Releases: Plonq/bevy_panorbit_camera
Releases · Plonq/bevy_panorbit_camera
v0.5.1
Fixes input bug in specific case of having only one PanOrbitCamera which is attached to a viewport that is smaller than the window.
Full Changelog: 0.5.0...0.5.1
v0.5.0
What's Changed
- BREAKING CHANGE: Revamped, more flexible initialization code. This lets you initialize using the camera's starting position, OR using alpha, beta, and radius. by @Plonq in #19
Full Changelog: 0.4.3...0.5.0
v0.4.2
What's Changed
- Convert system set to base set to fix bug with egui feature by @Plonq in #15
Full Changelog: 0.4.1...0.4.2
v0.4.1
What's Changed
- Add orbit_smoothness option, fix bug, and add animation example by @Plonq in #10
- Add ability to control camera manually (e.g. with keyboard) by @Plonq in #11
Full Changelog: 0.3.0...0.4.1
0.3.0
What's Changed
- Add bevy_egui feature that makes camera ignore interactions with egui windows by @Plonq in #3
- Add multiple viewport/window support by @Plonq in #5
Full Changelog: 0.2.0...0.3.0
v0.2.0
What's Changed
- Add ability to set upper/lower limits on alpha/beta by @Plonq in #2
Full Changelog: 0.1.2...0.2.0
v0.1.2
What's Changed
- Implement CI, and remove default features from bevy dependency by @Plonq in #1
New Contributors
- @Plonq made their first contribution in #1
Full Changelog: 0.1.1...0.1.2