diff --git a/README.md b/README.md index db74fae5..92efa81a 100644 --- a/README.md +++ b/README.md @@ -4,7 +4,7 @@ DaedalusX64 is a Nintendo 64 emulator originally for Linux and PSP. This reposit ## Build Instructions -You need to have vitaGL compiled with `NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1` in order to properly compile DaedalusX64.

+You need to have vitaGL compiled with `NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 HAVE_CUSTOM_HEAP=1` in order to properly compile DaedalusX64.

You can compile DaedalusX64-vitaGL with: ``` diff --git a/azure-pipelines.yml b/azure-pipelines.yml index c7defe7d..f20c66b9 100644 --- a/azure-pipelines.yml +++ b/azure-pipelines.yml @@ -35,8 +35,8 @@ steps: - script: | git clone https://github.com/Rinnegatamante/vitaGL cd vitaGL - make -j$(nproc) NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 - sudo -E make NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 install + make -j$(nproc) NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 HAVE_CUSTOM_HEAP=1 + sudo -E make NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 HAVE_CUSTOM_HEAP=1 install displayName: 'Build vitaGL' - script: |