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Merge pull request #145 from TeamWisp/feature_fix_10th_mesh
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[EDIT]: Fixed issue where 10th mesh didn't render at the correct pos
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LaisoEmilio authored Feb 12, 2019
2 parents 6896a0e + aba0f76 commit e8a97de
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion demo/scene_emibl.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -78,7 +78,7 @@ namespace emibl_scene
models[6]->SetRotation({ 0,180_deg,180_deg });
models[7]->SetRotation({ 0,180_deg,180_deg });
models[8]->SetRotation({ 0,180_deg,180_deg });
models[9]->SetPosition({ 0,180_deg,180_deg });
models[9]->SetRotation({ 0,180_deg,180_deg });

directional_light_node = scene_graph->CreateChild<wr::LightNode>(nullptr, wr::LightType::DIRECTIONAL, DirectX::XMVECTOR{ 0, 1, 0 });
directional_light_node->SetDirectional({ 136._deg, 0, 0 }, { 4, 4, 4});
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