diff --git a/WrathCombo/Combos/PvP/NINPVP.cs b/WrathCombo/Combos/PvP/NINPVP.cs index 6512a5ec0..2a2075da8 100644 --- a/WrathCombo/Combos/PvP/NINPVP.cs +++ b/WrathCombo/Combos/PvP/NINPVP.cs @@ -34,6 +34,7 @@ internal const ushort Hidden = 1316, Bunshin = 2010, ShadeShift = 2011, + SeitonUnsealed = 3192, FleetingRaijuReady = 3211, ZeshoMeppoReady = 4305; } @@ -88,7 +89,9 @@ protected override uint Invoke(uint actionID, uint lastComboActionID, float comb { // Seiton Tenchu priority for targets below 50% HP - if (IsEnabled(CustomComboPreset.NINPvP_ST_SeitonTenchu) && GetTargetHPPercent() < GetOptionValue(Config.NINPVP_SeitonTenchu) && IsLB1Ready) + if (IsEnabled(CustomComboPreset.NINPvP_ST_SeitonTenchu) && + (GetTargetHPPercent() < GetOptionValue(Config.NINPVP_SeitonTenchu) && IsLB1Ready || //Limit Break + HasEffect(Buffs.SeitonUnsealed))) // Limit Break followup not tied to health slider return OriginalHook(SeitonTenchu); // Zesho Meppo