From 2f0d50327de31293364eb9408f8b5ae6f5e3c49d Mon Sep 17 00:00:00 2001 From: TechnicJelle <22576047+TechnicJelle@users.noreply.github.com> Date: Fri, 24 Nov 2023 22:12:03 +0100 Subject: [PATCH] Update README.md --- README.md | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index e5baaa3..4808d51 100644 --- a/README.md +++ b/README.md @@ -9,13 +9,16 @@ This project uses [Premake](https://premake.github.io) to generate the build fil When cloning this project, make sure to clone it recursively, because olcPixelGameEngine is included as submodule. ### Linux (Make) -1. Install a C++ compiler. Your package manager should have one. I use [GCC](https://gcc.gnu.org/), but you can also use [Clang](https://clang.llvm.org/), for example. -2. Install [Premake](https://premake.github.io/download). Your package manager will probably have this, too -3. Run `premake5 gmake2` in the root directory of this project, to generate a makefile -4. Run `make` in the root directory of this project, to build the project +Assuming you already have a C++ compiler installed. If you don't your package manager should have one. +I use [GCC](https://gcc.gnu.org/), but you can also use [Clang](https://clang.llvm.org/), for example. + +1. Install [Premake](https://premake.github.io/download). Your package manager will probably have this, too +2. Run `premake5 gmake2` in the root directory of this project, to generate a makefile +3. Run `make` in the root directory of this project, to build the project ### Windows (Visual Studio) -(Assuming you have [Visual Studio](https://visualstudio.microsoft.com/) already installed) +Assuming you have already have [Visual Studio](https://visualstudio.microsoft.com/) installed. + 1. Download [Premake](https://premake.github.io/download) and put it on your path 2. Run `premake5 vs2022` in the root directory of this project 3. Open the generated solution file in Visual Studio