-
Notifications
You must be signed in to change notification settings - Fork 0
/
SguilEvent.cs
235 lines (216 loc) · 4.86 KB
/
SguilEvent.cs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
namespace PT_Sguil
{
using System;
using System.Collections.Generic;
internal class SguilEvent
{
private string _alertid;
private int _count;
private string _dstip;
private string _dstport;
private string _eventmsg;
private string _genID;
private int _priority;
private int _proto;
private string _sensor;
private string _sigID;
private string _sigRev;
private string _srcip;
private string _srcport;
private string _status;
private string _timestamp;
internal SguilEvent(string status, List<string> evnt)
{
this._status = status;
if (status == "RT")
{
this._count = int.Parse(evnt[0x12]);
}
else
{
this._count = 1;
}
this._priority = int.Parse(evnt[1]);
this._sensor = evnt[3];
this._alertid = evnt[5] + "." + evnt[6];
this._timestamp = evnt[4];
this._srcip = evnt[8];
this._srcport = evnt[11];
this._dstip = evnt[9];
this._dstport = evnt[12];
this._proto = int.Parse(evnt[10]);
this._eventmsg = evnt[7];
if (evnt.Count >= 14)
this._genID = evnt[13];
if (evnt.Count >= 15)
this._sigID = evnt[14];
if (evnt.Count == 16)
this._sigRev = evnt[15];
}
public string AlertID
{
get
{
return this._alertid;
}
set
{
this._alertid = value;
}
}
public int Count
{
get
{
return this._count;
}
set
{
this._count = value;
}
}
public string DstIP
{
get
{
return this._dstip;
}
set
{
this._dstip = value;
}
}
public string DstPort
{
get
{
return this._dstport;
}
set
{
this._dstport = value;
}
}
public string EventMsg
{
get
{
return this._eventmsg;
}
set
{
this._eventmsg = value;
}
}
public string GenID
{
get
{
return this._genID;
}
set
{
this._genID = value;
}
}
public int Priority
{
get
{
return this._priority;
}
set
{
this._priority = value;
}
}
public int Proto
{
get
{
return this._proto;
}
set
{
this._proto = value;
}
}
public string Sensor
{
get
{
return this._sensor;
}
set
{
this._sensor = value;
}
}
public string SigID
{
get
{
return this._sigID;
}
set
{
this._sigID = value;
}
}
public string SigRev
{
get
{
return this._sigRev;
}
set
{
this._sigRev = value;
}
}
public string SrcIP
{
get
{
return this._srcip;
}
set
{
this._srcip = value;
}
}
public string SrcPort
{
get
{
return this._srcport;
}
set
{
this._srcport = value;
}
}
public string Status
{
get
{
return this._status;
}
set
{
this._status = value;
}
}
public string Timestamp
{
get
{
return this._timestamp;
}
set
{
this._timestamp = value;
}
}
}
}