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Sec42/brillion
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This is intended to be a faithful reimplementation of an old C=64 game called crillion. This game is quite finished. Some parts of the game could do with better error handling, but it runs very well. A few things are still missing: * More levels * Documentation * Usable wrapper around save/load solutions * Port for MacOS * Binary packages for your favourite OS If you can help with any of that, Feel free to contact me.
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Re-implementation of an old C=64 game
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