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Fix annoying false or useless changes in github desktop (#1265)
* Adding git attribute for correct line endings * commit all normalized line endings * commit engi borg * move stuff to Editor file so it stops complaining * commit link file * don't ignore builds, but ignore builds/game * readd bat script starting * readd config files and don't ignore them * build the game here rename * ignore more stuff * commit all * commit again * readd fishnet json * remove things out of Editor and use conditionnal compilation * added defaultprefabobject.meta * Push * push --------- Co-authored-by: CosmicCoincidence <cosmiccoincidence1991@gmail.com>
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# Set the default behavior, in case people don't have core.autocrlf set. | ||
* text=auto | ||
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# Explicitly declare text files you want to always be normalized and converted | ||
# to native line endings on checkout. | ||
*.cs text | ||
*.prefab text | ||
*.meta text | ||
*.asset text | ||
*.unity text | ||
*.physicMaterial .text | ||
*.mat text | ||
*.mixer text | ||
*.anim text | ||
*.txt text | ||
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# Declare files that will always have CRLF line endings on checkout. | ||
*.sln text eol=crlf | ||
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# Denote all files that are truly binary and should not be modified. | ||
*.png binary | ||
*.jpg binary | ||
*.ogg binary | ||
*.mp3 binary | ||
*.blend binary | ||
*.fbx binary | ||
*.shader binary | ||
*.ttf binary | ||
*.otf binary | ||
*tss binary |
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Assets/Content/Addressables/Windows/addressables_content_state.bin.meta
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#if UNITY_EDITOR | ||
#if UNITY_EDITOR | ||
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using EditorTools; | ||
using System.Collections; | ||
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Assets/Scripts/External/FishNet/CodeGenerating/cecil-0.11.4/Mono.Cecil.sln.meta
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...xternal/FishNet/Runtime/Transporting/Transports/Tugboat/LiteNetLib/LiteNetLib.csproj.meta
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Builds/Game/BUILD THE GAME HERE.txt → Builds/Game/BUILD_THE_GAME_HERE.txt
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You should build your game in the folder where this file is. | ||
You should build your game in the folder where this file is. |
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{ | ||
"_preload": true, | ||
"_type": 2, | ||
"NetworkType": 2, | ||
"Ckey": "editorUser", | ||
"ServerAddress": "127.0.0.1", | ||
"ServerPort": 1151 | ||
} |
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SS3D: How the hell do I run this thing? | ||
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You can find all important info at: https://ss3d.gitbook.io/programming/guides/running | ||
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You can find all important info at: https://ss3d.gitbook.io/programming/guides/running |
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