diff --git a/src/main/resources/net/rptools/maptool/language/i18n_en_gb.properties b/src/main/resources/net/rptools/maptool/language/i18n_en_gb.properties index 7d498e804f..741e0a6ac4 100644 --- a/src/main/resources/net/rptools/maptool/language/i18n_en_gb.properties +++ b/src/main/resources/net/rptools/maptool/language/i18n_en_gb.properties @@ -780,8 +780,12 @@ CampaignPropertiesDialog.tab.sight = Sight CampaignPropertiesDialog.tab.light = Light CampaignPropertiesDialog.tab.states = States CampaignPropertiesDialog.tab.bars = Bars -CampaignPropertiesDialog.button.import = Import Predefined +CampaignPropertiesDialog.button.importPredefined = Import Predefined +CampaignPropertiesDialog.button.importPredefined.tooltip = Import predefined properties and settings for the selected system CampaignPropertiesDialog.button.import.tooltip = Import predefined properties and settings for the selected system +CampaignPropertiesDialog.button.export.tooltip = Export campaign properties to file +CampaignPropertiesDialog.combo.importPredefined.tooltip = System to import properties for +CampaignPropertiesDialog.button.import = Import predefined campaignPropertiesDialog.newTokenTypeName = Enter the name for the new token type campaignPropertiesDialog.newTokenTypeTitle = New Token Type campaignPropertiesDialog.newTokenTypeDefaultName = New Token Type {0} @@ -800,6 +804,14 @@ campaignPropertiesTable.column.gmStatSheet = GM campaignPropertiesTable.column.ownerStatSheet = Owner campaignPropertiesTable.column.defaultValue = Default +campaignPropertiesTable.column.name.description = The actual name of the property, used by the application. +campaignPropertiesTable.column.shortName.description = Short version of the property name. Used in stat-sheets and character sheets. +campaignPropertiesTable.column.displayName.description = Display version of the property name. Used in stat-sheets and character sheets. +campaignPropertiesTable.column.statSheet.description = Show the property on the stat-sheet. +campaignPropertiesTable.column.gm.description = Restrict visibility to the GM view of the stat-sheet. +campaignPropertiesTable.column.owner.description = Restrict visibility to the owner's view of the stat-sheet. +campaignPropertiesTable.column.default.description = The default value assigned to the property. + # Bar propertyType CampaignPropertiesDialog.combo.bars.type.twoImages = Two Images CampaignPropertiesDialog.combo.bars.type.singleImage = Single Image @@ -981,15 +993,23 @@ CampaignPropertiesDialog.label.mouse = Mouseover CampaignPropertiesDialog.label.order = Order CampaignPropertiesDialog.label.order.tooltip = Position in the list of states, change to move up or down the list. CampaignPropertiesDialog.label.else = Everybody Else -CampaginPropertiesDialog.label.owner = Owner +CampaignPropertiesDialog.label.owner = Owner TextureChooserPanel.title = Texture TokenPropertiesPanel.label.list = List the token properties for this token type below, one property per line\: TokenPropertiesPanel.label.type = Token Type -TokenPropertiesPanel.label.statSheet = Stat-Sheet -TokenPropertiesPanel.button.statSheetProps = Stat-Sheet Properties +TokenPropertiesPanel.label.statSheet = Stat Sheet +TokenPropertiesPanel.combo.statSheet.tooltip = The default stat-sheet to use for this token type +TokenPropertiesPanel.combo.statSheetLocation.tooltip = The default display position for the stat-sheet +TokenPropertiesPanel.button.statSheetProps = Stat Sheet Properties TokenPropertiesPanel.button.setAsDefault = Set as Default +TokenPropertiesPanel.button.setAsDefault.tooltip = Make this the default type for all new tokens +TokenPropertiesPanel.button.add.tooltip = Create a new token type +TokenPropertiesPanel.button.addProperty.tooltip = Add a new property to the list +TokenPropertiesPanel.button.deleteProperty.tooltip = Remove selected property from the list +TokenPropertiesPanel.button.propertyUpDown.tooltip = Change the list position of the property +TokenPropertiesPanel.button.delete.tooltip = Delete the token type and its associated properties TokenPropertiesPanel.defaultPropertyType = Default Property Type @@ -2346,7 +2366,7 @@ panel.Tables = Tables panel.Tables.description = Dockable window for managing the tables in the current campaign. dialog.NewToken.title = New Token -dialog.NewToken.type = Type\: +dialog.NewToken.type = Type dialog.NewToken.visible = Visible\: dialog.NewToken.show = Show this dialog dialog.NewToken.tokenPropertyType = Token Property @@ -2497,10 +2517,10 @@ token.popup.menu.edit.notallowed.tooltip = The GM is currently locki # requires two single quotes in the message string.) token.popup.menu.halo = Halo token.popup.menu.vision.overlay = Vision Overlay -token.properties.button.transferVblFromMap.copy.text = Copy VBL From Map -token.properties.button.transferVblFromMap.move.text = Move VBL From Map -token.properties.button.transferVblToMap.copy.text = Copy VBL To Map -token.properties.button.transferVblToMap.move.text = Move VBL To Map +token.properties.button.transferVblFromMap.copy.text = Copy VB From Map +token.properties.button.transferVblFromMap.move.text = Move VB From Map +token.properties.button.transferVblToMap.copy.text = Copy VB To Map +token.properties.button.transferVblToMap.move.text = Move VB To Map tokenspeech.description = Say the given speech on the currently selected tokens. @@ -2519,14 +2539,14 @@ tool.bursttemplate.tooltip = Draw a burst template. tool.cone.instructions = LClick\: set initial point, second LClick sets radius and direction; Ctrl\: move origin point tool.cone.tooltip = Draw a cone template. tool.crosstopology.instructions = LClick\: set initial/final point; Shift LClick\: erase cross; Ctrl snaps to grid -tool.crosstopology.tooltip = Draw a cross VBL +tool.crosstopology.tooltip = Draw a VB cross tool.deletedrawing.instructions=LClick\: Select drawings Double-Click\: Delete selected drawings. tool.deletedrawing.tooltip=Delete drawing tool tool.isorectangle.tooltip = Draw an isometric rectangle. tool.isorectangleexpose.tooltip = Expose/Hide an isometric rectangle on the Fog of War. tool.facing.instructions = Unused tool.facing.tooltip = Set the token facing. -tool.filltopology.tooltip = Fill in closed areas of VBL. +tool.filltopology.tooltip = Fill in closed VB areas tool.freehand.instructions = LDrag\: draw freehand line, Shift+LDrag\: erase freehand line, Alt (hold)\: Snap to cell center tool.freehand.tooltip = Draw freehand lines. tool.freehandexpose.instructions = LClick\: lay initial/final point to expose, RClick (while drawing)\: set intermediate point, Shift+LClick (initial)\: hide area @@ -2547,16 +2567,16 @@ tool.oval.tooltip = Draw an oval. tool.ovalexpose.instructions = LClick\: set initial/final point to expose, Shift+LClick\: hide area; Alt\: origin is centerpoint tool.ovalexpose.tooltip = Expose/Hide an oval on the Fog of War. tool.ovaltopology.instructions = LClick\: set initial/final point, Shift+LClick\: start erase oval -tool.ovaltopology.tooltip = Draw an oval VBL. -tool.ovaltopologyhollow.tooltip = Draw a hollow oval VBL. +tool.ovaltopology.tooltip = Draw a VB oval +tool.ovaltopologyhollow.tooltip = Draw a hollow VB oval tool.pointer.instructions = LClick\: select, LDrag\: move selected, RClick\: menu, RDrag\: move map, MWheel\: zoom, MClick and Spacebar\: Toggle waypoint, Shift+MouseOver\: no statsheet tool.pointer.tooltip = Pointer tool tool.poly.instructions = LClick\: lay initial/final point, RClick (while drawing)\: set intermediate point, RDrag\: move map, Shift+LClick (initial)\: Erase poly area tool.poly.tooltip = Draw closed polygon. tool.polyexpose.instructions = LClick\: lay initial/final point to expose, RClick (while drawing)\: set intermediate point, RDrag\: move map, Shift+LClick (initial)\: hide area tool.polyexpose.tooltip = Expose/Hide a polygon on the Fog of War. -tool.polylinetopo.tooltip = Draw poly line VBL. -tool.polytopo.tooltip = Draw closed polygon VBL. +tool.polylinetopo.tooltip = Draw a VB poly-line +tool.polytopo.tooltip = Draw closed polygon VB. tool.radiusCellTemplate.tooltip = Draw a radius template centered on a grid cell. tool.radiustemplate.instructions = LClick\: set initial point, second LClick sets radius; Ctrl\: move origin point tool.radiustemplate.tooltip = Draw a radius template. @@ -2565,16 +2585,16 @@ tool.rect.tooltip = Draw a rectangle. tool.rectexpose.instructions = LClick\: set initial/final point to expose; Shift+LClick\: hide rectangle; Alt\: origin is centerpoint tool.rectexpose.tooltip = Expose/Hide a rectangle on the Fog of War. tool.recttopology.instructions = LClick\: set initial/final point, Shift+LClick\: erase rectangle; Ctrl\: snap-to-grid -tool.recttopology.tooltip = Draw a rectangular VBL. -tool.recttopologyhollow.tooltip = Draw a hollow rectangular VBL. +tool.recttopology.tooltip = Draw rectangular VB +tool.recttopologyhollow.tooltip = Draw hollow rectangular VB tool.isorectangletopology.tooltip = Draw a isometric rectangle VBL. -tool.isorectangletopologyhollow.tooltip = Draw a hollow isometric rectangle VBL. +tool.isorectangletopologyhollow.tooltip = Draw hollow isometric rectangle VB tool.isorectangletopology.instructions = LClick\: set initial/final point, Shift+LClick\: erase isometric rectangle; Ctrl\: snap-to-grid tool.stamp.tooltip = Stamp tool tool.walltemplate.instructions = LClick\: set starting cell, move mouse in direction of wall, second LClick to finish wall; Ctrl\: move origin point tool.walltemplate.tooltip = Draw a wall template. -tools.ai_selector.tooltip = Tokens will navigate around MBL, VBL (if selected), and account for tokens with terrain modifiers. -tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VBL if selected, otherwise they will freely move into VBL. +tools.ai_selector.tooltip = Tokens will navigate around MB, VB (if selected), and account for tokens with terrain modifiers. +tools.ignore_vbl_on_move.tooltip = Tokens will navigate around VB if selected, otherwise they will freely move into VB, tools.topology_mode_selection.cover_vbl.tooltip = Draw Cover Vision Blocking (Cover VB). tools.topology_mode_selection.vbl.tooltip = Draw Wall VBL. tools.topology_mode_selection.hill_vbl.tooltip = Draw Hill VB.