Block Shooter is a 2D "top-down" shooter game created using Unity (originally in the 2019 version, but it has been updated to 2020).
NOTE: The BS_Game.app is the "PC, Mac & Linux Standalone" build that is generated by Unity. Hence, you can click on the .app file to play the game on PCs and Macs.
Play Instructions:
- Once the BS_Game file has been opened, you will come across the main menu which has a Start, Instructions and Quit button.
- You can visit the Instructions to learn more about how to play, but the game design is quite clean and easy to use, so playing directly should not be a problem.
- As of right now, there are 10 playable levels present in the game.
Project Instructions
- This repository contains all files you need to create your own (additional) Block Shooter levels or customize the existing ones by changing the design in whatever way you prefer.
- All of the "relevant" files are in the Assets directory which has been organized in a clean and comprehensive manner.
- Particularly, the major cateogories that the files have been divided into are:
- Prefabs: contains all game objects (blocks, ships, lasers, etc).
- Scripts: contains all source files that control the behaviour of all game objects as well as the game flow itself.
- Scenes: contains all files corresponding to game scenes (all levels, main menu, "lose" scene, etc).
- Sounds: contains the audio files that were used to create various sound effects in the game. Note that all of the audio files are in .OGG format!
- Sprites: contains the templates for all of the game objects that were used in the game (and extras --> which can be great if you want to add your own variations to the game!).
- TextMeshPro: contains all files corresponding to various font sizes + designs that were used in game.