diff --git a/src/main/java/dev/symphony/harmony/mixin/transportation/HorseArmorPreventsBucking.java b/src/main/java/dev/symphony/harmony/mixin/transportation/HorseArmorPreventsBucking.java index 0a27666..a17b4a5 100644 --- a/src/main/java/dev/symphony/harmony/mixin/transportation/HorseArmorPreventsBucking.java +++ b/src/main/java/dev/symphony/harmony/mixin/transportation/HorseArmorPreventsBucking.java @@ -25,7 +25,8 @@ public class HorseArmorPreventsBucking { @Shadow @Final private Inventory inventory; static { - // TODO: Add netherite horse armor if melody is loaded with a value of 1F + // TODO: Make preventBuckingChance for every type of armor configurable + // TODO: Add netherite horse armor if melody is loaded with a default value of 1F preventBuckingChance.put(Items.DIAMOND_HORSE_ARMOR, 0.9F); preventBuckingChance.put(Items.IRON_HORSE_ARMOR, 0.75F); preventBuckingChance.put(Items.GOLDEN_HORSE_ARMOR, 0.6F); diff --git a/src/main/resources/assets/harmony/lang/en_us.json b/src/main/resources/assets/harmony/lang/en_us.json index bf056e4..dc5bc22 100644 --- a/src/main/resources/assets/harmony/lang/en_us.json +++ b/src/main/resources/assets/harmony/lang/en_us.json @@ -10,6 +10,7 @@ "harmony.midnightconfig.vehiclesMoveThroughLeaves": "Rideable mobs can move through leaves when ridden", "harmony.midnightconfig.leafSpeedFactor": "Rideable mob speed percentage while inside leaves", "harmony.midnightconfig.saddleRecipe": "Craftable Saddle", + "harmony.midnightconfig.horseArmorPreventsBucking": "Horse armor decreases bucking chance on damage", "harmony.midnightconfig.category.food": "Food", "harmony.midnightconfig.stewStackSize": "Stew/soup stack size",