From 2ff91b72d4e3d2de6b62bef7879da2fb000b0271 Mon Sep 17 00:00:00 2001 From: Vincent Date: Fri, 5 Jul 2024 23:06:50 +0200 Subject: [PATCH] Update Default.asset --- Presets/Default.asset | 52 ++++++++++++++++++++++++++++++++++++++----- 1 file changed, 47 insertions(+), 5 deletions(-) diff --git a/Presets/Default.asset b/Presets/Default.asset index 978b6d0..8f6ca08 100644 --- a/Presets/Default.asset +++ b/Presets/Default.asset @@ -12,16 +12,17 @@ MonoBehaviour: m_Script: {fileID: 11500000, guid: db85cc5ac7b3ec748a78a2f5cadc0624, type: 3} m_Name: Default m_EditorClassIdentifier: + presetVersion: 1 scenes: [] - activeBuildTarget: 5 - activeScriptCompilationDefines: + activeBuildTarget: 19 + activeScriptCompilationDefines: + - allowDebugging: 0 androidBuildSubtarget: 0 androidEtc2Fallback: 0 buildAppBundle: 0 buildScriptsOnly: 0 compressFilesInPackage: 0 - compressWithPsArc: 0 connectProfiler: 0 development: 0 enableHeadlessMode: 0 @@ -37,7 +38,7 @@ MonoBehaviour: ps4BuildSubtarget: 0 ps4HardwareTarget: 1 selectedBuildTargetGroup: 1 - selectedStandaloneTarget: 5 + selectedStandaloneTarget: 19 streamingInstallLaunchRange: 0 symlinkLibraries: 0 waitForPlayerConnection: 0 @@ -45,10 +46,51 @@ MonoBehaviour: windowsDevicePortalPassword: windowsDevicePortalUsername: wsaBuildAndRunDeployTarget: 0 - wsaSubtarget: 0 wsaUwpsdk: wsaUwpVisualStudioVersion: xboxBuildSubtarget: 0 xboxOneDeployDrive: 0 xboxOneDeployMethod: 0 xboxOneRebootIfDeployFailsAndRetry: 0 + selectedQnxOsVersion: 1 + selectedQnxArchitecture: 0 + selectedEmbeddedLinuxArchitecture: 0 + remoteDeviceInfo: 0 + remoteDeviceAddress: + remoteDeviceUsername: + remoteDeviceExports: + pathOnRemoteDevice: + standaloneBuildSubtarget: 0 + webGLBuildSubtarget: 0 + androidETC2Fallback: 0 + androidBuildSystem: 1 + androidBuildType: 2 + androidCreateSymbols: 0 + wsaUWPBuildType: 1 + wsaUWPSDK: + wsaMinUWPSDK: + wsaArchitecture: + wsaUWPVisualStudioVersion: + overrideMaxTextureSize: 0 + overrideTextureCompression: 0 + buildWithDeepProfilingSupport: 0 + symlinkSources: 0 + iOSXcodeBuildConfig: 1 + macOSXcodeBuildConfig: 1 + switchCreateRomFile: 0 + switchEnableRomCompression: 0 + switchSaveAdf: 0 + switchRomCompressionType: 1 + switchRomCompressionLevel: 0 + switchRomCompressionConfig: + switchNVNGraphicsDebugger: 0 + generateNintendoSwitchShaderInfo: 0 + switchNVNShaderDebugging: 0 + switchNVNDrawValidationLight: 0 + switchNVNDrawValidationHeavy: 0 + switchEnableMemoryTracker: 0 + switchWaitForMemoryTrackerOnStartup: 0 + switchEnableDebugPad: 1 + switchRedirectWritesToHostMount: 0 + switchHtcsScriptDebugging: 1 + switchUseLegacyNvnPoolAllocator: 0