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Cannot import GLTF in 2021, GLB works fine! #220

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peachpieproductions opened this issue Sep 28, 2022 · 3 comments
Open

Cannot import GLTF in 2021, GLB works fine! #220

peachpieproductions opened this issue Sep 28, 2022 · 3 comments

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@peachpieproductions
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using Unity 2021.3.4f1 glTF files hang up the editor indefinitely when importing.
When Unity is restarted in the console it says the importer crashed.

Glb files import just fine!

I tested using 2020, just to be sure, and that is importing glTF files just fine!

Thanks
Ben

@maurice-schleussinger
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Can confirm with Unity 2021.3.8f1.

Kobrasadetin added a commit to dynamint/GLTFUtility that referenced this issue Jan 11, 2023
@tms-martins
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Same issue, Editor 2021.3.9f1, clean URP project.
I am testing the Gltf samples from Khronos.
Binary and Embedded formats work fine.
So do Gltf sets that just have a .bin file and no textures (like the Khronos samples "Box", "BoxAnimated" and "BoxInterleaved").
I thought it might be because of having spaces in the path, but that doesn't seem to be the issue.

@petersvp
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petersvp commented Apr 18, 2023

The issue is that UnityWebRequest is glitched in 2021, fixed in dynamin's fork (which I forked too, tested on a production project and successfully imported all my GLTF assets back)

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4 participants