diff --git a/CODE AVATARS/README.md b/CODE AVATARS/README.md new file mode 100644 index 000000000..f1a464e11 --- /dev/null +++ b/CODE AVATARS/README.md @@ -0,0 +1,36 @@ +# Project Name - Dice Game +# Issue No - #20 +# Project Description +Build a dice-rolling game. A group of people initially (invite only) will join in, guess a number from the range +[1, 6], and then put a bet upon their guess. The one who guesses the output correctly is treated as the +winner(s). Then the entire pool of bets automatically gets distributed across these winner(s). The main +challenge here is to generate a perfectly random number in the given range (of course on-chain) so as to +avoid any misleads. Once this is achieved, a complete section of games can be further built upon this +random module. + +# Problem trying to Solve +The Problem is to develop an interactive dice game . And to provide engaging audio experience while pressing the key buttons Audio API is used for the functionality + +Randomized set of combinations of dice is achieved through random() function of js which will be the backbone for the project +interactive audio api is used on clicking game button to generate sound and responsive user interface is used for buttons + +# Tech Stack +[![skills](https://skillicons.dev/icons?i=html,css,js&perline=5)](https://skillicons.dev) + +# Project Photo + + + +# To view the website + +https://trioyjk.github.io/DiceGame/ + +# PPT link + +[Click here to view ](https://github.com/Yasaswini25/DiceGame/blob/312b3e90c711b84c56e6df1a86a7a8fea6df2808/wepik-rolling-the-dice-exploring-the-exciting-world-of-web-development-dice-game-2023082315141268dz.pdf) + +# Contributors + +[![](https://github.com/Yasaswini25.png?size=50)](https://github.com/Yasaswini25) [![](https://github.com/JayanthReddyG.png?size=50)](https://github.com/JayanthReddyG) [![](https://github.com/komalreddy3.png?size=50)](https://github.com/komalreddy3) + + diff --git a/CODE AVATARS/bg.jpg b/CODE AVATARS/bg.jpg new file mode 100644 index 000000000..f93be4aba Binary files /dev/null and b/CODE AVATARS/bg.jpg differ diff --git a/CODE AVATARS/d1.png b/CODE AVATARS/d1.png new file mode 100644 index 000000000..bf6f73177 Binary files /dev/null and b/CODE AVATARS/d1.png differ diff --git a/CODE AVATARS/d2.png b/CODE AVATARS/d2.png new file mode 100644 index 000000000..0e8ec10f1 Binary files /dev/null and b/CODE AVATARS/d2.png differ diff --git a/CODE AVATARS/d3.png b/CODE AVATARS/d3.png new file mode 100644 index 000000000..4469b4d7d Binary files /dev/null and b/CODE AVATARS/d3.png differ diff --git a/CODE AVATARS/d4.png b/CODE AVATARS/d4.png new file mode 100644 index 000000000..6b5753ddc Binary files /dev/null and b/CODE AVATARS/d4.png differ diff --git a/CODE AVATARS/d5.png b/CODE AVATARS/d5.png new file mode 100644 index 000000000..469668ea4 Binary files /dev/null and b/CODE AVATARS/d5.png differ diff --git a/CODE AVATARS/d6.png b/CODE AVATARS/d6.png new file mode 100644 index 000000000..d43971ea0 Binary files /dev/null and b/CODE AVATARS/d6.png differ diff --git a/CODE AVATARS/del b/CODE AVATARS/del new file mode 100644 index 000000000..8b1378917 --- /dev/null +++ b/CODE AVATARS/del @@ -0,0 +1 @@ + diff --git a/CODE AVATARS/diceroll.gif b/CODE AVATARS/diceroll.gif new file mode 100644 index 000000000..0be6e41e3 Binary files /dev/null and b/CODE AVATARS/diceroll.gif differ diff --git a/CODE AVATARS/index.html b/CODE AVATARS/index.html new file mode 100644 index 000000000..035c3bed7 --- /dev/null +++ b/CODE AVATARS/index.html @@ -0,0 +1,45 @@ + + + + +
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