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WaterPhysics.uplugin
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.4.2",
"FriendlyName": "Water Physics",
"Description": "Plugin for adding water simulations to your physics bodies in Unreal Engine",
"Category": "Other",
"CreatedBy": "Mans Isaksson",
"CreatedByURL": "http://mansisaksson.com/view/about",
"DocsURL": "http://mansisaksson.com/view/water-physics-plugin",
"MarketplaceURL": "com.epicgames.launcher://ue/marketplace/content/2d8710643bcf4e2b94a9154d0732b4af",
"SupportURL": "http://mansisaksson.com/view/support",
"CanContainContent": true,
"Modules": [
{
"Name": "WaterPhysics",
"Type": "Runtime",
"LoadingPhase": "PostDefault",
"WhitelistPlatforms": [
"Win64",
"Mac",
"Linux",
"PS5",
"XSX",
"WinGDK"
]
},
{
"Name": "UEWaterIntegration",
"Type": "Runtime",
"LoadingPhase": "None",
"WhitelistPlatforms": [
"Win64",
"Mac",
"Linux",
"PS5",
"XSX",
"WinGDK"
]
},
{
"Name": "WaterPhysicsEditor",
"Type": "Editor",
"LoadingPhase": "PostEngineInit",
"WhitelistPlatforms": [
"Win64",
"Mac",
"Linux"
]
}
],
"Plugins": [
{
"Name": "Water",
"Enabled": true,
"Optional": true
}
]
}