This is an implementation of Minesweeper in Scala for the class Software Architecture at the University of Applied Sciences HTWG Konstanz.
- h for help
- new to start a new game
- exit to quit the game
- 1 for beginner grid
- 2 for advanced grid
- 3 for expert grid
- (row) (column) to set a cell
- f (row) (column) to set a flag
- s to solve the current game
- save to save the current grid
- load to load the last saved grid