diff --git a/README.md b/README.md
index db74fae5..92efa81a 100644
--- a/README.md
+++ b/README.md
@@ -4,7 +4,7 @@ DaedalusX64 is a Nintendo 64 emulator originally for Linux and PSP. This reposit
## Build Instructions
-You need to have vitaGL compiled with `NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1` in order to properly compile DaedalusX64.
+You need to have vitaGL compiled with `NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 HAVE_CUSTOM_HEAP=1` in order to properly compile DaedalusX64.
You can compile DaedalusX64-vitaGL with:
```
diff --git a/azure-pipelines.yml b/azure-pipelines.yml
index c7defe7d..f20c66b9 100644
--- a/azure-pipelines.yml
+++ b/azure-pipelines.yml
@@ -35,8 +35,8 @@ steps:
- script: |
git clone https://github.com/Rinnegatamante/vitaGL
cd vitaGL
- make -j$(nproc) NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1
- sudo -E make NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 install
+ make -j$(nproc) NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 HAVE_CUSTOM_HEAP=1
+ sudo -E make NO_DEBUG=1 HAVE_UNFLIPPED_FBOS=1 NO_TEX_COMBINER=1 SHADER_COMPILER_SPEEDHACK=1 HAVE_CUSTOM_HEAP=1 install
displayName: 'Build vitaGL'
- script: |