { ring = true, experimental_base = true, not_for_sale = true, default = true, }, implicit = "+1 Prefix Modifier allowed\n-1 Suffix Modifier allowed\nImplicit Modifiers Cannot Be Changed", implicitModTypes = { { }, { }, { }, }, req = { level = 24, }, diff --git a/src/Data/Bases/shield.lua b/src/Data/Bases/shield.lua index 2c5d3db10f..f1af776151 100644 --- a/src/Data/Bases/shield.lua +++ b/src/Data/Bases/shield.lua @@ -176,7 +176,7 @@ itemBases["Exothermic Tower Shield"] = { type = "Shield", subType = "Armour", socketLimit = 3, - tags = { str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, + tags = { experimental_base = true, str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, implicit = "Scorch Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 23, ArmourBaseMin = 125, ArmourBaseMax = 143, MovementPenalty = 3, }, @@ -186,7 +186,7 @@ itemBases["Magmatic Tower Shield"] = { type = "Shield", subType = "Armour", socketLimit = 3, - tags = { str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, + tags = { experimental_base = true, str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, implicit = "Scorch Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 23, ArmourBaseMin = 205, ArmourBaseMax = 236, MovementPenalty = 3, }, @@ -196,7 +196,7 @@ itemBases["Heat-attuned Tower Shield"] = { type = "Shield", subType = "Armour", socketLimit = 3, - tags = { str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, + tags = { experimental_base = true, str_armour = true, not_for_sale = true, str_shield = true, armour = true, default = true, shield = true, }, implicit = "Scorch Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 23, ArmourBaseMin = 330, ArmourBaseMax = 379, MovementPenalty = 3, }, @@ -367,7 +367,7 @@ itemBases["Endothermic Buckler"] = { type = "Shield", subType = "Evasion", socketLimit = 3, - tags = { dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { experimental_base = true, dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Inflict Brittle on Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 22, EvasionBaseMin = 112, EvasionBaseMax = 129, MovementPenalty = 3, }, @@ -377,7 +377,7 @@ itemBases["Polar Buckler"] = { type = "Shield", subType = "Evasion", socketLimit = 3, - tags = { dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { experimental_base = true, dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Inflict Brittle on Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 22, EvasionBaseMin = 185, EvasionBaseMax = 212, MovementPenalty = 3, }, @@ -387,7 +387,7 @@ itemBases["Cold-attuned Buckler"] = { type = "Shield", subType = "Evasion", socketLimit = 3, - tags = { dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { experimental_base = true, dex_shield = true, dex_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Inflict Brittle on Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 22, EvasionBaseMin = 302, EvasionBaseMax = 348, MovementPenalty = 3, }, @@ -555,7 +555,7 @@ itemBases["Exhausting Spirit Shield"] = { type = "Shield", subType = "Energy Shield", socketLimit = 3, - tags = { focus = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { focus = true, experimental_base = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Sap Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 20, EnergyShieldBaseMin = 24, EnergyShieldBaseMax = 28, MovementPenalty = 3, }, @@ -565,7 +565,7 @@ itemBases["Subsuming Spirit Shield"] = { type = "Shield", subType = "Energy Shield", socketLimit = 3, - tags = { focus = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { focus = true, experimental_base = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Sap Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 20, EnergyShieldBaseMin = 38, EnergyShieldBaseMax = 44, MovementPenalty = 3, }, @@ -575,7 +575,7 @@ itemBases["Transfer-attuned Spirit Shield"] = { type = "Shield", subType = "Energy Shield", socketLimit = 3, - tags = { focus = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, + tags = { focus = true, experimental_base = true, int_armour = true, not_for_sale = true, armour = true, default = true, shield = true, }, implicit = "Sap Enemies when you Block their Damage", implicitModTypes = { { }, }, armour = { BlockChance = 20, EnergyShieldBaseMin = 56, EnergyShieldBaseMax = 64, MovementPenalty = 3, }, diff --git a/src/Data/Bases/staff.lua b/src/Data/Bases/staff.lua index 099a708231..2aea6188ab 100644 --- a/src/Data/Bases/staff.lua +++ b/src/Data/Bases/staff.lua @@ -122,7 +122,7 @@ itemBases["Eclipse Staff"] = { itemBases["Transformer Staff"] = { type = "Staff", socketLimit = 6, - tags = { two_hand_weapon = true, staff = true, not_for_sale = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, staff = true, not_for_sale = true, experimental_base = true, twohand = true, default = true, }, implicit = "Spend Energy Shield before Mana for Costs of Socketed Skills\n+(66-80) to maximum Energy Shield", implicitModTypes = { { }, { }, }, weapon = { PhysicalMin = 36, PhysicalMax = 66, CritChanceBase = 6, AttackRateBase = 1.25, Range = 13, }, @@ -131,7 +131,7 @@ itemBases["Transformer Staff"] = { itemBases["Reciprocation Staff"] = { type = "Staff", socketLimit = 6, - tags = { two_hand_weapon = true, staff = true, not_for_sale = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, staff = true, not_for_sale = true, experimental_base = true, twohand = true, default = true, }, implicit = "Spend Energy Shield before Mana for Costs of Socketed Skills\n+(100-120) to maximum Energy Shield", implicitModTypes = { { }, { }, }, weapon = { PhysicalMin = 55, PhysicalMax = 102, CritChanceBase = 6, AttackRateBase = 1.25, Range = 13, }, @@ -140,7 +140,7 @@ itemBases["Reciprocation Staff"] = { itemBases["Battery Staff"] = { type = "Staff", socketLimit = 6, - tags = { two_hand_weapon = true, staff = true, not_for_sale = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, staff = true, not_for_sale = true, experimental_base = true, twohand = true, default = true, }, implicit = "Spend Energy Shield before Mana for Costs of Socketed Skills\n+(140-165) to maximum Energy Shield", implicitModTypes = { { }, { }, }, weapon = { PhysicalMin = 65, PhysicalMax = 120, CritChanceBase = 6, AttackRateBase = 1.25, Range = 13, }, @@ -241,7 +241,7 @@ itemBases["Capacity Rod"] = { type = "Staff", subType = "Warstaff", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, staff = true, attack_staff = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, staff = true, attack_staff = true, experimental_base = true, twohand = true, default = true, }, implicit = "+1 to Maximum Power Charges and Maximum Endurance Charges", implicitModTypes = { { }, }, weapon = { PhysicalMin = 39, PhysicalMax = 73, CritChanceBase = 7, AttackRateBase = 1.25, Range = 13, }, @@ -251,7 +251,7 @@ itemBases["Potentiality Rod"] = { type = "Staff", subType = "Warstaff", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, staff = true, attack_staff = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, staff = true, attack_staff = true, experimental_base = true, twohand = true, default = true, }, implicit = "+1 to Maximum Power Charges and Maximum Endurance Charges", implicitModTypes = { { }, }, weapon = { PhysicalMin = 61, PhysicalMax = 113, CritChanceBase = 7, AttackRateBase = 1.25, Range = 13, }, @@ -261,7 +261,7 @@ itemBases["Eventuality Rod"] = { type = "Staff", subType = "Warstaff", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, staff = true, attack_staff = true, weapon = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, weapon = true, not_for_sale = true, staff = true, attack_staff = true, experimental_base = true, twohand = true, default = true, }, implicit = "+1 to Maximum Power Charges and Maximum Endurance Charges", implicitModTypes = { { }, }, weapon = { PhysicalMin = 78, PhysicalMax = 144, CritChanceBase = 7, AttackRateBase = 1.25, Range = 13, }, diff --git a/src/Data/Bases/sword.lua b/src/Data/Bases/sword.lua index ae6d19ce36..f0eb40233a 100644 --- a/src/Data/Bases/sword.lua +++ b/src/Data/Bases/sword.lua @@ -231,7 +231,7 @@ itemBases["Tiger Hook"] = { itemBases["Fickle Spiritblade"] = { type = "One Handed Sword", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, + tags = { experimental_base = true, onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, implicit = "100% of Physical Damage from Hits with this Weapon is Converted to a random Element", implicitModTypes = { { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, weapon = { PhysicalMin = 18, PhysicalMax = 33, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -240,7 +240,7 @@ itemBases["Fickle Spiritblade"] = { itemBases["Capricious Spiritblade"] = { type = "One Handed Sword", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, + tags = { experimental_base = true, onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, implicit = "100% of Physical Damage from Hits with this Weapon is Converted to a random Element", implicitModTypes = { { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, weapon = { PhysicalMin = 27, PhysicalMax = 51, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -249,7 +249,7 @@ itemBases["Capricious Spiritblade"] = { itemBases["Anarchic Spiritblade"] = { type = "One Handed Sword", socketLimit = 3, - tags = { onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, + tags = { experimental_base = true, onehand = true, not_for_sale = true, weapon = true, sword = true, one_hand_weapon = true, default = true, }, implicit = "100% of Physical Damage from Hits with this Weapon is Converted to a random Element", implicitModTypes = { { "physical_damage", "elemental_damage", "damage", "physical", "elemental", "attack" }, }, weapon = { PhysicalMin = 34, PhysicalMax = 63, CritChanceBase = 6, AttackRateBase = 1.6, Range = 11, }, @@ -737,7 +737,7 @@ itemBases["Exquisite Blade"] = { itemBases["Rebuking Blade"] = { type = "Two Handed Sword", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, experimental_base = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, implicit = "Attack Critical Strikes ignore Enemy Monster Elemental Resistances", implicitModTypes = { { }, }, weapon = { PhysicalMin = 34, PhysicalMax = 63, CritChanceBase = 6, AttackRateBase = 1.3, Range = 13, }, @@ -746,7 +746,7 @@ itemBases["Rebuking Blade"] = { itemBases["Blasting Blade"] = { type = "Two Handed Sword", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, experimental_base = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, implicit = "Attack Critical Strikes ignore Enemy Monster Elemental Resistances", implicitModTypes = { { }, }, weapon = { PhysicalMin = 52, PhysicalMax = 97, CritChanceBase = 6, AttackRateBase = 1.3, Range = 13, }, @@ -755,7 +755,7 @@ itemBases["Blasting Blade"] = { itemBases["Banishing Blade"] = { type = "Two Handed Sword", socketLimit = 6, - tags = { two_hand_weapon = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, + tags = { two_hand_weapon = true, experimental_base = true, not_for_sale = true, weapon = true, sword = true, twohand = true, default = true, }, implicit = "Attack Critical Strikes ignore Enemy Monster Elemental Resistances", implicitModTypes = { { }, }, weapon = { PhysicalMin = 61, PhysicalMax = 114, CritChanceBase = 6, AttackRateBase = 1.3, Range = 13, }, diff --git a/src/Data/Bases/wand.lua b/src/Data/Bases/wand.lua index ede80c27ef..cafffe2154 100644 --- a/src/Data/Bases/wand.lua +++ b/src/Data/Bases/wand.lua @@ -15,8 +15,8 @@ itemBases["Goat's Horn"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(10-14)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (1-2) to (3-4) Fire Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, weapon = { PhysicalMin = 9, PhysicalMax = 16, CritChanceBase = 7, AttackRateBase = 1.2, Range = 120, }, req = { level = 6, int = 29, }, } @@ -33,8 +33,8 @@ itemBases["Quartz Wand"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(18-22)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (2-3) to (4-7) Cold Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, weapon = { PhysicalMin = 14, PhysicalMax = 27, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 18, int = 65, }, } @@ -42,8 +42,8 @@ itemBases["Spiraled Wand"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(15-19)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, weapon = { PhysicalMin = 12, PhysicalMax = 37, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 24, int = 83, }, } @@ -69,8 +69,8 @@ itemBases["Faun's Horn"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(20-24)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (5-10) to (11-13) Fire Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, weapon = { PhysicalMin = 26, PhysicalMax = 48, CritChanceBase = 7, AttackRateBase = 1.2, Range = 120, }, req = { level = 35, int = 116, }, } @@ -87,17 +87,17 @@ itemBases["Crystal Wand"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(29-33)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (4-8) to (10-12) Cold Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, weapon = { PhysicalMin = 28, PhysicalMax = 52, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 45, int = 146, }, } -itemBases["Serpent Wand"] = { +itemBases["Coiled Wand"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(26-30)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (1-2) to (22-24) Lightning Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, weapon = { PhysicalMin = 21, PhysicalMax = 64, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 49, int = 158, }, } @@ -123,8 +123,8 @@ itemBases["Demon's Horn"] = { type = "Wand", socketLimit = 3, tags = { onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(31-35)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (18-36) to (53-59) Fire Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "fire", "attack", "caster" }, }, weapon = { PhysicalMin = 38, PhysicalMax = 71, CritChanceBase = 7, AttackRateBase = 1.2, Range = 120, }, req = { level = 56, int = 179, }, } @@ -141,8 +141,8 @@ itemBases["Opal Wand"] = { type = "Wand", socketLimit = 3, tags = { top_tier_base_item_type = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(38-42)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (14-29) to (42-47) Cold Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "cold", "attack", "caster" }, }, weapon = { PhysicalMin = 35, PhysicalMax = 65, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 62, int = 212, }, } @@ -150,8 +150,8 @@ itemBases["Tornado Wand"] = { type = "Wand", socketLimit = 3, tags = { top_tier_base_item_type = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, - implicit = "(35-39)% increased Spell Damage", - implicitModTypes = { { "caster_damage", "damage", "caster" }, }, + implicit = "Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks", + implicitModTypes = { { "elemental_damage", "caster_damage", "damage", "elemental", "lightning", "attack", "caster" }, }, weapon = { PhysicalMin = 25, PhysicalMax = 75, CritChanceBase = 7, AttackRateBase = 1.3, Range = 120, }, req = { level = 65, int = 212, }, } @@ -176,7 +176,7 @@ itemBases["Profane Wand"] = { itemBases["Assembler Wand"] = { type = "Wand", socketLimit = 3, - tags = { not_for_sale = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, + tags = { ranged = true, not_for_sale = true, onehand = true, wand = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Gain an Endurance, Frenzy or Power Charge every 6 seconds", implicitModTypes = { { }, }, weapon = { PhysicalMin = 16, PhysicalMax = 30, CritChanceBase = 7.5, AttackRateBase = 1.4, Range = 120, }, @@ -185,7 +185,7 @@ itemBases["Assembler Wand"] = { itemBases["Congregator Wand"] = { type = "Wand", socketLimit = 3, - tags = { not_for_sale = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, + tags = { ranged = true, not_for_sale = true, onehand = true, wand = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Gain an Endurance, Frenzy or Power Charge every 6 seconds", implicitModTypes = { { }, }, weapon = { PhysicalMin = 25, PhysicalMax = 46, CritChanceBase = 7.5, AttackRateBase = 1.4, Range = 120, }, @@ -194,7 +194,7 @@ itemBases["Congregator Wand"] = { itemBases["Accumulator Wand"] = { type = "Wand", socketLimit = 3, - tags = { not_for_sale = true, onehand = true, wand = true, weapon = true, ranged = true, one_hand_weapon = true, default = true, }, + tags = { ranged = true, not_for_sale = true, onehand = true, wand = true, weapon = true, experimental_base = true, one_hand_weapon = true, default = true, }, implicit = "Gain an Endurance, Frenzy or Power Charge every 6 seconds", implicitModTypes = { { }, }, weapon = { PhysicalMin = 29, PhysicalMax = 54, CritChanceBase = 7.5, AttackRateBase = 1.4, Range = 120, },