From b6e058c322f3b904a047ba09cb1701a1bb812e47 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 4 Aug 2021 18:34:29 -0400 Subject: [PATCH] prepare for release --- build/common.targets | 2 +- docs/release-notes.md | 8 +++++--- src/SMAPI.Mods.ConsoleCommands/manifest.json | 4 ++-- src/SMAPI.Mods.ErrorHandler/manifest.json | 4 ++-- src/SMAPI.Mods.SaveBackup/manifest.json | 4 ++-- src/SMAPI/Constants.cs | 2 +- 6 files changed, 13 insertions(+), 11 deletions(-) diff --git a/build/common.targets b/build/common.targets index f26149984..498ec7af6 100644 --- a/build/common.targets +++ b/build/common.targets @@ -1,7 +1,7 @@ - 3.12.1 + 3.12.2 SMAPI latest $(AssemblySearchPaths);{GAC} diff --git a/docs/release-notes.md b/docs/release-notes.md index 9075a4710..4e9dacbf1 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,13 +1,15 @@ ← [README](README.md) # Release notes -## Upcoming release +## 3.12.2 +Released 04 August 2021 for Stardew Valley 1.5.4 or later. + * For players: * Fixed error creating a new save or joining a multiplayer world in 3.12.1. * For mod authors: - * Reversed the `Constants.Save*` fix in SMAPI 3.12.1. - _The change caused a number of other issues, and was only needed for edge cases where the save folder was invalid._ + * Reverted the `Constants.Save*` fix in SMAPI 3.12.1. + _The change caused a number of other issues, and is only needed for rare cases where the save folder was invalid. This may be revisited in a future version instead._ * Fixed `NullReferenceException` in SMAPI's error-handling when trying to handle an invalid `ReflectionTypeLoadException`. ## 3.12.1 diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 7023180b9..6b49cd5f9 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -1,9 +1,9 @@ { "Name": "Console Commands", "Author": "SMAPI", - "Version": "3.12.1", + "Version": "3.12.2", "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "3.12.1" + "MinimumApiVersion": "3.12.2" } diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json index 8aa2a6a44..7759d1d55 100644 --- a/src/SMAPI.Mods.ErrorHandler/manifest.json +++ b/src/SMAPI.Mods.ErrorHandler/manifest.json @@ -1,9 +1,9 @@ { "Name": "Error Handler", "Author": "SMAPI", - "Version": "3.12.1", + "Version": "3.12.2", "Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.", "UniqueID": "SMAPI.ErrorHandler", "EntryDll": "ErrorHandler.dll", - "MinimumApiVersion": "3.12.1" + "MinimumApiVersion": "3.12.2" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index dbd65cbec..1e5b8b97b 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -1,9 +1,9 @@ { "Name": "Save Backup", "Author": "SMAPI", - "Version": "3.12.1", + "Version": "3.12.2", "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "3.12.1" + "MinimumApiVersion": "3.12.2" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index c3105202e..6cbdeb8e6 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -61,7 +61,7 @@ internal static class EarlyConstants internal static int? LogScreenId { get; set; } /// SMAPI's current raw semantic version. - internal static string RawApiVersion = "3.12.1"; + internal static string RawApiVersion = "3.12.2"; } /// Contains SMAPI's constants and assumptions.