-
Notifications
You must be signed in to change notification settings - Fork 23
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Asset Library folder structure #9
Comments
That's a good idea. Unfortunately right now the structure of I'll think about it some more. |
@mikdmst1 If you have a separate issue to report please create a separate report. |
no separate, its same "adding folder/category structure" enhancement whish, sorry :) |
I would still like to implement this (separating assets into subfolders for each type), though right now I thought of a way to improve Gaffer's compatibility by simply ignoring the |
Is it possible to have the downloaded Asset Library organised into their corresponding HDRIs\Models\Textures folders?
I would like to use the HDRIs with other addons (such as Gaffer) or other external tools - but when adding the PolyHaven resource folder path, everything is parsed including normalmaps/textures etc. since it's all in one folder.
Okay thanks!
The text was updated successfully, but these errors were encountered: