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updates to WarpAction object (from convo with meta) #92

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kharidiron opened this issue Jun 9, 2017 · 2 comments
Open

updates to WarpAction object (from convo with meta) #92

kharidiron opened this issue Jun 9, 2017 · 2 comments

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@kharidiron
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@kharidiron
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key actions:

  • my "something" value is a check for world threat level. so:
    • flag to check if threat value given
    • if given, float containing threat value
  • WarpWorldType.MISSION_WORLD can go away (no longer used)
  • WarpTarget needs to be added (based on this convo):

the struct i pasted earlier is the instanceworldid, one of the 3 possible types for the worldid variant
that's contained within a WarpToWorld struct, which has a WorldId and a SpawnTarget
SpawnTarget is another variant type that can be a String unique entity id, Vec2F position, or float x position (for asteroids)
and then the actual WarpAction is yet ANOTHER variant that can be that WarpToWorld, a uuid WarpToPlayer, or an enum WarpAlias

@kharidiron
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Has been updated in my branch. Will be committed to upstream later.

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